mirror of
https://github.com/pret/pokeruby.git
synced 2026-10-01 15:31:24 -04:00
466 lines
12 KiB
ArmAsm
466 lines
12 KiB
ArmAsm
.align 2
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gMapObjectSubspriteTable_16x16_0: ; 8371204
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subsprite -8, -8, 2, 0, 16x16
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.align 2
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gMapObjectSubspriteTable_16x16_1: ; 837120C
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subsprite -8, -8, 1, 0, 16x16
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.align 2
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gMapObjectSubspriteTable_16x16_2: ; 8371214
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subsprite -8, -8, 2, 0, 16x8
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subsprite -8, 0, 3, 2, 16x8
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.align 2
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gMapObjectSubspriteTable_16x16_3: ; 8371224
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subsprite -8, -8, 2, 0, 16x16
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subsprite -8, -8, 3, 0, 16x16
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.align 2
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gMapObjectSubspriteTable_16x16_4: ; 8371234
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subsprite -8, -8, 1, 0, 16x16
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subsprite -8, -8, 3, 0, 16x16
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.align 2
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gMapObjectSubspriteTables_16x16: ; 8371244
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.4byte 0 ; number of subsprites
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.4byte NULL ; unknown
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.4byte 1 ; number of subsprites
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.4byte gMapObjectSubspriteTable_16x16_0 ; below high bridge
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.4byte 1 ; number of subsprites
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.4byte gMapObjectSubspriteTable_16x16_1 ; above high bridge
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.4byte 2 ; number of subsprites
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.4byte gMapObjectSubspriteTable_16x16_2 ; unknown
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.4byte 2 ; number of subsprites
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.4byte gMapObjectSubspriteTable_16x16_3 ; long grass below high bridge
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.4byte 2 ; number of subsprites
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.4byte gMapObjectSubspriteTable_16x16_4 ; long grass above high bridge
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.align 2
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gMapObjectSubspriteTable_16x32_0: ; 8371274
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subsprite -8, -16, 2, 0, 16x32
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.align 2
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gMapObjectSubspriteTable_16x32_1: ; 837127C
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subsprite -8, -16, 1, 0, 16x32
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.align 2
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gMapObjectSubspriteTable_16x32_2: ; 8371284
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subsprite -8, -16, 2, 0, 16x16
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subsprite -8, 0, 2, 4, 16x8
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subsprite -8, 8, 3, 6, 16x8
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.align 2
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gMapObjectSubspriteTable_16x32_3: ; 837129C
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subsprite -8, -16, 2, 0, 16x16
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subsprite -8, 0, 3, 4, 16x16
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.align 2
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gMapObjectSubspriteTable_16x32_4: ; 83712AC
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subsprite -8, -16, 1, 0, 16x16
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subsprite -8, 0, 3, 4, 16x16
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.align 2
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gMapObjectSubspriteTables_16x32: ; 83712BC
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.4byte 0 ; number of subsprites
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.4byte NULL ; unknown
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.4byte 1 ; number of subsprites
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.4byte gMapObjectSubspriteTable_16x32_0 ; below high bridge
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.4byte 1 ; number of subsprites
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.4byte gMapObjectSubspriteTable_16x32_1 ; above high bridge
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.4byte 3 ; number of subsprites
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.4byte gMapObjectSubspriteTable_16x32_2 ; unknown
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.4byte 2 ; number of subsprites
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.4byte gMapObjectSubspriteTable_16x32_3 ; long grass below high bridge
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.4byte 2 ; number of subsprites
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.4byte gMapObjectSubspriteTable_16x32_4 ; long grass above high bridge
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.align 2
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gMapObjectSubspriteTable_32x32_0: ; 83712EC
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subsprite -16, -16, 2, 0, 32x32
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.align 2
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gMapObjectSubspriteTable_32x32_1: ; 83712F4
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subsprite -16, -16, 1, 0, 32x32
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.align 2
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gMapObjectSubspriteTable_32x32_2: ; 83712FC
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subsprite -16, -16, 2, 0, 32x16
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subsprite -16, 0, 2, 8, 32x8
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subsprite -16, 8, 3, 12, 32x8
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.align 2
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gMapObjectSubspriteTable_32x32_3: ; 8371314
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subsprite -16, -16, 2, 0, 32x16
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subsprite -16, 0, 3, 8, 32x16
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.align 2
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gMapObjectSubspriteTable_32x32_4: ; 8371324
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subsprite -16, -16, 1, 0, 32x16
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subsprite -16, 0, 3, 8, 32x16
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.align 2
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gMapObjectSubspriteTables_32x32: ; 8371334
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.4byte 0 ; number of subsprites
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.4byte NULL ; unknown
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.4byte 1 ; number of subsprites
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.4byte gMapObjectSubspriteTable_32x32_0 ; below high bridge
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.4byte 1 ; number of subsprites
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.4byte gMapObjectSubspriteTable_32x32_1 ; above high bridge
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.4byte 3 ; number of subsprites
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.4byte gMapObjectSubspriteTable_32x32_2 ; unknown
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.4byte 2 ; number of subsprites
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.4byte gMapObjectSubspriteTable_32x32_3 ; long grass below high bridge
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.4byte 2 ; number of subsprites
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.4byte gMapObjectSubspriteTable_32x32_4 ; long grass above high bridge
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.align 2
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gMapObjectSubspriteTable_Truck_0: ; 8371364
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subsprite -24, -24, 2, 0, 32x8
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subsprite 8, -24, 2, 4, 16x8
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subsprite -24, -16, 2, 6, 32x8
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subsprite 8, -16, 2, 10, 16x8
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subsprite -24, -8, 2, 12, 32x8
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subsprite 8, -8, 2, 16, 16x8
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subsprite -24, 0, 2, 18, 32x8
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subsprite 8, 0, 2, 22, 16x8
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subsprite -24, 8, 2, 24, 32x8
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subsprite 8, 8, 2, 28, 16x8
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subsprite -24, 16, 2, 30, 32x8
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subsprite 8, 16, 2, 34, 16x8
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.align 2
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gMapObjectSubspriteTables_Truck: ; 83713C4
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.4byte 12 ; number of subsprites
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.4byte gMapObjectSubspriteTable_Truck_0 ; unknown
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.4byte 12 ; number of subsprites
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.4byte gMapObjectSubspriteTable_Truck_0 ; below high bridge
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.4byte 12 ; number of subsprites
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.4byte gMapObjectSubspriteTable_Truck_0 ; above high bridge
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.4byte 12 ; number of subsprites
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.4byte gMapObjectSubspriteTable_Truck_0 ; unknown
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.4byte 12 ; number of subsprites
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.4byte gMapObjectSubspriteTable_Truck_0 ; long grass below high bridge
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.4byte 12 ; number of subsprites
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.4byte gMapObjectSubspriteTable_Truck_0 ; long grass above high bridge
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.align 2
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gMapObjectSubspriteTable_Unused_0: ; 83713F4
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subsprite -32, -16, 2, 0, 64x32
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.align 2
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gMapObjectSubspriteTable_Unused_1: ; 83713FC
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subsprite -32, -16, 1, 0, 64x32
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.align 2
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gMapObjectSubspriteTable_Unused_2: ; 8371404
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subsprite -32, -16, 2, 0, 64x32
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.align 2
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gMapObjectSubspriteTable_Unused_3: ; 837140C
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subsprite -32, -16, 2, 0, 64x32
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.align 2
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gMapObjectSubspriteTables_Unused: ; 8371414
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.4byte 0 ; number of subsprites
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.4byte NULL ; unknown
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.4byte 1 ; number of subsprites
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.4byte gMapObjectSubspriteTable_Unused_0 ; below high bridge
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.4byte 1 ; number of subsprites
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.4byte gMapObjectSubspriteTable_Unused_1 ; above high bridge
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.4byte 1 ; number of subsprites
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.4byte gMapObjectSubspriteTable_Unused_2 ; unknown
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.4byte 1 ; number of subsprites
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.4byte gMapObjectSubspriteTable_Unused_3 ; long grass below high bridge
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.4byte 1 ; number of subsprites
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.4byte gMapObjectSubspriteTable_Unused_3 ; long grass above high bridge
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.align 2
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gMapObjectSubspriteTable_CableCar_0: ; 8371444
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subsprite -32, -32, 2, 0, 64x64
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.align 2
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gMapObjectSubspriteTable_CableCar_1: ; 837144C
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subsprite -32, -32, 1, 0, 64x64
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.align 2
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gMapObjectSubspriteTable_CableCar_2: ; 8371454
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subsprite -32, -32, 2, 0, 64x64
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.align 2
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gMapObjectSubspriteTable_CableCar_3: ; 837145C
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subsprite -32, -32, 2, 0, 64x64
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.align 2
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gMapObjectSubspriteTables_CableCar: ; 8371464
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.4byte 0 ; number of subsprites
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.4byte NULL ; unknown
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.4byte 1 ; number of subsprites
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.4byte gMapObjectSubspriteTable_CableCar_0 ; below high bridge
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.4byte 1 ; number of subsprites
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.4byte gMapObjectSubspriteTable_CableCar_1 ; above high bridge
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.4byte 1 ; number of subsprites
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.4byte gMapObjectSubspriteTable_CableCar_2 ; unknown
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.4byte 1 ; number of subsprites
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.4byte gMapObjectSubspriteTable_CableCar_3 ; long grass below high bridge
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.4byte 1 ; number of subsprites
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.4byte gMapObjectSubspriteTable_CableCar_3 ; long grass above high bridge
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.align 2
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gMapObjectSubspriteTable_SSTidal_0: ; 8371494
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subsprite -48, -20, 2, 0, 32x8
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subsprite -16, -20, 2, 4, 32x8
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subsprite 16, -20, 2, 8, 32x8
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subsprite -48, -12, 2, 12, 32x8
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subsprite -16, -12, 2, 16, 32x8
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subsprite 16, -12, 2, 20, 32x8
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subsprite -48, -4, 2, 24, 32x8
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subsprite -16, -4, 2, 28, 32x8
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subsprite 16, -4, 2, 32, 32x8
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subsprite -48, 4, 2, 36, 32x8
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subsprite -16, 4, 2, 40, 32x8
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subsprite 16, 4, 2, 44, 32x8
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subsprite -48, 12, 2, 48, 32x8
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subsprite -16, 12, 2, 52, 32x8
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subsprite 16, 12, 2, 56, 32x8
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.align 2
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gMapObjectSubspriteTable_SSTidal_1: ; 837150C
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subsprite -48, -20, 1, 0, 32x8
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subsprite -16, -20, 1, 4, 32x8
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subsprite 16, -20, 1, 8, 32x8
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subsprite -48, -12, 1, 12, 32x8
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subsprite -16, -12, 1, 16, 32x8
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subsprite 16, -12, 1, 20, 32x8
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subsprite -48, -4, 1, 24, 32x8
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subsprite -16, -4, 1, 28, 32x8
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subsprite 16, -4, 1, 32, 32x8
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subsprite -48, 4, 1, 36, 32x8
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subsprite -16, 4, 1, 40, 32x8
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subsprite 16, 4, 1, 44, 32x8
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subsprite -48, 12, 1, 48, 32x8
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subsprite -16, 12, 1, 52, 32x8
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subsprite 16, 12, 1, 56, 32x8
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.align 2
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gMapObjectSubspriteTable_SSTidal_2: ; 8371584
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subsprite -48, -20, 2, 0, 32x8
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subsprite -16, -20, 2, 4, 32x8
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subsprite 16, -20, 2, 8, 32x8
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subsprite -48, -12, 2, 12, 32x8
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subsprite -16, -12, 2, 16, 32x8
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subsprite 16, -12, 2, 20, 32x8
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subsprite -48, -4, 2, 24, 32x8
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subsprite -16, -4, 2, 28, 32x8
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subsprite 16, -4, 2, 32, 32x8
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subsprite -48, 4, 2, 36, 32x8
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subsprite -16, 4, 2, 40, 32x8
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subsprite 16, 4, 2, 44, 32x8
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subsprite -48, 12, 2, 48, 32x8
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subsprite -16, 12, 2, 52, 32x8
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subsprite 16, 12, 2, 56, 32x8
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.align 2
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gMapObjectSubspriteTable_SSTidal_3: ; 83715FC
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subsprite -48, -20, 1, 0, 32x8
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subsprite -16, -20, 1, 4, 32x8
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subsprite 16, -20, 1, 8, 32x8
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subsprite -48, -12, 1, 12, 32x8
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subsprite -16, -12, 1, 16, 32x8
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subsprite 16, -12, 1, 20, 32x8
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subsprite -48, -4, 2, 24, 32x8
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subsprite -16, -4, 2, 28, 32x8
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subsprite 16, -4, 2, 32, 32x8
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subsprite -48, 4, 2, 36, 32x8
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subsprite -16, 4, 2, 40, 32x8
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subsprite 16, 4, 2, 44, 32x8
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subsprite -48, 12, 2, 48, 32x8
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subsprite -16, 12, 2, 52, 32x8
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subsprite 16, 12, 2, 56, 32x8
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.align 2
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gMapObjectSubspriteTables_SSTidal: ; 8371674
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.4byte 15 ; number of subsprites
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.4byte gMapObjectSubspriteTable_SSTidal_0 ; unknown
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.4byte 15 ; number of subsprites
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.4byte gMapObjectSubspriteTable_SSTidal_0 ; below high bridge
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.4byte 15 ; number of subsprites
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.4byte gMapObjectSubspriteTable_SSTidal_1 ; above high bridge
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.4byte 15 ; number of subsprites
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.4byte gMapObjectSubspriteTable_SSTidal_2 ; unknown
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.4byte 15 ; number of subsprites
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.4byte gMapObjectSubspriteTable_SSTidal_3 ; long grass below high bridge
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.4byte 15 ; number of subsprites
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.4byte gMapObjectSubspriteTable_SSTidal_3 ; long grass above high bridge
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.align 2
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gMapObjectSubspriteTable_SubmarineShadow_0: ; 83716A4
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subsprite -48, -20, 2, 0, 32x8
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subsprite -16, -20, 2, 4, 32x8
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subsprite 16, -20, 2, 8, 16x8
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subsprite 32, -20, 2, 10, 8x8
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subsprite -48, -12, 2, 11, 32x8
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subsprite -16, -12, 2, 15, 32x8
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subsprite 16, -12, 2, 19, 16x8
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subsprite 32, -12, 2, 21, 8x8
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subsprite -48, -4, 2, 22, 32x8
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subsprite -16, -4, 2, 26, 32x8
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subsprite 16, -4, 2, 30, 16x8
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subsprite 32, -4, 2, 32, 8x8
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subsprite -48, 4, 2, 33, 32x8
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subsprite -16, 4, 2, 37, 32x8
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subsprite 16, 4, 2, 41, 16x8
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subsprite 32, 4, 2, 43, 8x8
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.align 2
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gMapObjectSubspriteTable_SubmarineShadow_1: ; 8371724
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subsprite -48, -20, 1, 0, 32x8
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subsprite -16, -20, 1, 4, 32x8
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subsprite 16, -20, 1, 8, 16x8
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subsprite 32, -20, 1, 10, 8x8
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subsprite -48, -12, 1, 11, 32x8
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subsprite -16, -12, 1, 15, 32x8
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subsprite 16, -12, 1, 19, 16x8
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subsprite 32, -12, 1, 21, 8x8
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subsprite -48, -4, 1, 22, 32x8
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subsprite -16, -4, 1, 26, 32x8
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subsprite 16, -4, 1, 30, 16x8
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subsprite 32, -4, 1, 32, 8x8
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subsprite -48, 4, 1, 33, 32x8
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subsprite -16, 4, 1, 37, 32x8
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subsprite 16, 4, 1, 41, 16x8
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subsprite 32, 4, 1, 43, 8x8
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.align 2
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gMapObjectSubspriteTable_SubmarineShadow_2: ; 83717A4
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subsprite -48, -20, 2, 0, 32x8
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subsprite -16, -20, 2, 4, 32x8
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subsprite 16, -20, 2, 8, 16x8
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subsprite 32, -20, 2, 10, 8x8
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subsprite -48, -12, 2, 11, 32x8
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subsprite -16, -12, 2, 15, 32x8
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subsprite 16, -12, 2, 19, 16x8
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subsprite 32, -12, 2, 21, 8x8
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subsprite -48, -4, 2, 22, 32x8
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subsprite -16, -4, 2, 26, 32x8
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subsprite 16, -4, 2, 30, 16x8
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subsprite 32, -4, 2, 32, 8x8
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subsprite -48, 4, 2, 33, 32x8
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subsprite -16, 4, 2, 37, 32x8
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subsprite 16, 4, 2, 41, 16x8
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subsprite 32, 4, 2, 43, 8x8
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.align 2
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gMapObjectSubspriteTable_SubmarineShadow_3: ; 8371824
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subsprite -48, -20, 1, 0, 32x8
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subsprite -16, -20, 1, 4, 32x8
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subsprite 16, -20, 1, 8, 16x8
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subsprite 32, -20, 1, 10, 8x8
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subsprite -48, -12, 1, 11, 32x8
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subsprite -16, -12, 1, 15, 32x8
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subsprite 16, -12, 1, 19, 16x8
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subsprite 32, -12, 1, 21, 8x8
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subsprite -48, -4, 2, 22, 32x8
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subsprite -16, -4, 2, 26, 32x8
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subsprite 16, -4, 2, 30, 16x8
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subsprite 32, -4, 2, 32, 8x8
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subsprite -48, 4, 2, 33, 32x8
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subsprite -16, 4, 2, 37, 32x8
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subsprite 16, 4, 2, 41, 16x8
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subsprite 32, 4, 2, 43, 8x8
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.align 2
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gMapObjectSubspriteTables_SubmarineShadow: ; 83718A4
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.4byte 16 ; number of subsprites
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.4byte gMapObjectSubspriteTable_SubmarineShadow_0 ; unknown
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.4byte 16 ; number of subsprites
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.4byte gMapObjectSubspriteTable_SubmarineShadow_0 ; below high bridge
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.4byte 16 ; number of subsprites
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.4byte gMapObjectSubspriteTable_SubmarineShadow_1 ; above high bridge
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.4byte 16 ; number of subsprites
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.4byte gMapObjectSubspriteTable_SubmarineShadow_2 ; unknown
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.4byte 16 ; number of subsprites
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.4byte gMapObjectSubspriteTable_SubmarineShadow_3 ; long grass below high bridge
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.4byte 16 ; number of subsprites
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.4byte gMapObjectSubspriteTable_SubmarineShadow_3 ; long grass above high bridge
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