mirror of
https://github.com/pret/pokeruby.git
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2afc20150b
* decompile more code * decompile more of field_map_obj * decompile more of field_map_obj
1550 lines
43 KiB
C
1550 lines
43 KiB
C
#include "global.h"
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#include "asm.h"
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#include "berry.h"
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#include "event_data.h"
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#include "field_map_obj.h"
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#include "field_player_avatar.h"
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#include "palette.h"
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#include "rom4.h"
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#include "sprite.h"
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extern const struct SpriteTemplate *const gFieldEffectObjectTemplatePointers[36];
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extern void strange_npc_table_clear(void);
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extern void ClearPlayerAvatarInfo(void);
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extern void npc_load_two_palettes__no_record(u16, u8);
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extern void npc_load_two_palettes__and_record(u16, u8);
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extern void sub_8060388(s16, s16, s16 *, s16 *);
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extern void sub_80634D0();
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extern void pal_patch_for_npc(u16, u16);
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extern void sub_80603CC();
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extern void CameraObjectReset1(void);
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void sub_805AAB0(void);
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u8 GetFieldObjectIdByLocalId(u8);
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u8 GetFieldObjectIdByLocalIdAndMapInternal(u8, u8, u8);
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u8 GetAvailableFieldObjectSlot(u16, u8, u8, u8 *);
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void FieldObjectHandleDynamicGraphicsId();
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void RemoveFieldObjectInternal(struct MapObject *);
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u16 GetFieldObjectFlagIdByFieldObjectId(u8);
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void MakeObjectTemplateFromFieldObjectTemplate(struct MapObjectTemplate *mapObjTemplate, struct SpriteTemplate *sprTemplate, struct SubspriteTable **subspriteTables);
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struct MapObjectTemplate *GetFieldObjectTemplateByLocalIdAndMap(u8, u8, u8);
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void GetFieldObjectMovingCameraOffset(s16 *, s16 *);
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void sub_805BDF8(u16);
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u8 sub_805BE58(const struct SpritePalette *);
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u8 FindFieldObjectPaletteIndexByTag(u16);
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struct PairedPalettes
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{
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u16 tag;
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u16 *data;
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};
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extern struct LinkPlayerMapObject gLinkPlayerMapObjects[];
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extern u8 gReservedSpritePaletteCount;
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extern struct Camera gUnknown_0202E844;
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extern u8 gUnknown_030005A4;
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extern u16 gUnknown_030005A6;
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extern const u8 gUnknown_0836DBBC[];
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extern const u8 gUnknown_0836DC09[];
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extern void (*const gUnknown_0836DA88[])(struct Sprite *);
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extern const u8 *const gBerryTreeGraphicsIdTablePointers[];
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extern const struct SpriteFrameImage *const gBerryTreePicTablePointers[];
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extern const u8 *const gBerryTreePaletteSlotTablePointers[];
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extern const struct MapObjectGraphicsInfo *const gMapObjectGraphicsInfoPointers[];
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extern const struct SpritePalette gUnknown_0837377C[];
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extern const struct PairedPalettes gUnknown_08373874[];
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extern const struct PairedPalettes gUnknown_083738E4[];
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extern const struct SpriteTemplate gSpriteTemplate_830FD24;
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extern const u16 *const gUnknown_0837399C[];
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void npc_clear_ids_and_state(struct MapObject *mapObj)
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{
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memset(mapObj, 0, sizeof(struct MapObject));
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mapObj->localId = 0xFF;
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mapObj->mapNum = 0xFF;
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mapObj->mapGroup = 0xFF;
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mapObj->mapobj_unk_1C = 0xFF;
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}
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void npcs_clear_ids_and_state(void)
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{
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u8 i;
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for (i = 0; i < 16; i++)
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npc_clear_ids_and_state(&gMapObjects[i]);
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}
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void sub_805AA98(void)
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{
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strange_npc_table_clear();
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npcs_clear_ids_and_state();
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ClearPlayerAvatarInfo();
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sub_805AAB0();
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}
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void sub_805AAB0(void)
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{
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u8 spriteId;
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spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[21], 0, 0, 0x1F);
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gSprites[spriteId].oam.affineMode = 1;
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InitSpriteAffineAnim(&gSprites[spriteId]);
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StartSpriteAffineAnim(&gSprites[spriteId], 0);
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gSprites[spriteId].invisible = 1;
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spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[21], 0, 0, 0x1F);
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gSprites[spriteId].oam.affineMode = 1;
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InitSpriteAffineAnim(&gSprites[spriteId]);
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StartSpriteAffineAnim(&gSprites[spriteId], 1);
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gSprites[spriteId].invisible = 1;
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}
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u8 sub_805AB54(void)
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{
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u8 i;
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for (i = 0; i < 16; i++)
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{
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if (!gMapObjects[i].active)
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break;
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}
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return i;
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}
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u8 GetFieldObjectIdByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup)
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{
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if (localId <= 0xFE)
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return GetFieldObjectIdByLocalIdAndMapInternal(localId, mapNum, mapGroup);
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else
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return GetFieldObjectIdByLocalId(localId);
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}
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bool8 TryGetFieldObjectIdByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup, u8 *mapObjectId)
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{
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*mapObjectId = GetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup);
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if (*mapObjectId == 16)
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return TRUE;
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else
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return FALSE;
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}
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u8 GetFieldObjectIdByXY(s16 x, s16 y)
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{
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u8 i;
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for (i = 0; i < 16; i++)
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{
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if (gMapObjects[i].active && gMapObjects[i].coords2.x == x && gMapObjects[i].coords2.y == y)
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break;
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}
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return i;
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}
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u8 GetFieldObjectIdByLocalIdAndMapInternal(u8 localId, u8 mapNum, u8 mapGroup)
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{
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u8 i;
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for (i = 0; i < 16; i++)
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{
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if (gMapObjects[i].active && gMapObjects[i].localId == localId && gMapObjects[i].mapNum == mapNum && gMapObjects[i].mapGroup == mapGroup)
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return i;
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}
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return 16;
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}
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u8 GetFieldObjectIdByLocalId(u8 localId)
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{
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u8 i;
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for (i = 0; i < 16; i++)
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{
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if (gMapObjects[i].active && gMapObjects[i].localId == localId)
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return i;
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}
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return 16;
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}
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#ifdef NONMATCHING
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u8 InitFieldObjectStateFromTemplate(struct MapObjectTemplate *template, u8 b, u8 c)
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{
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struct MapObject2 *mapObj; //TODO: resolve the mapobj_unk_19b weirdness
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u8 var;
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u16 r3;
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u16 r2;
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//asm("nop"::"r"(b));
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if (GetAvailableFieldObjectSlot(template->localId, b, c, &var) != 0)
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return 16;
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//_0805ACCE
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mapObj = (struct MapObject2 *)&gMapObjects[var];
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npc_clear_ids_and_state((struct MapObject *)mapObj);
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r3 = template->x + 7;
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r2 = template->y + 7;
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mapObj->active = TRUE;
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mapObj->mapobj_bit_2 = TRUE;
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mapObj->graphicsId = template->graphicsId;
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mapObj->animPattern = template->movementType;
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mapObj->localId = template->localId;
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mapObj->mapNum = b;
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mapObj->mapGroup = c;
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mapObj->coords1.x = r3;
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mapObj->coords1.y = r2;
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mapObj->coords2.x = r3;
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mapObj->coords2.y = r2;
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mapObj->coords3.x = r3;
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mapObj->coords3.y = r2;
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mapObj->mapobj_unk_0B_0 = template->elevation;
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mapObj->elevation = template->elevation;
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mapObj->mapobj_unk_19 = template->unkA_0;
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mapObj->mapobj_unk_19b = template->unkA_4;
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mapObj->trainerType = template->unkC;
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mapObj->trainerRange_berryTreeId = template->unkE;
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mapObj->mapobj_unk_20 = gUnknown_0836DC09[template->movementType];
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FieldObjectSetDirection((struct MapObject *)mapObj, mapObj->mapobj_unk_20);
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FieldObjectHandleDynamicGraphicsId(mapObj);
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//asm("":::"r5","r6");
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if (gUnknown_0836DBBC[mapObj->animPattern] != 0)
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{
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if (mapObj->mapobj_unk_19 == 0)
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mapObj->mapobj_unk_19++;
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if (mapObj->mapobj_unk_19b == 0)
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mapObj->mapobj_unk_19b++;
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}
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return var;
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}
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#else
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__attribute__((naked))
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u8 InitFieldObjectStateFromTemplate(struct MapObjectTemplate *template, u8 b, u8 c)
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{
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asm(".syntax unified\n\
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push {r4-r7,lr}\n\
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mov r7, r9\n\
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mov r6, r8\n\
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push {r6,r7}\n\
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sub sp, 0x4\n\
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adds r5, r0, 0\n\
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lsls r1, 24\n\
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lsrs r6, r1, 24\n\
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lsls r2, 24\n\
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lsrs r7, r2, 24\n\
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ldrb r0, [r5]\n\
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adds r1, r6, 0\n\
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adds r2, r7, 0\n\
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mov r3, sp\n\
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bl GetAvailableFieldObjectSlot\n\
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lsls r0, 24\n\
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cmp r0, 0\n\
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beq _0805ACCE\n\
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movs r0, 0x10\n\
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b _0805ADC2\n\
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_0805ACCE:\n\
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mov r0, sp\n\
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ldrb r1, [r0]\n\
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lsls r0, r1, 3\n\
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adds r0, r1\n\
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lsls r0, 2\n\
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ldr r1, _0805ADD0 @ =gMapObjects\n\
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adds r4, r0, r1\n\
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adds r0, r4, 0\n\
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bl npc_clear_ids_and_state\n\
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ldrh r3, [r5, 0x4]\n\
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adds r3, 0x7\n\
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lsls r3, 16\n\
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lsrs r3, 16\n\
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ldrh r2, [r5, 0x6]\n\
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adds r2, 0x7\n\
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lsls r2, 16\n\
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lsrs r2, 16\n\
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ldrb r0, [r4]\n\
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movs r1, 0x1\n\
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orrs r0, r1\n\
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movs r1, 0x4\n\
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orrs r0, r1\n\
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strb r0, [r4]\n\
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ldrb r0, [r5, 0x1]\n\
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strb r0, [r4, 0x5]\n\
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ldrb r0, [r5, 0x9]\n\
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strb r0, [r4, 0x6]\n\
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ldrb r0, [r5]\n\
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strb r0, [r4, 0x8]\n\
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strb r6, [r4, 0x9]\n\
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strb r7, [r4, 0xA]\n\
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strh r3, [r4, 0xC]\n\
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strh r2, [r4, 0xE]\n\
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strh r3, [r4, 0x10]\n\
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strh r2, [r4, 0x12]\n\
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strh r3, [r4, 0x14]\n\
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strh r2, [r4, 0x16]\n\
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ldrb r0, [r5, 0x8]\n\
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movs r7, 0xF\n\
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adds r1, r7, 0\n\
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ands r1, r0\n\
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ldrb r2, [r4, 0xB]\n\
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movs r0, 0x10\n\
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negs r0, r0\n\
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mov r8, r0\n\
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ands r0, r2\n\
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orrs r0, r1\n\
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strb r0, [r4, 0xB]\n\
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ldrb r1, [r5, 0x8]\n\
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lsls r1, 4\n\
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ands r0, r7\n\
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orrs r0, r1\n\
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strb r0, [r4, 0xB]\n\
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ldrb r1, [r5, 0xA]\n\
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lsls r1, 28\n\
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movs r0, 0xF\n\
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mov r9, r0\n\
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lsrs r1, 28\n\
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ldrb r2, [r4, 0x19]\n\
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mov r0, r8\n\
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ands r0, r2\n\
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orrs r0, r1\n\
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strb r0, [r4, 0x19]\n\
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ldrb r1, [r5, 0xA]\n\
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lsrs r1, 4\n\
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lsls r1, 4\n\
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ands r0, r7\n\
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orrs r0, r1\n\
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strb r0, [r4, 0x19]\n\
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ldrh r0, [r5, 0xC]\n\
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strb r0, [r4, 0x7]\n\
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ldrh r0, [r5, 0xE]\n\
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strb r0, [r4, 0x1D]\n\
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ldr r1, _0805ADD4 @ =gUnknown_0836DC09\n\
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ldrb r0, [r5, 0x9]\n\
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adds r0, r1\n\
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ldrb r1, [r0]\n\
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adds r0, r4, 0\n\
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adds r0, 0x20\n\
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strb r1, [r0]\n\
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ldrb r1, [r0]\n\
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adds r0, r4, 0\n\
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bl FieldObjectSetDirection\n\
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adds r0, r4, 0\n\
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bl FieldObjectHandleDynamicGraphicsId\n\
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ldr r1, _0805ADD8 @ =gUnknown_0836DBBC\n\
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ldrb r0, [r4, 0x6]\n\
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adds r0, r1\n\
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ldrb r0, [r0]\n\
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cmp r0, 0\n\
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beq _0805ADBE\n\
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ldrb r2, [r4, 0x19]\n\
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adds r0, r7, 0\n\
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ands r0, r2\n\
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cmp r0, 0\n\
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bne _0805ADA6\n\
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lsls r0, r2, 28\n\
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lsrs r0, 28\n\
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adds r0, 0x1\n\
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mov r1, r9\n\
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ands r0, r1\n\
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mov r1, r8\n\
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ands r1, r2\n\
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orrs r1, r0\n\
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strb r1, [r4, 0x19]\n\
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_0805ADA6:\n\
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ldrb r2, [r4, 0x19]\n\
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movs r0, 0xF0\n\
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ands r0, r2\n\
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cmp r0, 0\n\
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bne _0805ADBE\n\
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lsrs r1, r2, 4\n\
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adds r1, 0x1\n\
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lsls r1, 4\n\
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adds r0, r7, 0\n\
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ands r0, r2\n\
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orrs r0, r1\n\
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strb r0, [r4, 0x19]\n\
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_0805ADBE:\n\
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mov r0, sp\n\
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ldrb r0, [r0]\n\
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_0805ADC2:\n\
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add sp, 0x4\n\
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pop {r3,r4}\n\
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mov r8, r3\n\
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mov r9, r4\n\
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pop {r4-r7}\n\
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pop {r1}\n\
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bx r1\n\
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.align 2, 0\n\
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_0805ADD0: .4byte gMapObjects\n\
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_0805ADD4: .4byte gUnknown_0836DC09\n\
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_0805ADD8: .4byte gUnknown_0836DBBC\n\
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.syntax divided\n");
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}
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#endif
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u8 sub_805ADDC(u8 localId)
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{
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u8 objectCount;
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u8 i;
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if (gMapHeader.events == NULL)
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return 16;
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objectCount = gMapHeader.events->mapObjectCount;
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for (i = 0; i < objectCount; i++)
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{
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struct MapObjectTemplate *template = &gSaveBlock1.mapObjectTemplates[i];
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if (template->localId == localId && !FlagGet(template->flagId))
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return InitFieldObjectStateFromTemplate(template, gSaveBlock1.location.mapNum, gSaveBlock1.location.mapGroup);
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}
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return 16;
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}
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u8 GetAvailableFieldObjectSlot(u16 a, u8 b, u8 c, u8 *d)
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{
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u8 i = 0;
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for (i = 0; i < 16 && gMapObjects[i].active; i++)
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{
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if (gMapObjects[i].localId == a && gMapObjects[i].mapNum == b && gMapObjects[i].mapGroup == c)
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return 1;
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}
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if (i >= 16)
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return 1;
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*d = i;
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for (; i < 16; i++)
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{
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if (gMapObjects[i].active && gMapObjects[i].localId == a && gMapObjects[i].mapNum == b && gMapObjects[i].mapGroup == c)
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return 1;
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}
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return 0;
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}
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void RemoveFieldObject(struct MapObject *mapObject)
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{
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mapObject->active = FALSE;
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RemoveFieldObjectInternal(mapObject);
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}
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void RemoveFieldObjectByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup)
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{
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u8 mapObjectId;
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if (TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId))
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return;
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FlagSet(GetFieldObjectFlagIdByFieldObjectId(mapObjectId));
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RemoveFieldObject(&gMapObjects[mapObjectId]);
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}
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void RemoveFieldObjectInternal(struct MapObject *mapObject)
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{
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struct SpriteFrameImage image;
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const struct MapObjectGraphicsInfo *gfxInfo = GetFieldObjectGraphicsInfo(mapObject->graphicsId);
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image.size = gfxInfo->size;
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gSprites[mapObject->spriteId].images = ℑ
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DestroySprite(&gSprites[mapObject->spriteId]);
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}
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void npc_hide_all_but_player(void)
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{
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u8 i;
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for (i = 0; i < 16; i++)
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{
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if (i != gPlayerAvatar.mapObjectId)
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RemoveFieldObject(&gMapObjects[i]);
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}
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}
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u8 sub_805AFCC(struct MapObjectTemplate *mapObjTemplate, struct SpriteTemplate *sprTemplate, u8 c, u8 d, s16 e, s16 f)
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{
|
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u8 mapObjectId;
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u8 spriteId;
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const struct MapObjectGraphicsInfo *gfxInfo;
|
|
struct MapObject *mapObject;
|
|
struct Sprite *sprite;
|
|
|
|
mapObjectId = InitFieldObjectStateFromTemplate(mapObjTemplate, c, d);
|
|
if (mapObjectId == 16)
|
|
return 16;
|
|
|
|
mapObject = &gMapObjects[mapObjectId];
|
|
gfxInfo = GetFieldObjectGraphicsInfo(mapObject->graphicsId);
|
|
if (gfxInfo->paletteSlot == 0)
|
|
npc_load_two_palettes__no_record(gfxInfo->paletteTag1, gfxInfo->paletteSlot);
|
|
else if (gfxInfo->paletteSlot == 10)
|
|
npc_load_two_palettes__and_record(gfxInfo->paletteTag1, gfxInfo->paletteSlot);
|
|
if (mapObject->animPattern == 0x4C)
|
|
mapObject->mapobj_bit_13 = TRUE;
|
|
|
|
#ifdef NONMATCHING
|
|
sprTemplate->paletteTag = 0xFFFF;
|
|
#else
|
|
*(u16 *)&sprTemplate->paletteTag = 0xFFFF;
|
|
#endif
|
|
spriteId = CreateSprite(sprTemplate, 0, 0, 0);
|
|
if (spriteId == 64)
|
|
{
|
|
gMapObjects[mapObjectId].active = FALSE;
|
|
return 16;
|
|
}
|
|
sprite = &gSprites[spriteId];
|
|
sub_8060388(e + mapObject->coords2.x, f + mapObject->coords2.y, &sprite->pos1.x, &sprite->pos1.y);
|
|
sprite->centerToCornerVecX = -(gfxInfo->width >> 1);
|
|
sprite->centerToCornerVecY = -(gfxInfo->height >> 1);
|
|
sprite->pos1.x += 8;
|
|
sprite->pos1.y += 16 + sprite->centerToCornerVecY;
|
|
sprite->oam.paletteNum = gfxInfo->paletteSlot;
|
|
sprite->coordOffsetEnabled = TRUE;
|
|
sprite->data0 = mapObjectId;
|
|
mapObject->spriteId = spriteId;
|
|
mapObject->mapobj_bit_12 = gfxInfo->inanimate;
|
|
if (!mapObject->mapobj_bit_12)
|
|
StartSpriteAnim(sprite, FieldObjectDirectionToImageAnimId(mapObject->mapobj_unk_18));
|
|
SetObjectSubpriorityByZCoord(mapObject->elevation, sprite, 1);
|
|
sub_80634D0(mapObject, sprite);
|
|
return mapObjectId;
|
|
}
|
|
|
|
u8 SpawnFieldObject(struct MapObjectTemplate *mapObjTemplate, u8 b, u8 c, s16 d, s16 e)
|
|
{
|
|
struct SpriteTemplate spriteTemplate;
|
|
struct SubspriteTable *subspriteTables = NULL;
|
|
struct SpriteFrameImage spriteFrameImage;
|
|
const struct MapObjectGraphicsInfo *gfxInfo;
|
|
u8 mapObjectId;
|
|
|
|
gfxInfo = GetFieldObjectGraphicsInfo(mapObjTemplate->graphicsId);
|
|
MakeObjectTemplateFromFieldObjectTemplate(mapObjTemplate, &spriteTemplate, &subspriteTables);
|
|
spriteFrameImage.size = gfxInfo->size;
|
|
spriteTemplate.images = &spriteFrameImage;
|
|
mapObjectId = sub_805AFCC(mapObjTemplate, &spriteTemplate, b, c, d, e);
|
|
if (mapObjectId == 16)
|
|
return 16;
|
|
gSprites[gMapObjects[mapObjectId].spriteId].images = gfxInfo->images;
|
|
if (subspriteTables != NULL)
|
|
SetSubspriteTables(&gSprites[gMapObjects[mapObjectId].spriteId], subspriteTables);
|
|
return mapObjectId;
|
|
}
|
|
|
|
u8 SpawnSpecialFieldObject(struct MapObjectTemplate *mapObjTemplate)
|
|
{
|
|
s16 x;
|
|
s16 y;
|
|
|
|
GetFieldObjectMovingCameraOffset(&x, &y);
|
|
return SpawnFieldObject(mapObjTemplate, gSaveBlock1.location.mapNum, gSaveBlock1.location.mapGroup, x, y);
|
|
}
|
|
|
|
u8 SpawnSpecialFieldObjectParametrized(u8 a, u8 b, u8 c, s16 d, s16 e, u8 f)
|
|
{
|
|
struct MapObjectTemplate mapObjTemplate;
|
|
|
|
d -= 7;
|
|
e -= 7;
|
|
mapObjTemplate.localId = c;
|
|
mapObjTemplate.graphicsId = a;
|
|
mapObjTemplate.unk2 = 0;
|
|
mapObjTemplate.x = d;
|
|
mapObjTemplate.y = e;
|
|
mapObjTemplate.elevation = f;
|
|
mapObjTemplate.movementType = b;
|
|
mapObjTemplate.unkA_0 = 0;
|
|
mapObjTemplate.unkA_4 = 0;
|
|
mapObjTemplate.unkC = 0;
|
|
mapObjTemplate.unkE = 0;
|
|
return SpawnSpecialFieldObject(&mapObjTemplate);
|
|
}
|
|
|
|
u8 show_sprite(u8 a, u8 b, u8 c)
|
|
{
|
|
struct MapObjectTemplate *r5;
|
|
s16 x;
|
|
s16 y;
|
|
|
|
r5 = GetFieldObjectTemplateByLocalIdAndMap(a, b, c);
|
|
if (r5 == NULL)
|
|
return 16;
|
|
GetFieldObjectMovingCameraOffset(&x, &y);
|
|
return SpawnFieldObject(r5, b, c, x, y);
|
|
}
|
|
|
|
void MakeObjectTemplateFromFieldObjectGraphicsInfo(u16 graphicsId, void (*callback)(struct Sprite *), struct SpriteTemplate *sprTemplate, struct SubspriteTable **subspriteTables)
|
|
{
|
|
const struct MapObjectGraphicsInfo *gfxInfo = GetFieldObjectGraphicsInfo(graphicsId);
|
|
|
|
sprTemplate->tileTag = gfxInfo->tileTag;
|
|
sprTemplate->paletteTag = gfxInfo->paletteTag1;
|
|
sprTemplate->oam = gfxInfo->oam;
|
|
sprTemplate->anims = gfxInfo->anims;
|
|
sprTemplate->images = gfxInfo->images;
|
|
sprTemplate->affineAnims = gfxInfo->affineAnims;
|
|
sprTemplate->callback = callback;
|
|
*subspriteTables = gfxInfo->subspriteTables;
|
|
}
|
|
|
|
void MakeObjectTemplateFromFieldObjectGraphicsInfoWithCallbackIndex(u16 graphicsId, u16 callbackIndex, struct SpriteTemplate *sprTemplate, struct SubspriteTable **subspriteTables)
|
|
{
|
|
MakeObjectTemplateFromFieldObjectGraphicsInfo(graphicsId, gUnknown_0836DA88[callbackIndex], sprTemplate, subspriteTables);
|
|
}
|
|
|
|
void MakeObjectTemplateFromFieldObjectTemplate(struct MapObjectTemplate *mapObjTemplate, struct SpriteTemplate *sprTemplate, struct SubspriteTable **subspriteTables)
|
|
{
|
|
MakeObjectTemplateFromFieldObjectGraphicsInfoWithCallbackIndex(mapObjTemplate->graphicsId, mapObjTemplate->movementType, sprTemplate, subspriteTables);
|
|
}
|
|
|
|
u8 AddPseudoFieldObject(u16 graphicsId, void (*callback)(struct Sprite *), s16 c, s16 d, u8 subpriority)
|
|
{
|
|
struct SpriteTemplate spriteTemplate;
|
|
struct SubspriteTable *subspriteTables;
|
|
u8 spriteId;
|
|
|
|
MakeObjectTemplateFromFieldObjectGraphicsInfo(graphicsId, callback, &spriteTemplate, &subspriteTables);
|
|
if (spriteTemplate.paletteTag != 0xFFFF)
|
|
sub_805BDF8(spriteTemplate.paletteTag);
|
|
spriteId = CreateSprite(&spriteTemplate, c, d, subpriority);
|
|
if (spriteId != 64 && subspriteTables != NULL)
|
|
{
|
|
SetSubspriteTables(&gSprites[spriteId], subspriteTables);
|
|
gSprites[spriteId].subspriteMode = 2;
|
|
}
|
|
return spriteId;
|
|
}
|
|
|
|
extern void sub_8064970(struct Sprite *);
|
|
extern void sub_8060470();
|
|
extern void InitObjectPriorityByZCoord();
|
|
|
|
u8 sub_805B410(u8 a, u8 b, s16 c, s16 d, u8 e, u8 f)
|
|
{
|
|
const struct MapObjectGraphicsInfo *gfxInfo;
|
|
struct SpriteTemplate spriteTemplate;
|
|
struct SubspriteTable *subspriteTables;
|
|
u8 spriteId;
|
|
|
|
gfxInfo = GetFieldObjectGraphicsInfo(a);
|
|
MakeObjectTemplateFromFieldObjectGraphicsInfo(a, sub_8064970, &spriteTemplate, &subspriteTables);
|
|
#ifdef NONMATCHING
|
|
spriteTemplate.paletteTag = 0xFFFF;
|
|
#else
|
|
*(u16 *)&spriteTemplate.paletteTag = 0xFFFF;
|
|
#endif
|
|
c += 7;
|
|
d += 7;
|
|
sub_8060470(&c, &d, 8, 16);
|
|
spriteId = CreateSpriteAtEnd(&spriteTemplate, c, d, 0);
|
|
if (spriteId != 64)
|
|
{
|
|
struct Sprite *sprite = &gSprites[spriteId];
|
|
|
|
sprite->centerToCornerVecX = -(gfxInfo->width >> 1);
|
|
sprite->centerToCornerVecY = -(gfxInfo->height >> 1);
|
|
sprite->pos1.y += sprite->centerToCornerVecY;
|
|
sprite->oam.paletteNum = gfxInfo->paletteSlot;
|
|
sprite->coordOffsetEnabled = TRUE;
|
|
sprite->data0 = b;
|
|
sprite->data1 = e;
|
|
if (gfxInfo->paletteSlot == 10)
|
|
npc_load_two_palettes__and_record(gfxInfo->paletteTag1, gfxInfo->paletteSlot);
|
|
if (subspriteTables != NULL)
|
|
{
|
|
SetSubspriteTables(sprite, subspriteTables);
|
|
sprite->subspriteMode = 2;
|
|
}
|
|
InitObjectPriorityByZCoord(sprite, e);
|
|
SetObjectSubpriorityByZCoord(e, sprite, 1);
|
|
StartSpriteAnim(sprite, FieldObjectDirectionToImageAnimId(f));
|
|
}
|
|
return spriteId;
|
|
}
|
|
|
|
void sub_805B55C(s16 a, s16 b)
|
|
{
|
|
u8 i;
|
|
|
|
if (gMapHeader.events != NULL)
|
|
{
|
|
s16 r9 = gSaveBlock1.pos.x - 2;
|
|
s16 sp8 = gSaveBlock1.pos.x + 17;
|
|
s16 r10 = gSaveBlock1.pos.y;
|
|
s16 spC = gSaveBlock1.pos.y + 16;
|
|
u8 objectCount = gMapHeader.events->mapObjectCount;
|
|
|
|
for (i = 0; i < objectCount; i++)
|
|
{
|
|
struct MapObjectTemplate *template = &gSaveBlock1.mapObjectTemplates[i];
|
|
s16 foo = template->x + 7;
|
|
s16 bar = template->y + 7;
|
|
|
|
if (r10 <= bar && spC >= bar && r9 <= foo && sp8 >= foo
|
|
&& !FlagGet(template->flagId))
|
|
SpawnFieldObject(template, gSaveBlock1.location.mapNum, gSaveBlock1.location.mapGroup, a, b);
|
|
}
|
|
}
|
|
}
|
|
|
|
void RemoveFieldObjectIfOutsideView(struct MapObject *mapObject);
|
|
|
|
void RemoveFieldObjectsOutsideView(void)
|
|
{
|
|
u8 i;
|
|
u8 j;
|
|
|
|
for (i = 0; i < 16; i++)
|
|
{
|
|
bool8 isActiveLinkPlayer;
|
|
|
|
for (j = 0, isActiveLinkPlayer = 0; j < 4; j++)
|
|
{
|
|
if (gLinkPlayerMapObjects[j].active && i == gLinkPlayerMapObjects[j].mapObjId)
|
|
isActiveLinkPlayer = TRUE;
|
|
}
|
|
if (!isActiveLinkPlayer)
|
|
{
|
|
struct MapObject *mapObject = &gMapObjects[i];
|
|
|
|
if (mapObject->active && !mapObject->mapobj_bit_16)
|
|
RemoveFieldObjectIfOutsideView(mapObject);
|
|
}
|
|
}
|
|
}
|
|
|
|
void RemoveFieldObjectIfOutsideView(struct MapObject *mapObject)
|
|
{
|
|
s16 r7 = gSaveBlock1.pos.x - 2;
|
|
s16 r5 = gSaveBlock1.pos.x + 17;
|
|
s16 r4 = gSaveBlock1.pos.y;
|
|
s16 r6 = gSaveBlock1.pos.y + 16;
|
|
|
|
if (mapObject->coords2.x >= r7 && mapObject->coords2.x <= r5
|
|
&& mapObject->coords2.y >= r4 && mapObject->coords2.y <= r6)
|
|
return;
|
|
if (mapObject->coords1.x >= r7 && mapObject->coords1.x <= r5
|
|
&& mapObject->coords1.y >= r4 && mapObject->coords1.y <= r6)
|
|
return;
|
|
RemoveFieldObject(mapObject);
|
|
}
|
|
|
|
void sub_805B75C(u8, s16, s16);
|
|
|
|
void sub_805B710(u16 a, u16 b)
|
|
{
|
|
u8 i;
|
|
|
|
ClearPlayerAvatarInfo();
|
|
for (i = 0; i < 16; i++)
|
|
{
|
|
if (gMapObjects[i].active)
|
|
sub_805B75C(i, a, b);
|
|
}
|
|
sub_805AAB0();
|
|
}
|
|
|
|
extern void SetPlayerAvatarFieldObjectIdAndObjectId(u8, u8);
|
|
extern void sub_805B914(struct MapObject *);
|
|
|
|
void sub_805B75C(u8 a, s16 b, s16 c)
|
|
{
|
|
struct SpriteTemplate sp0;
|
|
struct SpriteFrameImage sp18;
|
|
struct SubspriteTable *subspriteTables;
|
|
const struct MapObjectGraphicsInfo *gfxInfo;
|
|
struct MapObject *mapObject;
|
|
u8 spriteId;
|
|
|
|
#define i spriteId
|
|
for (i = 0; i < 4; i++)
|
|
{
|
|
if (gLinkPlayerMapObjects[i].active && a == gLinkPlayerMapObjects[i].mapObjId)
|
|
return;
|
|
}
|
|
#undef i
|
|
|
|
mapObject = &gMapObjects[a];
|
|
asm("":::"r5");
|
|
subspriteTables = NULL;
|
|
gfxInfo = GetFieldObjectGraphicsInfo(mapObject->graphicsId);
|
|
sp18.size = gfxInfo->size;
|
|
MakeObjectTemplateFromFieldObjectGraphicsInfoWithCallbackIndex(mapObject->graphicsId, mapObject->animPattern, &sp0, &subspriteTables);
|
|
sp0.images = &sp18;
|
|
*(u16 *)&sp0.paletteTag = 0xFFFF;
|
|
if (gfxInfo->paletteSlot == 0)
|
|
npc_load_two_palettes__no_record(gfxInfo->paletteTag1, gfxInfo->paletteSlot);
|
|
if (gfxInfo->paletteSlot > 9)
|
|
npc_load_two_palettes__and_record(gfxInfo->paletteTag1, gfxInfo->paletteSlot);
|
|
*(u16 *)&sp0.paletteTag = 0xFFFF;
|
|
spriteId = CreateSprite(&sp0, 0, 0, 0);
|
|
if (spriteId != 64)
|
|
{
|
|
struct Sprite *sprite = &gSprites[spriteId];
|
|
|
|
sub_8060388(b + mapObject->coords2.x, c + mapObject->coords2.y, &sprite->pos1.x, &sprite->pos1.y);
|
|
sprite->centerToCornerVecX = -(gfxInfo->width >> 1);
|
|
sprite->centerToCornerVecY = -(gfxInfo->height >> 1);
|
|
sprite->pos1.x += 8;
|
|
sprite->pos1.y += 16 + sprite->centerToCornerVecY;
|
|
sprite->images = gfxInfo->images;
|
|
if (mapObject->animPattern == 11)
|
|
{
|
|
SetPlayerAvatarFieldObjectIdAndObjectId(a, spriteId);
|
|
mapObject->mapobj_unk_1B = sub_8126B54();
|
|
}
|
|
if (subspriteTables != NULL)
|
|
SetSubspriteTables(sprite, subspriteTables);
|
|
sprite->oam.paletteNum = gfxInfo->paletteSlot;
|
|
sprite->coordOffsetEnabled = TRUE;
|
|
sprite->data0 = a;
|
|
mapObject->spriteId = spriteId;
|
|
if (!mapObject->mapobj_bit_12 && mapObject->animPattern != 11)
|
|
StartSpriteAnim(sprite, FieldObjectDirectionToImageAnimId(mapObject->mapobj_unk_18));
|
|
sub_805B914(mapObject);
|
|
SetObjectSubpriorityByZCoord(mapObject->elevation, sprite, 1);
|
|
}
|
|
}
|
|
|
|
void sub_805B914(struct MapObject *mapObject)
|
|
{
|
|
mapObject->mapobj_bit_1 = FALSE;
|
|
mapObject->mapobj_bit_2 = TRUE;
|
|
mapObject->mapobj_bit_22 = FALSE;
|
|
mapObject->mapobj_bit_17 = FALSE;
|
|
mapObject->mapobj_bit_18 = FALSE;
|
|
mapObject->mapobj_bit_19 = FALSE;
|
|
mapObject->mapobj_bit_20 = FALSE;
|
|
mapObject->mapobj_bit_21 = FALSE;
|
|
FieldObjectClearAnim(mapObject);
|
|
}
|
|
|
|
void SetPlayerAvatarFieldObjectIdAndObjectId(u8 mapObjectId, u8 spriteId)
|
|
{
|
|
gPlayerAvatar.mapObjectId = mapObjectId;
|
|
gPlayerAvatar.spriteId = spriteId;
|
|
gPlayerAvatar.gender = GetPlayerAvatarGenderByGraphicsId(gMapObjects[mapObjectId].graphicsId);
|
|
SetPlayerAvatarExtraStateTransition(gMapObjects[mapObjectId].graphicsId, 0x20);
|
|
}
|
|
|
|
void sub_805B980(struct MapObject *mapObject, u8 graphicsId)
|
|
{
|
|
const struct MapObjectGraphicsInfo *gfxInfo;
|
|
struct Sprite *sprite;
|
|
|
|
gfxInfo = GetFieldObjectGraphicsInfo(graphicsId);
|
|
sprite = &gSprites[mapObject->spriteId];
|
|
if (gfxInfo->paletteSlot == 0)
|
|
pal_patch_for_npc(gfxInfo->paletteTag1, gfxInfo->paletteSlot);
|
|
if (gfxInfo->paletteSlot == 10)
|
|
npc_load_two_palettes__and_record(gfxInfo->paletteTag1, gfxInfo->paletteSlot);
|
|
sprite->oam.shape = gfxInfo->oam->shape;
|
|
sprite->oam.size = gfxInfo->oam->size;
|
|
sprite->images = gfxInfo->images;
|
|
sprite->anims = gfxInfo->anims;
|
|
sprite->subspriteTables = gfxInfo->subspriteTables;
|
|
sprite->oam.paletteNum = gfxInfo->paletteSlot;
|
|
mapObject->mapobj_bit_12 = gfxInfo->inanimate;
|
|
mapObject->graphicsId = graphicsId;
|
|
sub_80603CC(mapObject->coords2.x, mapObject->coords2.y, &sprite->pos1.x, &sprite->pos1.y);
|
|
sprite->centerToCornerVecX = -(gfxInfo->width >> 1);
|
|
sprite->centerToCornerVecY = -(gfxInfo->height >> 1);
|
|
sprite->pos1.x += 8;
|
|
sprite->pos1.y += 16 + sprite->centerToCornerVecY;
|
|
if (mapObject->mapobj_bit_15)
|
|
CameraObjectReset1();
|
|
}
|
|
|
|
void unref_sub_805BA80(u8 localId, u8 mapNum, u8 mapGroup, u8 graphicsId)
|
|
{
|
|
u8 mapObjectId;
|
|
|
|
if (!TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId))
|
|
sub_805B980(&gMapObjects[mapObjectId], graphicsId);
|
|
}
|
|
|
|
void FieldObjectTurn(struct MapObject *mapObject, u8 direction)
|
|
{
|
|
FieldObjectSetDirection(mapObject, direction);
|
|
if (!mapObject->mapobj_bit_12)
|
|
{
|
|
StartSpriteAnim(&gSprites[mapObject->spriteId], FieldObjectDirectionToImageAnimId(mapObject->mapobj_unk_18));
|
|
SeekSpriteAnim(&gSprites[mapObject->spriteId], 0);
|
|
}
|
|
}
|
|
|
|
void FieldObjectTurnByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup, u8 direction)
|
|
{
|
|
u8 mapObjectId;
|
|
|
|
if (!TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId))
|
|
FieldObjectTurn(&gMapObjects[mapObjectId], direction);
|
|
}
|
|
|
|
void unref_TurnPlayer(struct PlayerAvatar *player, u8 direction)
|
|
{
|
|
FieldObjectTurn(&gMapObjects[player->mapObjectId], direction);
|
|
}
|
|
|
|
void get_berry_tree_graphics(struct MapObject *mapObject, struct Sprite *sprite)
|
|
{
|
|
u8 treeStage;
|
|
u8 treeId;
|
|
|
|
mapObject->mapobj_bit_13 = TRUE;
|
|
sprite->invisible = TRUE;
|
|
treeStage = GetStageByBerryTreeId(mapObject->trainerRange_berryTreeId);
|
|
if (treeStage != 0)
|
|
{
|
|
mapObject->mapobj_bit_13 = FALSE;
|
|
sprite->invisible = FALSE;
|
|
treeId = GetBerryTypeByBerryTreeId(mapObject->trainerRange_berryTreeId) - 1;
|
|
treeStage--;
|
|
if (treeId > 0x2B)
|
|
treeId = 0;
|
|
sub_805B980(mapObject, gBerryTreeGraphicsIdTablePointers[treeId][treeStage]);
|
|
sprite->images = gBerryTreePicTablePointers[treeId];
|
|
sprite->oam.paletteNum = gBerryTreePaletteSlotTablePointers[treeId][treeStage];
|
|
StartSpriteAnim(sprite, treeStage);
|
|
}
|
|
}
|
|
|
|
const struct MapObjectGraphicsInfo *GetFieldObjectGraphicsInfo(u8 graphicsId)
|
|
{
|
|
if (graphicsId > 0xEF)
|
|
graphicsId = VarGetFieldObjectGraphicsId(graphicsId + 16);
|
|
if (graphicsId > 0xD9)
|
|
graphicsId = 5;
|
|
return gMapObjectGraphicsInfoPointers[graphicsId];
|
|
}
|
|
|
|
void FieldObjectHandleDynamicGraphicsId(struct MapObject *mapObject)
|
|
{
|
|
if (mapObject->graphicsId > 0xEF)
|
|
mapObject->graphicsId = VarGetFieldObjectGraphicsId(mapObject->graphicsId + 16);
|
|
}
|
|
|
|
void npc_by_local_id_and_map_set_field_1_bit_x20(u8 localId, u8 mapNum, u8 mapGroup, u8 d)
|
|
{
|
|
u8 mapObjectId;
|
|
|
|
if (!TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId))
|
|
gMapObjects[mapObjectId].mapobj_bit_13 = d;
|
|
}
|
|
|
|
void FieldObjectGetLocalIdAndMap(struct MapObject *mapObject, u8 *localId, u8 *mapNum, u8 *mapGroup)
|
|
{
|
|
*localId = mapObject->localId;
|
|
*mapNum = mapObject->mapNum;
|
|
*mapGroup = mapObject->mapGroup;
|
|
}
|
|
|
|
void sub_805BCC0(s16 x, s16 y)
|
|
{
|
|
u8 mapObjectId;
|
|
struct MapObject *mapObject;
|
|
|
|
mapObjectId = GetFieldObjectIdByXY(x, y);
|
|
if (mapObjectId != 16)
|
|
{
|
|
mapObject = &gMapObjects[mapObjectId];
|
|
mapObject->mapobj_bit_2 = TRUE;
|
|
}
|
|
}
|
|
|
|
void sub_805BCF0(u8 localId, u8 mapNum, u8 mapGroup, u8 subpriority)
|
|
{
|
|
u8 mapObjectId;
|
|
struct MapObject *mapObject;
|
|
struct Sprite *sprite;
|
|
|
|
if (!TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId))
|
|
{
|
|
mapObject = &gMapObjects[mapObjectId];
|
|
sprite = &gSprites[mapObject->spriteId];
|
|
mapObject->mapobj_bit_26 = TRUE;
|
|
sprite->subpriority = subpriority;
|
|
}
|
|
}
|
|
|
|
void sub_805BD48(u8 localId, u8 mapNum, u8 mapGroup)
|
|
{
|
|
u8 mapObjectId;
|
|
struct MapObject *mapObject;
|
|
|
|
if (!TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId))
|
|
{
|
|
mapObject = &gMapObjects[mapObjectId];
|
|
mapObject->mapobj_bit_26 = FALSE;
|
|
mapObject->mapobj_bit_2 = TRUE;
|
|
}
|
|
}
|
|
|
|
void sub_805BD90(u8 localId, u8 mapNum, u8 mapGroup, s16 x, s16 y)
|
|
{
|
|
u8 mapObjectId;
|
|
struct Sprite *sprite;
|
|
|
|
if (!TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId))
|
|
{
|
|
sprite = &gSprites[gMapObjects[mapObjectId].spriteId];
|
|
sprite->pos2.x = x;
|
|
sprite->pos2.y = y;
|
|
}
|
|
}
|
|
|
|
void gpu_pal_allocator_reset__manage_upper_four(void)
|
|
{
|
|
FreeAllSpritePalettes();
|
|
gReservedSpritePaletteCount = 12;
|
|
}
|
|
|
|
void sub_805BDF8(u16 tag)
|
|
{
|
|
u16 paletteIndex = FindFieldObjectPaletteIndexByTag(tag);
|
|
|
|
if (paletteIndex != 0x11FF) //always happens. FindFieldObjectPaletteIndexByTag returns u8
|
|
sub_805BE58(&gUnknown_0837377C[paletteIndex]);
|
|
}
|
|
|
|
void unref_sub_805BE24(u16 *arr)
|
|
{
|
|
u8 i;
|
|
|
|
for (i = 0; arr[i] != 0x11FF; i++)
|
|
sub_805BDF8(arr[i]);
|
|
}
|
|
|
|
u8 sub_805BE58(const struct SpritePalette *palette)
|
|
{
|
|
if (IndexOfSpritePaletteTag(palette->tag) != 0xFF)
|
|
return 0xFF;
|
|
else
|
|
return LoadSpritePalette(palette);
|
|
}
|
|
|
|
void pal_patch_for_npc(u16 a, u16 b)
|
|
{
|
|
u8 var = b;
|
|
u8 paletteIndex = FindFieldObjectPaletteIndexByTag(a);
|
|
|
|
LoadPalette(gUnknown_0837377C[paletteIndex].data, var * 16 + 0x100, 0x20);
|
|
}
|
|
|
|
void pal_patch_for_npc_range(const u16 *arr, u8 b, u8 c)
|
|
{
|
|
for (; b < c; arr++, b++)
|
|
pal_patch_for_npc(*arr, b);
|
|
}
|
|
|
|
u8 FindFieldObjectPaletteIndexByTag(u16 tag)
|
|
{
|
|
u8 i;
|
|
|
|
for (i = 0; gUnknown_0837377C[i].tag != 0x11FF; i++)
|
|
{
|
|
if (gUnknown_0837377C[i].tag == tag)
|
|
return i;
|
|
}
|
|
return 0xFF;
|
|
}
|
|
|
|
const u8 gUnknown_0830FD14[] = {1, 1, 6, 7, 8, 9, 6, 7, 8, 9, 11, 11, 0, 0, 0, 0};
|
|
|
|
void npc_load_two_palettes__no_record(u16 a, u8 b)
|
|
{
|
|
u8 i;
|
|
|
|
pal_patch_for_npc(a, b);
|
|
for (i = 0; gUnknown_08373874[i].tag != 0x11FF; i++)
|
|
{
|
|
if (gUnknown_08373874[i].tag == a)
|
|
{
|
|
pal_patch_for_npc(gUnknown_08373874[i].data[gUnknown_030005A4], gUnknown_0830FD14[b]);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void npc_load_two_palettes__and_record(u16 a, u8 b)
|
|
{
|
|
u8 i;
|
|
|
|
gUnknown_030005A6 = a;
|
|
pal_patch_for_npc(a, b);
|
|
for (i = 0; gUnknown_083738E4[i].tag != 0x11FF; i++)
|
|
{
|
|
if (gUnknown_083738E4[i].tag == a)
|
|
{
|
|
pal_patch_for_npc(gUnknown_083738E4[i].data[gUnknown_030005A4], gUnknown_0830FD14[b]);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void unref_sub_805C014(struct MapObject *mapObject, s16 x, s16 y)
|
|
{
|
|
mapObject->coords3.x = mapObject->coords2.x;
|
|
mapObject->coords3.y = mapObject->coords2.y;
|
|
mapObject->coords2.x += x;
|
|
mapObject->coords2.y += y;
|
|
}
|
|
|
|
void npc_coords_shift(struct MapObject *mapObject, s16 x, s16 y)
|
|
{
|
|
mapObject->coords3.x = mapObject->coords2.x;
|
|
mapObject->coords3.y = mapObject->coords2.y;
|
|
mapObject->coords2.x = x;
|
|
mapObject->coords2.y = y;
|
|
}
|
|
|
|
void npc_coords_set(struct MapObject *mapObject, s16 x, s16 y)
|
|
{
|
|
mapObject->coords3.x = x;
|
|
mapObject->coords3.y = y;
|
|
mapObject->coords2.x = x;
|
|
mapObject->coords2.y = y;
|
|
}
|
|
|
|
void sub_805C058(struct MapObject *mapObject, s16 x, s16 y)
|
|
{
|
|
struct Sprite *sprite = &gSprites[mapObject->spriteId];
|
|
const struct MapObjectGraphicsInfo *gfxInfo = GetFieldObjectGraphicsInfo(mapObject->graphicsId);
|
|
|
|
npc_coords_set(mapObject, x, y);
|
|
sub_80603CC(mapObject->coords2.x, mapObject->coords2.y, &sprite->pos1.x, &sprite->pos1.y);
|
|
sprite->centerToCornerVecX = -(gfxInfo->width >> 1);
|
|
sprite->centerToCornerVecY = -(gfxInfo->height >> 1);
|
|
sprite->pos1.x += 8;
|
|
sprite->pos1.y += 16 + sprite->centerToCornerVecY;
|
|
sub_805B914(mapObject);
|
|
if (mapObject->mapobj_bit_15)
|
|
CameraObjectReset1();
|
|
}
|
|
|
|
void sub_805C0F8(u8 localId, u8 mapNum, u8 mapGroup, s16 x, s16 y)
|
|
{
|
|
u8 mapObjectId;
|
|
|
|
if (!TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId))
|
|
{
|
|
x += 7;
|
|
y += 7;
|
|
sub_805C058(&gMapObjects[mapObjectId], x, y);
|
|
}
|
|
}
|
|
|
|
void npc_coords_shift_still(struct MapObject *mapObject)
|
|
{
|
|
npc_coords_shift(mapObject, mapObject->coords2.x, mapObject->coords2.y);
|
|
}
|
|
|
|
void UpdateFieldObjectCoordsForCameraUpdate(void)
|
|
{
|
|
u8 i;
|
|
s16 deltaX;
|
|
s16 deltaY;
|
|
|
|
#ifndef NONMATCHING
|
|
asm(""::"r"(i)); //makes the compiler store i in r3
|
|
#endif
|
|
|
|
if (gUnknown_0202E844.field_0)
|
|
{
|
|
for (i = 0, deltaX = gUnknown_0202E844.x, deltaY = gUnknown_0202E844.y; i < 16; i++)
|
|
{
|
|
struct MapObject *mapObject = &gMapObjects[i];
|
|
|
|
if (mapObject->active)
|
|
{
|
|
mapObject->coords1.x -= deltaX;
|
|
mapObject->coords1.y -= deltaY;
|
|
mapObject->coords2.x -= deltaX;
|
|
mapObject->coords2.y -= deltaY;
|
|
mapObject->coords3.x -= deltaX;
|
|
mapObject->coords3.y -= deltaY;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
bool8 FieldObjectDoesZCoordMatch(struct MapObject *, u8);
|
|
|
|
u8 GetFieldObjectIdByXYZ(u16 x, u16 y, u8 z)
|
|
{
|
|
u8 i;
|
|
|
|
for (i = 0; i < 16; i++)
|
|
{
|
|
if (gMapObjects[i].active && gMapObjects[i].coords2.x == x && gMapObjects[i].coords2.y == y
|
|
&& FieldObjectDoesZCoordMatch(&gMapObjects[i], z))
|
|
return i;
|
|
}
|
|
return 16;
|
|
}
|
|
|
|
bool8 FieldObjectDoesZCoordMatch(struct MapObject *mapObject, u8 z)
|
|
{
|
|
if (mapObject->mapobj_unk_0B_0 != 0 && z != 0
|
|
&& mapObject->mapobj_unk_0B_0 != z)
|
|
return FALSE;
|
|
else
|
|
return TRUE;
|
|
}
|
|
|
|
void UpdateFieldObjectsForCameraUpdate(s16 x, s16 y)
|
|
{
|
|
UpdateFieldObjectCoordsForCameraUpdate();
|
|
sub_805B55C(x, y);
|
|
RemoveFieldObjectsOutsideView();
|
|
}
|
|
|
|
void ObjectCB_CameraObject(struct Sprite *sprite);
|
|
const struct SpriteTemplate gSpriteTemplate_830FD24 =
|
|
{
|
|
.tileTag = 0,
|
|
.paletteTag = 0xFFFF,
|
|
.oam = &gDummyOamData,
|
|
.anims = gDummySpriteAnimTable,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = ObjectCB_CameraObject,
|
|
};
|
|
|
|
u8 AddCameraObject(u8 a)
|
|
{
|
|
u8 spriteId = CreateSprite(&gSpriteTemplate_830FD24, 0, 0, 4);
|
|
|
|
gSprites[spriteId].invisible = TRUE;
|
|
gSprites[spriteId].data0 = a;
|
|
return spriteId;
|
|
}
|
|
|
|
void CameraObject_0(struct Sprite *);
|
|
void CameraObject_1(struct Sprite *);
|
|
void CameraObject_2(struct Sprite *);
|
|
|
|
void ObjectCB_CameraObject(struct Sprite *sprite)
|
|
{
|
|
void (*const cameraObjectFuncs[])(struct Sprite *) =
|
|
{
|
|
CameraObject_0,
|
|
CameraObject_1,
|
|
CameraObject_2,
|
|
};
|
|
|
|
cameraObjectFuncs[sprite->data1](sprite);
|
|
}
|
|
|
|
void CameraObject_0(struct Sprite *sprite)
|
|
{
|
|
sprite->pos1.x = gSprites[sprite->data0].pos1.x;
|
|
sprite->pos1.y = gSprites[sprite->data0].pos1.y;
|
|
sprite->invisible = TRUE;
|
|
sprite->data1 = 1;
|
|
CameraObject_1(sprite);
|
|
}
|
|
|
|
void CameraObject_1(struct Sprite *sprite)
|
|
{
|
|
s16 x = gSprites[sprite->data0].pos1.x;
|
|
s16 y = gSprites[sprite->data0].pos1.y;
|
|
|
|
sprite->data2 = x - sprite->pos1.x;
|
|
sprite->data3 = y - sprite->pos1.y;
|
|
sprite->pos1.x = x;
|
|
sprite->pos1.y = y;
|
|
}
|
|
|
|
void CameraObject_2(struct Sprite *sprite)
|
|
{
|
|
sprite->pos1.x = gSprites[sprite->data0].pos1.x;
|
|
sprite->pos1.y = gSprites[sprite->data0].pos1.y;
|
|
sprite->data2 = 0;
|
|
sprite->data3 = 0;
|
|
}
|
|
|
|
struct Sprite *FindCameraObject(void)
|
|
{
|
|
u8 i;
|
|
|
|
for (i = 0; i < 64; i++)
|
|
{
|
|
if (gSprites[i].inUse && gSprites[i].callback == ObjectCB_CameraObject)
|
|
return &gSprites[i];
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
void CameraObjectReset1(void)
|
|
{
|
|
struct Sprite *cameraSprite = FindCameraObject();
|
|
|
|
if (cameraSprite != NULL)
|
|
{
|
|
cameraSprite->data1 = 0;
|
|
cameraSprite->callback(cameraSprite);
|
|
}
|
|
}
|
|
|
|
void CameraObjectSetFollowedObjectId(u8 state)
|
|
{
|
|
struct Sprite *cameraSprite = FindCameraObject();
|
|
|
|
if (cameraSprite != NULL)
|
|
{
|
|
cameraSprite->data0 = state;
|
|
CameraObjectReset1();
|
|
}
|
|
}
|
|
|
|
u8 CameraObjectGetFollowedObjectId(void)
|
|
{
|
|
struct Sprite *cameraSprite = FindCameraObject();
|
|
|
|
if (cameraSprite == NULL)
|
|
return 64;
|
|
else
|
|
return cameraSprite->data0;
|
|
}
|
|
|
|
void CameraObjectReset2(void)
|
|
{
|
|
struct Sprite *cameraSprite = FindCameraObject();
|
|
|
|
cameraSprite->data1 = 2;
|
|
}
|
|
|
|
u8 unref_sub_805C43C(struct Sprite *src, s16 x, s16 y, u8 subpriority)
|
|
{
|
|
u8 i;
|
|
|
|
for (i = 0; i < 64; i++)
|
|
{
|
|
if (!gSprites[i].inUse)
|
|
{
|
|
gSprites[i] = *src;
|
|
gSprites[i].pos1.x = x;
|
|
gSprites[i].pos1.y = y;
|
|
gSprites[i].subpriority = subpriority;
|
|
break;
|
|
}
|
|
}
|
|
return i;
|
|
}
|
|
|
|
u8 obj_unfreeze(struct Sprite *src, s16 x, s16 y, u8 subpriority)
|
|
{
|
|
s16 i;
|
|
|
|
for (i = 63; i > -1; i--)
|
|
{
|
|
if (!gSprites[i].inUse)
|
|
{
|
|
gSprites[i] = *src;
|
|
gSprites[i].pos1.x = x;
|
|
gSprites[i].pos1.y = y;
|
|
gSprites[i].subpriority = subpriority;
|
|
return i;
|
|
}
|
|
}
|
|
return 64;
|
|
}
|
|
|
|
void FieldObjectSetDirection(struct MapObject *mapObject, u8 direction)
|
|
{
|
|
mapObject->mapobj_unk_20 = mapObject->mapobj_unk_18;
|
|
if (!mapObject->mapobj_bit_9)
|
|
{
|
|
s8 _direction = direction; //needed for the asm to match
|
|
mapObject->mapobj_unk_18 = _direction;
|
|
}
|
|
mapObject->placeholder18 = direction;
|
|
}
|
|
|
|
u8 *GetFieldObjectScriptPointerByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup)
|
|
{
|
|
struct MapObjectTemplate *template = GetFieldObjectTemplateByLocalIdAndMap(localId, mapNum, mapGroup);
|
|
|
|
return template->script;
|
|
}
|
|
|
|
u8 *GetFieldObjectScriptPointerByFieldObjectId(u8 mapObjectId)
|
|
{
|
|
return GetFieldObjectScriptPointerByLocalIdAndMap(gMapObjects[mapObjectId].localId, gMapObjects[mapObjectId].mapNum, gMapObjects[mapObjectId].mapGroup);
|
|
}
|
|
|
|
u16 GetFieldObjectFlagIdByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup)
|
|
{
|
|
struct MapObjectTemplate *template = GetFieldObjectTemplateByLocalIdAndMap(localId, mapNum, mapGroup);
|
|
|
|
return template->flagId;
|
|
}
|
|
|
|
u16 GetFieldObjectFlagIdByFieldObjectId(u8 mapObjectId)
|
|
{
|
|
return GetFieldObjectFlagIdByLocalIdAndMap(gMapObjects[mapObjectId].localId, gMapObjects[mapObjectId].mapNum, gMapObjects[mapObjectId].mapGroup);
|
|
}
|
|
|
|
u8 unref_sub_805C5D0(u8 localId, u8 mapNum, u8 mapGroup)
|
|
{
|
|
u8 mapObjectId;
|
|
|
|
if (TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId))
|
|
return 0xFF;
|
|
else
|
|
return gMapObjects[mapObjectId].trainerType;
|
|
}
|
|
|
|
u8 unref_sub_805C60C(u8 mapObjectId)
|
|
{
|
|
return gMapObjects[mapObjectId].trainerType;
|
|
}
|
|
|
|
u8 unref_sub_805C624(u8 localId, u8 mapNum, u8 mapGroup)
|
|
{
|
|
u8 mapObjectId;
|
|
|
|
if (TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId))
|
|
return 0xFF;
|
|
else
|
|
return gMapObjects[mapObjectId].trainerRange_berryTreeId;
|
|
}
|
|
|
|
u8 FieldObjectGetBerryTreeId(u8 mapObjectId)
|
|
{
|
|
return gMapObjects[mapObjectId].trainerRange_berryTreeId;
|
|
}
|
|
|
|
struct MapObjectTemplate *FindFieldObjectTemplateInArrayByLocalId(u8, struct MapObjectTemplate *, u8);
|
|
|
|
struct MapObjectTemplate *GetFieldObjectTemplateByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup)
|
|
{
|
|
if (gSaveBlock1.location.mapNum == mapNum && gSaveBlock1.location.mapGroup == mapGroup)
|
|
return FindFieldObjectTemplateInArrayByLocalId(localId, gSaveBlock1.mapObjectTemplates, gMapHeader.events->mapObjectCount);
|
|
else
|
|
{
|
|
struct MapHeader *mapHeader = get_mapheader_by_bank_and_number(mapGroup, mapNum);
|
|
|
|
return FindFieldObjectTemplateInArrayByLocalId(localId, mapHeader->events->mapObjects, mapHeader->events->mapObjectCount);
|
|
}
|
|
}
|
|
|
|
struct MapObjectTemplate *FindFieldObjectTemplateInArrayByLocalId(u8 localId, struct MapObjectTemplate *templates, u8 count)
|
|
{
|
|
u8 i;
|
|
|
|
for (i = 0; i < count; i++)
|
|
{
|
|
if (templates[i].localId == localId)
|
|
return &templates[i];
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
struct MapObjectTemplate *sub_805C700(struct MapObject *mapObject)
|
|
{
|
|
s32 i;
|
|
|
|
if (mapObject->mapNum != gSaveBlock1.location.mapNum
|
|
|| mapObject->mapGroup != gSaveBlock1.location.mapGroup)
|
|
return NULL;
|
|
|
|
for (i = 0; i < 64; i++)
|
|
{
|
|
if (mapObject->localId == gSaveBlock1.mapObjectTemplates[i].localId)
|
|
return &gSaveBlock1.mapObjectTemplates[i];
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
void sub_805C754(struct MapObject *mapObject)
|
|
{
|
|
struct MapObjectTemplate *template = sub_805C700(mapObject);
|
|
|
|
if (template != NULL)
|
|
{
|
|
template->x = mapObject->coords2.x - 7;
|
|
template->y = mapObject->coords2.y - 7;
|
|
}
|
|
}
|
|
|
|
void sub_805C774(struct MapObject *mapObject, u8 movementType)
|
|
{
|
|
struct MapObjectTemplate *template = sub_805C700(mapObject);
|
|
|
|
if (template != NULL)
|
|
template->movementType = movementType;
|
|
}
|
|
|
|
void sub_805C78C(u8 localId, u8 mapNum, u8 mapGroup)
|
|
{
|
|
u8 mapObjectId;
|
|
|
|
if (!TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId))
|
|
sub_805C754(&gMapObjects[mapObjectId]);
|
|
}
|
|
|
|
void sub_805C7C4(u8 a)
|
|
{
|
|
gpu_pal_allocator_reset__manage_upper_four();
|
|
gUnknown_030005A6 = 0x11FF;
|
|
gUnknown_030005A4 = a;
|
|
pal_patch_for_npc_range(gUnknown_0837399C[gUnknown_030005A4], 0, 10);
|
|
}
|
|
|
|
u16 npc_paltag_by_palslot(u8 a)
|
|
{
|
|
u8 i;
|
|
|
|
if (a < 10)
|
|
return gUnknown_0837399C[gUnknown_030005A4][a];
|
|
|
|
for (i = 0; gUnknown_083738E4[i].tag != 0x11FF; i++)
|
|
{
|
|
if (gUnknown_083738E4[i].tag == gUnknown_030005A6)
|
|
{
|
|
return gUnknown_083738E4[i].data[gUnknown_030005A4];
|
|
}
|
|
}
|
|
return 0x11FF;
|
|
}
|
|
|
|
u32 sub_805C8A8(void);
|
|
|
|
void sub_805C884(struct Sprite *sprite)
|
|
{
|
|
meta_step(&gMapObjects[sprite->data0], sprite, sub_805C8A8);
|
|
}
|
|
|
|
u32 sub_805C8A8(void)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
u32 sub_805C8D0(struct MapObject *, struct Sprite *);
|
|
|
|
void sub_805C8AC(struct Sprite *sprite)
|
|
{
|
|
meta_step(&gMapObjects[sprite->data0], sprite, sub_805C8D0);
|
|
}
|
|
|
|
extern u8 (*const gUnknown_08375224[])();
|
|
|
|
u32 sub_805C8D0(struct MapObject *mapObject, struct Sprite *sprite)
|
|
{
|
|
return gUnknown_08375224[sprite->data1](mapObject, sprite);
|
|
}
|
|
|
|
void npc_reset();
|
|
|
|
u8 sub_805C8F0(struct MapObject *mapObject, struct Sprite *sprite)
|
|
{
|
|
npc_reset(mapObject);
|
|
sprite->data1 = 1;
|
|
return 1;
|
|
}
|
|
|
|
extern void FieldObjectSetRegularAnim();
|
|
|
|
u8 sub_805C904(struct MapObject *mapObject, struct Sprite *sprite)
|
|
{
|
|
FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18));
|
|
sprite->data1 = 2;
|
|
return 1;
|
|
}
|
|
|