Commit Graph

278 Commits

Author SHA1 Message Date
YamaArashi caa0024009 trainer money table 2016-08-30 01:55:01 -07:00
YamaArashi 093b489c8a enemy pokemon elevation table 2016-08-30 01:36:24 -07:00
YamaArashi 61601293b2 dump songs 2016-08-29 23:45:09 -07:00
YamaArashi eb4e42eb4c split lz graphics 2016-08-28 14:28:12 -07:00
YamaArashi 382f99c35e misc. incbins 2016-08-27 18:32:51 -07:00
YamaArashi 0038557994 fix sprite anim table 2016-08-27 18:08:03 -07:00
YamaArashi 876390fabb sprite template incbins 2016-08-27 17:45:23 -07:00
YamaArashi 626702b86e misc. incbins 2016-08-26 18:09:36 -07:00
YamaArashi 5b2551e915 ruby/sapphire differences 2016-08-26 15:40:51 -07:00
YamaArashi 9348776f3c cleanup 2016-08-25 22:08:57 -07:00
yenatch fc468a3525 Fix a lot of static addresses in data2.s. 2016-08-25 23:42:06 -04:00
YamaArashi fd96e68b8a unreferenced sprite animation incbin 2016-08-20 17:15:12 -07:00
ProjectRevoTPP 6ae72c6847 dissassemble contest AI routines (#34) 2016-08-20 16:04:48 -07:00
yenatch 1fce53f2b7 Create files for tileset metatiles. 2016-08-20 16:54:16 -04:00
YamaArashi 4b9ef94f04 remove field_eff prefix from field effect script macros 2016-08-18 23:08:14 -07:00
YamaArashi 2322dd5b13 dump function pointer table 2016-08-18 22:20:28 -07:00
YamaArashi cca99e361f use battle move effect constants 2016-08-18 20:44:11 -07:00
YamaArashi af4b64d1e0 use contest effect constants in contest move data 2016-08-18 17:52:50 -07:00
YamaArashi 9aa767dbbb use hold effect constants in item data 2016-08-18 17:46:11 -07:00
YamaArashi bf16a694c4 contest excitement table 2016-08-18 13:39:35 -07:00
YamaArashi afc654d138 status flags for battle AI 2016-08-17 23:40:52 -07:00
YamaArashi ea63c09d31 name more battle AI macros 2016-08-17 22:43:28 -07:00
yenatch 8700f4010d Name the battle ai functions and name a couple more macros. 2016-08-18 00:55:49 -04:00
yenatch e092636caf Add battle ai scripts. 2016-08-18 00:09:08 -04:00
YamaArashi 1ff540a332 Merge 2016-08-13 10:52:54 -07:00
YamaArashi c6e099a580 split ai_scripts.s 2016-08-13 01:00:46 -07:00
YamaArashi dc3f709edf split data1.s 2016-08-12 20:15:53 -07:00
yenatch dd44d6a7f4 Add more battle scripts. 2016-08-12 03:19:26 -04:00
yenatch 0689f380a7 Add battle scripts and battle text constants. 2016-08-11 18:18:11 -04:00
Marcus Huderle 3ea23772aa Feebas routine and fishing data. 2016-08-07 20:11:35 -07:00
Marcus Huderle 01da89ecb2 Field effect and field object incbins. 2016-08-06 13:07:26 -07:00
Marcus Huderle e33834d967 Improve labels for jump landing. 2016-08-06 11:21:42 -07:00
YamaArashi 7a097903bf remove duplicate labels 2016-08-04 19:37:12 -07:00
YamaArashi 088b84ee06 cleanup 2016-08-04 08:27:56 -07:00
YamaArashi ccb128ab7b whitespace cleanup 2016-08-04 01:36:41 -07:00
YamaArashi 1a507efd08 incbins 2016-08-04 01:35:05 -07:00
YamaArashi b3f4455729 array incbins 2016-08-03 22:45:20 -07:00
ProjectRevoTPP ad15d310b2 More gfx/pal and data2 work (#27) 2016-08-03 22:13:38 -07:00
YamaArashi 809a9812a2 function pointers 2016-08-03 21:46:10 -07:00
Marcus Huderle 4b40adf1bd Update comment for landing animation bitmask table. 2016-08-03 13:41:55 -07:00
Marcus Huderle eafe4ed7d6 Field object priorities incbin. 2016-08-03 13:01:18 -07:00
Marcus Huderle 6e6f69b23d Ledge landing animation incbin. 2016-08-03 12:36:17 -07:00
Marcus Huderle 5bfd3cd9a1 Label Castform and Unown species. Castform pic coords incbin. 2016-08-03 11:52:16 -07:00
Marcus Huderle 35ff19acdc Remove battle text table INCBIN. 2016-08-02 13:08:52 -07:00
YamaArashi e044f8d953 misc. incbins 2016-08-02 07:05:00 -07:00
YamaArashi 8e9be655ef bit table 2016-08-02 01:08:24 -07:00
YamaArashi 9414e390a4 sine tables 2016-08-02 01:02:06 -07:00
YamaArashi 4df4fd6053 removed misc. incbins 2016-08-01 23:46:23 -07:00
YamaArashi 0a73fc4885 hold effect to type table 2016-08-01 22:48:49 -07:00
YamaArashi 7117ce0ea1 stat stage ratios 2016-08-01 22:09:10 -07:00