mirror of
https://github.com/pret/pokeruby.git
synced 2026-10-02 15:40:40 -04:00
3400 lines
91 KiB
C
3400 lines
91 KiB
C
#include "global.h"
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#include "data2.h"
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#include "decompress.h"
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#include "decoration.h"
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#include "event_object_movement.h"
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#include "field_camera.h"
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#include "field_control_avatar.h"
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#include "field_effect.h"
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#include "field_effect_helpers.h"
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#include "field_fadetransition.h"
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#include "field_player_avatar.h"
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#include "field_weather.h"
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#include "fieldmap.h"
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#include "main.h"
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#include "menu.h"
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#include "metatile_behavior.h"
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#include "overworld.h"
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#include "palette.h"
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#include "pokemon_storage_system.h"
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#include "script.h"
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#include "sound.h"
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#include "sprite.h"
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#include "task.h"
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#include "text.h"
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#include "trig.h"
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#include "util.h"
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#include "constants/event_object_movement.h"
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#include "constants/field_effects.h"
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#include "constants/songs.h"
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#define subsprite_table(ptr) {.subsprites = ptr, .subspriteCount = (sizeof ptr) / (sizeof(struct Subsprite))}
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EWRAM_DATA s32 gFieldEffectArguments[8] = {0};
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const u32 gSpriteImage_839DC14[] = INCBIN_U32("graphics/birch_speech/birch.4bpp");
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const u16 gBirchPalette[16] = INCBIN_U16("graphics/birch_speech/birch.gbapal");
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const u32 gSpriteImage_839E434[] = INCBIN_U32("graphics/misc/pokeball_glow.4bpp");
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const u16 gFieldEffectObjectPalette4[16] = INCBIN_U16("graphics/field_effect_objects/palettes/04.gbapal");
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const u32 gSpriteImage_839E474[] = INCBIN_U32("graphics/misc/pokecenter_monitor/0.4bpp");
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const u32 gSpriteImage_839E534[] = INCBIN_U32("graphics/misc/pokecenter_monitor/1.4bpp");
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const u32 gSpriteImage_839E5F4[] = INCBIN_U32("graphics/misc/big_hof_monitor.4bpp");
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const u8 gSpriteImage_839E7F4[] = INCBIN_U8("graphics/misc/small_hof_monitor.4bpp");
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const u16 gFieldEffectObjectPalette5[16] = INCBIN_U16("graphics/field_effect_objects/palettes/05.gbapal");
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// Graphics for the lights streaking past your Pokemon when it uses a field move.
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const u32 gFieldMoveStreaksTiles[] = INCBIN_U32("graphics/misc/field_move_streaks.4bpp");
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const u16 gFieldMoveStreaksPalette[16] = INCBIN_U16("graphics/misc/field_move_streaks.gbapal");
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const u16 gFieldMoveStreaksTilemap[] = INCBIN_U16("graphics/misc/field_move_streaks_map.bin");
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// The following light streaks effect is used when the map is dark (e.g. a cave).
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const u32 gDarknessFieldMoveStreaksTiles[] = INCBIN_U32("graphics/misc/darkness_field_move_streaks.4bpp");
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const u16 gDarknessFieldMoveStreaksPalette[16] = INCBIN_U16("graphics/misc/darkness_field_move_streaks.gbapal");
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const u16 gDarknessFieldMoveStreaksTilemap[] = INCBIN_U16("graphics/misc/darkness_field_move_streaks_map.bin");
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bool8 (*const gFieldEffectScriptFuncs[])(u8 **, u32 *) = {
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FieldEffectCmd_loadtiles,
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FieldEffectCmd_loadfadedpal,
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FieldEffectCmd_loadpal,
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FieldEffectCmd_callnative,
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FieldEffectCmd_end,
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FieldEffectCmd_loadgfx_callnative,
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FieldEffectCmd_loadtiles_callnative,
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FieldEffectCmd_loadfadedpal_callnative,
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};
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const struct OamData gOamData_839F0F4 = {.size = 3};
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const struct OamData gOamData_839F0FC = {.size = 0};
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const struct OamData gOamData_839F104 = {.size = 1};
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const struct SpriteFrameImage gSpriteImageTable_839F10C[] = {
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obj_frame_tiles(gSpriteImage_839DC14)
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};
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const struct SpritePalette gUnknown_0839F114 = {.data = gBirchPalette, .tag = 0x1006};
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const union AnimCmd gSpriteAnim_839F11C[] = {
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ANIMCMD_FRAME(.imageValue = 0, .duration = 1),
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ANIMCMD_END
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};
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const union AnimCmd *const gSpriteAnimTable_839F124[] = {
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gSpriteAnim_839F11C
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};
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const struct SpriteTemplate gSpriteTemplate_839F128 = {
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.tileTag = 0xffff,
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.paletteTag = 4102,
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.oam = &gOamData_839F0F4,
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.anims = (const union AnimCmd *const *)&gSpriteAnimTable_839F124,
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.images = gSpriteImageTable_839F10C,
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.affineAnims = (const union AffineAnimCmd *const *)&gDummySpriteAffineAnimTable,
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.callback = SpriteCallbackDummy
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};
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const struct SpritePalette gFieldEffectObjectPaletteInfo4 = {.data = gFieldEffectObjectPalette4, .tag = 0x1007};
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const struct SpritePalette gFieldEffectObjectPaletteInfo5 = {.data = gFieldEffectObjectPalette5, .tag = 0x1010};
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const struct OamData gOamData_839F150 = {
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.shape = 1,
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.size = 2
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};
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const struct SpriteFrameImage gSpriteImageTable_839F158[] = {
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obj_frame_tiles(gSpriteImage_839E434)
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};
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const struct SpriteFrameImage gSpriteImageTable_839F160[] = {
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obj_frame_tiles(gSpriteImage_839E474),
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obj_frame_tiles(gSpriteImage_839E534)
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};
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const struct SpriteFrameImage gSpriteImageTable_839F170[] = {
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obj_frame_tiles(gSpriteImage_839E5F4)
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};
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const struct SpriteFrameImage gSpriteImageTable_839F178[] = {
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{.data = gSpriteImage_839E7F4, .size = 0x200} // the macro breaks down here
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};
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const struct Subsprite Unknown_39F180[] = {
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{.x = -12, .y = -8, .priority = 2, .tileOffset = 0, .shape = 1, .size = 0},
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{.x = 4, .y = -8, .priority = 2, .tileOffset = 2, .shape = 0, .size = 0},
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{.x = -12, .y = 0, .priority = 2, .tileOffset = 3, .shape = 1, .size = 0},
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{.x = 4, .y = 0, .priority = 2, .tileOffset = 5, .shape = 0, .size = 0}
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};
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const struct SubspriteTable gUnknown_0839F1A0 = subsprite_table(Unknown_39F180);
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const struct Subsprite Unknown_39F1A8[] = {
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{.x = -32, .y = -8, .priority = 2, .tileOffset = 0, .shape = 1, .size = 1},
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{.x = 0, .y = -8, .priority = 2, .tileOffset = 4, .shape = 1, .size = 1},
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{.x = -32, .y = 0, .priority = 2, .tileOffset = 8, .shape = 1, .size = 1},
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{.x = 0, .y = 0, .priority = 2, .tileOffset = 12, .shape = 1, .size = 1}
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};
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const struct SubspriteTable gUnknown_0839F1C8 = subsprite_table(Unknown_39F1A8);
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const union AnimCmd gSpriteAnim_839F1D0[] = {
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ANIMCMD_FRAME(.imageValue = 0, .duration = 1),
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ANIMCMD_JUMP(0)
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};
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const union AnimCmd gSpriteAnim_839F1D8[] = {
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ANIMCMD_FRAME(.imageValue = 0, .duration = 16),
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ANIMCMD_FRAME(.imageValue = 1, .duration = 16),
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ANIMCMD_FRAME(.imageValue = 0, .duration = 16),
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ANIMCMD_FRAME(.imageValue = 1, .duration = 16),
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ANIMCMD_FRAME(.imageValue = 0, .duration = 16),
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ANIMCMD_FRAME(.imageValue = 1, .duration = 16),
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ANIMCMD_FRAME(.imageValue = 0, .duration = 16),
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ANIMCMD_FRAME(.imageValue = 1, .duration = 16),
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ANIMCMD_END
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};
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const union AnimCmd *const gSpriteAnimTable_839F1FC[] = {
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gSpriteAnim_839F1D0,
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gSpriteAnim_839F1D8
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};
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const union AnimCmd *const gSpriteAnimTable_839F204[] = {
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gSpriteAnim_839F1D0
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};
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const struct SpriteTemplate gSpriteTemplate_839F208 = {
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.tileTag = 0xffff,
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.paletteTag = 4103,
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.oam = &gOamData_839F0FC,
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.anims = gSpriteAnimTable_839F1FC,
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.images = gSpriteImageTable_839F158,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = SpriteCB_PokeballGlow
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};
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const struct SpriteTemplate gSpriteTemplate_839F220 = {
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.tileTag = 0xffff,
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.paletteTag = 4100,
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.oam = &gOamData_839F104,
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.anims = gSpriteAnimTable_839F1FC,
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.images = gSpriteImageTable_839F160,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = SpriteCB_PokecenterMonitor
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};
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const struct SpriteTemplate gSpriteTemplate_839F238 = {
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.tileTag = 0xffff,
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.paletteTag = 4112,
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.oam = &gOamData_839F104,
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.anims = gSpriteAnimTable_839F204,
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.images = gSpriteImageTable_839F170,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = SpriteCB_HallOfFameMonitor
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};
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const struct SpriteTemplate gSpriteTemplate_839F250 = {
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.tileTag = 0xffff,
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.paletteTag = 4112,
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.oam = &gOamData_839F150,
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.anims = gSpriteAnimTable_839F204,
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.images = gSpriteImageTable_839F178,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = SpriteCB_HallOfFameMonitor
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};
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void (*const gUnknown_0839F268[])(struct Task *) = {
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PokecenterHealEffect_0,
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PokecenterHealEffect_1,
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PokecenterHealEffect_2,
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PokecenterHealEffect_3
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};
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void (*const gUnknown_0839F278[])(struct Task *) = {
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HallOfFameRecordEffect_0,
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HallOfFameRecordEffect_1,
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HallOfFameRecordEffect_2,
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HallOfFameRecordEffect_3
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};
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void (*const gUnknown_0839F288[])(struct Sprite *) = {
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PokeballGlowEffect_0,
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PokeballGlowEffect_1,
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PokeballGlowEffect_2,
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PokeballGlowEffect_3,
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PokeballGlowEffect_4,
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PokeballGlowEffect_5,
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PokeballGlowEffect_6,
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PokeballGlowEffect_7
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};
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const struct Coords16 gUnknown_0839F2A8[] = {
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{.x = 0, .y = 0},
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{.x = 6, .y = 0},
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{.x = 0, .y = 4},
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{.x = 6, .y = 4},
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{.x = 0, .y = 8},
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{.x = 6, .y = 8}
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};
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const u8 gUnknown_0839F2C0[] = {16, 12, 8, 0};
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const u8 gUnknown_0839F2C4[] = {16, 12, 8, 0};
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const u8 gUnknown_0839F2C8[] = { 0, 0, 0, 0};
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bool8 (*const gUnknown_0839F2CC[])(struct Task *) = {
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sub_80867AC,
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sub_8086854,
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sub_8086870,
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sub_80868E4,
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sub_808699C,
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sub_80869B8,
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sub_80869F8
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};
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bool8 (*const gUnknown_0839F2E8[])(struct Task *) = {
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sub_8086AA0,
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sub_8086AC0,
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sub_8086B30,
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sub_8086B54,
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sub_8086B64,
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sub_8086B88
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};
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bool8 (*const gUnknown_0839F300[])(struct Task *) = {
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sub_8086CF4,
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sub_8086D70,
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sub_8086DB0,
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sub_8086E10,
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sub_8086E50,
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sub_8086EB0,
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sub_8086ED4
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};
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bool8 (*const gUnknown_0839F31C[])(struct Task *, struct ObjectEvent *) = {
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sub_8086FB0,
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waterfall_1_do_anim_probably,
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waterfall_2_wait_anim_finish_probably,
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sub_8087030,
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sub_8087058
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};
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bool8 (*const gUnknown_0839F330[])(struct Task *) = {
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sub_8087124,
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dive_2_unknown,
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dive_3_unknown
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};
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bool8 (*const gUnknown_0839F33C[])(struct Task *, struct ObjectEvent *, struct Sprite *) = {
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sub_808722C,
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sub_8087264,
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sub_8087298,
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sub_80872E4,
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sub_80873D8,
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sub_80873F4
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};
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bool8 (*const gUnknown_0839F354[])(struct Task *, struct ObjectEvent *, struct Sprite *) = {
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sub_80874CC,
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sub_80874FC,
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sub_8087548,
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sub_808759C
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};
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bool8 (*const gUnknown_0839F364[])(struct Task *, struct ObjectEvent *, struct Sprite *) = {
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sub_80876C8,
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sub_80876F8,
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sub_8087774,
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sub_80877AC,
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sub_80877D4
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};
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static void EscapeRopeFieldEffect_Step0(struct Task *);
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static void EscapeRopeFieldEffect_Step1(struct Task *);
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void (*const gEscapeRopeFieldEffectFuncs[])(struct Task *) = {
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EscapeRopeFieldEffect_Step0,
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EscapeRopeFieldEffect_Step1
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};
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static u8 sActiveList[32];
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extern u8 *gFieldEffectScriptPointers[];
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u32 FieldEffectStart(u8 id)
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{
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u8 *script;
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u32 val;
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FieldEffectActiveListAdd(id);
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script = gFieldEffectScriptPointers[id];
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while (gFieldEffectScriptFuncs[*script](&script, &val))
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;
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return val;
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}
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bool8 FieldEffectCmd_loadtiles(u8 **script, u32 *val)
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{
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(*script)++;
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FieldEffectScript_LoadTiles(script);
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return TRUE;
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}
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bool8 FieldEffectCmd_loadfadedpal(u8 **script, u32 *val)
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{
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(*script)++;
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FieldEffectScript_LoadFadedPalette(script);
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return TRUE;
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}
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bool8 FieldEffectCmd_loadpal(u8 **script, u32 *val)
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{
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(*script)++;
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FieldEffectScript_LoadPalette(script);
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return TRUE;
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}
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bool8 FieldEffectCmd_callnative(u8 **script, u32 *val)
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{
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(*script)++;
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FieldEffectScript_CallNative(script, val);
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return TRUE;
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}
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bool8 FieldEffectCmd_end(u8 **script, u32 *val)
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{
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return FALSE;
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}
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bool8 FieldEffectCmd_loadgfx_callnative(u8 **script, u32 *val)
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{
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(*script)++;
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FieldEffectScript_LoadTiles(script);
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FieldEffectScript_LoadFadedPalette(script);
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FieldEffectScript_CallNative(script, val);
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return TRUE;
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}
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bool8 FieldEffectCmd_loadtiles_callnative(u8 **script, u32 *val)
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{
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(*script)++;
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FieldEffectScript_LoadTiles(script);
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FieldEffectScript_CallNative(script, val);
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return TRUE;
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}
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bool8 FieldEffectCmd_loadfadedpal_callnative(u8 **script, u32 *val)
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{
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(*script)++;
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FieldEffectScript_LoadFadedPalette(script);
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FieldEffectScript_CallNative(script, val);
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return TRUE;
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}
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u32 FieldEffectScript_ReadWord(u8 **script)
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{
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return (*script)[0]
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+ ((*script)[1] << 8)
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+ ((*script)[2] << 16)
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+ ((*script)[3] << 24);
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}
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void FieldEffectScript_LoadTiles(u8 **script)
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{
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struct SpriteSheet *sheet = (struct SpriteSheet *)FieldEffectScript_ReadWord(script);
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if (GetSpriteTileStartByTag(sheet->tag) == 0xFFFF)
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LoadSpriteSheet(sheet);
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(*script) += 4;
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}
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void FieldEffectScript_LoadFadedPalette(u8 **script)
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{
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struct SpritePalette *palette = (struct SpritePalette *)FieldEffectScript_ReadWord(script);
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LoadSpritePalette(palette);
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UpdateSpritePaletteWithWeather(IndexOfSpritePaletteTag(palette->tag));
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(*script) += 4;
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}
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void FieldEffectScript_LoadPalette(u8 **script)
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{
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struct SpritePalette *palette = (struct SpritePalette *)FieldEffectScript_ReadWord(script);
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LoadSpritePalette(palette);
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(*script) += 4;
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}
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void FieldEffectScript_CallNative(u8 **script, u32 *val)
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{
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u32 (*func)(void) = (u32 (*)(void))FieldEffectScript_ReadWord(script);
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*val = func();
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(*script) += 4;
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}
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void FieldEffectFreeGraphicsResources(struct Sprite *sprite)
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{
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u16 sheetTileStart = sprite->sheetTileStart;
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u32 paletteNum = sprite->oam.paletteNum;
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DestroySprite(sprite);
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FieldEffectFreeTilesIfUnused(sheetTileStart);
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FieldEffectFreePaletteIfUnused(paletteNum);
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}
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void FieldEffectStop(struct Sprite *sprite, u8 id)
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{
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FieldEffectFreeGraphicsResources(sprite);
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FieldEffectActiveListRemove(id);
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}
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void FieldEffectFreeTilesIfUnused(u16 tileStart)
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{
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u8 i;
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u16 tag = GetSpriteTileTagByTileStart(tileStart);
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if (tag != 0xFFFF)
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{
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for (i = 0; i < MAX_SPRITES; i++)
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if (gSprites[i].inUse && gSprites[i].usingSheet && tileStart == gSprites[i].sheetTileStart)
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return;
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FreeSpriteTilesByTag(tag);
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}
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}
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void FieldEffectFreePaletteIfUnused(u8 paletteNum)
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{
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u8 i;
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u16 tag = GetSpritePaletteTagByPaletteNum(paletteNum);
|
|
|
|
if (tag != 0xFFFF)
|
|
{
|
|
for (i = 0; i < MAX_SPRITES; i++)
|
|
if (gSprites[i].inUse && gSprites[i].oam.paletteNum == paletteNum)
|
|
return;
|
|
FreeSpritePaletteByTag(tag);
|
|
}
|
|
}
|
|
|
|
void FieldEffectActiveListClear(void)
|
|
{
|
|
u8 i;
|
|
for (i = 0; i < ARRAY_COUNT(sActiveList); i++)
|
|
sActiveList[i] = 0xFF;
|
|
}
|
|
|
|
void FieldEffectActiveListAdd(u8 id)
|
|
{
|
|
u8 i;
|
|
for (i = 0; i < ARRAY_COUNT(sActiveList); i++)
|
|
{
|
|
if (sActiveList[i] == 0xFF)
|
|
{
|
|
sActiveList[i] = id;
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
void FieldEffectActiveListRemove(u8 id)
|
|
{
|
|
u8 i;
|
|
for (i = 0; i < ARRAY_COUNT(sActiveList); i++)
|
|
{
|
|
if (sActiveList[i] == id)
|
|
{
|
|
sActiveList[i] = 0xFF;
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
bool8 FieldEffectActiveListContains(u8 id)
|
|
{
|
|
u8 i;
|
|
for (i = 0; i < ARRAY_COUNT(sActiveList); i++)
|
|
if (sActiveList[i] == id)
|
|
return TRUE;
|
|
return FALSE;
|
|
}
|
|
|
|
u8 CreateTrainerSprite(u8 trainerSpriteID, s16 x, s16 y, u8 subpriority, u8 *buffer)
|
|
{
|
|
struct SpriteTemplate spriteTemplate;
|
|
LoadCompressedObjectPaletteOverrideBuffer(&gTrainerFrontPicPaletteTable[trainerSpriteID], buffer);
|
|
LoadCompressedObjectPicOverrideBuffer(&gTrainerFrontPicTable[trainerSpriteID], buffer);
|
|
spriteTemplate.tileTag = gTrainerFrontPicTable[trainerSpriteID].tag;
|
|
spriteTemplate.paletteTag = gTrainerFrontPicPaletteTable[trainerSpriteID].tag;
|
|
spriteTemplate.oam = &gOamData_839F0F4;
|
|
spriteTemplate.anims = gDummySpriteAnimTable;
|
|
spriteTemplate.images = NULL;
|
|
spriteTemplate.affineAnims = gDummySpriteAffineAnimTable;
|
|
spriteTemplate.callback = SpriteCallbackDummy;
|
|
return CreateSprite(&spriteTemplate, x, y, subpriority);
|
|
}
|
|
|
|
void LoadTrainerGfx_TrainerCard(u8 gender, u16 palOffset, u8 *dest)
|
|
{
|
|
LZDecompressVram(gTrainerFrontPicTable[gender].data, dest);
|
|
LoadCompressedPalette(gTrainerFrontPicPaletteTable[gender].data, palOffset, 0x20);
|
|
}
|
|
|
|
u8 CreateBirchSprite(s16 x, s16 y, u8 subpriority)
|
|
{
|
|
LoadSpritePalette(&gUnknown_0839F114);
|
|
return CreateSprite(&gSpriteTemplate_839F128, x, y, subpriority);
|
|
}
|
|
|
|
u8 CreateMonSprite_PicBox(u16 species, s16 x, s16 y, u8 subpriority)
|
|
{
|
|
DecompressPicFromTable_2(&gMonFrontPicTable[species], gMonFrontPicCoords[species].coords, gMonFrontPicCoords[species].y_offset, gUnknown_081FAF4C[3], gUnknown_081FAF4C[3], species);
|
|
LoadCompressedObjectPalette(&gMonPaletteTable[species]);
|
|
GetMonSpriteTemplate_803C56C(species, 3);
|
|
gUnknown_02024E8C.paletteTag = gMonPaletteTable[0].tag;
|
|
PreservePaletteInWeather(IndexOfSpritePaletteTag(gMonPaletteTable[0].tag) + 0x10);
|
|
return CreateSprite(&gUnknown_02024E8C, x, y, subpriority);
|
|
}
|
|
|
|
u8 CreateMonSprite_FieldMove(u16 species, u32 d, u32 g, s16 x, s16 y, u8 subpriority)
|
|
{
|
|
const struct CompressedSpritePalette *spritePalette;
|
|
|
|
HandleLoadSpecialPokePic(&gMonFrontPicTable[species], gMonFrontPicCoords[species].coords, gMonFrontPicCoords[species].y_offset, (u32)gUnknown_081FAF4C[3] /* this is actually u8* or something, pointing to ewram */, gUnknown_081FAF4C[3], species, g);
|
|
spritePalette = GetMonSpritePalStructFromOtIdPersonality(species, d, g);
|
|
LoadCompressedObjectPalette(spritePalette);
|
|
GetMonSpriteTemplate_803C56C(species, 3);
|
|
gUnknown_02024E8C.paletteTag = spritePalette->tag;
|
|
PreservePaletteInWeather(IndexOfSpritePaletteTag(spritePalette->tag) + 0x10);
|
|
return CreateSprite(&gUnknown_02024E8C, x, y, subpriority);
|
|
}
|
|
|
|
void FreeResourcesAndDestroySprite(struct Sprite *sprite)
|
|
{
|
|
ResetPreservedPalettesInWeather();
|
|
FreeSpritePaletteByTag(GetSpritePaletteTagByPaletteNum(sprite->oam.paletteNum));
|
|
if (sprite->oam.affineMode != 0)
|
|
{
|
|
FreeOamMatrix(sprite->oam.matrixNum);
|
|
}
|
|
DestroySprite(sprite);
|
|
}
|
|
|
|
#ifdef NONMATCHING
|
|
void MultiplyInvertedPaletteRGBComponents(u16 i, u8 r, u8 g, u8 b)
|
|
{
|
|
int curRed;
|
|
int curGreen;
|
|
int curBlue;
|
|
|
|
curRed = gPlttBufferUnfaded[i] & 0x1f;
|
|
curGreen = (gPlttBufferUnfaded[i] & (0x1f << 5)) >> 5;
|
|
curBlue = (gPlttBufferUnfaded[i] & (0x1f << 10)) >> 10;
|
|
curRed += (((0x1f - curRed) * r) >> 4);
|
|
curGreen += (((0x1f - curGreen) * g) >> 4);
|
|
curBlue += (((0x1f - curBlue) * b) >> 4);
|
|
gPlttBufferFaded[i] = RGB(curRed, curGreen, curBlue);
|
|
}
|
|
|
|
void MultiplyPaletteRGBComponents(u16 i, u8 r, u8 g, u8 b)
|
|
{
|
|
int curRed;
|
|
int curGreen;
|
|
int curBlue;
|
|
|
|
curRed = gPlttBufferUnfaded[i] & 0x1f;
|
|
curGreen = (gPlttBufferUnfaded[i] & (0x1f << 5)) >> 5;
|
|
curBlue = (gPlttBufferUnfaded[i] & (0x1f << 10)) >> 10;
|
|
curRed -= ((curRed * r) >> 4);
|
|
curGreen -= ((curGreen * g) >> 4);
|
|
curBlue -= ((curBlue * b) >> 4);
|
|
gPlttBufferFaded[i] = RGB(curRed, curGreen, curBlue);
|
|
}
|
|
#else
|
|
NAKED
|
|
void MultiplyInvertedPaletteRGBComponents(u16 i, u8 r, u8 g, u8 b)
|
|
{
|
|
asm(".syntax unified\n"
|
|
"\tpush {r4-r7,lr}\n"
|
|
"\tmov r7, r9\n"
|
|
"\tmov r6, r8\n"
|
|
"\tpush {r6,r7}\n"
|
|
"\tlsls r0, 16\n"
|
|
"\tlsls r1, 24\n"
|
|
"\tlsrs r1, 24\n"
|
|
"\tlsls r2, 24\n"
|
|
"\tlsrs r2, 24\n"
|
|
"\tlsls r3, 24\n"
|
|
"\tlsrs r3, 24\n"
|
|
"\tldr r4, _08085D00 @ =gPlttBufferUnfaded\n"
|
|
"\tlsrs r0, 15\n"
|
|
"\tadds r4, r0, r4\n"
|
|
"\tldrh r4, [r4]\n"
|
|
"\tmovs r5, 0x1F\n"
|
|
"\tmov r9, r5\n"
|
|
"\tmov r8, r4\n"
|
|
"\tmov r6, r8\n"
|
|
"\tands r6, r5\n"
|
|
"\tmov r8, r6\n"
|
|
"\tmovs r6, 0xF8\n"
|
|
"\tlsls r6, 2\n"
|
|
"\tands r6, r4\n"
|
|
"\tlsrs r6, 5\n"
|
|
"\tmovs r5, 0xF8\n"
|
|
"\tlsls r5, 7\n"
|
|
"\tands r4, r5\n"
|
|
"\tlsrs r4, 10\n"
|
|
"\tmov r7, r9\n"
|
|
"\tmov r5, r8\n"
|
|
"\tsubs r7, r5\n"
|
|
"\tmov r12, r7\n"
|
|
"\tmov r7, r12\n"
|
|
"\tmuls r7, r1\n"
|
|
"\tadds r1, r7, 0\n"
|
|
"\tasrs r1, 4\n"
|
|
"\tadd r8, r1\n"
|
|
"\tmov r5, r9\n"
|
|
"\tsubs r1, r5, r6\n"
|
|
"\tmuls r1, r2\n"
|
|
"\tasrs r1, 4\n"
|
|
"\tadds r6, r1\n"
|
|
"\tsubs r5, r4\n"
|
|
"\tmov r9, r5\n"
|
|
"\tmov r1, r9\n"
|
|
"\tmuls r1, r3\n"
|
|
"\tasrs r1, 4\n"
|
|
"\tadds r4, r1\n"
|
|
"\tmov r7, r8\n"
|
|
"\tlsls r7, 16\n"
|
|
"\tlsls r6, 21\n"
|
|
"\torrs r6, r7\n"
|
|
"\tlsls r4, 26\n"
|
|
"\torrs r4, r6\n"
|
|
"\tlsrs r4, 16\n"
|
|
"\tldr r1, _08085D04 @ =gPlttBufferFaded\n"
|
|
"\tadds r0, r1\n"
|
|
"\tstrh r4, [r0]\n"
|
|
"\tpop {r3,r4}\n"
|
|
"\tmov r8, r3\n"
|
|
"\tmov r9, r4\n"
|
|
"\tpop {r4-r7}\n"
|
|
"\tpop {r0}\n"
|
|
"\tbx r0\n"
|
|
"\t.align 2, 0\n"
|
|
"_08085D00: .4byte gPlttBufferUnfaded\n"
|
|
"_08085D04: .4byte gPlttBufferFaded\n"
|
|
".syntax divided");
|
|
}
|
|
|
|
NAKED
|
|
void MultiplyPaletteRGBComponents(u16 i, u8 r, u8 g, u8 b)
|
|
{
|
|
asm(".syntax unified\n"
|
|
"\tpush {r4-r6,lr}\n"
|
|
"\tmov r6, r8\n"
|
|
"\tpush {r6}\n"
|
|
"\tlsls r0, 16\n"
|
|
"\tlsls r1, 24\n"
|
|
"\tlsrs r1, 24\n"
|
|
"\tlsls r2, 24\n"
|
|
"\tlsrs r2, 24\n"
|
|
"\tlsls r3, 24\n"
|
|
"\tlsrs r3, 24\n"
|
|
"\tldr r4, _08085D78 @ =gPlttBufferUnfaded\n"
|
|
"\tlsrs r0, 15\n"
|
|
"\tadds r4, r0, r4\n"
|
|
"\tldrh r4, [r4]\n"
|
|
"\tmovs r5, 0x1F\n"
|
|
"\tmov r8, r5\n"
|
|
"\tmov r6, r8\n"
|
|
"\tands r6, r4\n"
|
|
"\tmov r8, r6\n"
|
|
"\tmovs r5, 0xF8\n"
|
|
"\tlsls r5, 2\n"
|
|
"\tands r5, r4\n"
|
|
"\tlsrs r5, 5\n"
|
|
"\tmovs r6, 0xF8\n"
|
|
"\tlsls r6, 7\n"
|
|
"\tands r4, r6\n"
|
|
"\tlsrs r4, 10\n"
|
|
"\tmov r6, r8\n"
|
|
"\tmuls r6, r1\n"
|
|
"\tadds r1, r6, 0\n"
|
|
"\tasrs r1, 4\n"
|
|
"\tmov r6, r8\n"
|
|
"\tsubs r6, r1\n"
|
|
"\tadds r1, r5, 0\n"
|
|
"\tmuls r1, r2\n"
|
|
"\tasrs r1, 4\n"
|
|
"\tsubs r5, r1\n"
|
|
"\tadds r1, r4, 0\n"
|
|
"\tmuls r1, r3\n"
|
|
"\tasrs r1, 4\n"
|
|
"\tsubs r4, r1\n"
|
|
"\tlsls r6, 16\n"
|
|
"\tlsls r5, 21\n"
|
|
"\torrs r5, r6\n"
|
|
"\tlsls r4, 26\n"
|
|
"\torrs r4, r5\n"
|
|
"\tlsrs r4, 16\n"
|
|
"\tldr r1, _08085D7C @ =gPlttBufferFaded\n"
|
|
"\tadds r0, r1\n"
|
|
"\tstrh r4, [r0]\n"
|
|
"\tpop {r3}\n"
|
|
"\tmov r8, r3\n"
|
|
"\tpop {r4-r6}\n"
|
|
"\tpop {r0}\n"
|
|
"\tbx r0\n"
|
|
"\t.align 2, 0\n"
|
|
"_08085D78: .4byte gPlttBufferUnfaded\n"
|
|
"_08085D7C: .4byte gPlttBufferFaded\n"
|
|
".syntax divided");
|
|
}
|
|
#endif
|
|
|
|
void Task_PokecenterHeal(u8 taskId);
|
|
u8 CreatePokeballGlowSprite(s16, s16, s16, u16);
|
|
u8 PokecenterHealEffectHelper(s16, s16);
|
|
|
|
bool8 FldEff_PokecenterHeal(void)
|
|
{
|
|
u8 nPokemon;
|
|
struct Task *task;
|
|
|
|
nPokemon = CalculatePlayerPartyCount();
|
|
task = &gTasks[CreateTask(Task_PokecenterHeal, 0xff)];
|
|
task->data[1] = nPokemon;
|
|
task->data[2] = 0x5d;
|
|
task->data[3] = 0x24;
|
|
task->data[4] = 0x7c;
|
|
task->data[5] = 0x18;
|
|
return FALSE;
|
|
}
|
|
|
|
void Task_PokecenterHeal(u8 taskId)
|
|
{
|
|
struct Task *task;
|
|
task = &gTasks[taskId];
|
|
gUnknown_0839F268[task->data[0]](task);
|
|
}
|
|
|
|
void PokecenterHealEffect_0(struct Task *task)
|
|
{
|
|
task->data[0]++;
|
|
task->data[6] = CreatePokeballGlowSprite(task->data[1], task->data[2], task->data[3], 1);
|
|
task->data[7] = PokecenterHealEffectHelper(task->data[4], task->data[5]);
|
|
}
|
|
|
|
void PokecenterHealEffect_1(struct Task *task)
|
|
{
|
|
if (gSprites[task->data[6]].data[0] > 1)
|
|
{
|
|
gSprites[task->data[7]].data[0]++;
|
|
task->data[0]++;
|
|
}
|
|
}
|
|
|
|
void PokecenterHealEffect_2(struct Task *task)
|
|
{
|
|
if (gSprites[task->data[6]].data[0] > 4)
|
|
{
|
|
task->data[0]++;
|
|
}
|
|
}
|
|
|
|
void PokecenterHealEffect_3(struct Task *task)
|
|
{
|
|
if (gSprites[task->data[6]].data[0] > 6)
|
|
{
|
|
DestroySprite(&gSprites[task->data[6]]);
|
|
FieldEffectActiveListRemove(FLDEFF_POKECENTER_HEAL);
|
|
DestroyTask(FindTaskIdByFunc(Task_PokecenterHeal));
|
|
}
|
|
}
|
|
|
|
void Task_HallOfFameRecord(u8 taskId);
|
|
void HallOfFameRecordEffectHelper(s16, s16, s16, u8);
|
|
|
|
bool8 FldEff_HallOfFameRecord(void)
|
|
{
|
|
u8 nPokemon;
|
|
struct Task *task;
|
|
|
|
nPokemon = CalculatePlayerPartyCount();
|
|
task = &gTasks[CreateTask(Task_HallOfFameRecord, 0xff)];
|
|
task->data[1] = nPokemon;
|
|
task->data[2] = 0x75;
|
|
task->data[3] = 0x34;
|
|
return FALSE;
|
|
}
|
|
|
|
void Task_HallOfFameRecord(u8 taskId)
|
|
{
|
|
struct Task *task;
|
|
task = &gTasks[taskId];
|
|
gUnknown_0839F278[task->data[0]](task);
|
|
}
|
|
|
|
void HallOfFameRecordEffect_0(struct Task *task)
|
|
{
|
|
u8 taskId;
|
|
task->data[0]++;
|
|
task->data[6] = CreatePokeballGlowSprite(task->data[1], task->data[2], task->data[3], 0);
|
|
taskId = FindTaskIdByFunc(Task_HallOfFameRecord);
|
|
HallOfFameRecordEffectHelper(taskId, 0x78, 0x18, 0);
|
|
HallOfFameRecordEffectHelper(taskId, 0x28, 0x08, 1);
|
|
HallOfFameRecordEffectHelper(taskId, 0x48, 0x08, 1);
|
|
HallOfFameRecordEffectHelper(taskId, 0xa8, 0x08, 1);
|
|
HallOfFameRecordEffectHelper(taskId, 0xc8, 0x08, 1);
|
|
}
|
|
|
|
void HallOfFameRecordEffect_1(struct Task *task)
|
|
{
|
|
if (gSprites[task->data[6]].data[0] > 1)
|
|
{
|
|
task->data[15]++; // was this ever initialized? is this ever used?
|
|
task->data[0]++;
|
|
}
|
|
}
|
|
|
|
void HallOfFameRecordEffect_2(struct Task *task)
|
|
{
|
|
if (gSprites[task->data[6]].data[0] > 4)
|
|
{
|
|
task->data[0]++;
|
|
}
|
|
}
|
|
|
|
void HallOfFameRecordEffect_3(struct Task *task)
|
|
{
|
|
if (gSprites[task->data[6]].data[0] > 6)
|
|
{
|
|
DestroySprite(&gSprites[task->data[6]]);
|
|
FieldEffectActiveListRemove(FLDEFF_HALL_OF_FAME_RECORD);
|
|
DestroyTask(FindTaskIdByFunc(Task_HallOfFameRecord));
|
|
}
|
|
}
|
|
|
|
void SpriteCB_PokeballGlowEffect(struct Sprite *);
|
|
|
|
u8 CreatePokeballGlowSprite(s16 data6, s16 x, s16 y, u16 data5)
|
|
{
|
|
u8 spriteId;
|
|
struct Sprite *sprite;
|
|
spriteId = CreateInvisibleSprite(SpriteCB_PokeballGlowEffect);
|
|
sprite = &gSprites[spriteId];
|
|
sprite->pos2.x = x;
|
|
sprite->pos2.y = y;
|
|
sprite->data[5] = data5;
|
|
sprite->data[6] = data6;
|
|
sprite->data[7] = spriteId;
|
|
return spriteId;
|
|
}
|
|
|
|
void SpriteCB_PokeballGlowEffect(struct Sprite *sprite)
|
|
{
|
|
gUnknown_0839F288[sprite->data[0]](sprite);
|
|
}
|
|
|
|
void PokeballGlowEffect_0(struct Sprite *sprite)
|
|
{
|
|
u8 endSpriteId;
|
|
if (sprite->data[1] == 0 || (--sprite->data[1]) == 0)
|
|
{
|
|
sprite->data[1] = 25;
|
|
endSpriteId = CreateSpriteAtEnd(&gSpriteTemplate_839F208, gUnknown_0839F2A8[sprite->data[2]].x + sprite->pos2.x, gUnknown_0839F2A8[sprite->data[2]].y + sprite->pos2.y, 0);
|
|
gSprites[endSpriteId].oam.priority = 2;
|
|
gSprites[endSpriteId].data[0] = sprite->data[7];
|
|
sprite->data[2]++;
|
|
sprite->data[6]--;
|
|
PlaySE(SE_BOWA);
|
|
}
|
|
if (sprite->data[6] == 0)
|
|
{
|
|
sprite->data[1] = 32;
|
|
sprite->data[0]++;
|
|
}
|
|
}
|
|
|
|
void PokeballGlowEffect_1(struct Sprite *sprite)
|
|
{
|
|
if ((--sprite->data[1]) == 0)
|
|
{
|
|
sprite->data[0]++;
|
|
sprite->data[1] = 8;
|
|
sprite->data[2] = 0;
|
|
sprite->data[3] = 0;
|
|
if (sprite->data[5])
|
|
{
|
|
PlayFanfare(MUS_ME_ASA);
|
|
}
|
|
}
|
|
}
|
|
|
|
void PokeballGlowEffect_2(struct Sprite *sprite)
|
|
{
|
|
u8 phase;
|
|
if ((--sprite->data[1]) == 0)
|
|
{
|
|
sprite->data[1] = 8;
|
|
sprite->data[2]++;
|
|
sprite->data[2] &= 3;
|
|
if (sprite->data[2] == 0)
|
|
{
|
|
sprite->data[3]++;
|
|
}
|
|
}
|
|
phase = (sprite->data[2] + 3) & 3;
|
|
MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(0x1007) << 4) + 0x108, gUnknown_0839F2C0[phase], gUnknown_0839F2C4[phase], gUnknown_0839F2C8[phase]);
|
|
phase = (sprite->data[2] + 2) & 3;
|
|
MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(0x1007) << 4) + 0x106, gUnknown_0839F2C0[phase], gUnknown_0839F2C4[phase], gUnknown_0839F2C8[phase]);
|
|
phase = (sprite->data[2] + 1) & 3;
|
|
MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(0x1007) << 4) + 0x102, gUnknown_0839F2C0[phase], gUnknown_0839F2C4[phase], gUnknown_0839F2C8[phase]);
|
|
phase = sprite->data[2];
|
|
MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(0x1007) << 4) + 0x105, gUnknown_0839F2C0[phase], gUnknown_0839F2C4[phase], gUnknown_0839F2C8[phase]);
|
|
MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(0x1007) << 4) + 0x103, gUnknown_0839F2C0[phase], gUnknown_0839F2C4[phase], gUnknown_0839F2C8[phase]);
|
|
if (sprite->data[3] > 2)
|
|
{
|
|
sprite->data[0]++;
|
|
sprite->data[1] = 8;
|
|
sprite->data[2] = 0;
|
|
}
|
|
}
|
|
|
|
void PokeballGlowEffect_3(struct Sprite *sprite)
|
|
{
|
|
u8 phase;
|
|
if ((--sprite->data[1]) == 0)
|
|
{
|
|
sprite->data[1] = 8;
|
|
sprite->data[2]++;
|
|
sprite->data[2] &= 3;
|
|
if (sprite->data[2] == 3)
|
|
{
|
|
sprite->data[0]++;
|
|
sprite->data[1] = 30;
|
|
}
|
|
}
|
|
phase = sprite->data[2];
|
|
MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(0x1007) << 4) + 0x108, gUnknown_0839F2C0[phase], gUnknown_0839F2C4[phase], gUnknown_0839F2C8[phase]);
|
|
MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(0x1007) << 4) + 0x106, gUnknown_0839F2C0[phase], gUnknown_0839F2C4[phase], gUnknown_0839F2C8[phase]);
|
|
MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(0x1007) << 4) + 0x102, gUnknown_0839F2C0[phase], gUnknown_0839F2C4[phase], gUnknown_0839F2C8[phase]);
|
|
MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(0x1007) << 4) + 0x105, gUnknown_0839F2C0[phase], gUnknown_0839F2C4[phase], gUnknown_0839F2C8[phase]);
|
|
MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(0x1007) << 4) + 0x103, gUnknown_0839F2C0[phase], gUnknown_0839F2C4[phase], gUnknown_0839F2C8[phase]);
|
|
}
|
|
|
|
void PokeballGlowEffect_4(struct Sprite *sprite)
|
|
{
|
|
if ((--sprite->data[1]) == 0)
|
|
{
|
|
sprite->data[0]++;
|
|
}
|
|
}
|
|
|
|
void PokeballGlowEffect_5(struct Sprite *sprite)
|
|
{
|
|
sprite->data[0]++;
|
|
}
|
|
|
|
void PokeballGlowEffect_6(struct Sprite *sprite)
|
|
{
|
|
if (sprite->data[5] == 0 || IsFanfareTaskInactive())
|
|
{
|
|
sprite->data[0]++;
|
|
}
|
|
}
|
|
|
|
void PokeballGlowEffect_7(struct Sprite *sprite)
|
|
{
|
|
}
|
|
|
|
void SpriteCB_PokeballGlow(struct Sprite *sprite)
|
|
{
|
|
if (gSprites[sprite->data[0]].data[0] > 4)
|
|
{
|
|
FieldEffectFreeGraphicsResources(sprite);
|
|
}
|
|
}
|
|
|
|
u8 PokecenterHealEffectHelper(s16 x, s16 y)
|
|
{
|
|
u8 spriteIdAtEnd;
|
|
struct Sprite *sprite;
|
|
spriteIdAtEnd = CreateSpriteAtEnd(&gSpriteTemplate_839F220, x, y, 0);
|
|
sprite = &gSprites[spriteIdAtEnd];
|
|
sprite->oam.priority = 2;
|
|
sprite->invisible = 1;
|
|
SetSubspriteTables(sprite, &gUnknown_0839F1A0);
|
|
return spriteIdAtEnd;
|
|
}
|
|
|
|
void SpriteCB_PokecenterMonitor(struct Sprite *sprite)
|
|
{
|
|
if (sprite->data[0] != 0)
|
|
{
|
|
sprite->data[0] = 0;
|
|
sprite->invisible = 0;
|
|
StartSpriteAnim(sprite, 1);
|
|
}
|
|
if (sprite->animEnded)
|
|
{
|
|
FieldEffectFreeGraphicsResources(sprite);
|
|
}
|
|
}
|
|
|
|
void HallOfFameRecordEffectHelper(s16 a0, s16 a1, s16 a2, u8 a3)
|
|
{
|
|
u8 spriteIdAtEnd;
|
|
if (!a3)
|
|
{
|
|
spriteIdAtEnd = CreateSpriteAtEnd(&gSpriteTemplate_839F238, a1, a2, 0);
|
|
SetSubspriteTables(&gSprites[spriteIdAtEnd], &gUnknown_0839F1C8);
|
|
} else
|
|
{
|
|
spriteIdAtEnd = CreateSpriteAtEnd(&gSpriteTemplate_839F250, a1, a2, 0);
|
|
}
|
|
gSprites[spriteIdAtEnd].invisible = 1;
|
|
gSprites[spriteIdAtEnd].data[0] = a0;
|
|
}
|
|
|
|
void SpriteCB_HallOfFameMonitor(struct Sprite *sprite)
|
|
{
|
|
if (gTasks[sprite->data[0]].data[15])
|
|
{
|
|
if (sprite->data[1] == 0 || (--sprite->data[1]) == 0)
|
|
{
|
|
sprite->data[1] = 16;
|
|
sprite->invisible ^= 1;
|
|
}
|
|
sprite->data[2]++;
|
|
}
|
|
if (sprite->data[2] > 127)
|
|
{
|
|
FieldEffectFreeGraphicsResources(sprite);
|
|
}
|
|
}
|
|
|
|
void mapldr_080842E8(void);
|
|
void mapldr_08084390(void);
|
|
void task00_8084310(u8);
|
|
void c3_080843F8(u8);
|
|
|
|
void sub_80865BC(void)
|
|
{
|
|
SetMainCallback2(CB2_ReturnToField);
|
|
gFieldCallback = mapldr_080842E8;
|
|
}
|
|
|
|
void mapldr_080842E8(void)
|
|
{
|
|
pal_fill_black();
|
|
CreateTask(task00_8084310, 0);
|
|
ScriptContext2_Enable();
|
|
FreezeObjectEvents();
|
|
gFieldCallback = NULL;
|
|
}
|
|
|
|
void task00_8084310(u8 taskId)
|
|
{
|
|
struct Task *task;
|
|
task = &gTasks[taskId];
|
|
if (!task->data[0])
|
|
{
|
|
if (!IsWeatherNotFadingIn())
|
|
{
|
|
return;
|
|
}
|
|
gFieldEffectArguments[0] = gLastFieldPokeMenuOpened;
|
|
if ((int)gFieldEffectArguments[0] > 5)
|
|
{
|
|
gFieldEffectArguments[0] = 0;
|
|
}
|
|
FieldEffectStart(FLDEFF_USE_FLY);
|
|
task->data[0]++;
|
|
}
|
|
if (!FieldEffectActiveListContains(FLDEFF_USE_FLY))
|
|
{
|
|
Overworld_ResetStateAfterFly();
|
|
WarpIntoMap();
|
|
SetMainCallback2(CB2_LoadMap);
|
|
gFieldCallback = mapldr_08084390;
|
|
DestroyTask(taskId);
|
|
}
|
|
}
|
|
|
|
void mapldr_08084390(void)
|
|
{
|
|
Overworld_PlaySpecialMapMusic();
|
|
pal_fill_black();
|
|
CreateTask(c3_080843F8, 0);
|
|
gObjectEvents[gPlayerAvatar.objectEventId].invisible = 1;
|
|
if (gPlayerAvatar.flags & 0x08)
|
|
{
|
|
ObjectEventTurn(&gObjectEvents[gPlayerAvatar.objectEventId], DIR_WEST);
|
|
}
|
|
ScriptContext2_Enable();
|
|
FreezeObjectEvents();
|
|
gFieldCallback = NULL;
|
|
}
|
|
|
|
void c3_080843F8(u8 taskId)
|
|
{
|
|
struct Task *task;
|
|
task = &gTasks[taskId];
|
|
if (task->data[0] == 0)
|
|
{
|
|
if (gPaletteFade.active)
|
|
{
|
|
return;
|
|
}
|
|
FieldEffectStart(FLDEFF_FLY_IN);
|
|
task->data[0]++;
|
|
}
|
|
if (!FieldEffectActiveListContains(FLDEFF_FLY_IN))
|
|
{
|
|
ScriptContext2_Disable();
|
|
UnfreezeObjectEvents();
|
|
DestroyTask(taskId);
|
|
}
|
|
}
|
|
|
|
void sub_8086774(u8);
|
|
extern void CameraObjectReset2(void);
|
|
extern void CameraObjectReset1(void);
|
|
|
|
void sub_8086748(void)
|
|
{
|
|
Overworld_PlaySpecialMapMusic();
|
|
pal_fill_for_map_transition();
|
|
ScriptContext2_Enable();
|
|
FreezeObjectEvents();
|
|
CreateTask(sub_8086774, 0);
|
|
gFieldCallback = NULL;
|
|
}
|
|
|
|
void sub_8086774(u8 taskId)
|
|
{
|
|
struct Task *task;
|
|
task = &gTasks[taskId];
|
|
while (gUnknown_0839F2CC[task->data[0]](task)); // return code signifies whether to continue blocking here
|
|
}
|
|
|
|
bool8 sub_80867AC(struct Task *task) // gUnknown_0839F2CC[0]
|
|
{
|
|
struct ObjectEvent *playerObject;
|
|
struct Sprite *playerSprite;
|
|
playerObject = &gObjectEvents[gPlayerAvatar.objectEventId];
|
|
playerSprite = &gSprites[gPlayerAvatar.spriteId];
|
|
CameraObjectReset2();
|
|
gObjectEvents[gPlayerAvatar.objectEventId].invisible = 1;
|
|
gPlayerAvatar.preventStep = TRUE;
|
|
ObjectEventSetHeldMovement(playerObject, GetFaceDirectionMovementAction(GetPlayerFacingDirection()));
|
|
task->data[4] = playerSprite->subspriteMode;
|
|
playerObject->fixedPriority = 1;
|
|
playerSprite->oam.priority = 1;
|
|
playerSprite->subspriteMode = 2;
|
|
task->data[0]++;
|
|
return TRUE;
|
|
}
|
|
|
|
bool8 sub_8086854(struct Task *task) // gUnknown_0839F2CC[1]
|
|
{
|
|
if (IsWeatherNotFadingIn())
|
|
{
|
|
task->data[0]++;
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
bool8 sub_8086870(struct Task *task) // gUnknown_0839F2CC[2]
|
|
{
|
|
struct Sprite *sprite;
|
|
s16 centerToCornerVecY;
|
|
sprite = &gSprites[gPlayerAvatar.spriteId];
|
|
centerToCornerVecY = -(sprite->centerToCornerVecY << 1);
|
|
sprite->pos2.y = -(sprite->pos1.y + sprite->centerToCornerVecY + gSpriteCoordOffsetY + centerToCornerVecY);
|
|
task->data[1] = 1;
|
|
task->data[2] = 0;
|
|
gObjectEvents[gPlayerAvatar.objectEventId].invisible = 0;
|
|
PlaySE(SE_RU_HYUU);
|
|
task->data[0]++;
|
|
return FALSE;
|
|
}
|
|
|
|
bool8 sub_80868E4(struct Task *task)
|
|
{
|
|
struct ObjectEvent *objectEvent;
|
|
struct Sprite *sprite;
|
|
|
|
objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
|
|
sprite = &gSprites[gPlayerAvatar.spriteId];
|
|
sprite->pos2.y += task->data[1];
|
|
if (task->data[1] < 8)
|
|
{
|
|
task->data[2] += task->data[1];
|
|
if (task->data[2] & 0xf)
|
|
{
|
|
task->data[1] <<= 1;
|
|
}
|
|
}
|
|
if (task->data[3] == 0 && sprite->pos2.y >= -16)
|
|
{
|
|
task->data[3]++;
|
|
objectEvent->fixedPriority = 0;
|
|
sprite->subspriteMode = task->data[4];
|
|
objectEvent->triggerGroundEffectsOnMove = 1;
|
|
}
|
|
if (sprite->pos2.y >= 0)
|
|
{
|
|
PlaySE(SE_W070);
|
|
objectEvent->triggerGroundEffectsOnStop = 1;
|
|
objectEvent->landingJump = 1;
|
|
sprite->pos2.y = 0;
|
|
task->data[0]++;
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
bool8 sub_808699C(struct Task *task)
|
|
{
|
|
task->data[0]++;
|
|
task->data[1] = 4;
|
|
task->data[2] = 0;
|
|
SetCameraPanningCallback(NULL);
|
|
return TRUE;
|
|
}
|
|
|
|
bool8 sub_80869B8(struct Task *task)
|
|
{
|
|
SetCameraPanning(0, task->data[1]);
|
|
task->data[1] = -task->data[1];
|
|
task->data[2]++;
|
|
if ((task->data[2] & 3) == 0)
|
|
{
|
|
task->data[1] >>= 1;
|
|
}
|
|
if (task->data[1] == 0)
|
|
{
|
|
task->data[0]++;
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
bool8 sub_80869F8(struct Task *task)
|
|
{
|
|
gPlayerAvatar.preventStep = FALSE;
|
|
ScriptContext2_Disable();
|
|
CameraObjectReset1();
|
|
UnfreezeObjectEvents();
|
|
InstallCameraPanAheadCallback();
|
|
DestroyTask(FindTaskIdByFunc(sub_8086774));
|
|
return FALSE;
|
|
}
|
|
|
|
void sub_8086A68(u8);
|
|
extern void sub_80B4824(u8);
|
|
extern void TryFadeOutOldMapMusic(void);
|
|
|
|
void sub_8086B98(struct Task *);
|
|
void sub_8086BE4(struct Task *);
|
|
void sub_8086C30(void);
|
|
void sub_8086C40(void);
|
|
bool8 BGMusicStopped(void);
|
|
void sub_8086C94(void);
|
|
void sub_80B483C(void);
|
|
void sub_8086CBC(u8);
|
|
|
|
void sub_8086A2C(u8 a0, u8 priority)
|
|
{
|
|
u8 taskId;
|
|
taskId = CreateTask(sub_8086A68, priority);
|
|
gTasks[taskId].data[1] = 0;
|
|
if (a0 == 0x6a)
|
|
{
|
|
gTasks[taskId].data[1] = 1;
|
|
}
|
|
}
|
|
|
|
void sub_8086A68(u8 taskId)
|
|
{
|
|
struct Task *task;
|
|
task = &gTasks[taskId];
|
|
while (gUnknown_0839F2E8[task->data[0]](task));
|
|
}
|
|
|
|
bool8 sub_8086AA0(struct Task *task)
|
|
{
|
|
FreezeObjectEvents();
|
|
CameraObjectReset2();
|
|
sub_80B4824(task->data[1]);
|
|
task->data[0]++;
|
|
return FALSE;
|
|
}
|
|
|
|
bool8 sub_8086AC0(struct Task *task)
|
|
{
|
|
struct ObjectEvent *objectEvent;
|
|
objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
|
|
if (!ObjectEventIsMovementOverridden(objectEvent) || ObjectEventClearHeldMovementIfFinished(objectEvent))
|
|
{
|
|
ObjectEventSetHeldMovement(objectEvent, GetFaceDirectionMovementAction(GetPlayerFacingDirection()));
|
|
task->data[0]++;
|
|
task->data[2] = 0;
|
|
task->data[3] = 0;
|
|
if ((u8)task->data[1] == 0)
|
|
{
|
|
task->data[0] = 4;
|
|
}
|
|
PlaySE(SE_ESUKA);
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
bool8 sub_8086B30(struct Task *task)
|
|
{
|
|
sub_8086B98(task);
|
|
if (task->data[2] > 3)
|
|
{
|
|
sub_8086C30();
|
|
task->data[0]++;
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
bool8 sub_8086B54(struct Task *task)
|
|
{
|
|
sub_8086B98(task);
|
|
sub_8086C40();
|
|
return FALSE;
|
|
}
|
|
|
|
bool8 sub_8086B64(struct Task *task)
|
|
{
|
|
sub_8086BE4(task);
|
|
if (task->data[2] > 3)
|
|
{
|
|
sub_8086C30();
|
|
task->data[0]++;
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
bool8 sub_8086B88(struct Task *task)
|
|
{
|
|
sub_8086BE4(task);
|
|
sub_8086C40();
|
|
return FALSE;
|
|
}
|
|
|
|
void sub_8086B98(struct Task *task)
|
|
{
|
|
struct Sprite *sprite;
|
|
sprite = &gSprites[gPlayerAvatar.spriteId];
|
|
sprite->pos2.x = Cos(0x84, task->data[2]);
|
|
sprite->pos2.y = Sin(0x94, task->data[2]);
|
|
task->data[3]++;
|
|
if (task->data[3] & 1)
|
|
{
|
|
task->data[2]++;
|
|
}
|
|
}
|
|
|
|
void sub_8086BE4(struct Task *task)
|
|
{
|
|
struct Sprite *sprite;
|
|
sprite = &gSprites[gPlayerAvatar.spriteId];
|
|
sprite->pos2.x = Cos(0x7c, task->data[2]);
|
|
sprite->pos2.y = Sin(0x76, task->data[2]);
|
|
task->data[3]++;
|
|
if (task->data[3] & 1)
|
|
{
|
|
task->data[2]++;
|
|
}
|
|
}
|
|
|
|
void sub_8086C30(void)
|
|
{
|
|
TryFadeOutOldMapMusic();
|
|
WarpFadeScreen();
|
|
}
|
|
|
|
void sub_8086C40(void)
|
|
{
|
|
if (!gPaletteFade.active && BGMusicStopped() == TRUE)
|
|
{
|
|
sub_80B483C();
|
|
WarpIntoMap();
|
|
gFieldCallback = sub_8086C94;
|
|
SetMainCallback2(CB2_LoadMap);
|
|
DestroyTask(FindTaskIdByFunc(sub_8086A68));
|
|
}
|
|
}
|
|
|
|
void sub_8086C94(void)
|
|
{
|
|
Overworld_PlaySpecialMapMusic();
|
|
pal_fill_for_map_transition();
|
|
ScriptContext2_Enable();
|
|
CreateTask(sub_8086CBC, 0);
|
|
gFieldCallback = NULL;
|
|
}
|
|
|
|
void sub_8086CBC(u8 taskId)
|
|
{
|
|
struct Task *task;
|
|
task = &gTasks[taskId];
|
|
while (gUnknown_0839F300[task->data[0]](task));
|
|
}
|
|
|
|
bool8 sub_8086CF4(struct Task *task)
|
|
{
|
|
struct ObjectEvent *objectEvent;
|
|
s16 x;
|
|
s16 y;
|
|
u8 behavior;
|
|
CameraObjectReset2();
|
|
objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
|
|
ObjectEventSetHeldMovement(objectEvent, GetFaceDirectionMovementAction(DIR_EAST));
|
|
PlayerGetDestCoords(&x, &y);
|
|
behavior = MapGridGetMetatileBehaviorAt(x, y);
|
|
task->data[0]++;
|
|
task->data[1] = 16;
|
|
if (behavior == 0x6b)
|
|
{
|
|
behavior = 1;
|
|
task->data[0] = 3;
|
|
} else
|
|
{
|
|
behavior = 0;
|
|
}
|
|
sub_80B4824(behavior);
|
|
return TRUE;
|
|
}
|
|
|
|
bool8 sub_8086D70(struct Task *task)
|
|
{
|
|
struct Sprite *sprite;
|
|
sprite = &gSprites[gPlayerAvatar.spriteId];
|
|
sprite->pos2.x = Cos(0x84, task->data[1]);
|
|
sprite->pos2.y = Sin(0x94, task->data[1]);
|
|
task->data[0]++;
|
|
return FALSE;
|
|
}
|
|
|
|
bool8 sub_8086DB0(struct Task *task)
|
|
{
|
|
struct Sprite *sprite;
|
|
sprite = &gSprites[gPlayerAvatar.spriteId];
|
|
sprite->pos2.x = Cos(0x84, task->data[1]);
|
|
sprite->pos2.y = Sin(0x94, task->data[1]);
|
|
task->data[2]++;
|
|
if (task->data[2] & 1)
|
|
{
|
|
task->data[1]--;
|
|
}
|
|
if (task->data[1] == 0)
|
|
{
|
|
sprite->pos2.x = 0;
|
|
sprite->pos2.y = 0;
|
|
task->data[0] = 5;
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
bool8 sub_8086E10(struct Task *task)
|
|
{
|
|
struct Sprite *sprite;
|
|
sprite = &gSprites[gPlayerAvatar.spriteId];
|
|
sprite->pos2.x = Cos(0x7c, task->data[1]);
|
|
sprite->pos2.y = Sin(0x76, task->data[1]);
|
|
task->data[0]++;
|
|
return FALSE;
|
|
}
|
|
|
|
bool8 sub_8086E50(struct Task *task)
|
|
{
|
|
struct Sprite *sprite;
|
|
sprite = &gSprites[gPlayerAvatar.spriteId];
|
|
sprite->pos2.x = Cos(0x7c, task->data[1]);
|
|
sprite->pos2.y = Sin(0x76, task->data[1]);
|
|
task->data[2]++;
|
|
if (task->data[2] & 1)
|
|
{
|
|
task->data[1]--;
|
|
}
|
|
if (task->data[1] == 0)
|
|
{
|
|
sprite->pos2.x = 0;
|
|
sprite->pos2.y = 0;
|
|
task->data[0]++;
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
extern bool8 sub_80B4850(void);
|
|
|
|
bool8 sub_8086EB0(struct Task *task)
|
|
{
|
|
if (sub_80B4850())
|
|
{
|
|
return FALSE;
|
|
}
|
|
sub_80B483C();
|
|
task->data[0]++;
|
|
return TRUE;
|
|
}
|
|
|
|
bool8 sub_8086ED4(struct Task *task)
|
|
{
|
|
struct ObjectEvent *objectEvent;
|
|
objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
|
|
if (ObjectEventClearHeldMovementIfFinished(objectEvent))
|
|
{
|
|
CameraObjectReset1();
|
|
ScriptContext2_Disable();
|
|
ObjectEventSetHeldMovement(objectEvent, GetWalkNormalMovementAction(DIR_EAST));
|
|
DestroyTask(FindTaskIdByFunc(sub_8086CBC));
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
void sub_8086F64(u8);
|
|
|
|
bool8 FldEff_UseWaterfall(void)
|
|
{
|
|
u8 taskId;
|
|
taskId = CreateTask(sub_8086F64, 0xff);
|
|
gTasks[taskId].data[1] = gFieldEffectArguments[0];
|
|
sub_8086F64(taskId);
|
|
return FALSE;
|
|
}
|
|
|
|
void sub_8086F64(u8 taskId)
|
|
{
|
|
while (gUnknown_0839F31C[gTasks[taskId].data[0]](&gTasks[taskId], &gObjectEvents[gPlayerAvatar.objectEventId]));
|
|
}
|
|
|
|
bool8 sub_8086FB0(struct Task *task, struct ObjectEvent *objectEvent)
|
|
{
|
|
ScriptContext2_Enable();
|
|
gPlayerAvatar.preventStep = TRUE;
|
|
task->data[0]++;
|
|
return FALSE;
|
|
}
|
|
|
|
bool8 waterfall_1_do_anim_probably(struct Task *task, struct ObjectEvent *objectEvent)
|
|
{
|
|
ScriptContext2_Enable();
|
|
if (!ObjectEventIsMovementOverridden(objectEvent))
|
|
{
|
|
ObjectEventClearHeldMovementIfFinished(objectEvent);
|
|
gFieldEffectArguments[0] = task->data[1];
|
|
FieldEffectStart(FLDEFF_FIELD_MOVE_SHOW_MON_INIT);
|
|
task->data[0]++;
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
bool8 waterfall_2_wait_anim_finish_probably(struct Task *task, struct ObjectEvent *objectEvent)
|
|
{
|
|
if (FieldEffectActiveListContains(FLDEFF_FIELD_MOVE_SHOW_MON))
|
|
{
|
|
return FALSE;
|
|
}
|
|
task->data[0]++;
|
|
return TRUE;
|
|
}
|
|
|
|
bool8 sub_8087030(struct Task *task, struct ObjectEvent *objectEvent)
|
|
{
|
|
ObjectEventSetHeldMovement(objectEvent, GetWalkSlowMovementAction(DIR_NORTH));
|
|
task->data[0]++;
|
|
return FALSE;
|
|
}
|
|
|
|
bool8 sub_8087058(struct Task *task, struct ObjectEvent *objectEvent)
|
|
{
|
|
if (!ObjectEventClearHeldMovementIfFinished(objectEvent))
|
|
{
|
|
return FALSE;
|
|
}
|
|
if (MetatileBehavior_IsWaterfall(objectEvent->currentMetatileBehavior))
|
|
{
|
|
task->data[0] = 3;
|
|
return TRUE;
|
|
}
|
|
ScriptContext2_Disable();
|
|
gPlayerAvatar.preventStep = FALSE;
|
|
DestroyTask(FindTaskIdByFunc(sub_8086F64));
|
|
FieldEffectActiveListRemove(FLDEFF_USE_WATERFALL);
|
|
return FALSE;
|
|
}
|
|
|
|
static void Task_Dive(u8);
|
|
|
|
bool8 FldEff_UseDive(void)
|
|
{
|
|
u8 taskId;
|
|
taskId = CreateTask(Task_Dive, 0xff);
|
|
gTasks[taskId].data[15] = gFieldEffectArguments[0];
|
|
gTasks[taskId].data[14] = gFieldEffectArguments[1];
|
|
Task_Dive(taskId);
|
|
return FALSE;
|
|
}
|
|
|
|
void Task_Dive(u8 taskId)
|
|
{
|
|
while (gUnknown_0839F330[gTasks[taskId].data[0]](&gTasks[taskId]));
|
|
}
|
|
|
|
bool8 sub_8087124(struct Task *task)
|
|
{
|
|
gPlayerAvatar.preventStep = TRUE;
|
|
task->data[0]++;
|
|
return FALSE;
|
|
}
|
|
|
|
bool8 dive_2_unknown(struct Task *task)
|
|
{
|
|
ScriptContext2_Enable();
|
|
gFieldEffectArguments[0] = task->data[15];
|
|
FieldEffectStart(FLDEFF_FIELD_MOVE_SHOW_MON_INIT);
|
|
task->data[0]++;
|
|
return FALSE;
|
|
}
|
|
|
|
bool8 dive_3_unknown(struct Task *task)
|
|
{
|
|
struct MapPosition mapPosition;
|
|
PlayerGetDestCoords(&mapPosition.x, &mapPosition.y);
|
|
if (!FieldEffectActiveListContains(FLDEFF_FIELD_MOVE_SHOW_MON))
|
|
{
|
|
dive_warp(&mapPosition, gObjectEvents[gPlayerAvatar.objectEventId].currentMetatileBehavior);
|
|
DestroyTask(FindTaskIdByFunc(Task_Dive));
|
|
FieldEffectActiveListRemove(FLDEFF_USE_DIVE);
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
void sub_80871D0(u8);
|
|
void mapldr_080851BC(void);
|
|
|
|
void sub_80871B8(u8 priority)
|
|
{
|
|
CreateTask(sub_80871D0, priority);
|
|
}
|
|
|
|
void sub_80871D0(u8 taskId)
|
|
{
|
|
while (gUnknown_0839F33C[gTasks[taskId].data[0]](&gTasks[taskId], &gObjectEvents[gPlayerAvatar.objectEventId], &gSprites[gPlayerAvatar.spriteId]));
|
|
}
|
|
|
|
bool8 sub_808722C(struct Task *task, struct ObjectEvent *objectEvent, struct Sprite *sprite)
|
|
{
|
|
FreezeObjectEvents();
|
|
CameraObjectReset2();
|
|
SetCameraPanningCallback(NULL);
|
|
gPlayerAvatar.preventStep = TRUE;
|
|
objectEvent->fixedPriority = 1;
|
|
task->data[1] = 1;
|
|
task->data[0]++;
|
|
return TRUE;
|
|
}
|
|
|
|
bool8 sub_8087264(struct Task *task, struct ObjectEvent *objectEvent, struct Sprite *sprite)
|
|
{
|
|
SetCameraPanning(0, task->data[1]);
|
|
task->data[1] = -task->data[1];
|
|
task->data[2]++;
|
|
if (task->data[2] > 7)
|
|
{
|
|
task->data[2] = 0;
|
|
task->data[0]++;
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
bool8 sub_8087298(struct Task *task, struct ObjectEvent *objectEvent, struct Sprite *sprite)
|
|
{
|
|
sprite->pos2.y = 0;
|
|
task->data[3] = 1;
|
|
gFieldEffectArguments[0] = objectEvent->currentCoords.x;
|
|
gFieldEffectArguments[1] = objectEvent->currentCoords.y;
|
|
gFieldEffectArguments[2] = sprite->subpriority - 1;
|
|
gFieldEffectArguments[3] = sprite->oam.priority;
|
|
FieldEffectStart(FLDEFF_LAVARIDGE_GYM_WARP);
|
|
PlaySE(SE_W153);
|
|
task->data[0]++;
|
|
return TRUE;
|
|
}
|
|
|
|
bool8 sub_80872E4(struct Task *task, struct ObjectEvent *objectEvent, struct Sprite *sprite)
|
|
{
|
|
s16 centerToCornerVecY;
|
|
SetCameraPanning(0, task->data[1]);
|
|
if (task->data[1] = -task->data[1], ++task->data[2] <= 17)
|
|
{
|
|
if (!(task->data[2] & 1) && (task->data[1] <= 3))
|
|
{
|
|
task->data[1] <<= 1;
|
|
}
|
|
} else if (!(task->data[2] & 4) && (task->data[1] > 0))
|
|
{
|
|
task->data[1] >>= 1;
|
|
}
|
|
if (task->data[2] > 6)
|
|
{
|
|
centerToCornerVecY = -(sprite->centerToCornerVecY << 1);
|
|
if (sprite->pos2.y > -(sprite->pos1.y + sprite->centerToCornerVecY + gSpriteCoordOffsetY + centerToCornerVecY))
|
|
{
|
|
sprite->pos2.y -= task->data[3];
|
|
if (task->data[3] <= 7)
|
|
{
|
|
task->data[3]++;
|
|
}
|
|
} else
|
|
{
|
|
task->data[4] = 1;
|
|
}
|
|
}
|
|
if (task->data[5] == 0 && sprite->pos2.y < -0x10)
|
|
{
|
|
task->data[5]++;
|
|
objectEvent->fixedPriority = 1;
|
|
sprite->oam.priority = 1;
|
|
sprite->subspriteMode = 2;
|
|
}
|
|
if (task->data[1] == 0 && task->data[4] != 0)
|
|
{
|
|
task->data[0]++;
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
bool8 sub_80873D8(struct Task *task, struct ObjectEvent *objectEvent, struct Sprite *sprite)
|
|
{
|
|
TryFadeOutOldMapMusic();
|
|
WarpFadeScreen();
|
|
task->data[0]++;
|
|
return FALSE;
|
|
}
|
|
|
|
bool8 sub_80873F4(struct Task *task, struct ObjectEvent *objectEvent, struct Sprite *sprite)
|
|
{
|
|
if (!gPaletteFade.active && BGMusicStopped() == TRUE)
|
|
{
|
|
WarpIntoMap();
|
|
gFieldCallback = mapldr_080851BC;
|
|
SetMainCallback2(CB2_LoadMap);
|
|
DestroyTask(FindTaskIdByFunc(sub_80871D0));
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
void sub_8087470(u8);
|
|
|
|
void mapldr_080851BC(void)
|
|
{
|
|
Overworld_PlaySpecialMapMusic();
|
|
pal_fill_for_map_transition();
|
|
ScriptContext2_Enable();
|
|
gFieldCallback = NULL;
|
|
CreateTask(sub_8087470, 0);
|
|
}
|
|
|
|
void sub_8087470(u8 taskId)
|
|
{
|
|
while (gUnknown_0839F354[gTasks[taskId].data[0]](&gTasks[taskId], &gObjectEvents[gPlayerAvatar.objectEventId], &gSprites[gPlayerAvatar.spriteId]));
|
|
}
|
|
|
|
bool8 sub_80874CC(struct Task *task, struct ObjectEvent *objectEvent, struct Sprite *sprite)
|
|
{
|
|
CameraObjectReset2();
|
|
FreezeObjectEvents();
|
|
gPlayerAvatar.preventStep = TRUE;
|
|
objectEvent->invisible = 1;
|
|
task->data[0]++;
|
|
return FALSE;
|
|
}
|
|
|
|
bool8 sub_80874FC(struct Task *task, struct ObjectEvent *objectEvent, struct Sprite *sprite)
|
|
{
|
|
if (IsWeatherNotFadingIn())
|
|
{
|
|
gFieldEffectArguments[0] = objectEvent->currentCoords.x;
|
|
gFieldEffectArguments[1] = objectEvent->currentCoords.y;
|
|
gFieldEffectArguments[2] = sprite->subpriority - 1;
|
|
gFieldEffectArguments[3] = sprite->oam.priority;
|
|
task->data[1] = FieldEffectStart(FLDEFF_POP_OUT_OF_ASH);
|
|
task->data[0]++;
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
bool8 sub_8087548(struct Task *task, struct ObjectEvent *objectEvent, struct Sprite *sprite)
|
|
{
|
|
sprite = &gSprites[task->data[1]];
|
|
if (sprite->animCmdIndex > 1)
|
|
{
|
|
task->data[0]++;
|
|
objectEvent->invisible = 0;
|
|
CameraObjectReset1();
|
|
PlaySE(SE_W091);
|
|
ObjectEventSetHeldMovement(objectEvent, GetJumpMovementAction(DIR_EAST));
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
bool8 sub_808759C(struct Task *task, struct ObjectEvent *objectEvent, struct Sprite *sprite)
|
|
{
|
|
if (ObjectEventClearHeldMovementIfFinished(objectEvent))
|
|
{
|
|
gPlayerAvatar.preventStep = FALSE;
|
|
ScriptContext2_Disable();
|
|
UnfreezeObjectEvents();
|
|
DestroyTask(FindTaskIdByFunc(sub_8087470));
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
extern void sub_8060470(s16 *x, s16 *y, s16 dx, s16 dy);
|
|
extern const struct SpriteTemplate *const gFieldEffectObjectTemplatePointers[36];
|
|
|
|
u8 FldEff_LavaridgeGymWarp(void)
|
|
{
|
|
u8 spriteId;
|
|
sub_8060470((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
|
|
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[33], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
|
|
gSprites[spriteId].oam.priority = gFieldEffectArguments[3];
|
|
gSprites[spriteId].coordOffsetEnabled = 1;
|
|
return spriteId;
|
|
}
|
|
|
|
void sub_8087638(struct Sprite *sprite)
|
|
{
|
|
if (sprite->animEnded)
|
|
{
|
|
FieldEffectStop(sprite, FLDEFF_LAVARIDGE_GYM_WARP);
|
|
}
|
|
}
|
|
|
|
void sub_808766C(u8);
|
|
|
|
void sub_8087654(u8 priority)
|
|
{
|
|
CreateTask(sub_808766C, priority);
|
|
}
|
|
|
|
void sub_808766C(u8 taskId)
|
|
{
|
|
while(gUnknown_0839F364[gTasks[taskId].data[0]](&gTasks[taskId], &gObjectEvents[gPlayerAvatar.objectEventId], &gSprites[gPlayerAvatar.spriteId]));
|
|
}
|
|
|
|
bool8 sub_80876C8(struct Task *task, struct ObjectEvent *objectEvent, struct Sprite *sprite)
|
|
{
|
|
FreezeObjectEvents();
|
|
CameraObjectReset2();
|
|
gPlayerAvatar.preventStep = TRUE;
|
|
objectEvent->fixedPriority = 1;
|
|
task->data[0]++;
|
|
return FALSE;
|
|
}
|
|
|
|
bool8 sub_80876F8(struct Task *task, struct ObjectEvent *objectEvent, struct Sprite *sprite)
|
|
{
|
|
if (ObjectEventClearHeldMovementIfFinished(objectEvent))
|
|
{
|
|
if (task->data[1] > 3)
|
|
{
|
|
gFieldEffectArguments[0] = objectEvent->currentCoords.x;
|
|
gFieldEffectArguments[1] = objectEvent->currentCoords.y;
|
|
gFieldEffectArguments[2] = sprite->subpriority - 1;
|
|
gFieldEffectArguments[3] = sprite->oam.priority;
|
|
task->data[1] = FieldEffectStart(FLDEFF_POP_OUT_OF_ASH);
|
|
task->data[0]++;
|
|
} else
|
|
{
|
|
task->data[1]++;
|
|
ObjectEventSetHeldMovement(objectEvent, GetWalkInPlaceFastestMovementAction(objectEvent->facingDirection));
|
|
PlaySE(SE_FU_ZUZUZU);
|
|
}
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
bool8 sub_8087774(struct Task *task, struct ObjectEvent *objectEvent, struct Sprite *sprite)
|
|
{
|
|
if (gSprites[task->data[1]].animCmdIndex == 2)
|
|
{
|
|
objectEvent->invisible = 1;
|
|
task->data[0]++;
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
bool8 sub_80877AC(struct Task *task, struct ObjectEvent *objectEvent, struct Sprite *sprite)
|
|
{
|
|
if (!FieldEffectActiveListContains(FLDEFF_POP_OUT_OF_ASH))
|
|
{
|
|
TryFadeOutOldMapMusic();
|
|
WarpFadeScreen();
|
|
task->data[0]++;
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
static void DoEscapeRopeFieldEffect(u8);
|
|
void mapldr_080859D4(void);
|
|
|
|
bool8 sub_80877D4(struct Task *task, struct ObjectEvent *objectEvent, struct Sprite *sprite)
|
|
{
|
|
if (!gPaletteFade.active && BGMusicStopped() == TRUE)
|
|
{
|
|
WarpIntoMap();
|
|
gFieldCallback = sub_8086748;
|
|
SetMainCallback2(CB2_LoadMap);
|
|
DestroyTask(FindTaskIdByFunc(sub_808766C));
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
u8 FldEff_PopOutOfAsh(void)
|
|
{
|
|
u8 spriteId;
|
|
sub_8060470((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
|
|
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[32], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
|
|
gSprites[spriteId].oam.priority = gFieldEffectArguments[3];
|
|
gSprites[spriteId].coordOffsetEnabled = 1;
|
|
return spriteId;
|
|
}
|
|
|
|
void sub_808788C(struct Sprite *sprite)
|
|
{
|
|
if (sprite->animEnded)
|
|
{
|
|
FieldEffectStop(sprite, FLDEFF_POP_OUT_OF_ASH);
|
|
}
|
|
}
|
|
|
|
void StartEscapeRopeFieldEffect(void)
|
|
{
|
|
ScriptContext2_Enable();
|
|
FreezeObjectEvents();
|
|
CreateTask(DoEscapeRopeFieldEffect, 0x50);
|
|
}
|
|
|
|
static void DoEscapeRopeFieldEffect(u8 taskId)
|
|
{
|
|
gEscapeRopeFieldEffectFuncs[gTasks[taskId].data[0]](&gTasks[taskId]);
|
|
}
|
|
|
|
static void EscapeRopeFieldEffect_Step0(struct Task *task)
|
|
{
|
|
task->data[0]++;
|
|
task->data[14] = 64;
|
|
task->data[15] = GetPlayerFacingDirection();
|
|
}
|
|
|
|
static void EscapeRopeFieldEffect_Step1(struct Task *task)
|
|
{
|
|
struct ObjectEvent *objectEvent;
|
|
u8 clockwiseDirections[5] = {
|
|
DIR_SOUTH,
|
|
DIR_WEST,
|
|
DIR_EAST,
|
|
DIR_NORTH,
|
|
DIR_SOUTH,
|
|
};
|
|
|
|
if (task->data[14] != 0 && (--task->data[14]) == 0)
|
|
{
|
|
TryFadeOutOldMapMusic();
|
|
WarpFadeScreen();
|
|
}
|
|
|
|
objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
|
|
if (!ObjectEventIsMovementOverridden(objectEvent) || ObjectEventClearHeldMovementIfFinished(objectEvent))
|
|
{
|
|
if (task->data[14] == 0 && !gPaletteFade.active && BGMusicStopped() == TRUE)
|
|
{
|
|
SetObjectEventDirection(objectEvent, task->data[15]);
|
|
sub_8053678();
|
|
WarpIntoMap();
|
|
gFieldCallback = mapldr_080859D4;
|
|
SetMainCallback2(CB2_LoadMap);
|
|
DestroyTask(FindTaskIdByFunc(DoEscapeRopeFieldEffect));
|
|
}
|
|
else if (task->data[1] == 0 || (--task->data[1]) == 0)
|
|
{
|
|
ObjectEventSetHeldMovement(objectEvent, GetFaceDirectionMovementAction(clockwiseDirections[objectEvent->facingDirection]));
|
|
if (task->data[2] < 12)
|
|
task->data[2]++;
|
|
|
|
task->data[1] = 8 >> (task->data[2] >> 2);
|
|
}
|
|
}
|
|
}
|
|
|
|
void (*const gUnknown_0839F388[])(struct Task *) = {
|
|
sub_8087AA4,
|
|
sub_8087AC8
|
|
};
|
|
|
|
void sub_8087A74(u8);
|
|
|
|
void mapldr_080859D4(void)
|
|
{
|
|
Overworld_PlaySpecialMapMusic();
|
|
pal_fill_for_map_transition();
|
|
ScriptContext2_Enable();
|
|
FreezeObjectEvents();
|
|
gFieldCallback = NULL;
|
|
gObjectEvents[gPlayerAvatar.objectEventId].invisible = 1;
|
|
CreateTask(sub_8087A74, 0);
|
|
}
|
|
|
|
void sub_8087A74(u8 taskId)
|
|
{
|
|
gUnknown_0839F388[gTasks[taskId].data[0]](&gTasks[taskId]);
|
|
}
|
|
|
|
void sub_8087AA4(struct Task *task)
|
|
{
|
|
if (IsWeatherNotFadingIn())
|
|
{
|
|
task->data[0]++;
|
|
task->data[15] = GetPlayerFacingDirection();
|
|
}
|
|
}
|
|
|
|
void sub_8087AC8(struct Task *task)
|
|
{
|
|
u8 spinDirections[5] = {DIR_SOUTH, DIR_WEST, DIR_EAST, DIR_NORTH, DIR_SOUTH};
|
|
struct ObjectEvent *objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
|
|
if (task->data[1] == 0 || (--task->data[1]) == 0)
|
|
{
|
|
if (ObjectEventIsMovementOverridden(objectEvent) && !ObjectEventClearHeldMovementIfFinished(objectEvent))
|
|
{
|
|
return;
|
|
}
|
|
if (task->data[2] >= 32 && task->data[15] == GetPlayerFacingDirection())
|
|
{
|
|
objectEvent->invisible = 0;
|
|
ScriptContext2_Disable();
|
|
UnfreezeObjectEvents();
|
|
DestroyTask(FindTaskIdByFunc(sub_8087A74));
|
|
return;
|
|
}
|
|
ObjectEventSetHeldMovement(objectEvent, GetFaceDirectionMovementAction(spinDirections[objectEvent->facingDirection]));
|
|
if (task->data[2] < 32)
|
|
{
|
|
task->data[2]++;
|
|
}
|
|
task->data[1] = task->data[2] >> 2;
|
|
}
|
|
objectEvent->invisible ^= 1;
|
|
}
|
|
|
|
static void ExecuteTeleportFieldEffectTask(u8);
|
|
static void TeleportFieldEffectTask1(struct Task*);
|
|
static void TeleportFieldEffectTask2(struct Task*);
|
|
static void TeleportFieldEffectTask3(struct Task*);
|
|
static void TeleportFieldEffectTask4(struct Task*);
|
|
static void mapldr_08085D88(void);
|
|
|
|
void CreateTeleportFieldEffectTask(void)
|
|
{
|
|
CreateTask(ExecuteTeleportFieldEffectTask, 0);
|
|
}
|
|
|
|
static void (*const sTeleportFieldEffectTasks[])(struct Task *) = {
|
|
TeleportFieldEffectTask1,
|
|
TeleportFieldEffectTask2,
|
|
TeleportFieldEffectTask3,
|
|
TeleportFieldEffectTask4
|
|
};
|
|
|
|
static void ExecuteTeleportFieldEffectTask(u8 taskId)
|
|
{
|
|
sTeleportFieldEffectTasks[gTasks[taskId].data[0]](&gTasks[taskId]);
|
|
}
|
|
|
|
static void TeleportFieldEffectTask1(struct Task *task)
|
|
{
|
|
ScriptContext2_Enable();
|
|
FreezeObjectEvents();
|
|
CameraObjectReset2();
|
|
task->data[15] = GetPlayerFacingDirection();
|
|
task->data[0]++;
|
|
}
|
|
|
|
static void TeleportFieldEffectTask2(struct Task *task)
|
|
{
|
|
u8 spinDirections[5] = {DIR_SOUTH, DIR_WEST, DIR_EAST, DIR_NORTH, DIR_SOUTH};
|
|
struct ObjectEvent *objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
|
|
if (task->data[1] == 0 || (--task->data[1]) == 0)
|
|
{
|
|
ObjectEventTurn(objectEvent, spinDirections[objectEvent->facingDirection]);
|
|
task->data[1] = 8;
|
|
task->data[2]++;
|
|
}
|
|
if (task->data[2] > 7 && task->data[15] == objectEvent->facingDirection)
|
|
{
|
|
task->data[0]++;
|
|
task->data[1] = 4;
|
|
task->data[2] = 8;
|
|
task->data[3] = 1;
|
|
PlaySE(SE_TK_WARPIN);
|
|
}
|
|
}
|
|
|
|
static void TeleportFieldEffectTask3(struct Task *task)
|
|
{
|
|
u8 spinDirections[5] = {DIR_SOUTH, DIR_WEST, DIR_EAST, DIR_NORTH, DIR_SOUTH};
|
|
struct ObjectEvent *objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
|
|
struct Sprite *sprite = &gSprites[gPlayerAvatar.spriteId];
|
|
if ((--task->data[1]) <= 0)
|
|
{
|
|
task->data[1] = 4;
|
|
ObjectEventTurn(objectEvent, spinDirections[objectEvent->facingDirection]);
|
|
}
|
|
sprite->pos1.y -= task->data[3];
|
|
task->data[4] += task->data[3];
|
|
if ((--task->data[2]) <= 0 && (task->data[2] = 4, task->data[3] < 8))
|
|
{
|
|
task->data[3] <<= 1;
|
|
}
|
|
if (task->data[4] > 8 && (sprite->oam.priority = 1, sprite->subspriteMode != 0))
|
|
{
|
|
sprite->subspriteMode = 2;
|
|
}
|
|
if (task->data[4] >= 0xa8)
|
|
{
|
|
task->data[0]++;
|
|
TryFadeOutOldMapMusic();
|
|
WarpFadeScreen();
|
|
}
|
|
}
|
|
|
|
static void TeleportFieldEffectTask4(struct Task *task)
|
|
{
|
|
if (!gPaletteFade.active && BGMusicStopped() == TRUE)
|
|
{
|
|
Overworld_SetWarpDestToLastHealLoc();
|
|
WarpIntoMap();
|
|
SetMainCallback2(CB2_LoadMap);
|
|
gFieldCallback = mapldr_08085D88;
|
|
DestroyTask(FindTaskIdByFunc(ExecuteTeleportFieldEffectTask));
|
|
}
|
|
}
|
|
|
|
void sub_8087E1C(u8);
|
|
|
|
static void mapldr_08085D88(void)
|
|
{
|
|
Overworld_PlaySpecialMapMusic();
|
|
pal_fill_for_map_transition();
|
|
ScriptContext2_Enable();
|
|
FreezeObjectEvents();
|
|
gFieldCallback = NULL;
|
|
gObjectEvents[gPlayerAvatar.objectEventId].invisible = 1;
|
|
CameraObjectReset2();
|
|
CreateTask(sub_8087E1C, 0);
|
|
}
|
|
|
|
void (*const gUnknown_0839F3A0[])(struct Task *) = {
|
|
sub_8087E4C,
|
|
sub_8087ED8,
|
|
sub_8087FDC
|
|
};
|
|
|
|
void sub_8087E1C(u8 taskId)
|
|
{
|
|
gUnknown_0839F3A0[gTasks[taskId].data[0]](&gTasks[taskId]);
|
|
}
|
|
|
|
void sub_8087E4C(struct Task *task)
|
|
{
|
|
struct Sprite *sprite;
|
|
s16 centerToCornerVecY;
|
|
if (IsWeatherNotFadingIn())
|
|
{
|
|
sprite = &gSprites[gPlayerAvatar.spriteId];
|
|
centerToCornerVecY = -(sprite->centerToCornerVecY << 1);
|
|
sprite->pos2.y = -(sprite->pos1.y + sprite->centerToCornerVecY + gSpriteCoordOffsetY + centerToCornerVecY);
|
|
gObjectEvents[gPlayerAvatar.objectEventId].invisible = 0;
|
|
task->data[0]++;
|
|
task->data[1] = 8;
|
|
task->data[2] = 1;
|
|
task->data[14] = sprite->subspriteMode;
|
|
task->data[15] = GetPlayerFacingDirection();
|
|
PlaySE(SE_TK_WARPIN);
|
|
}
|
|
}
|
|
|
|
void sub_8087ED8(struct Task *task)
|
|
{
|
|
u8 spinDirections[5] = {DIR_SOUTH, DIR_WEST, DIR_EAST, DIR_NORTH, DIR_SOUTH};
|
|
struct ObjectEvent *objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
|
|
struct Sprite *sprite = &gSprites[gPlayerAvatar.spriteId];
|
|
if ((sprite->pos2.y += task->data[1]) >= -8)
|
|
{
|
|
if (task->data[13] == 0)
|
|
{
|
|
task->data[13]++;
|
|
objectEvent->triggerGroundEffectsOnMove = 1;
|
|
sprite->subspriteMode = task->data[14];
|
|
}
|
|
} else
|
|
{
|
|
sprite->oam.priority = 1;
|
|
if (sprite->subspriteMode != 0)
|
|
{
|
|
sprite->subspriteMode = 2;
|
|
}
|
|
}
|
|
if (sprite->pos2.y >= -0x30 && task->data[1] > 1 && !(sprite->pos2.y & 1))
|
|
{
|
|
task->data[1]--;
|
|
}
|
|
if ((--task->data[2]) == 0)
|
|
{
|
|
task->data[2] = 4;
|
|
ObjectEventTurn(objectEvent, spinDirections[objectEvent->facingDirection]);
|
|
}
|
|
if (sprite->pos2.y >= 0)
|
|
{
|
|
sprite->pos2.y = 0;
|
|
task->data[0]++;
|
|
task->data[1] = 1;
|
|
task->data[2] = 0;
|
|
}
|
|
}
|
|
|
|
void sub_8087FDC(struct Task *task)
|
|
{
|
|
u8 spinDirections[5] = {DIR_SOUTH, DIR_WEST, DIR_EAST, DIR_NORTH, DIR_SOUTH};
|
|
struct ObjectEvent *objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
|
|
if ((--task->data[1]) == 0)
|
|
{
|
|
ObjectEventTurn(objectEvent, spinDirections[objectEvent->facingDirection]);
|
|
task->data[1] = 8;
|
|
if ((++task->data[2]) > 4 && task->data[14] == objectEvent->facingDirection)
|
|
{
|
|
ScriptContext2_Disable();
|
|
CameraObjectReset1();
|
|
UnfreezeObjectEvents();
|
|
DestroyTask(FindTaskIdByFunc(sub_8087E1C));
|
|
}
|
|
}
|
|
}
|
|
|
|
void sub_8088120(u8);
|
|
void sub_808847C(u8);
|
|
u8 sub_8088830(u32, u32, u32);
|
|
void sub_80883DC(void);
|
|
void sub_808843C(u16);
|
|
void sub_8088890(struct Sprite *);
|
|
|
|
bool8 FldEff_FieldMoveShowMon(void)
|
|
{
|
|
u8 taskId;
|
|
if (is_map_type_1_2_3_5_or_6(Overworld_GetMapTypeOfSaveblockLocation()) == TRUE)
|
|
{
|
|
taskId = CreateTask(sub_8088120, 0xff);
|
|
} else
|
|
{
|
|
taskId = CreateTask(sub_808847C, 0xff);
|
|
}
|
|
gTasks[taskId].data[15] = sub_8088830(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
|
|
return FALSE;
|
|
}
|
|
|
|
bool8 FldEff_FieldMoveShowMonInit(void)
|
|
{
|
|
struct Pokemon *pokemon;
|
|
u32 flag = gFieldEffectArguments[0] & 0x80000000;
|
|
pokemon = &gPlayerParty[(u8)gFieldEffectArguments[0]];
|
|
gFieldEffectArguments[0] = GetMonData(pokemon, MON_DATA_SPECIES);
|
|
gFieldEffectArguments[1] = GetMonData(pokemon, MON_DATA_OT_ID);
|
|
gFieldEffectArguments[2] = GetMonData(pokemon, MON_DATA_PERSONALITY);
|
|
gFieldEffectArguments[0] |= flag;
|
|
FieldEffectStart(FLDEFF_FIELD_MOVE_SHOW_MON);
|
|
FieldEffectActiveListRemove(FLDEFF_FIELD_MOVE_SHOW_MON_INIT);
|
|
return FALSE;
|
|
}
|
|
|
|
void (*const gUnknown_0839F3AC[])(struct Task *) = {
|
|
sub_8088150,
|
|
sub_80881C0,
|
|
sub_8088228,
|
|
sub_80882B4,
|
|
sub_80882E4,
|
|
sub_8088338,
|
|
sub_8088380
|
|
};
|
|
|
|
void sub_8088120(u8 taskId)
|
|
{
|
|
gUnknown_0839F3AC[gTasks[taskId].data[0]](&gTasks[taskId]);
|
|
}
|
|
|
|
void sub_8088150(struct Task *task)
|
|
{
|
|
task->data[11] = REG_WININ;
|
|
task->data[12] = REG_WINOUT;
|
|
StoreWordInTwoHalfwords(&task->data[13], (u32)gMain.vblankCallback);
|
|
task->data[1] = 0xf0f1;
|
|
task->data[2] = 0x5051;
|
|
task->data[3] = 0x3f;
|
|
task->data[4] = 0x3e;
|
|
REG_WIN0H = task->data[1];
|
|
REG_WIN0V = task->data[2];
|
|
REG_WININ = task->data[3];
|
|
REG_WINOUT = task->data[4];
|
|
SetVBlankCallback(sub_80883DC);
|
|
task->data[0]++;
|
|
}
|
|
|
|
void sub_80881C0(struct Task *task)
|
|
{
|
|
u16 offset;
|
|
u16 delta;
|
|
offset = ((REG_BG0CNT >> 2) << 14);
|
|
delta = ((REG_BG0CNT >> 8) << 11);
|
|
CpuCopy16(gFieldMoveStreaksTiles, (void *)(VRAM + offset), 0x200);
|
|
CpuFill32(0, (void *)(VRAM + delta), 0x800);
|
|
LoadPalette(gFieldMoveStreaksPalette, 0xf0, 0x20);
|
|
sub_808843C(delta);
|
|
task->data[0]++;
|
|
}
|
|
|
|
void sub_8088228(struct Task *task)
|
|
{
|
|
s16 v0;
|
|
s16 v2;
|
|
s16 v3;
|
|
task->data[5] -= 16;
|
|
v0 = ((u16)task->data[1] >> 8);
|
|
v2 = ((u16)task->data[2] >> 8);
|
|
v3 = ((u16)task->data[2] & 0xff);
|
|
v0 -= 16;
|
|
v2 -= 2;
|
|
v3 += 2;
|
|
if (v0 < 0)
|
|
{
|
|
v0 = 0;
|
|
}
|
|
if (v2 < 0x28)
|
|
{
|
|
v2 = 0x28;
|
|
}
|
|
if (v3 > 0x78)
|
|
{
|
|
v3 = 0x78;
|
|
}
|
|
task->data[1] = (v0 << 8) | (task->data[1] & 0xff);
|
|
task->data[2] = (v2 << 8) | v3;
|
|
if (v0 == 0 && v2 == 0x28 && v3 == 0x78)
|
|
{
|
|
gSprites[task->data[15]].callback = sub_8088890;
|
|
task->data[0]++;
|
|
}
|
|
}
|
|
|
|
void sub_80882B4(struct Task *task)
|
|
{
|
|
task->data[5] -= 16;
|
|
if (gSprites[task->data[15]].data[7])
|
|
{
|
|
task->data[0]++;
|
|
}
|
|
}
|
|
|
|
void sub_80882E4(struct Task *task)
|
|
{
|
|
s16 v2;
|
|
s16 v3;
|
|
task->data[5] -= 16;
|
|
v2 = (task->data[2] >> 8);
|
|
v3 = (task->data[2] & 0xff);
|
|
v2 += 6;
|
|
v3 -= 6;
|
|
if (v2 > 0x50)
|
|
{
|
|
v2 = 0x50;
|
|
}
|
|
if (v3 < 0x51)
|
|
{
|
|
v3 = 0x51;
|
|
}
|
|
task->data[2] = (v2 << 8) | v3;
|
|
if (v2 == 0x50 && v3 == 0x51)
|
|
{
|
|
task->data[0]++;
|
|
}
|
|
}
|
|
|
|
void sub_8088338(struct Task *task)
|
|
{
|
|
u16 bg0cnt;
|
|
bg0cnt = (REG_BG0CNT >> 8) << 11;
|
|
CpuFill32(0, (void *)VRAM + bg0cnt, 0x800);
|
|
task->data[1] = 0xf1;
|
|
task->data[2] = 0xa1;
|
|
task->data[3] = task->data[11];
|
|
task->data[4] = task->data[12];
|
|
task->data[0]++;
|
|
}
|
|
|
|
void sub_8088380(struct Task *task)
|
|
{
|
|
IntrCallback callback;
|
|
LoadWordFromTwoHalfwords((u16 *)&task->data[13], (u32 *)&callback);
|
|
SetVBlankCallback(callback);
|
|
Text_LoadWindowTemplate(&gMenuTextWindowTemplate);
|
|
InitMenuWindow(&gMenuTextWindowTemplate);
|
|
FreeResourcesAndDestroySprite(&gSprites[task->data[15]]);
|
|
FieldEffectActiveListRemove(FLDEFF_FIELD_MOVE_SHOW_MON);
|
|
DestroyTask(FindTaskIdByFunc(sub_8088120));
|
|
}
|
|
|
|
void sub_80883DC(void)
|
|
{
|
|
struct Task *task;
|
|
IntrCallback callback;
|
|
task = &gTasks[FindTaskIdByFunc(sub_8088120)];
|
|
LoadWordFromTwoHalfwords((u16 *)&task->data[13], (u32 *)&callback);
|
|
callback();
|
|
REG_WIN0H = task->data[1];
|
|
REG_WIN0V = task->data[2];
|
|
REG_WININ = task->data[3];
|
|
REG_WINOUT = task->data[4];
|
|
REG_BG0HOFS = task->data[5];
|
|
REG_BG0VOFS = task->data[6];
|
|
}
|
|
|
|
void sub_808843C(u16 offs)
|
|
{
|
|
u16 i;
|
|
u16 *dest;
|
|
dest = (u16 *)(VRAM + 0x140 + offs);
|
|
for (i = 0; i < 0x140; i++, dest++)
|
|
{
|
|
*dest = gFieldMoveStreaksTilemap[i] | 0xf000;
|
|
}
|
|
}
|
|
|
|
void sub_80886B0(void);
|
|
bool8 sub_8088708(struct Task *);
|
|
void sub_80886F8(struct Task *);
|
|
bool8 sub_80887C0(struct Task *);
|
|
|
|
void (*const gUnknown_0839F3C8[])(struct Task *) = {
|
|
sub_80884AC,
|
|
sub_80884E8,
|
|
sub_8088554,
|
|
sub_80885A8,
|
|
sub_80885D8,
|
|
sub_808860C,
|
|
sub_808862C
|
|
};
|
|
|
|
void sub_808847C(u8 taskId)
|
|
{
|
|
gUnknown_0839F3C8[gTasks[taskId].data[0]](&gTasks[taskId]);
|
|
}
|
|
|
|
void sub_80884AC(struct Task *task)
|
|
{
|
|
REG_BG0HOFS = task->data[1];
|
|
REG_BG0VOFS = task->data[2];
|
|
StoreWordInTwoHalfwords((u16 *)&task->data[13], (u32)gMain.vblankCallback);
|
|
SetVBlankCallback(sub_80886B0);
|
|
task->data[0]++;
|
|
}
|
|
|
|
void sub_80884E8(struct Task *task)
|
|
{
|
|
u16 offset;
|
|
u16 delta;
|
|
offset = ((REG_BG0CNT >> 2) << 14);
|
|
delta = ((REG_BG0CNT >> 8) << 11);
|
|
task->data[12] = delta;
|
|
CpuCopy16(gDarknessFieldMoveStreaksTiles, (void *)(VRAM + offset), 0x80);
|
|
CpuFill32(0, (void *)(VRAM + delta), 0x800);
|
|
LoadPalette(gDarknessFieldMoveStreaksPalette, 0xf0, 0x20);
|
|
task->data[0]++;
|
|
}
|
|
|
|
void sub_8088554(struct Task *task)
|
|
{
|
|
if (sub_8088708(task))
|
|
{
|
|
REG_WIN1H = 0x00f0;
|
|
REG_WIN1V = 0x2878;
|
|
gSprites[task->data[15]].callback = sub_8088890;
|
|
task->data[0]++;
|
|
}
|
|
sub_80886F8(task);
|
|
}
|
|
|
|
void sub_80885A8(struct Task *task)
|
|
{
|
|
sub_80886F8(task);
|
|
if (gSprites[task->data[15]].data[7])
|
|
{
|
|
task->data[0]++;
|
|
}
|
|
}
|
|
|
|
void sub_80885D8(struct Task *task)
|
|
{
|
|
sub_80886F8(task);
|
|
task->data[3] = task->data[1] & 7;
|
|
task->data[4] = 0;
|
|
REG_WIN1H = 0xffff;
|
|
REG_WIN1V = 0xffff;
|
|
task->data[0]++;
|
|
}
|
|
|
|
void sub_808860C(struct Task *task)
|
|
{
|
|
sub_80886F8(task);
|
|
if (sub_80887C0(task))
|
|
{
|
|
task->data[0]++;
|
|
}
|
|
}
|
|
|
|
void sub_808862C(struct Task *task)
|
|
{
|
|
IntrCallback intrCallback;
|
|
u16 bg0cnt;
|
|
bg0cnt = (REG_BG0CNT >> 8) << 11;
|
|
CpuFill32(0, (void *)VRAM + bg0cnt, 0x800);
|
|
LoadWordFromTwoHalfwords((u16 *)&task->data[13], (u32 *)&intrCallback);
|
|
SetVBlankCallback(intrCallback);
|
|
Text_LoadWindowTemplate(&gMenuTextWindowTemplate);
|
|
InitMenuWindow(&gMenuTextWindowTemplate);
|
|
FreeResourcesAndDestroySprite(&gSprites[task->data[15]]);
|
|
FieldEffectActiveListRemove(FLDEFF_FIELD_MOVE_SHOW_MON);
|
|
DestroyTask(FindTaskIdByFunc(sub_808847C));
|
|
}
|
|
|
|
void sub_80886B0(void)
|
|
{
|
|
IntrCallback intrCallback;
|
|
struct Task *task;
|
|
task = &gTasks[FindTaskIdByFunc(sub_808847C)];
|
|
LoadWordFromTwoHalfwords((u16 *)&task->data[13], (u32 *)&intrCallback);
|
|
intrCallback();
|
|
REG_BG0HOFS = task->data[1];
|
|
REG_BG0VOFS = task->data[2];
|
|
}
|
|
|
|
void sub_80886F8(struct Task *task)
|
|
{
|
|
task->data[1] -= 16;
|
|
task->data[3] += 16;
|
|
}
|
|
|
|
#ifdef NONMATCHING
|
|
bool8 sub_8088708(struct Task *task)
|
|
{
|
|
u16 i;
|
|
u16 srcOffs;
|
|
u16 dstOffs;
|
|
u16 *dest;
|
|
if (task->data[4] >= 32)
|
|
{
|
|
return TRUE;
|
|
}
|
|
dstOffs = (task->data[3] >> 3) & 0x1f;
|
|
if (dstOffs >= task->data[4])
|
|
{
|
|
dstOffs = (32 - dstOffs) & 0x1f;
|
|
srcOffs = (32 - task->data[4]) & 0x1f;
|
|
dest = (u16 *)(VRAM + 0x140 + (u16)task->data[12]);
|
|
for (i=0; i<10; i++)
|
|
{
|
|
dest[dstOffs + i * 32] = gDarknessFieldMoveStreaksTilemap[srcOffs + i * 32] | 0xf000;
|
|
dest[((dstOffs + 1) & 0x1f) + i * 32] = gDarknessFieldMoveStreaksTilemap[((srcOffs + 1) & 0x1f) + i * 32] | 0xf000;
|
|
}
|
|
task->data[4] += 2;
|
|
}
|
|
return FALSE;
|
|
}
|
|
#else
|
|
NAKED
|
|
bool8 sub_8088708(struct Task *task)
|
|
{
|
|
asm_unified("\tpush {r4-r7,lr}\n"
|
|
"\tmov r7, r10\n"
|
|
"\tmov r6, r9\n"
|
|
"\tmov r5, r8\n"
|
|
"\tpush {r5-r7}\n"
|
|
"\tsub sp, 0x4\n"
|
|
"\tadds r5, r0, 0\n"
|
|
"\tldrh r2, [r5, 0x10]\n"
|
|
"\tmovs r1, 0x10\n"
|
|
"\tldrsh r0, [r5, r1]\n"
|
|
"\tcmp r0, 0x1F\n"
|
|
"\tble _08088724\n"
|
|
"\tmovs r0, 0x1\n"
|
|
"\tb _080887A8\n"
|
|
"_08088724:\n"
|
|
"\tldrh r0, [r5, 0xE]\n"
|
|
"\tlsls r0, 16\n"
|
|
"\tasrs r3, r0, 19\n"
|
|
"\tmovs r1, 0x1F\n"
|
|
"\tands r3, r1\n"
|
|
"\tmovs r4, 0x10\n"
|
|
"\tldrsh r0, [r5, r4]\n"
|
|
"\tcmp r3, r0\n"
|
|
"\tblt _080887A6\n"
|
|
"\tmovs r0, 0x20\n"
|
|
"\tsubs r3, r0, r3\n"
|
|
"\tands r3, r1\n"
|
|
"\tsubs r0, r2\n"
|
|
"\tmov r12, r0\n"
|
|
"\tmov r7, r12\n"
|
|
"\tands r7, r1\n"
|
|
"\tmov r12, r7\n"
|
|
"\tldrh r0, [r5, 0x20]\n"
|
|
"\tldr r1, _080887B8 @ =0x06000140\n"
|
|
"\tadds r1, r0\n"
|
|
"\tmov r8, r1\n"
|
|
"\tmovs r4, 0\n"
|
|
"\tldr r7, _080887BC @ =gDarknessFieldMoveStreaksTilemap\n"
|
|
"\tmov r10, r7\n"
|
|
"\tmovs r0, 0xF0\n"
|
|
"\tlsls r0, 8\n"
|
|
"\tmov r9, r0\n"
|
|
"\tadds r1, r3, 0x1\n"
|
|
"\tmovs r0, 0x1F\n"
|
|
"\tands r1, r0\n"
|
|
"\tstr r1, [sp]\n"
|
|
"\tmov r6, r12\n"
|
|
"\tadds r6, 0x1\n"
|
|
"\tands r6, r0\n"
|
|
"_08088768:\n"
|
|
"\tlsls r1, r4, 5\n"
|
|
"\tadds r2, r1, r3\n"
|
|
"\tlsls r2, 1\n"
|
|
"\tadd r2, r8\n"
|
|
"\tmov r7, r12\n"
|
|
"\tadds r0, r7, r1\n"
|
|
"\tlsls r0, 1\n"
|
|
"\tadd r0, r10\n"
|
|
"\tldrh r0, [r0]\n"
|
|
"\tmov r7, r9\n"
|
|
"\torrs r0, r7\n"
|
|
"\tstrh r0, [r2]\n"
|
|
"\tldr r0, [sp]\n"
|
|
"\tadds r2, r1, r0\n"
|
|
"\tlsls r2, 1\n"
|
|
"\tadd r2, r8\n"
|
|
"\tadds r1, r6, r1\n"
|
|
"\tlsls r1, 1\n"
|
|
"\tadd r1, r10\n"
|
|
"\tldrh r0, [r1]\n"
|
|
"\tmov r1, r9\n"
|
|
"\torrs r0, r1\n"
|
|
"\tstrh r0, [r2]\n"
|
|
"\tadds r0, r4, 0x1\n"
|
|
"\tlsls r0, 16\n"
|
|
"\tlsrs r4, r0, 16\n"
|
|
"\tcmp r4, 0x9\n"
|
|
"\tbls _08088768\n"
|
|
"\tldrh r0, [r5, 0x10]\n"
|
|
"\tadds r0, 0x2\n"
|
|
"\tstrh r0, [r5, 0x10]\n"
|
|
"_080887A6:\n"
|
|
"\tmovs r0, 0\n"
|
|
"_080887A8:\n"
|
|
"\tadd sp, 0x4\n"
|
|
"\tpop {r3-r5}\n"
|
|
"\tmov r8, r3\n"
|
|
"\tmov r9, r4\n"
|
|
"\tmov r10, r5\n"
|
|
"\tpop {r4-r7}\n"
|
|
"\tpop {r1}\n"
|
|
"\tbx r1\n"
|
|
"\t.align 2, 0\n"
|
|
"_080887B8: .4byte 0x06000140\n"
|
|
"_080887BC: .4byte gDarknessFieldMoveStreaksTilemap");
|
|
}
|
|
#endif
|
|
|
|
bool8 sub_80887C0(struct Task *task)
|
|
{
|
|
u16 i;
|
|
u16 dstOffs;
|
|
u16 *dest;
|
|
if (task->data[4] >= 32)
|
|
{
|
|
return TRUE;
|
|
}
|
|
dstOffs = task->data[3] >> 3;
|
|
if (dstOffs >= task->data[4])
|
|
{
|
|
dstOffs = (task->data[1] >> 3) & 0x1f;
|
|
dest = (u16 *)(VRAM + 0x140 + (u16)task->data[12]);
|
|
for (i=0; i<10; i++)
|
|
{
|
|
dest[dstOffs + i * 32] = 0xf000;
|
|
dest[((dstOffs + 1) & 0x1f) + i * 32] = 0xf000;
|
|
}
|
|
task->data[4] += 2;
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
u8 sub_8088830(u32 a0, u32 a1, u32 a2)
|
|
{
|
|
u16 v0;
|
|
u8 monSprite;
|
|
struct Sprite *sprite;
|
|
v0 = (a0 & 0x80000000) >> 16;
|
|
a0 &= 0x7fffffff;
|
|
monSprite = CreateMonSprite_FieldMove(a0, a1, a2, 0x140, 0x50, 0);
|
|
sprite = &gSprites[monSprite];
|
|
sprite->callback = SpriteCallbackDummy;
|
|
sprite->oam.priority = 0;
|
|
sprite->data[0] = a0;
|
|
sprite->data[6] = v0;
|
|
return monSprite;
|
|
}
|
|
|
|
void sub_80888D4(struct Sprite *);
|
|
|
|
void sub_8088890(struct Sprite *sprite)
|
|
{
|
|
if ((sprite->pos1.x -= 20) <= 0x78)
|
|
{
|
|
sprite->pos1.x = 0x78;
|
|
sprite->data[1] = 30;
|
|
sprite->callback = sub_80888D4;
|
|
if (sprite->data[6])
|
|
{
|
|
PlayCry2(sprite->data[0], 0, 0x7d, 0xa);
|
|
} else
|
|
{
|
|
PlayCry1(sprite->data[0], 0);
|
|
}
|
|
}
|
|
}
|
|
|
|
void sub_80888F0(struct Sprite *);
|
|
|
|
void sub_80888D4(struct Sprite *sprite)
|
|
{
|
|
if ((--sprite->data[1]) == 0)
|
|
{
|
|
sprite->callback = sub_80888F0;
|
|
}
|
|
}
|
|
|
|
void sub_80888F0(struct Sprite *sprite)
|
|
{
|
|
if (sprite->pos1.x < -0x40)
|
|
{
|
|
sprite->data[7] = 1;
|
|
} else
|
|
{
|
|
sprite->pos1.x -= 20;
|
|
}
|
|
}
|
|
|
|
void sub_8088954(u8);
|
|
|
|
u8 FldEff_UseSurf(void)
|
|
{
|
|
u8 taskId;
|
|
taskId = CreateTask(sub_8088954, 0xff);
|
|
gTasks[taskId].data[15] = gFieldEffectArguments[0];
|
|
Overworld_ClearSavedMusic();
|
|
Overworld_ChangeMusicTo(MUS_NAMINORI);
|
|
return FALSE;
|
|
}
|
|
|
|
void (*const gUnknown_0839F3E4[])(struct Task *) = {
|
|
sub_8088984,
|
|
sub_80889E4,
|
|
sub_8088A30,
|
|
sub_8088A78,
|
|
sub_8088AF4
|
|
};
|
|
|
|
void sub_8088954(u8 taskId)
|
|
{
|
|
gUnknown_0839F3E4[gTasks[taskId].data[0]](&gTasks[taskId]);
|
|
}
|
|
|
|
void sub_8088984(struct Task *task)
|
|
{
|
|
ScriptContext2_Enable();
|
|
FreezeObjectEvents();
|
|
gPlayerAvatar.preventStep = TRUE;
|
|
SetPlayerAvatarStateMask(8);
|
|
PlayerGetDestCoords(&task->data[1], &task->data[2]);
|
|
MoveCoords(gObjectEvents[gPlayerAvatar.objectEventId].movementDirection, &task->data[1], &task->data[2]);
|
|
task->data[0]++;
|
|
}
|
|
|
|
void sub_80889E4(struct Task *task)
|
|
{
|
|
struct ObjectEvent *objectEvent;
|
|
objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
|
|
if (!ObjectEventIsMovementOverridden(objectEvent) || ObjectEventClearHeldMovementIfFinished(objectEvent))
|
|
{
|
|
sub_8059BF4();
|
|
ObjectEventSetHeldMovement(objectEvent, MOVEMENT_ACTION_START_ANIM_IN_DIRECTION);
|
|
task->data[0]++;
|
|
}
|
|
}
|
|
|
|
void sub_8088A30(struct Task *task)
|
|
{
|
|
struct ObjectEvent *objectEvent;
|
|
objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
|
|
if (ObjectEventCheckHeldMovementStatus(objectEvent))
|
|
{
|
|
gFieldEffectArguments[0] = task->data[15] | 0x80000000;
|
|
FieldEffectStart(FLDEFF_FIELD_MOVE_SHOW_MON_INIT);
|
|
task->data[0]++;
|
|
}
|
|
}
|
|
|
|
void sub_8088A78(struct Task *task)
|
|
{
|
|
struct ObjectEvent *objectEvent;
|
|
if (!FieldEffectActiveListContains(FLDEFF_FIELD_MOVE_SHOW_MON))
|
|
{
|
|
objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
|
|
ObjectEventSetGraphicsId(objectEvent, GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_SURFING));
|
|
ObjectEventClearHeldMovementIfFinished(objectEvent);
|
|
ObjectEventSetHeldMovement(objectEvent, GetJumpSpecialMovementAction(objectEvent->movementDirection));
|
|
gFieldEffectArguments[0] = task->data[1];
|
|
gFieldEffectArguments[1] = task->data[2];
|
|
gFieldEffectArguments[2] = gPlayerAvatar.objectEventId;
|
|
objectEvent->fieldEffectSpriteId = FieldEffectStart(FLDEFF_SURF_BLOB);
|
|
task->data[0]++;
|
|
}
|
|
}
|
|
|
|
void sub_8088AF4(struct Task *task)
|
|
{
|
|
struct ObjectEvent *objectEvent;
|
|
objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
|
|
if (ObjectEventClearHeldMovementIfFinished(objectEvent))
|
|
{
|
|
gPlayerAvatar.preventStep = FALSE;
|
|
gPlayerAvatar.flags &= 0xdf;
|
|
ObjectEventSetHeldMovement(objectEvent, GetFaceDirectionMovementAction(objectEvent->movementDirection));
|
|
sub_8127ED0(objectEvent->fieldEffectSpriteId, 1);
|
|
UnfreezeObjectEvents();
|
|
ScriptContext2_Disable();
|
|
FieldEffectActiveListRemove(FLDEFF_USE_SURF);
|
|
DestroyTask(FindTaskIdByFunc(sub_8088954));
|
|
}
|
|
}
|
|
|
|
void sub_8088BC4(struct Sprite *);
|
|
|
|
u8 FldEff_NPCFlyOut(void)
|
|
{
|
|
u8 spriteId;
|
|
struct Sprite *sprite;
|
|
spriteId = CreateSprite(gFieldEffectObjectTemplatePointers[26], 0x78, 0, 1);
|
|
sprite = &gSprites[spriteId];
|
|
sprite->oam.paletteNum = 0;
|
|
sprite->oam.priority = 1;
|
|
sprite->callback = sub_8088BC4;
|
|
sprite->data[1] = gFieldEffectArguments[0];
|
|
PlaySE(SE_W019);
|
|
return spriteId;
|
|
}
|
|
|
|
void sub_8088BC4(struct Sprite *sprite)
|
|
{
|
|
struct Sprite *npcSprite;
|
|
sprite->pos2.x = Cos(sprite->data[2], 0x8c);
|
|
sprite->pos2.y = Sin(sprite->data[2], 0x48);
|
|
sprite->data[2] = (sprite->data[2] + 4) & 0xff;
|
|
if (sprite->data[0])
|
|
{
|
|
npcSprite = &gSprites[sprite->data[1]];
|
|
npcSprite->coordOffsetEnabled = 0;
|
|
npcSprite->pos1.x = sprite->pos1.x + sprite->pos2.x;
|
|
npcSprite->pos1.y = sprite->pos1.y + sprite->pos2.y - 8;
|
|
npcSprite->pos2.x = 0;
|
|
npcSprite->pos2.y = 0;
|
|
}
|
|
if (sprite->data[2] >= 0x80)
|
|
{
|
|
FieldEffectStop(sprite, FLDEFF_NPCFLY_OUT);
|
|
}
|
|
}
|
|
|
|
void sub_8088C70(u8);
|
|
extern void sub_8127EFC(u8, u8);
|
|
u8 sub_8088F60(void);
|
|
bool8 sub_8088FA4(u8);
|
|
void sub_8088FC0(u8);
|
|
void sub_8088FFC(u8, u8);
|
|
void sub_8089018(struct Sprite *);
|
|
void sub_80890D8(struct Sprite *);
|
|
|
|
u8 FldEff_UseFly(void)
|
|
{
|
|
u8 taskId;
|
|
taskId = CreateTask(sub_8088C70, 0xfe);
|
|
gTasks[taskId].data[1] = gFieldEffectArguments[0];
|
|
return 0;
|
|
}
|
|
|
|
void (*const gUnknown_0839F3F8[])(struct Task *) = {
|
|
sub_8088CA0,
|
|
sub_8088CF8,
|
|
sub_8088D3C,
|
|
sub_8088D94,
|
|
sub_8088DD8,
|
|
sub_8088E2C,
|
|
sub_8088EB4,
|
|
sub_8088F10,
|
|
sub_8088F30
|
|
};
|
|
|
|
void sub_8088C70(u8 taskId)
|
|
{
|
|
gUnknown_0839F3F8[gTasks[taskId].data[0]](&gTasks[taskId]);
|
|
}
|
|
|
|
void sub_8088CA0(struct Task *task)
|
|
{
|
|
struct ObjectEvent *objectEvent;
|
|
objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
|
|
if (!ObjectEventIsMovementOverridden(objectEvent) || ObjectEventClearHeldMovementIfFinished(objectEvent))
|
|
{
|
|
task->data[15] = gPlayerAvatar.flags;
|
|
gPlayerAvatar.preventStep = TRUE;
|
|
SetPlayerAvatarStateMask(1);
|
|
sub_8059BF4();
|
|
ObjectEventSetHeldMovement(objectEvent, MOVEMENT_ACTION_START_ANIM_IN_DIRECTION);
|
|
task->data[0]++;
|
|
}
|
|
}
|
|
|
|
void sub_8088CF8(struct Task *task)
|
|
{
|
|
struct ObjectEvent *objectEvent;
|
|
objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
|
|
if (ObjectEventClearHeldMovementIfFinished(objectEvent))
|
|
{
|
|
task->data[0]++;
|
|
gFieldEffectArguments[0] = task->data[1];
|
|
FieldEffectStart(FLDEFF_FIELD_MOVE_SHOW_MON_INIT);
|
|
}
|
|
}
|
|
|
|
void sub_8088D3C(struct Task *task)
|
|
{
|
|
struct ObjectEvent *objectEvent;
|
|
if (!FieldEffectActiveListContains(FLDEFF_FIELD_MOVE_SHOW_MON))
|
|
{
|
|
objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
|
|
if (task->data[15] & 0x08)
|
|
{
|
|
sub_8127ED0(objectEvent->fieldEffectSpriteId, 2);
|
|
sub_8127EFC(objectEvent->fieldEffectSpriteId, 0);
|
|
}
|
|
task->data[1] = sub_8088F60();
|
|
task->data[0]++;
|
|
}
|
|
}
|
|
|
|
void sub_8088D94(struct Task *task)
|
|
{
|
|
if (sub_8088FA4(task->data[1]))
|
|
{
|
|
task->data[0]++;
|
|
task->data[2] = 16;
|
|
SetPlayerAvatarTransitionFlags(PLAYER_AVATAR_FLAG_ON_FOOT);
|
|
ObjectEventSetHeldMovement(&gObjectEvents[gPlayerAvatar.objectEventId], MOVEMENT_ACTION_FACE_LEFT);
|
|
}
|
|
}
|
|
|
|
void sub_8088DD8(struct Task *task)
|
|
{
|
|
struct ObjectEvent *objectEvent;
|
|
objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
|
|
if ((task->data[2] == 0 || (--task->data[2]) == 0) && ObjectEventClearHeldMovementIfFinished(objectEvent))
|
|
{
|
|
task->data[0]++;
|
|
PlaySE(SE_W019);
|
|
sub_8088FC0(task->data[1]);
|
|
}
|
|
}
|
|
|
|
void sub_8088E2C(struct Task *task)
|
|
{
|
|
struct ObjectEvent *objectEvent;
|
|
if ((++task->data[2]) >= 8)
|
|
{
|
|
objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
|
|
ObjectEventSetGraphicsId(objectEvent, GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_SURFING));
|
|
StartSpriteAnim(&gSprites[objectEvent->spriteId], 0x16);
|
|
objectEvent->inanimate = 1;
|
|
ObjectEventSetHeldMovement(objectEvent, MOVEMENT_ACTION_JUMP_IN_PLACE_LEFT);
|
|
if (task->data[15] & 0x08)
|
|
{
|
|
DestroySprite(&gSprites[objectEvent->fieldEffectSpriteId]);
|
|
}
|
|
task->data[0]++;
|
|
task->data[2] = 0;
|
|
}
|
|
}
|
|
|
|
void sub_8088EB4(struct Task *task)
|
|
{
|
|
struct ObjectEvent *objectEvent;
|
|
if ((++task->data[2]) >= 10)
|
|
{
|
|
objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
|
|
ObjectEventClearHeldMovementIfActive(objectEvent);
|
|
objectEvent->inanimate = 0;
|
|
objectEvent->hasShadow = 0;
|
|
sub_8088FFC(task->data[1], objectEvent->spriteId);
|
|
CameraObjectReset2();
|
|
task->data[0]++;
|
|
}
|
|
}
|
|
|
|
void sub_8088F10(struct Task *task)
|
|
{
|
|
if (sub_8088FA4(task->data[1]))
|
|
{
|
|
WarpFadeScreen();
|
|
task->data[0]++;
|
|
}
|
|
}
|
|
|
|
void sub_8088F30(struct Task *task)
|
|
{
|
|
if (!gPaletteFade.active)
|
|
{
|
|
FieldEffectActiveListRemove(FLDEFF_USE_FLY);
|
|
DestroyTask(FindTaskIdByFunc(sub_8088C70));
|
|
}
|
|
}
|
|
|
|
u8 sub_8088F60(void)
|
|
{
|
|
u8 spriteId;
|
|
struct Sprite *sprite;
|
|
spriteId = CreateSprite(gFieldEffectObjectTemplatePointers[26], 0xff, 0xb4, 0x1);
|
|
sprite = &gSprites[spriteId];
|
|
sprite->oam.paletteNum = 0;
|
|
sprite->oam.priority = 1;
|
|
sprite->callback = sub_8089018;
|
|
return spriteId;
|
|
}
|
|
|
|
u8 sub_8088FA4(u8 spriteId)
|
|
{
|
|
return gSprites[spriteId].data[7];
|
|
}
|
|
|
|
void sub_8088FC0(u8 spriteId)
|
|
{
|
|
struct Sprite *sprite;
|
|
sprite = &gSprites[spriteId];
|
|
sprite->callback = sub_80890D8;
|
|
sprite->pos1.x = 0x78;
|
|
sprite->pos1.y = 0x00;
|
|
sprite->pos2.x = 0;
|
|
sprite->pos2.y = 0;
|
|
memset(&sprite->data[0], 0, 8 * sizeof(u16) /* zero all data cells */);
|
|
sprite->data[6] = 0x40;
|
|
}
|
|
|
|
void sub_8088FFC(u8 a0, u8 a1)
|
|
{
|
|
gSprites[a0].data[6] = a1;
|
|
}
|
|
|
|
const union AffineAnimCmd SpriteAffineAnim_839F41C[] = {
|
|
AFFINEANIMCMD_FRAME(8, 8, -30, 0),
|
|
AFFINEANIMCMD_FRAME(28, 28, 0, 30),
|
|
AFFINEANIMCMD_END
|
|
};
|
|
|
|
const union AffineAnimCmd SpriteAffineAnim_839F434[] = {
|
|
AFFINEANIMCMD_FRAME(256, 256, 64, 0),
|
|
AFFINEANIMCMD_FRAME(-10, -10, 0, 22),
|
|
AFFINEANIMCMD_END
|
|
};
|
|
|
|
const union AffineAnimCmd *const gSpriteAffineAnimTable_0839F44C[] = {
|
|
SpriteAffineAnim_839F41C,
|
|
SpriteAffineAnim_839F434
|
|
};
|
|
|
|
void sub_8089018(struct Sprite *sprite)
|
|
{
|
|
if (sprite->data[7] == 0)
|
|
{
|
|
if (sprite->data[0] == 0)
|
|
{
|
|
sprite->oam.affineMode = 3;
|
|
sprite->affineAnims = gSpriteAffineAnimTable_0839F44C;
|
|
InitSpriteAffineAnim(sprite);
|
|
StartSpriteAffineAnim(sprite, 0);
|
|
sprite->pos1.x = 0x76;
|
|
sprite->pos1.y = -0x30;
|
|
sprite->data[0]++;
|
|
sprite->data[1] = 0x40;
|
|
sprite->data[2] = 0x100;
|
|
}
|
|
sprite->data[1] += (sprite->data[2] >> 8);
|
|
sprite->pos2.x = Cos(sprite->data[1], 0x78);
|
|
sprite->pos2.y = Sin(sprite->data[1], 0x78);
|
|
if (sprite->data[2] < 0x800)
|
|
{
|
|
sprite->data[2] += 0x60;
|
|
}
|
|
if (sprite->data[1] > 0x81)
|
|
{
|
|
sprite->data[7]++;
|
|
sprite->oam.affineMode = 0;
|
|
FreeOamMatrix(sprite->oam.matrixNum);
|
|
CalcCenterToCornerVec(sprite, sprite->oam.shape, sprite->oam.size, 0);
|
|
}
|
|
}
|
|
}
|
|
|
|
void sub_80890D8(struct Sprite *sprite)
|
|
{
|
|
struct Sprite *sprite1;
|
|
sprite->pos2.x = Cos(sprite->data[2], 0x8c);
|
|
sprite->pos2.y = Sin(sprite->data[2], 0x48);
|
|
sprite->data[2] = (sprite->data[2] + 4) & 0xff;
|
|
if (sprite->data[6] != 0x40)
|
|
{
|
|
sprite1 = &gSprites[sprite->data[6]];
|
|
sprite1->coordOffsetEnabled = 0;
|
|
sprite1->pos1.x = sprite->pos1.x + sprite->pos2.x;
|
|
sprite1->pos1.y = sprite->pos1.y + sprite->pos2.y - 8;
|
|
sprite1->pos2.x = 0;
|
|
sprite1->pos2.y = 0;
|
|
}
|
|
if (sprite->data[2] >= 0x80)
|
|
{
|
|
sprite->data[7] = 1;
|
|
}
|
|
}
|
|
|
|
void sub_808914C(struct Sprite *sprite)
|
|
{
|
|
if (sprite->data[7] == 0)
|
|
{
|
|
if (sprite->data[0] == 0)
|
|
{
|
|
sprite->oam.affineMode = 3;
|
|
sprite->affineAnims = gSpriteAffineAnimTable_0839F44C;
|
|
InitSpriteAffineAnim(sprite);
|
|
StartSpriteAffineAnim(sprite, 1);
|
|
sprite->pos1.x = 0x5e;
|
|
sprite->pos1.y = -0x20;
|
|
sprite->data[0]++;
|
|
sprite->data[1] = 0xf0;
|
|
sprite->data[2] = 0x800;
|
|
sprite->data[4] = 0x80;
|
|
}
|
|
sprite->data[1] += sprite->data[2] >> 8;
|
|
sprite->data[3] += sprite->data[2] >> 8;
|
|
sprite->data[1] &= 0xff;
|
|
sprite->pos2.x = Cos(sprite->data[1], 0x20);
|
|
sprite->pos2.y = Sin(sprite->data[1], 0x78);
|
|
if (sprite->data[2] > 0x100)
|
|
{
|
|
sprite->data[2] -= sprite->data[4];
|
|
}
|
|
if (sprite->data[4] < 0x100)
|
|
{
|
|
sprite->data[4] += 24;
|
|
}
|
|
if (sprite->data[2] < 0x100)
|
|
{
|
|
sprite->data[2] = 0x100;
|
|
}
|
|
if (sprite->data[3] >= 60)
|
|
{
|
|
sprite->data[7]++;
|
|
sprite->oam.affineMode = 0;
|
|
FreeOamMatrix(sprite->oam.matrixNum);
|
|
sprite->invisible = 1;
|
|
}
|
|
}
|
|
}
|
|
|
|
void sub_8089230(u8 spriteId)
|
|
{
|
|
sub_8088FC0(spriteId);
|
|
gSprites[spriteId].callback = sub_808914C;
|
|
}
|
|
|
|
void sub_8089270(u8);
|
|
|
|
u8 FldEff_FlyIn(void)
|
|
{
|
|
CreateTask(sub_8089270, 0xfe);
|
|
return 0;
|
|
}
|
|
|
|
void (*const gUnknown_0839F454[])(struct Task *) = {
|
|
sub_80892A0,
|
|
sub_8089354,
|
|
sub_80893C0,
|
|
sub_8089414,
|
|
sub_808948C,
|
|
sub_80894C4,
|
|
fishE
|
|
};
|
|
|
|
void sub_8089270(u8 taskId)
|
|
{
|
|
gUnknown_0839F454[gTasks[taskId].data[0]](&gTasks[taskId]);
|
|
}
|
|
|
|
void sub_80892A0(struct Task *task)
|
|
{
|
|
struct ObjectEvent *objectEvent;
|
|
objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
|
|
if (!ObjectEventIsMovementOverridden(objectEvent) || ObjectEventClearHeldMovementIfFinished(objectEvent))
|
|
{
|
|
task->data[0]++;
|
|
task->data[2] = 17;
|
|
task->data[15] = gPlayerAvatar.flags;
|
|
gPlayerAvatar.preventStep = TRUE;
|
|
SetPlayerAvatarStateMask(0x01);
|
|
if (task->data[15] & 0x08)
|
|
{
|
|
sub_8127ED0(objectEvent->fieldEffectSpriteId, 0);
|
|
}
|
|
ObjectEventSetGraphicsId(objectEvent, GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_SURFING));
|
|
CameraObjectReset2();
|
|
ObjectEventTurn(objectEvent, DIR_WEST);
|
|
StartSpriteAnim(&gSprites[objectEvent->spriteId], 0x16);
|
|
objectEvent->invisible = 0;
|
|
task->data[1] = sub_8088F60();
|
|
sub_8088FC0(task->data[1]);
|
|
sub_8088FFC(task->data[1], objectEvent->spriteId);
|
|
}
|
|
}
|
|
|
|
void sub_8089354(struct Task *task)
|
|
{
|
|
struct ObjectEvent *objectEvent;
|
|
struct Sprite *sprite;
|
|
if (task->data[2] == 0 || (--task->data[2]) == 0)
|
|
{
|
|
objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
|
|
sprite = &gSprites[objectEvent->spriteId];
|
|
sub_8088FFC(task->data[1], 0x40);
|
|
sprite->pos1.x += sprite->pos2.x;
|
|
sprite->pos1.y += sprite->pos2.y;
|
|
sprite->pos2.x = 0;
|
|
sprite->pos2.y = 0;
|
|
task->data[0]++;
|
|
task->data[2] = 0;
|
|
}
|
|
}
|
|
|
|
void sub_80893C0(struct Task *task)
|
|
{
|
|
s16 unknown_0839F470[18] = {
|
|
-2,
|
|
-4,
|
|
-5,
|
|
-6,
|
|
-7,
|
|
-8,
|
|
-8,
|
|
-8,
|
|
-7,
|
|
-7,
|
|
-6,
|
|
-5,
|
|
-3,
|
|
-2,
|
|
0,
|
|
2,
|
|
4,
|
|
8
|
|
};
|
|
struct Sprite *sprite = &gSprites[gPlayerAvatar.spriteId];
|
|
sprite->pos2.y = unknown_0839F470[task->data[2]];
|
|
if ((++task->data[2]) >= 18)
|
|
{
|
|
task->data[0]++;
|
|
}
|
|
}
|
|
|
|
void sub_8089414(struct Task *task)
|
|
{
|
|
struct ObjectEvent *objectEvent;
|
|
struct Sprite *sprite;
|
|
if (sub_8088FA4(task->data[1]))
|
|
{
|
|
objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
|
|
sprite = &gSprites[objectEvent->spriteId];
|
|
objectEvent->inanimate = 0;
|
|
sub_805C058(objectEvent, objectEvent->currentCoords.x, objectEvent->currentCoords.y);
|
|
sprite->pos2.x = 0;
|
|
sprite->pos2.y = 0;
|
|
sprite->coordOffsetEnabled = 1;
|
|
sub_8059BF4();
|
|
ObjectEventSetHeldMovement(objectEvent, MOVEMENT_ACTION_START_ANIM_IN_DIRECTION);
|
|
task->data[0]++;
|
|
}
|
|
}
|
|
|
|
void sub_808948C(struct Task *task)
|
|
{
|
|
if (ObjectEventClearHeldMovementIfFinished(&gObjectEvents[gPlayerAvatar.objectEventId]))
|
|
{
|
|
task->data[0]++;
|
|
sub_8089230(task->data[1]);
|
|
}
|
|
}
|
|
|
|
void sub_80894C4(struct Task *task)
|
|
{
|
|
if (sub_8088FA4(task->data[1]))
|
|
{
|
|
DestroySprite(&gSprites[task->data[1]]);
|
|
task->data[0]++;
|
|
task->data[1] = 0x10;
|
|
}
|
|
}
|
|
|
|
void fishE(struct Task *task)
|
|
{
|
|
u8 state;
|
|
struct ObjectEvent *objectEvent;
|
|
if ((--task->data[1]) == 0)
|
|
{
|
|
objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
|
|
state = PLAYER_AVATAR_STATE_NORMAL;
|
|
if (task->data[15] & 0x08)
|
|
{
|
|
state = PLAYER_AVATAR_STATE_SURFING;
|
|
sub_8127ED0(objectEvent->fieldEffectSpriteId, 1);
|
|
}
|
|
ObjectEventSetGraphicsId(objectEvent, GetPlayerAvatarGraphicsIdByStateId(state));
|
|
ObjectEventTurn(objectEvent, DIR_SOUTH);
|
|
gPlayerAvatar.flags = task->data[15];
|
|
gPlayerAvatar.preventStep = FALSE;
|
|
FieldEffectActiveListRemove(FLDEFF_FLY_IN);
|
|
DestroyTask(FindTaskIdByFunc(sub_8089270));
|
|
}
|
|
}
|