GriffinR
98ca62cf91
Standardize Event Object to Object Event
2020-02-12 18:35:27 -06:00
easyaspi314 (Devin)
265fd20253
Rename old_charmap and move from graphics-de/unused to graphics/debug.
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The debug battle text is in English on German ROMs and Japanese on English
ROMs. Additionally, old_charmap.bin held the actual text. Weird.
I also choose the English when DEBUG_TRANSLATE is on.
2019-08-24 16:35:52 -04:00
camthesaxman
2b65a30c6a
combine bg2.pal and blank_pal.pal
2019-07-28 13:37:19 -05:00
garak
669e40cb15
sync region map data formats with pokeemerald
2019-01-15 23:26:17 -05:00
Sewef
02884051dc
Some Trainer_Card work
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- Labelled a function
- Renamed the unknown tilemaps
- Moves files to graphics\trainer_card
2018-11-07 21:52:05 +01:00
Marcus Huderle
d44383bf98
Use spritesheets for event object and field effect pics ( #686 )
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Use spritesheets for event object pics
2018-09-12 18:59:10 -05:00
Jo Ruby P
79b9d0f826
gSpriteImage_83C172C named and moved into interface
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gSpriteImage_83C172C is now gBagSpinner and corresponding 83C172C.png is now bag_spinner.png and moved into interface.
2018-08-06 07:01:34 +01:00
Jo Ruby P
3c149d42bc
gUnknown_08E96EC8 is now gBagScreenLabels_Tilemap and corresponding unknown_E96EC8.bin is now bag_screen_labels.bin and moved into interface.
2018-07-31 04:26:57 +01:00
Jo Ruby P
ca5a41700d
gUnknown_08E77004 is now gBagScreen_Tilemap and corresponding unknown_E77004.bin is now bag_screen.bin and moved into interface
2018-07-28 16:36:17 +01:00
Marcus Huderle
9d9aef1b42
Update file permissions
2018-06-20 17:47:23 -05:00
Marcus Huderle
2e80477ea1
Label move_tutor_menu.c
2018-06-10 11:09:57 -05:00
Marcus Huderle
5df6fa5c08
Unify 'map object' and 'field object' terms into 'event object'
2018-05-29 17:53:42 -05:00
PikalaxALT
4f66d1b7f2
through sub_811A15C (two nonmatching)
2018-04-28 14:09:33 -04:00
Cameron Hall
7383117626
turns out graphics are the same. I forgot to run 'make clean' :(
2018-01-20 14:36:32 -06:00
Cameron Hall
c9f2902f0e
dump outline cursors for debug ROM
2018-01-19 15:48:40 -06:00
Cameron Hall
bcf3fb8745
add more debug data
2018-01-17 12:07:40 -06:00
PikalaxALT
e79b3ce9ff
Fix file modes
2018-01-14 17:24:28 -05:00
Marcus Huderle
34a49a726c
More pokemon_summary_screen decompilation
2017-11-26 12:57:30 -08:00
camthesaxman
4e1098beb6
label more functions and variables
2017-11-26 01:41:51 -06:00
camthesaxman
37418d05c4
label and decompile more of field_weather_2
2017-11-25 18:07:24 -06:00
sceptillion
78a08a1d91
fix gba.png palette
2017-11-20 20:03:48 -08:00
ProjectRevoTPP
4a57fe42e5
migrate main_menu data to src
2017-11-13 18:03:57 -05:00
camthesaxman
f9e69ff281
remove trainer palettes
2017-10-08 21:38:28 -05:00
camthesaxman
338a3746c7
remove berry palettes
2017-10-08 21:12:24 -05:00
camthesaxman
008f0b69d0
remove all remaining palettes that match
2017-10-08 18:01:47 -05:00
camthesaxman
49686d7abe
delete some palette files
2017-10-08 17:39:47 -05:00
camthesaxman
d4bd4c393e
more labeling and use static
2017-07-16 12:41:13 -05:00
camthesaxman
48407f4c37
decompile sub_80FA8EC - sub_80FAB60
2017-07-14 17:24:36 -05:00
yenatch
eb778cac30
Merge pull request #348 from marijnvdwerf/clean/file-modes
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Make files non-executable
2017-07-05 18:45:38 -04:00
scnorton
0e92e2f50e
Spinda spots to binary files pending utility to convert to/from png
2017-06-27 16:35:16 -04:00
Marijn van der Werf
7d2166b97f
Make files non-executable
2017-06-27 16:11:15 +02:00
Marijn van der Werf
0dcbbb3a09
add null font4_lat.4bpp.bin
2017-06-24 19:14:05 +02:00
ProjectRevoTPP
3fdf3fdadf
remove the last of the baserom calls.
2017-05-03 21:12:39 -07:00
ProjectRevoTPP
010bbc4b48
pokedex.s and fldeff_80CC incbins and resolve weird code in player_pc.c ( #255 )
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* dump pokedex incbins
* dump fldeff_80C5CD4 incbins
* try to make sense of the weird code at the end of sub_813AA30 (thanks padz)
2017-05-03 19:26:11 -07:00
ProjectRevoTPP
7f03ba4951
decompile a little more of player_pc.c and dump half of battle_anim data incbins ( #254 )
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* matching sub_813A280 and sub_813A4B4
* move data to item_use.c
* slightly less ugly NewGameInitPCItems
* more less ugly NewGameInitPCItems - Game Freak doesn't know how to use structs
* decompile HandleQuantityRolling and sub_813A6FC
* partially label and comment battle_anim.c
* decompile sub_813A794 and sub_813A83C
* minor comments on battle_anim.c
* decompile up to GF shenanigans #14390
* up to GF shenanigans #38571
* dump half of battle_anim_80CA710.s incbins
* dump most incbins from battle_anim_812C144.s
* obj_rot_scal fixes
* subsprite
* i cant even identify byte arrays
2017-05-03 17:37:07 -07:00
Marijn van der Werf
cb88f1387e
Integrate contest_link data
2017-05-04 00:08:20 +02:00
Marijn van der Werf
977c681edd
Include various data
2017-05-02 19:41:22 +02:00
Marijn van der Werf
825d40ea7d
Various includes
2017-05-01 15:07:40 +02:00
YamaArashi
43f14a1c54
rom_810CBB4 baserom incbins
2017-02-11 10:23:08 -08:00
Marijn van der Werf
4cd4b8dc0b
Dump intro palettes
2017-02-11 15:32:45 +01:00
YamaArashi
b7563c6e9a
more baserom incbins
2017-02-10 10:47:38 -08:00
Cameron Hall
b9ff56bd89
define more data in C ( #219 )
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* define some graphics data in C
* define wild pokemon in C
* use less #ifdefs
* define data in berry.c
2017-01-27 10:06:20 -08:00
YamaArashi
177978c941
more incbins
2017-01-07 21:10:58 -08:00
YamaArashi
aa69fa2e0a
misc. incbins
2017-01-07 19:42:14 -08:00
YamaArashi
44dfc173df
roulette incbins
2017-01-07 16:21:10 -08:00
YamaArashi
0286de627b
pokenav incbins
2017-01-07 13:02:50 -08:00
YamaArashi
d8aee3a4a5
decorations incbins
2017-01-07 02:54:24 -08:00
YamaArashi
1f6776e991
slot machine incbins
2017-01-07 00:31:37 -08:00
Marijn van der Werf
f1a304b7e4
Start decompiling credits
2017-01-07 00:55:24 +01:00
Marijn van der Werf
cb271e2ab7
Rename some graphics
2017-01-03 10:57:45 +01:00