YamaArashi
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caa0024009
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trainer money table
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2016-08-30 01:55:01 -07:00 |
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YamaArashi
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093b489c8a
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enemy pokemon elevation table
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2016-08-30 01:36:24 -07:00 |
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YamaArashi
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61601293b2
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dump songs
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2016-08-29 23:45:09 -07:00 |
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YamaArashi
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eb4e42eb4c
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split lz graphics
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2016-08-28 14:28:12 -07:00 |
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YamaArashi
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382f99c35e
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misc. incbins
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2016-08-27 18:32:51 -07:00 |
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YamaArashi
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0038557994
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fix sprite anim table
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2016-08-27 18:08:03 -07:00 |
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YamaArashi
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876390fabb
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sprite template incbins
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2016-08-27 17:45:23 -07:00 |
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YamaArashi
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626702b86e
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misc. incbins
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2016-08-26 18:09:36 -07:00 |
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YamaArashi
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5b2551e915
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ruby/sapphire differences
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2016-08-26 15:40:51 -07:00 |
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YamaArashi
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9348776f3c
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cleanup
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2016-08-25 22:08:57 -07:00 |
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yenatch
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fc468a3525
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Fix a lot of static addresses in data2.s.
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2016-08-25 23:42:06 -04:00 |
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YamaArashi
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fd96e68b8a
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unreferenced sprite animation incbin
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2016-08-20 17:15:12 -07:00 |
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ProjectRevoTPP
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6ae72c6847
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dissassemble contest AI routines (#34)
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2016-08-20 16:04:48 -07:00 |
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yenatch
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1fce53f2b7
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Create files for tileset metatiles.
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2016-08-20 16:54:16 -04:00 |
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YamaArashi
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4b9ef94f04
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remove field_eff prefix from field effect script macros
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2016-08-18 23:08:14 -07:00 |
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YamaArashi
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2322dd5b13
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dump function pointer table
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2016-08-18 22:20:28 -07:00 |
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YamaArashi
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cca99e361f
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use battle move effect constants
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2016-08-18 20:44:11 -07:00 |
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YamaArashi
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af4b64d1e0
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use contest effect constants in contest move data
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2016-08-18 17:52:50 -07:00 |
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YamaArashi
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9aa767dbbb
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use hold effect constants in item data
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2016-08-18 17:46:11 -07:00 |
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YamaArashi
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bf16a694c4
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contest excitement table
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2016-08-18 13:39:35 -07:00 |
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YamaArashi
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afc654d138
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status flags for battle AI
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2016-08-17 23:40:52 -07:00 |
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YamaArashi
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ea63c09d31
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name more battle AI macros
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2016-08-17 22:43:28 -07:00 |
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yenatch
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8700f4010d
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Name the battle ai functions and name a couple more macros.
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2016-08-18 00:55:49 -04:00 |
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yenatch
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e092636caf
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Add battle ai scripts.
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2016-08-18 00:09:08 -04:00 |
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YamaArashi
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1ff540a332
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Merge
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2016-08-13 10:52:54 -07:00 |
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YamaArashi
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c6e099a580
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split ai_scripts.s
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2016-08-13 01:00:46 -07:00 |
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YamaArashi
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dc3f709edf
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split data1.s
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2016-08-12 20:15:53 -07:00 |
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yenatch
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dd44d6a7f4
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Add more battle scripts.
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2016-08-12 03:19:26 -04:00 |
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yenatch
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0689f380a7
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Add battle scripts and battle text constants.
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2016-08-11 18:18:11 -04:00 |
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Marcus Huderle
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3ea23772aa
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Feebas routine and fishing data.
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2016-08-07 20:11:35 -07:00 |
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Marcus Huderle
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01da89ecb2
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Field effect and field object incbins.
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2016-08-06 13:07:26 -07:00 |
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Marcus Huderle
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e33834d967
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Improve labels for jump landing.
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2016-08-06 11:21:42 -07:00 |
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YamaArashi
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7a097903bf
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remove duplicate labels
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2016-08-04 19:37:12 -07:00 |
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YamaArashi
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088b84ee06
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cleanup
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2016-08-04 08:27:56 -07:00 |
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YamaArashi
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ccb128ab7b
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whitespace cleanup
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2016-08-04 01:36:41 -07:00 |
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YamaArashi
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1a507efd08
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incbins
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2016-08-04 01:35:05 -07:00 |
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YamaArashi
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b3f4455729
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array incbins
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2016-08-03 22:45:20 -07:00 |
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ProjectRevoTPP
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ad15d310b2
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More gfx/pal and data2 work (#27)
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2016-08-03 22:13:38 -07:00 |
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YamaArashi
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809a9812a2
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function pointers
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2016-08-03 21:46:10 -07:00 |
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Marcus Huderle
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4b40adf1bd
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Update comment for landing animation bitmask table.
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2016-08-03 13:41:55 -07:00 |
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Marcus Huderle
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eafe4ed7d6
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Field object priorities incbin.
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2016-08-03 13:01:18 -07:00 |
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Marcus Huderle
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6e6f69b23d
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Ledge landing animation incbin.
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2016-08-03 12:36:17 -07:00 |
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Marcus Huderle
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5bfd3cd9a1
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Label Castform and Unown species. Castform pic coords incbin.
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2016-08-03 11:52:16 -07:00 |
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Marcus Huderle
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35ff19acdc
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Remove battle text table INCBIN.
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2016-08-02 13:08:52 -07:00 |
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YamaArashi
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e044f8d953
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misc. incbins
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2016-08-02 07:05:00 -07:00 |
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YamaArashi
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8e9be655ef
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bit table
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2016-08-02 01:08:24 -07:00 |
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YamaArashi
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9414e390a4
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sine tables
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2016-08-02 01:02:06 -07:00 |
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YamaArashi
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4df4fd6053
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removed misc. incbins
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2016-08-01 23:46:23 -07:00 |
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YamaArashi
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0a73fc4885
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hold effect to type table
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2016-08-01 22:48:49 -07:00 |
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YamaArashi
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7117ce0ea1
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stat stage ratios
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2016-08-01 22:09:10 -07:00 |
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