Marcus Huderle
7158286302
Label a bunch more specials
2018-01-01 17:06:17 -06:00
Marcus Huderle
7f0ba30406
Port battle_setup names from pokeemerald
2018-01-01 17:05:58 -06:00
camthesaxman
6f9ad223a5
stuff
2017-09-10 16:21:30 -05:00
camthesaxman
df71c1a803
lots more renaming
2017-09-10 12:34:41 -05:00
camthesaxman
5e9e52e3a9
more renaming/refactoring
2017-09-09 22:04:01 -05:00
camthesaxman
7edcec9a78
name some money and battle_setup functions
2017-09-09 18:52:41 -05:00
camthesaxman
5c2c970d01
decompile sub_80A6354 - sub_80A6D1C
2017-07-09 22:59:49 -05:00
ProjectRevoTPP
6035511c13
reorganize and add new headers for many files
2017-03-18 04:00:15 +01:00
Cameron Hall
6b0268e0c0
finish decompiling field_control_avatar.c ( #182 )
...
* start decompiling field_control_avatar.c
* remove field_control_player_avatar.c
* finish decompiling
* cleanup
* var and flag constants
2017-01-10 20:15:38 -08:00
YamaArashi
98e5b2ccac
name battle setup functions
2017-01-02 03:50:37 -08:00
YamaArashi
3602331ae2
fix battle_setup.c warning
2016-12-04 16:45:35 -08:00
Marijn van der Werf
1f222c04ef
[WIP] Extract all external function declarations to headers ( #114 )
...
* Extract other external function declarations
* Fix GBA compilation
* Revert `sub_803C434` to asm
2016-12-02 10:06:22 -08:00
Marijn van der Werf
4258e60771
Declare more non-static functions in header files ( #111 )
...
* Declare more non-static functions in header files
* Use `(void)` for functions without arguments.
* Move global-included data to seperate headers
* Don't import types or global in header
* Fix fieldmap imports
* Revert in-code changes
* Add missing newlines
2016-11-30 18:51:24 -08:00