ProjectRevoTPP
10f798323e
finish decompiling player_pc.c
2017-06-10 03:20:02 -04:00
ProjectRevoTPP
f5b7921fa3
cleanup player_pc.c
2017-06-09 02:43:39 -04:00
yenatch
9640df02dd
Merge pull request #303 from marijnvdwerf/clean/includes
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Clean/includes
2017-05-23 21:21:59 -04:00
Marijn van der Werf
d35dc5bd69
Add strings2.h
2017-05-22 01:05:19 +02:00
Marijn van der Werf
010eb456d6
Decrease indentation level of switches
2017-05-22 00:17:33 +02:00
Cameron Hall
fbebe08ae9
use macros to set DISPCNT and BG*CNT registers ( #286 )
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* use macros to set DISPCNT and BG*CNT registers
* add a few more
2017-05-09 10:52:39 -07:00
Cameron Hall
b9ff56bd89
define more data in C ( #219 )
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* define some graphics data in C
* define wild pokemon in C
* use less #ifdefs
* define data in berry.c
2017-01-27 10:06:20 -08:00
YamaArashi
bcaab97772
formatting
2017-01-21 16:48:06 -08:00
Marijn van der Werf
801877553d
Remove trailing whitespace
2017-01-17 15:00:08 +01:00
Marijn van der Werf
c9722602cb
Sort includes
2017-01-17 15:00:04 +01:00
YamaArashi
3dc2f89924
field_8 -> savedCallback
2017-01-05 02:53:34 -08:00
YamaArashi
8da8d575ba
name clock functions
2017-01-05 02:49:06 -08:00
ProjectRevoTPP
bdb3dea2b7
more labels in battle_ai.c and intro.c and misc places ( #151 )
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* make ROM match again
* clean up item_use.c labels and clarify functions.
* label and clarify some functions in decompress.c
* label and clarify berry.c
* rename 20239F8 to gBattleTypeFlags
* formatting
* label intro.c a bit
* label battle_ai.c and document some stuff
* formatting
* more labeling and clarification.
* more label stuff
2017-01-03 00:30:20 -08:00
Marijn van der Werf
d40539893b
Pass struct array to PrintMenuItems
2016-12-02 22:33:56 +01:00
Marijn van der Werf
45e09dba8b
Pass spritesheets to LoadCompressedObjectPic
2016-12-02 22:33:56 +01:00
Marijn van der Werf
1f222c04ef
[WIP] Extract all external function declarations to headers ( #114 )
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* Extract other external function declarations
* Fix GBA compilation
* Revert `sub_803C434` to asm
2016-12-02 10:06:22 -08:00
Marijn van der Werf
4258e60771
Declare more non-static functions in header files ( #111 )
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* Declare more non-static functions in header files
* Use `(void)` for functions without arguments.
* Move global-included data to seperate headers
* Don't import types or global in header
* Fix fieldmap imports
* Revert in-code changes
* Add missing newlines
2016-11-30 18:51:24 -08:00
YamaArashi
716476e798
script special variables
2016-11-05 15:10:37 -07:00
YamaArashi
843a058320
add functions to syscall.h
2016-11-04 11:45:47 -07:00
camthesaxman
2f22053052
Change some plain numbers to defined constants ( #51 )
2016-10-02 17:04:57 -07:00
YamaArashi
e7f37732a7
clean up inequalities
2016-10-02 14:46:05 -07:00
YamaArashi
6537e7a402
remove redundant includes
2016-10-02 14:41:01 -07:00
YamaArashi
27e6a517a1
put function prototypes in main.h
2016-10-02 14:38:59 -07:00
camthesaxman
43f374e64e
add DmaClear macro ( #50 )
2016-10-02 14:15:12 -07:00
camthesaxman
6ce4ed25d6
Decompile wall clock routines ( #49 )
2016-10-02 13:41:16 -07:00