Files
pokeruby/Makefile
T
2016-09-23 19:29:09 -07:00

183 lines
4.5 KiB
Makefile

SHELL := /bin/bash -o pipefail
AS := $(DEVKITARM)/bin/arm-none-eabi-as
ASFLAGS := -mcpu=arm7tdmi
CC1 := tools/agbcc/bin/agbcc
CFLAGS := -mthumb-interwork -O2
CPP := $(DEVKITARM)/bin/arm-none-eabi-cpp
CPPFLAGS := -I tools/agbcc/include -iquote include -nostdinc -undef
LD := $(DEVKITARM)/bin/arm-none-eabi-ld
LDFLAGS := -T ld_script.txt -T iwram_syms.txt -T ewram_syms.txt
OBJCOPY := $(DEVKITARM)/bin/arm-none-eabi-objcopy
LIBGCC := tools/agbcc/lib/libgcc.a
SHA1 := sha1sum -c
GFX := tools/gbagfx/gbagfx
AIF := tools/aif2pcm/aif2pcm
SCANINC := tools/scaninc/scaninc
PREPROC := tools/preproc/preproc
REVISION := 0
# Clear the default suffixes.
.SUFFIXES:
# Secondary expansion is required for dependency variables in object rules.
.SECONDEXPANSION:
.PRECIOUS: %.1bpp %.4bpp %.8bpp %.gbapal %.lz %.rl %.pcm %.bin
.PHONY: all clean tidy compare \
ruby ruby_rev1 ruby_rev2 \
compare_ruby compare_ruby_rev1 compare_ruby_rev2 \
sapphire sapphire_rev1 sapphire_rev2 \
compare_sapphire compare_sapphire_rev1 compare_sapphire_rev2
C_SRCS := $(wildcard src/*.c)
C_OBJS := $(C_SRCS:%.c=%.o)
ASM_OBJS := asm/crt0.o asm/rom3.o asm/rom_8040EB4.o asm/rom4.o asm/rom_8074BAC.o asm/rom5.o \
asm/libgcnmultiboot.o asm/m4a_1.o asm/m4a_3.o asm/libagbsyscall.o \
asm/rom_8072DF8.o asm/rom_8065394.o asm/rom_803D1FC.o asm/rom_803BA2C.o
DATA_ASM_OBJS := data/data2.o data/graphics.o data/sound_data.o \
data/event_scripts.o data/battle_anim_scripts.o \
data/battle_scripts_1.o data/battle_scripts_2.o data/field_effect_scripts.o \
data/battle_ai_scripts.o data/contest_ai_scripts.o data/script_funcs.o
SONG_SRCS := $(wildcard sound/songs/*.s)
SONG_OBJS := $(SONG_SRCS:%.s=%.o)
OBJS := $(C_OBJS) $(ASM_OBJS) $(DATA_ASM_OBJS) $(SONG_OBJS)
all: ruby
@:
ruby: VERSION := RUBY
ruby: pokeruby.gba
@:
sapphire: VERSION := SAPPHIRE
sapphire: pokesapphire.gba
@:
ruby_rev1: REVISION := 1
ruby_rev1: ruby
@:
sapphire_rev1: REVISION := 1
sapphire_rev1: sapphire
@:
ruby_rev2: REVISION := 2
ruby_rev2: ruby
@:
sapphire_rev2: REVISION := 2
sapphire_rev2: sapphire
@:
# For contributors to make sure a change didn't affect the contents of the ROM.
compare: compare_ruby
compare_ruby: ruby
@$(SHA1) ruby.sha1
compare_sapphire: sapphire
@$(SHA1) sapphire.sha1
compare_ruby_rev1: ruby_rev1
@$(SHA1) ruby_rev1.sha1
compare_sapphire_rev1: sapphire_rev1
@$(SHA1) sapphire_rev1.sha1
compare_ruby_rev2: ruby_rev2
@$(SHA1) ruby_rev2.sha1
compare_sapphire_rev2: sapphire_rev2
@$(SHA1) sapphire_rev2.sha1
clean: tidy
rm -f sound/programmable_wave_samples/*.bin sound/direct_sound_samples/*.bin sound/**/*.pcm
rm -f $(SONG_OBJS)
find . \( -iname '*.1bpp' -o -iname '*.4bpp' -o -iname '*.8bpp' -o -iname '*.gbapal' -o -iname '*.lz' -o -iname '*.rl' \) -exec rm {} +
tidy:
rm -f pokeruby.gba pokesapphire.gba
rm -f pokeruby.elf pokesapphire.elf
rm -f pokeruby.map pokesapphire.map
rm -f $(C_OBJS)
rm -f $(ASM_OBJS)
rm -f $(DATA_ASM_OBJS)
rm -f $(C_SRCS:%.c=%.i)
rm -f $(C_SRCS:%.c=%.s)
include castform.mk
include tilesets.mk
include fonts.mk
include generated.mk
include misc.mk
%.s: ;
%.bin: ;
%.png: ;
%.pal: ;
%.aif: ;
%.1bpp: %.png ; $(GFX) $< $@
%.4bpp: %.png ; $(GFX) $< $@
%.8bpp: %.png ; $(GFX) $< $@
%.gbapal: %.pal ; $(GFX) $< $@
%.lz: % ; $(GFX) $< $@
%.rl: % ; $(GFX) $< $@
%.pcm: %.aif ; $(AIF) $< $@
%.bin: %.aif ; $(AIF) $< $@
src/libc.o: CC1 := tools/agbcc/bin/old_agbcc
src/libc.o: CFLAGS := -O2
src/siirtc.o: CFLAGS := -mthumb-interwork
src/agb_flash.o: CFLAGS := -O -mthumb-interwork
src/agb_flash_1m.o: CFLAGS := -O -mthumb-interwork
src/agb_flash_mx.o: CFLAGS := -O -mthumb-interwork
src/m4a_2.o: CC1 := tools/agbcc/bin/old_agbcc
src/m4a_4.o: CC1 := tools/agbcc/bin/old_agbcc
src/text.o: src/text.c $(GEN_FONT_HEADERS)
src/link.o: src/link.c $(GEN_LINK_HEADERS)
$(C_OBJS): %.o : %.c
@$(CPP) $(CPPFLAGS) -D $(VERSION) -D REVISION=$(REVISION) $< -o $*.i
@$(PREPROC) $*.i charmap.txt | $(CC1) $(CFLAGS) -o $*.s
@printf ".text\n\t.align\t2, 0\n" >> $*.s
$(AS) $(ASFLAGS) -o $@ $*.s
%.o: dep = $(shell $(SCANINC) $*.s)
$(ASM_OBJS): %.o: %.s $$(dep)
$(AS) $(ASFLAGS) --defsym $(VERSION)=1 --defsym REVISION=$(REVISION) -o $@ $<
$(DATA_ASM_OBJS): %.o: %.s $$(dep)
$(PREPROC) $< charmap.txt | $(AS) $(ASFLAGS) --defsym $(VERSION)=1 --defsym REVISION=$(REVISION) -o $@
$(SONG_OBJS): %.o: %.s
$(AS) $(ASFLAGS) -I sound -o $@ $<
%.elf: ld_script.txt $(OBJS)
$(LD) $(LDFLAGS) -Map $*.map -o $@ $(OBJS) $(LIBGCC)
pokeruby.gba pokesapphire.gba: %.gba: %.elf
$(OBJCOPY) -O binary --gap-fill 0xFF --pad-to 0x9000000 $< $@