Commit Graph

81 Commits

Author SHA1 Message Date
YamaArashi b2acbe1d80 decompile more rom4.s functions 2016-10-08 22:08:38 -07:00
YamaArashi d9a314dea2 use more constants in m4a asm 2016-10-07 17:07:51 -07:00
YamaArashi 27e6a517a1 put function prototypes in main.h 2016-10-02 14:38:59 -07:00
YamaArashi f522ceb65e add comment for DMA clear macros 2016-10-02 14:24:34 -07:00
camthesaxman 43f374e64e add DmaClear macro (#50) 2016-10-02 14:15:12 -07:00
YamaArashi 179c2e5041 initial decompilation of some field system code 2016-10-02 00:43:14 -07:00
YamaArashi ee7db46023 trig.h 2016-10-01 22:08:32 -07:00
YamaArashi 1fda6f0f4b remove zeros from connection macros 2016-10-01 09:08:16 -07:00
YamaArashi 9b50e911c8 clean up sound code 2016-09-30 18:45:14 -07:00
YamaArashi 302e43fd91 menu.h 2016-09-30 09:54:35 -07:00
YamaArashi 18c171932b update headers 2016-09-28 01:35:19 -07:00
YamaArashi 3f88e8c005 game statistics 2016-09-26 20:32:41 -07:00
YamaArashi 25dd8729e5 decompile new game init code 2016-09-25 22:11:44 -07:00
YamaArashi 0a2857a7dc fix save block symbols 2016-09-25 17:19:28 -07:00
YamaArashi fd0e633b79 remove common variable workaround macros 2016-09-25 01:43:12 -07:00
YamaArashi 67eb0f4812 name ClearStandardMessageBox() 2016-09-23 21:23:38 -07:00
YamaArashi 003e25a603 rename field message box functions 2016-09-23 21:10:10 -07:00
YamaArashi c8a1dc2c36 clean up field message box code 2016-09-23 20:45:29 -07:00
YamaArashi bbc0da892f decompile map object and field message box code 2016-09-23 19:26:57 -07:00
YamaArashi 7d57a4fc23 rename some script functions 2016-09-22 01:04:02 -07:00
YamaArashi 2ac23e201b decompile rest of script commands 2016-09-21 20:43:41 -07:00
YamaArashi 8805b04503 decompile more script functions 2016-09-20 20:18:00 -07:00
YamaArashi 0b2a61e5d8 WIP decompilation of script functions 2016-09-19 23:49:22 -07:00
YamaArashi c5d2ccda13 add m4a function prototypes 2016-09-18 14:45:48 -07:00
YamaArashi 2782f7d614 expand WRAM sections and add some variables 2016-09-18 12:35:05 -07:00
YamaArashi 64a39c38e3 decompile pokemon functions 2016-09-12 15:42:25 -07:00
YamaArashi 6a79077def decompile more pokemon functions 2016-09-12 01:22:26 -07:00
YamaArashi 0f2e0c96a7 build revision 1 and 2 2016-09-10 22:40:33 -07:00
YamaArashi 61e860247e decompile functions for setting pokemon data 2016-09-10 12:26:47 -07:00
YamaArashi 8765b09e09 use name length defines 2016-09-10 02:36:05 -07:00
YamaArashi 19bffecc4d decompile more pokemon functions 2016-09-10 01:59:10 -07:00
YamaArashi 69ca60ca91 fix mistake in function name 2016-09-09 23:54:32 -07:00
YamaArashi 59c69882dc rename pokemon functions 2016-09-09 23:40:42 -07:00
YamaArashi 873594614b clean up types in pokemon code 2016-09-09 22:46:55 -07:00
YamaArashi 0b48cbfed8 more decompilation of pokemon functions 2016-09-09 21:18:37 -07:00
YamaArashi 06bed8be90 starting decompliation of pokemon functions 2016-09-08 20:25:40 -07:00
YamaArashi 9ba7169baa clean up main_menu.c 2016-09-05 21:00:02 -07:00
YamaArashi 80b3dc30e6 rename text window functions 2016-09-05 17:33:50 -07:00
YamaArashi 2085d7169e incorporate camthesaxman's birch speech decompilation work 2016-09-05 01:41:14 -07:00
YamaArashi 411c2dc2d6 WIN_RANGE macro 2016-09-04 02:21:44 -07:00
YamaArashi 4d518e8ea5 WIP menu.c 2016-09-03 23:39:12 -07:00
YamaArashi 61601293b2 dump songs 2016-08-29 23:45:09 -07:00
YamaArashi 6bde976a5d m4a ply_note disasm documentation 2016-08-27 12:38:28 -07:00
YamaArashi 28f41f995d make game version equal 1 for sapphire 2016-08-18 22:03:18 -07:00
YamaArashi d0f9e9c4a9 rename parameter to 'width' 2016-08-12 17:42:31 -07:00
Marcus Huderle ad2d354a77 Remove extra line. 2016-08-01 23:22:42 -07:00
Marcus Huderle 3fd70a5723 Add enums for options. 2016-08-01 23:21:27 -07:00
Marcus Huderle 4d911ea86f Label SaveBlock2.optionsTextBoxFrameType. Label gSaveBlock2. 2016-08-01 22:53:21 -07:00
YamaArashi 74957cfce6 RNG header 2016-07-24 23:06:43 -07:00
YamaArashi abf89edae8 fix rsfont 2016-06-11 13:23:39 -07:00