mirror of
https://github.com/pret/pokeruby.git
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6b12bb0b52
* begin decompiling script_menu.c * update MultichoiceStructs to use both structs * decompile 2 more functions * decompile more of script_menu.c * do a bit more of script_menu.c * whoops * decompile task_yes_no_maybe
230 lines
5.2 KiB
C
230 lines
5.2 KiB
C
#include "global.h"
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#include "task.h"
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#include "menu.h"
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#include "palette.h"
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#include "script.h"
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#include "sound.h"
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struct MultichoiceListStruct
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{
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struct MenuAction *list;
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u8 count;
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};
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extern struct MultichoiceListStruct gMultichoiceLists[];
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extern u16 gScriptResult;
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void DrawMultichoiceMenu(u8, u8, u8, struct MenuAction *list, u8, u8);
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void sub_80B53B4(u8, u8, u8, struct MenuAction *list, u8);
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void sub_80B52B4(u8);
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void sub_80B5230(u8, u8, u8, u8, u8, u8);
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void task_yes_no_maybe(u8);
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bool8 sub_80B5054(u8 left, u8 top, u8 var3, u8 var4)
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{
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if(FuncIsActiveTask(sub_80B52B4) == 1)
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return FALSE;
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else
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{
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gScriptResult = 0xFF;
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DrawMultichoiceMenu(left, top, gMultichoiceLists[var3].count, gMultichoiceLists[var3].list, var4, 0);
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return TRUE;
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}
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}
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bool8 sub_80B50B0(u8 left, u8 top, u8 var3, u8 var4, u8 var5)
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{
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if(FuncIsActiveTask(sub_80B52B4) == 1)
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return FALSE;
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else
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{
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gScriptResult = 0xFF;
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DrawMultichoiceMenu(left, top, gMultichoiceLists[var3].count, gMultichoiceLists[var3].list, var4, var5);
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return TRUE;
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}
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}
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u16 GetStringWidthInTilesForScriptMenu(u8 *str)
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{
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// each tile on screen is 8x8, so it needs the number of tiles and not pixels, hence the division by 8.
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return (GetStringWidthGivenWindowConfig((struct WindowConfig *)&gWindowConfig_81E6CE4, str) + 7) / 8;
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}
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void DrawMultichoiceMenu(u8 left, u8 top, u8 count, struct MenuAction *list, u8 var4, u8 cursorPos)
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{
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u16 width = GetStringWidthInTilesForScriptMenu(list[0].text);
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u16 newWidth;
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u8 i;
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u8 right;
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u8 bottom;
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for(i = 1; i < count; i++)
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{
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newWidth = GetStringWidthInTilesForScriptMenu(list[i].text);
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if(width < newWidth)
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width = newWidth;
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}
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right = width;
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right = (right + left) + 1;
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if(right > 29)
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{
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left = left + (29 - right);
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right = 29;
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}
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bottom = top + (2 * count + 1);
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MenuDrawTextWindow(left, top, right, bottom);
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PrintMenuItems(left + 1, top + 1, count, list);
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InitMenu(0, left + 1, top + 1, count, cursorPos, right - left - 1);
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sub_80B5230(left, top, right, bottom, var4, count);
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}
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void sub_80B5230(u8 left, u8 top, u8 right, u8 bottom, u8 unkVar, u8 count)
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{
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u8 taskId = CreateTask(sub_80B52B4, 80);
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gTasks[taskId].data[0] = left;
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gTasks[taskId].data[1] = top;
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gTasks[taskId].data[2] = right;
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gTasks[taskId].data[3] = bottom;
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gTasks[taskId].data[4] = unkVar;
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if(count > 3)
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gTasks[taskId].data[5] = TRUE;
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else
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gTasks[taskId].data[5] = FALSE;
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}
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void sub_80B52B4(u8 taskId)
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{
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s8 var;
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if(!gPaletteFade.active)
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{
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if(!gTasks[taskId].data[5])
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var = ProcessMenuInputNoWrap();
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else
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var = ProcessMenuInput();
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if(var != -2)
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{
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if(var == -1)
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{
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if(!gTasks[taskId].data[4])
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{
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PlaySE(5);
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gScriptResult = 127;
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}
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else
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return;
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}
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else
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{
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gScriptResult = var;
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}
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sub_8072DEC();
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MenuZeroFillWindowRect(gTasks[taskId].data[0], gTasks[taskId].data[1], gTasks[taskId].data[2], gTasks[taskId].data[3]);
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DestroyTask(taskId);
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EnableBothScriptContexts();
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}
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}
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}
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bool8 Multichoice(u8 var1, u8 var2, u8 var3, u8 var4)
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{
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if(FuncIsActiveTask(sub_80B52B4) == 1)
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return FALSE;
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else
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{
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gScriptResult = 0xFF;
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sub_80B53B4(var1, var2, gMultichoiceLists[var3].count, gMultichoiceLists[var3].list, var4);
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return TRUE;
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}
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}
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void sub_80B53B4(u8 left, u8 top, u8 count, struct MenuAction *list, u8 var4)
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{
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u16 width = GetStringWidthInTilesForScriptMenu(list[0].text);
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u16 newWidth;
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u8 i;
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u8 right;
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u8 bottom;
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for(i = 1; i < count; i++)
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{
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newWidth = GetStringWidthInTilesForScriptMenu(list[i].text);
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if(width < newWidth)
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width = newWidth;
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}
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right = width;
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right = (right + left) + 2;
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bottom = top + (2 * count + 1);
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PrintMenuItems(left, top, count, list);
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InitMenu(0, left, top, count, 0, right - left - 1);
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sub_80B5230(left, top, right, bottom, var4, count);
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}
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bool8 yes_no_box(u8 var1, u8 var2)
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{
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u8 taskId;
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if(FuncIsActiveTask(task_yes_no_maybe) == 1)
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return FALSE;
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else
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{
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gScriptResult = 0xFF;
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DisplayYesNoMenu(var1, var2, 1);
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taskId = CreateTask(task_yes_no_maybe, 0x50);
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gTasks[taskId].data[0] = var1;
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gTasks[taskId].data[1] = var2;
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return TRUE;
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}
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}
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// unused
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bool8 IsScriptActive(void)
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{
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if(gScriptResult == 0xFF)
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return FALSE;
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else
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return TRUE;
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}
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void task_yes_no_maybe(u8 taskId)
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{
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u8 left, top;
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if (gTasks[taskId].data[2] < 5)
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{
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gTasks[taskId].data[2]++;
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return;
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}
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switch (ProcessMenuInputNoWrap())
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{
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case -2:
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return;
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case -1:
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case 1:
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PlaySE(5);
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gScriptResult = 0;
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break;
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case 0:
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gScriptResult = 1;
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break;
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}
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left = gTasks[taskId].data[0];
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top = gTasks[taskId].data[1];
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MenuZeroFillWindowRect(left, top, left + 6, top + 5);
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DestroyTask(taskId);
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EnableBothScriptContexts();
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}
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