YamaArashi
241699e997
name functions
2016-10-27 00:01:41 -07:00
YamaArashi
4d97a80e14
decompile more rom4 functions
2016-10-26 23:48:35 -07:00
Cameron Hall
d722332128
decompile lottery corner functions ( #73 )
...
* save current work
* finish decompiling
* clean up a bit
* new line at end of file
2016-10-26 23:34:13 -07:00
Cameron Hall
c027821c09
decompile more pokedex functions ( #72 )
...
* decompile more pokedex functions
* use spaces instead of tabs
* mostly fix up sub_808D690
* fix sub_808DBE8
* decompile sub_808E398
* decompile more pokedex functions
* decompile sub_808E978
* decompile more functions
2016-10-26 23:32:53 -07:00
YamaArashi
a682bace1e
remove goto
2016-10-26 00:15:45 -07:00
YamaArashi
5226757de6
move label
2016-10-25 23:58:21 -07:00
YamaArashi
75fc63dffe
sort of fix StandardWildEncounter()
2016-10-25 23:56:07 -07:00
YamaArashi
5d7b7e6171
clean up trailing whitespace
2016-10-25 23:10:25 -07:00
YamaArashi
67fc1b8a44
fix GetLocalWildMon()
2016-10-25 23:04:25 -07:00
Cameron Hall
e65f3ef732
decompile wild_encounter.c ( #71 )
...
* start decompiling wild_encounter
* decompile more code
* decompile more code
* decompile a few more functions
* try (unsuccessfully) to decompile StandardWildEncounter
* more work trying to get it to match
* finish decompiling all that I can
* clean up a bit and fix whitespace issues
* tab to spaces
2016-10-25 21:38:35 -07:00
YamaArashi
84037f37f2
rename functions
2016-10-25 20:11:00 -07:00
ProjectRevoTPP
cfe4a52393
decompile save_menu_util.c ( #70 )
...
* decompile save_menu_util.c
* rename right align
* formatting
* whoops
2016-10-25 16:11:20 -07:00
YamaArashi
e1191bfe66
name/rename a lot of functions
2016-10-24 22:52:18 -07:00
YamaArashi
e9e147fe7d
rename more functions
2016-10-24 03:07:53 -07:00
YamaArashi
808b023789
decompile BlendPalette()
2016-10-24 01:12:16 -07:00
ProjectRevoTPP
e53e9e3b76
decompile fldeff_emotion.c ( #69 )
...
* decompile fldeff_emotion.c
* formatting
* remove unnecessary << 24
* spaces
2016-10-23 19:21:30 -07:00
YamaArashi
72d197c3f2
decompile menu function
2016-10-23 16:50:36 -07:00
fl4shk
145369b7ab
Babby's first decompilation success
2016-10-23 14:16:33 -07:00
YamaArashi
368302d722
define gTasks in task.c
2016-10-23 12:38:40 -07:00
YamaArashi
962852fc32
enigma berry structs
2016-10-23 11:47:05 -07:00
YamaArashi
6bde99d93b
add note about RNG multiplier value
2016-10-22 23:46:58 -07:00
YamaArashi
ff71f9b220
decompile more rom4 functions
2016-10-22 22:34:47 -07:00
YamaArashi
7d1b01310f
decompile sub_805568C()
2016-10-22 20:11:38 -07:00
YamaArashi
3a5e29514b
decompile more rom4 functions
2016-10-22 14:52:52 -07:00
Cameron Hall
e348acba2e
clean up scrcmd.c ( #67 )
...
* fix some awkward code
* add ScriptReadByte macro
* add missing headers
* don't use & to access multidimensional array rows
2016-10-22 00:05:59 -07:00
YamaArashi
5bae8dc95f
diploma graphics labels
2016-10-21 23:00:45 -07:00
YamaArashi
eea3e61cfd
don't specify arguments in GetMonData()/GetBoxMonData() prototypes
2016-10-21 22:26:46 -07:00
Cameron Hall
a857a6bcd4
decompile diploma ( #66 )
2016-10-21 20:34:51 -07:00
YamaArashi
a741c108cd
decompile more rom4 functions
2016-10-21 17:15:11 -07:00
Cameron Hall
e30665cc2f
decompile more pokedex functions ( #65 )
...
* decompile more pokedex functions
* use spaces instead of tabs
* mostly fix up sub_808D690
* fix sub_808DBE8
* decompile sub_808E398
2016-10-20 23:37:26 -07:00
YamaArashi
c2a93ea21e
new game PC items
2016-10-20 19:14:38 -07:00
YamaArashi
fb52beedbf
name some weather-related functions
2016-10-19 00:55:54 -07:00
YamaArashi
89f547d5ef
Mori debug menu functions
2016-10-18 23:53:50 -07:00
YamaArashi
8ce2925d22
trainer battle specifications
2016-10-18 23:19:42 -07:00
YamaArashi
98520842e6
script condition table
2016-10-18 21:15:22 -07:00
YamaArashi
89dea52f12
DoDailyEvents -> DoTimeBasedEvents
2016-10-18 20:28:39 -07:00
YamaArashi
1cd137f766
name some functions
2016-10-18 20:24:10 -07:00
YamaArashi
269deb860e
name some graphics functions
2016-10-18 12:58:12 -07:00
YamaArashi
63941a405c
flag.c
2016-10-18 00:53:12 -07:00
YamaArashi
cf34b11e46
put vars in gSaveBlock1
2016-10-17 23:49:18 -07:00
YamaArashi
b52494be04
var.c
2016-10-17 23:11:09 -07:00
YamaArashi
ea34a432b7
name wild encounter functions
2016-10-17 22:36:30 -07:00
YamaArashi
ba2e0b4748
decompile unreferenced save functions
2016-10-17 12:42:22 -07:00
YamaArashi
bf8fa9086c
decompile more save functions
2016-10-17 07:19:47 -07:00
YamaArashi
f13e7b9127
decompile another save function
2016-10-17 01:44:34 -07:00
YamaArashi
94b9c6890c
decompile another save function
2016-10-16 23:52:44 -07:00
YamaArashi
4282ccc28f
start decompiling save functions
2016-10-16 17:38:12 -07:00
Cameron Hall
f2fb6f9b83
decompile option menu and begin decompiling pokedex ( #58 )
...
* start decompiling pokedex
* fix up this darn struct
* decompile most of the option menu code
* decompile more code
* finish up with option menu
* minor cleanup
* fix some pokedex functions
* remove disassembly files
* actually remove disassembly files
* more decompilation
* decompile 2 more functions
* minor cleanup
* Update start_menu.c with CB2_InitPokedex
2016-10-16 17:02:35 -07:00
YamaArashi
1125d78ad3
pokemon code cleanup
2016-10-16 16:51:31 -07:00
YamaArashi
d18e4ed4a5
fix spacing around &
2016-10-16 16:42:39 -07:00