Files
pokeruby/src/pc_screen_effect.c
T
2021-06-28 15:54:22 -04:00

295 lines
8.0 KiB
C

#include "global.h"
#include "main.h"
#include "palette.h"
#include "sprite.h"
#include "pc_screen_effect.h"
static void sub_80C603C(void);
static void sub_80C6078(void);
static void sub_80C60CC(struct Sprite *);
static void sub_80C6130(struct Sprite *);
static void HBlankIntrOn(IntrFunc);
static void HBlankIntrOff(void);
struct OamData gOamData_83D18D8 = {
.shape = ST_OAM_H_RECTANGLE,
.size = 1
};
union AnimCmd gSpriteAnim_83D18E0[] = {
ANIMCMD_FRAME(0, 5),
ANIMCMD_END
};
const union AnimCmd *gSpriteAnimTable_83D18E8[] = {
gSpriteAnim_83D18E0
};
u16 gUnknownPal_083D18EC[] = INCBIN_U16("graphics/unknown/unknown_3D18EC.gbapal");
u8 gUnknownGfx_083D190C[] = INCBIN_U8("graphics/unknown/unknown_3D190C.4bpp");
EWRAM_DATA struct PCScreenEffectStruct *gUnknown_020387EC = NULL;
void sub_80C5CD4(struct PCScreenEffectStruct *unkStruct)
{
u16 i;
struct SpriteSheet sprSheet = { gUnknownGfx_083D190C, sizeof(gUnknownGfx_083D190C), 0 };
struct SpritePalette sprPalette = { gUnknownPal_083D18EC, 0 };
struct SpriteTemplate sprTemplate =
{
0,
0,
&gOamData_83D18D8,
gSpriteAnimTable_83D18E8,
NULL,
gDummySpriteAffineAnimTable,
sub_80C60CC,
};
sprSheet.tag = unkStruct->tileTag;
sprTemplate.tileTag = unkStruct->tileTag;
sprPalette.tag = unkStruct->paletteTag;
sprTemplate.paletteTag = unkStruct->paletteTag;
LoadSpriteSheet(&sprSheet);
LoadSpritePalette(&sprPalette);
unkStruct->unk0C = 1;
unkStruct->unk0A = 0;
unkStruct->unk08 = 0;
unkStruct->selectedPalettes = ~(0x10000 << IndexOfSpritePaletteTag(unkStruct->paletteTag)) & 0xFFFF0000;
if (unkStruct->unk04 == 0)
unkStruct->unk04 = 16;
if (unkStruct->unk06 == 0)
unkStruct->unk06 = 20;
gUnknown_020387EC = unkStruct;
for (i = 0; i < 8; i++)
{
u8 spriteId = CreateSprite(&sprTemplate, 32 * i + 8, 80, 0);
if (spriteId == MAX_SPRITES)
break;
gSprites[spriteId].data[0] = (i < 4) ? -unkStruct->unk04 : unkStruct->unk04;
}
REG_BLDCNT = 191;
REG_BLDY = 16;
}
bool8 sub_80C5DCC(void)
{
if (gUnknown_020387EC->unk08 == 0)
{
BlendPalettes(gUnknown_020387EC->selectedPalettes, 16, FADE_COLOR_WHITE);
HBlankIntrOn(sub_80C603C);
gUnknown_020387EC->unk08++;
}
if (gUnknown_020387EC->unk0A < 8)
return FALSE;
gUnknown_020387EC->unk0C += gUnknown_020387EC->unk06;
if (gUnknown_020387EC->unk0C >= 80)
{
gUnknown_020387EC->unk0C = 80;
REG_BLDCNT = 0;
REG_BLDY = 0;
HBlankIntrOff();
return TRUE;
}
else
{
return FALSE;
}
}
void sub_80C5E38(struct PCScreenEffectStruct * a0)
{
u16 i;
u8 spriteId;
struct SpriteSheet spriteSheet = { gUnknownGfx_083D190C, sizeof(gUnknownGfx_083D190C), 0 };
struct SpritePalette spritePalette = { gUnknownPal_083D18EC, 0 };
struct SpriteTemplate spriteTemplate =
{
0,
0,
&gOamData_83D18D8,
gSpriteAnimTable_83D18E8,
NULL,
gDummySpriteAffineAnimTable,
sub_80C6130,
};
spriteSheet.tag = a0->tileTag;
spriteTemplate.tileTag = a0->tileTag;
spritePalette.tag = a0->paletteTag;
spriteTemplate.paletteTag = a0->paletteTag;
LoadSpriteSheet(&spriteSheet);
LoadSpritePalette(&spritePalette);
a0->unk0C = 0x50;
a0->unk08 = 0;
a0->unk0A = 0;
a0->selectedPalettes = 0xffff0000 & ~(0x10000 << IndexOfSpritePaletteTag(a0->paletteTag));
if (a0->unk04 == 0)
a0->unk04 = 16;
if (a0->unk06 == 0)
a0->unk06 = 20;
gUnknown_020387EC = a0;
for (i = 0; i < 8; i++)
{
if (i < 4)
{
spriteId = CreateSprite(&spriteTemplate, i * 32 - 0x70, 0x50, 0);
if (spriteId == MAX_SPRITES)
break;
gSprites[spriteId].data[0] = a0->unk04;
gSprites[spriteId].data[1] = 1;
}
else
{
// Fakematching
spriteId = CreateSprite(&spriteTemplate, ((i << 21) + (0x80 << 16)) >> 16, 0x50, 0);
if (spriteId == MAX_SPRITES)
break;
gSprites[spriteId].data[0] = -a0->unk04;
gSprites[spriteId].data[1] = -1;
}
gSprites[spriteId].data[2] = i * 32 + 8;
gSprites[spriteId].data[4] = 0;
gSprites[spriteId].invisible = TRUE;
}
REG_BLDCNT = BLDCNT_TGT1_BG0 | BLDCNT_TGT1_BG1 | BLDCNT_TGT1_BG2 | BLDCNT_TGT1_BG3 | BLDCNT_TGT1_OBJ | BLDCNT_TGT1_BD | BLDCNT_EFFECT_DARKEN;
REG_BLDY = 16;
HBlankIntrOn(sub_80C6078);
}
bool8 sub_80C5F98(void)
{
switch (gUnknown_020387EC->unk08)
{
case 0:
gUnknown_020387EC->unk0C -= gUnknown_020387EC->unk06;
if (gUnknown_020387EC->unk0C < 2)
{
BlendPalettes(gUnknown_020387EC->selectedPalettes, 16, FADE_COLOR_WHITE);
SetHBlankCallback(sub_80C603C);
gUnknown_020387EC->unk0C = 1;
gUnknown_020387EC->unk08++;
}
break;
case 1:
if (gUnknown_020387EC->unk0A == 8)
{
BlendPalettes(0xFFFFFFFF, 16, RGB(0, 0, 0));
gUnknown_020387EC->unk08++;
}
break;
case 2:
REG_BLDCNT = 0;
REG_BLDY = 0;
FreeSpriteTilesByTag(gUnknown_020387EC->tileTag);
FreeSpritePaletteByTag(gUnknown_020387EC->paletteTag);
HBlankIntrOff();
gUnknown_020387EC->unk08++;
return TRUE;
default:
return TRUE;
}
return FALSE;
}
static void sub_80C603C(void)
{
vu16 vcount = REG_VCOUNT & 0xFF;
if (vcount == 0x50)
REG_BLDCNT = BLDCNT_TGT1_BG0 | BLDCNT_TGT1_BG1 | BLDCNT_TGT1_BG2 | BLDCNT_TGT1_BG3 | BLDCNT_EFFECT_LIGHTEN;
else
REG_BLDCNT = BLDCNT_TGT1_BG0 | BLDCNT_TGT1_BG1 | BLDCNT_TGT1_BG2 | BLDCNT_TGT1_BG3 | BLDCNT_TGT1_OBJ | BLDCNT_TGT1_BD | BLDCNT_EFFECT_DARKEN;
}
static void sub_80C6078(void)
{
vu16 vcount = REG_VCOUNT & 0xFF;
if (vcount > 0x50 - gUnknown_020387EC->unk0C && vcount < 0x50 + gUnknown_020387EC->unk0C)
REG_BLDY = 0;
else
REG_BLDY = 16;
}
static void sub_80C60CC(struct Sprite *sprite)
{
sprite->x += sprite->data[0];
if (sprite->x < -0x08 || sprite->x > 0xf8)
{
DestroySprite(sprite);
gUnknown_020387EC->unk0A++;
if (gUnknown_020387EC->unk0A == 8)
{
FreeSpriteTilesByTag(gUnknown_020387EC->tileTag);
FreeSpritePaletteByTag(gUnknown_020387EC->paletteTag);
BlendPalettes(gUnknown_020387EC->selectedPalettes, 0, FADE_COLOR_WHITE);
SetHBlankCallback(sub_80C6078);
}
}
}
static void sub_80C6130(struct Sprite *sprite)
{
if (sprite->data[4] == 0 && gUnknown_020387EC->unk0C == 1)
{
sprite->x += sprite->data[0];
if (sprite->x > -0x10 && sprite->x < 0x100)
sprite->invisible = FALSE;
if (sprite->data[1] > 0)
{
if (sprite->x >= sprite->data[2])
sprite->data[4] = 1;
}
else
{
if (sprite->x <= sprite->data[2])
sprite->data[4] = 1;
}
if (sprite->data[4])
{
gUnknown_020387EC->unk0A++;
sprite->x = sprite->data[2];
}
}
}
static void HBlankIntrOn(IntrFunc cb)
{
u16 imeBak;
INTR_CHECK |= INTR_FLAG_HBLANK;
REG_DISPSTAT |= DISPSTAT_HBLANK_INTR;
imeBak = REG_IME;
REG_IME = 0;
REG_IE |= INTR_FLAG_HBLANK;
REG_IME = imeBak;
gMain.intrCheck |= INTR_FLAG_HBLANK;
SetHBlankCallback(cb);
}
static void HBlankIntrOff(void)
{
u16 imeBak;
INTR_CHECK &= ~INTR_FLAG_HBLANK;
REG_DISPSTAT &= ~DISPSTAT_HBLANK_INTR;
imeBak = REG_IME;
REG_IME = 0;
REG_IE &= ~INTR_FLAG_HBLANK;
REG_IME = imeBak;
gMain.intrCheck &= ~INTR_FLAG_HBLANK;
SetHBlankCallback(NULL);
}