#ifndef GUARD_CHARACTERS_H #define GUARD_CHARACTERS_H #define CHAR_SPACE 0x00 #define CHAR_LV 0x34 #define CHAR_SONG_WORD_SEPARATOR 0x37 // separates words in the bard song. Not sure if it's used for anything else #define CHAR_0 0xA1 #define CHAR_EXCL_MARK 0xAB #define CHAR_QUESTION_MARK 0xAC #define CHAR_PERIOD 0xAD #define CHAR_HYPHEN 0xAE #define CHAR_ELLIPSIS 0xB0 #define CHAR_DBL_QUOT_LEFT 0xB1 #define CHAR_DBL_QUOT_RIGHT 0xB2 #define CHAR_SGL_QUOT_LEFT 0xB3 #define CHAR_SGL_QUOT_RIGHT 0xB4 #define CHAR_MALE 0xB5 #define CHAR_FEMALE 0xB6 #define CHAR_CURRENCY 0xB7 #define CHAR_COMMA 0xB8 #define CHAR_MULT_SIGN 0xB9 #define CHAR_SLASH 0xBA #define CHAR_A 0xBB #define CHAR_B 0xBC #define CHAR_C 0xBD #define CHAR_D 0xBE #define CHAR_E 0xBF #define CHAR_F 0xC0 #define CHAR_G 0xC1 #define CHAR_H 0xC2 #define CHAR_I 0xC3 #define CHAR_J 0xC4 #define CHAR_K 0xC5 #define CHAR_L 0xC6 #define CHAR_M 0xC7 #define CHAR_N 0xC8 #define CHAR_O 0xC9 #define CHAR_P 0xCA #define CHAR_Q 0xCB #define CHAR_R 0xCC #define CHAR_S 0xCD #define CHAR_T 0xCE #define CHAR_U 0xCF #define CHAR_V 0xD0 #define CHAR_W 0xD1 #define CHAR_X 0xD2 #define CHAR_Y 0xD3 #define CHAR_Z 0xD4 #define CHAR_a 0xD5 #define CHAR_b 0xD6 #define CHAR_c 0xD7 #define CHAR_d 0xD8 #define CHAR_e 0xD9 #define CHAR_f 0xDA #define CHAR_g 0xDB #define CHAR_h 0xDC #define CHAR_i 0xDD #define CHAR_j 0xDE #define CHAR_k 0xDF #define CHAR_l 0xE0 #define CHAR_m 0xE1 #define CHAR_n 0xE2 #define CHAR_o 0xE3 #define CHAR_p 0xE4 #define CHAR_q 0xE5 #define CHAR_r 0xE6 #define CHAR_s 0xE7 #define CHAR_t 0xE8 #define CHAR_u 0xE9 #define CHAR_v 0xEA #define CHAR_w 0xEB #define CHAR_x 0xEC #define CHAR_y 0xED #define CHAR_z 0xEE #define CHAR_COLON 0xF0 #define CHAR_PROMPT_SCROLL 0xFA // waits for button press and scrolls dialog #define CHAR_PROMPT_CLEAR 0xFB // waits for button press and clears dialog #define EXT_CTRL_CODE_BEGIN 0xFC // extended control code #define PLACEHOLDER_BEGIN 0xFD // string placeholder #define CHAR_NEWLINE 0xFE #define EOS 0xFF // end of string #define TEXT_COLOR_TRANSPARENT 0x00 #define TEXT_COLOR_DARK_GREY 0x01 #define TEXT_COLOR_RED 0x02 #define TEXT_COLOR_GREEN 0x03 #define TEXT_COLOR_BLUE 0x04 #define TEXT_COLOR_YELLOW 0x05 #define TEXT_COLOR_CYAN 0x06 #define TEXT_COLOR_MAGENTA 0x07 #define TEXT_COLOR_LIGHT_GREY 0x08 #define TEXT_COLOR_BLACK 0x09 #define TEXT_COLOR_BLACK2 0x0A #define TEXT_COLOR_SILVER 0x0B #define TEXT_COLOR_WHITE 0x0C #define TEXT_COLOR_SKY_BLUE 0x0D #define TEXT_COLOR_LIGHT_BLUE 0x0E #define TEXT_COLOR_WHITE2 0x0F #define EXT_CTRL_CODE_COLOR 0x01 #define EXT_CTRL_CODE_HIGHLIGHT 0x02 #define EXT_CTRL_CODE_SHADOW 0x03 #define EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW 0x04 #define EXT_CTRL_CODE_PALETTE 0x05 #define EXT_CTRL_CODE_SIZE 0x06 #define EXT_CTRL_CODE_RESET_SIZE 0x07 #define EXT_CTRL_CODE_PAUSE 0x08 #define EXT_CTRL_CODE_PAUSE_UNTIL_PRESS 0x09 #define EXT_CTRL_CODE_WAIT_SE 0x0A #define EXT_CTRL_CODE_PLAY_BGM 0x0B #define EXT_CTRL_CODE_ESCAPE 0x0C #define EXT_CTRL_CODE_SHIFT_TEXT 0x0D // nop #define EXT_CTRL_CODE_SHIFT_DOWN 0x0E #define EXT_CTRL_CODE_FILL_WINDOW 0x0F #define EXT_CTRL_CODE_PLAY_SE 0x10 #define EXT_CTRL_CODE_CLEAR 0x11 #define EXT_CTRL_CODE_SKIP 0x12 #define EXT_CTRL_CODE_CLEAR_TO 0x13 #define EXT_CTRL_CODE_MIN_LETTER_SPACING 0x14 #define EXT_CTRL_CODE_JPN 0x15 #define EXT_CTRL_CODE_ENG 0x16 // Note that while all dot combinations are represented in // the Braille font, they are not all meaningful characters. // Only those that have direct single-character translations are listed. #define BRAILLE_CHAR_SPACE 0x00 #define BRAILLE_CHAR_A 0x01 // #define BRAILLE_CHAR_C 0x03 #define BRAILLE_CHAR_COMMA 0x04 #define BRAILLE_CHAR_B 0x05 #define BRAILLE_CHAR_I 0x06 #define BRAILLE_CHAR_F 0x07 // #define BRAILLE_CHAR_E 0x09 // #define BRAILLE_CHAR_D 0x0B #define BRAILLE_CHAR_COLON 0x0C #define BRAILLE_CHAR_H 0x0D #define BRAILLE_CHAR_J 0x0E #define BRAILLE_CHAR_G 0x0F #define BRAILLE_CHAR_APOSTROPHE 0x10 #define BRAILLE_CHAR_K 0x11 #define BRAILLE_CHAR_SLASH 0x12 #define BRAILLE_CHAR_M 0x13 #define BRAILLE_CHAR_SEMICOLON 0x14 #define BRAILLE_CHAR_L 0x15 #define BRAILLE_CHAR_S 0x16 #define BRAILLE_CHAR_P 0x17 // #define BRAILLE_CHAR_O 0x19 // #define BRAILLE_CHAR_N 0x1B #define BRAILLE_CHAR_EXCL_MARK 0x1C #define BRAILLE_CHAR_R 0x1D #define BRAILLE_CHAR_T 0x1E #define BRAILLE_CHAR_Q 0x1F // #define BRAILLE_CHAR_PERIOD 0x2C // #define BRAILLE_CHAR_W 0x2E // #define BRAILLE_CHAR_HYPHEN 0x30 #define BRAILLE_CHAR_U 0x31 // #define BRAILLE_CHAR_X 0x33 #define BRAILLE_CHAR_QUESTION_MARK 0x34 // Also double quote left #define BRAILLE_CHAR_V 0x35 // #define BRAILLE_CHAR_DBL_QUOTE_RIGHT 0x38 #define BRAILLE_CHAR_Z 0x39 #define BRAILLE_CHAR_NUMBER 0x3A #define BRAILLE_CHAR_Y 0x3B #define BRAILLE_CHAR_PAREN 0x3C // #define NUM_BRAILLE_CHARS 0x40 // Digits must be preceded by BRAILLE_CHAR_NUMBER #define BRAILLE_CHAR_1 BRAILLE_CHAR_A #define BRAILLE_CHAR_2 BRAILLE_CHAR_B #define BRAILLE_CHAR_3 BRAILLE_CHAR_C #define BRAILLE_CHAR_4 BRAILLE_CHAR_D #define BRAILLE_CHAR_5 BRAILLE_CHAR_E #define BRAILLE_CHAR_6 BRAILLE_CHAR_F #define BRAILLE_CHAR_7 BRAILLE_CHAR_G #define BRAILLE_CHAR_8 BRAILLE_CHAR_H #define BRAILLE_CHAR_9 BRAILLE_CHAR_I #define BRAILLE_CHAR_0 BRAILLE_CHAR_J #endif // GUARD_CHARACTERS_H