YamaArashi
b598914e7e
alignment
2016-07-02 16:27:28 -07:00
YamaArashi
b6dc11d8c0
all remaining ruby/sapphire code differences before scripts
2016-07-02 16:24:26 -07:00
YamaArashi
a8af58d3bb
more ruby/sapphire code differences
2016-07-02 15:33:49 -07:00
yenatch
4be92ee7bb
Some slot machine palettes also differ in Sapphire.
...
This looks like the last of the graphics diffs.
2016-07-02 17:27:28 -04:00
yenatch
5b388de8f5
The Pokemon logo is also different in Sapphire.
2016-07-02 17:02:50 -04:00
yenatch
a83086a973
More Sapphire diffs.
2016-07-02 15:59:41 -04:00
yenatch
bba3b9b53a
Split a bunch of misc scripts and text.
2016-06-30 00:57:14 -04:00
YamaArashi
98e83e3599
battle animation BG table
2016-06-29 00:12:49 -07:00
YamaArashi
cbf76bed9f
labels for battle animation graphics
2016-06-29 00:03:53 -07:00
yenatch
e9e1b988f9
Merge remote-tracking branch 'origin/master'
...
Conflicts:
data/data2.s
2016-06-28 23:46:18 -04:00
yenatch
68504441f0
Accidentally included MaysHouse_{1,2}F scripts in BrendansHouse2F.
2016-06-28 23:33:36 -04:00
yenatch
d6e352aff8
Remove the duplicate tileset headers, and include the real ones.
...
Also relabel some shared map assets.
2016-06-28 23:32:58 -04:00
YamaArashi
f68fbc7b5e
battle animation graphics
2016-06-28 18:57:18 -07:00
ProjectRevoTPP
ded4bcc83f
Dump more Gfx ( #15 )
2016-06-28 09:43:55 -07:00
yenatch
b9762fbc83
Move data/maps/{text,scripts}/ to data/{text,scripts}/maps/.
2016-06-27 23:34:53 -04:00
yenatch
c306d47045
More incbins in data/event_scripts.s.
2016-06-27 00:58:25 -04:00
yenatch
1ccf4589f2
Dump some short scripts and unsplit some false positives.
...
There are groups of events/text related to several maps, instead of
just one. These fall outside of the big include block where map events
live. Some of them were erroneously matched to maps that had no other
events.
2016-06-25 23:46:36 -04:00
yenatch
5025a7b3bb
Dump the specials and std script tables.
...
Also split the braille text.
2016-06-22 02:44:29 -04:00
yenatch
c8c8c6b4c9
Split out the trainer text.
2016-06-20 02:50:52 -04:00
yenatch
5456d06855
Clean up the event script/text includes.
2016-06-20 02:46:51 -04:00
yenatch
c21e746b2d
Merge remote-tracking branch 'origin/master'
...
Conflicts:
data/data1.s
data/maps/text/SootopolisCity.s
2016-06-20 01:06:46 -04:00
YamaArashi
422215e184
berry tree script label
2016-06-19 21:53:55 -07:00
YamaArashi
b354442cfb
delete rtc.s
2016-06-19 21:25:57 -07:00
YamaArashi
b2164a155c
organize scripts
2016-06-19 19:25:21 -07:00
YamaArashi
f1ad91efc9
32781 to RESULT
2016-06-19 12:07:06 -07:00
YamaArashi
21a23190e5
another string
2016-06-19 11:58:17 -07:00
YamaArashi
f768a38192
oops
2016-06-19 11:33:59 -07:00
YamaArashi
b0193d981a
dump many more strings
2016-06-19 11:29:32 -07:00
YamaArashi
437ddcb23c
dump mamy script strings
2016-06-19 10:48:31 -07:00
YamaArashi
bad704bfa6
test messages
2016-06-19 10:25:09 -07:00
yenatch
13e93ecbb4
Some version differences in scripts and text.
2016-06-19 05:23:10 -04:00
ProjectRevoTPP
42f1181159
Fix blank.4bpp build error from before ( #12 )
2016-06-18 21:14:16 -07:00
YamaArashi
91554406d3
some field move scripts
2016-06-18 21:09:26 -07:00
YamaArashi
32906c6d20
unused mix records script
2016-06-18 10:54:56 -07:00
YamaArashi
fea859ac7b
sample messages
2016-06-18 10:26:26 -07:00
YamaArashi
fb18062d68
tile scripts
2016-06-18 10:20:58 -07:00
YamaArashi
7fe8418deb
more ruby/sapphire differences
2016-06-18 02:35:55 -07:00
YamaArashi
c2193f0d39
fix build error
2016-06-18 00:04:31 -07:00
ProjectRevoTPP
4cd3e87f5d
Dissassemble title screen assets for version differences ( #11 )
2016-06-17 23:33:39 -07:00
YamaArashi
91e54a5930
dump some std scripts
2016-06-17 23:31:17 -07:00
YamaArashi
1c57bf698b
some Sapphire script differences
2016-06-17 20:56:57 -07:00
ProjectRevoTPP
14dcee450d
Potential fix for Issue #1 ( #10 )
...
replace all-zero incbins with .space and build fixes for certain Linux configurations
2016-06-17 05:00:47 -07:00
yenatch
8de49d722c
Dump the maps.
2016-06-16 16:11:29 -04:00
yenatch
e94cd48030
Add macros for maps and scripts.
...
Change map constants to resemble labels to avoid having to convert.
2016-06-15 16:38:19 -04:00
ProjectRevoTPP
f2654a380e
Dump graphics from graphics.s ( #7 )
...
* dump rom header as bytes
* dissassemble egg hatching animation image
* dissassemble gba picture for trading and its palette
* split egg images and add dissassemble trade shadow
* dump menu graphics and palette - requires precompressed files due to broken gbagfx
* fix menu graphics and include palette
* update makefile because it didnt want to include makefile in commit
* dump unused character table
* finish fixing menu concatenation
* dump open pokeball graphic
* dissassemble pokeball icons
* rename openball file
* dump rest of D019E4 as unknown bins and graphic
* dissassemble gBattleAnimPicTable
2016-06-14 14:27:21 -07:00
YamaArashi
a27cec41b5
decompile palette.c
2016-06-10 18:37:25 -07:00
YamaArashi
54c60e33cb
Japanese status condition strings
2016-06-06 00:29:25 -07:00
YamaArashi
6c47f9de06
another function pointer table
2016-06-05 20:22:36 -07:00
YamaArashi
3e5fac07b3
label internal data2.s pointers
2016-06-05 20:11:51 -07:00
YamaArashi
80dd30521f
data2.s function pointer labels
2016-06-05 18:16:26 -07:00