Files
pokeruby/include/easy_chat.h
T
2017-09-09 08:51:16 -04:00

1089 lines
22 KiB
C

#ifndef GUARD_EASYCHAT_H
#define GUARD_EASYCHAT_H
enum
{
EC_GROUP_POKEMON,
EC_GROUP_TRAINER,
EC_GROUP_STATUS,
EC_GROUP_BATTLE,
EC_GROUP_GREETINGS,
EC_GROUP_PEOPLE,
EC_GROUP_VOICES,
EC_GROUP_SPEECH,
EC_GROUP_ENDINGS,
EC_GROUP_FEELINGS,
EC_GROUP_CONDITIONS,
EC_GROUP_ACTIONS,
EC_GROUP_LIFESTYLE,
EC_GROUP_HOBBIES,
EC_GROUP_TIME,
EC_GROUP_MISC,
EC_GROUP_ADJECTIVES,
EC_GROUP_EVENTS,
EC_GROUP_MOVE_1,
EC_GROUP_MOVE_2,
EC_GROUP_TRENDY_SAYING,
EC_GROUP_POKEMON_2,
};
enum {
EC_WORD_I_CHOOSE_YOU = EC_GROUP_TRAINER << 9,
EC_WORD_GOTCHA,
EC_WORD_TRADE,
EC_WORD_SAPPHIRE,
EC_WORD_EVOLVE,
EC_WORD_ENCYCLOPEDIA,
EC_WORD_NATURE,
EC_WORD_CENTER,
EC_WORD_EGG,
EC_WORD_LINK,
EC_WORD_SP_ABILITY,
EC_WORD_TRAINER,
EC_WORD_VERSION,
EC_WORD_POKENAV,
EC_WORD_POKEMON,
EC_WORD_GET,
EC_WORD_POKEDEX,
EC_WORD_RUBY,
EC_WORD_LEVEL
};
enum {
EC_WORD_DARK = EC_GROUP_STATUS << 9,
EC_WORD_STENCH,
EC_WORD_THICK_FAT,
EC_WORD_RAIN_DISH,
EC_WORD_DRIZZLE,
EC_WORD_ARENA_TRAP,
EC_WORD_INTIMIDATE,
EC_WORD_ROCK_HEAD,
EC_WORD_COLOR,
EC_WORD_ALT_COLOR,
EC_WORD_ROCK,
EC_WORD_BEAUTIFUL,
EC_WORD_BEAUTY,
EC_WORD_AIR_LOCK,
EC_WORD_PSYCHIC,
EC_WORD_HYPER_CUTTER,
EC_WORD_FIGHTING,
EC_WORD_SHADOW_TAG,
EC_WORD_SMART,
EC_WORD_SMARTNESS,
EC_WORD_SPEED_BOOST,
EC_WORD_COOL,
EC_WORD_COOLNESS,
EC_WORD_BATTLE_ARMOR,
EC_WORD_CUTE,
EC_WORD_CUTENESS,
EC_WORD_STURDY,
EC_WORD_SUCTION_CUPS,
EC_WORD_GRASS,
EC_WORD_CLEAR_BODY,
EC_WORD_TORRENT,
EC_WORD_GHOST,
EC_WORD_ICE,
EC_WORD_GUTS,
EC_WORD_ROUGH_SKIN,
EC_WORD_SHELL_ARMOR,
EC_WORD_NATURAL_CURE,
EC_WORD_DAMP,
EC_WORD_GROUND,
EC_WORD_LIMBER,
EC_WORD_MAGNET_PULL,
EC_WORD_WHITE_SMOKE,
EC_WORD_SYNCHRONIZE,
EC_WORD_OVERGROW,
EC_WORD_SWIFT_SWIM,
EC_WORD_SAND_STREAM,
EC_WORD_SAND_VEIL,
EC_WORD_KEEN_EYE,
EC_WORD_INNER_FOCUS,
EC_WORD_STATIC,
EC_WORD_TYPE,
EC_WORD_TOUGH,
EC_WORD_TOUGHNESS,
EC_WORD_SHED_SKIN,
EC_WORD_HUGE_POWER,
EC_WORD_VOLT_ABSORB,
EC_WORD_WATER_ABSORB,
EC_WORD_ELECTRIC,
EC_WORD_FORECAST,
EC_WORD_SERENE_GRACE,
EC_WORD_POISON,
EC_WORD_POISON_POINT,
EC_WORD_DRAGON,
EC_WORD_TRACE,
EC_WORD_OBLIVIOUS,
EC_WORD_TRUANT,
EC_WORD_RUN_AWAY,
EC_WORD_STICKY_HOLD,
EC_WORD_CLOUD_NINE,
EC_WORD_NORMAL,
EC_WORD_STEEL,
EC_WORD_ILLUMINATE,
EC_WORD_EARLY_BIRD,
EC_WORD_HUSTLE,
EC_WORD_SHINE,
EC_WORD_FLYING,
EC_WORD_DROUGHT,
EC_WORD_LIGHTNINGROD,
EC_WORD_COMPOUNDEYES,
EC_WORD_MARVEL_SCALE,
EC_WORD_WONDER_GUARD,
EC_WORD_INSOMNIA,
EC_WORD_LEVITATE,
EC_WORD_PLUS,
EC_WORD_PRESSURE,
EC_WORD_LIQUID_OOZE,
EC_WORD_COLOR_CHANGE,
EC_WORD_SOUNDPROOF,
EC_WORD_EFFECT_SPORE,
EC_WORD_PKRS,
EC_WORD_FIRE,
EC_WORD_FLAME_BODY,
EC_WORD_MINUS,
EC_WORD_OWN_TEMPO,
EC_WORD_MAGMA_ARMOR,
EC_WORD_WATER,
EC_WORD_WATER_VEIL,
EC_WORD_BUG,
EC_WORD_SWARM,
EC_WORD_CUTE_CHARM,
EC_WORD_IMMUNITY,
EC_WORD_BLAZE,
EC_WORD_PICKUP,
EC_WORD_PATTERN,
EC_WORD_FLASH_FIRE,
EC_WORD_VITAL_SPIRIT,
EC_WORD_CHLOROPHYLL,
EC_WORD_PURE_POWER,
EC_WORD_SHIELD_DUST,
};
enum {
EC_WORD_MATCH_UP = EC_GROUP_BATTLE << 9,
EC_WORD_GO,
EC_WORD_NO_1,
EC_WORD_DECIDE,
EC_WORD_LET_ME_WIN,
EC_WORD_WINS,
EC_WORD_WIN,
EC_WORD_WON,
EC_WORD_IF_I_WIN,
EC_WORD_WHEN_I_WIN,
EC_WORD_CAN_T_WIN,
EC_WORD_CAN_WIN,
EC_WORD_NO_MATCH,
EC_WORD_SPIRIT,
EC_WORD_DECIDED,
EC_WORD_TRUMP_CARD,
EC_WORD_TAKE_THAT,
EC_WORD_COME_ON,
EC_WORD_ATTACK,
EC_WORD_SURRENDER,
EC_WORD_GUTSY,
EC_WORD_TALENT,
EC_WORD_STRATEGY,
EC_WORD_SMITE,
EC_WORD_MATCH,
EC_WORD_VICTORY,
EC_WORD_OFFENSIVE,
EC_WORD_SENSE,
EC_WORD_VERSUS,
EC_WORD_FIGHTS,
EC_WORD_POWER,
EC_WORD_CHALLENGE,
EC_WORD_STRONG,
EC_WORD_TOO_STRONG,
EC_WORD_GO_EASY,
EC_WORD_FOE,
EC_WORD_GENIUS,
EC_WORD_LEGEND,
EC_WORD_ESCAPE,
EC_WORD_AIM,
EC_WORD_BATTLE,
EC_WORD_FIGHT,
EC_WORD_RESUSCITATE,
EC_WORD_POINTS,
EC_WORD_SERIOUS,
EC_WORD_GIVE_UP,
EC_WORD_LOSS,
EC_WORD_IF_I_LOSE,
EC_WORD_LOST,
EC_WORD_LOSE,
EC_WORD_GUARD,
EC_WORD_PARTNER,
EC_WORD_REJECT,
EC_WORD_ACCEPT,
EC_WORD_INVINCIBLE,
EC_WORD_RECEIVED,
EC_WORD_EASY,
EC_WORD_WEAK,
EC_WORD_TOO_WEAK,
EC_WORD_PUSHOVER,
EC_WORD_LEADER,
EC_WORD_RULE,
EC_WORD_MOVE
};
enum {
EC_WORD_THANKS = EC_GROUP_GREETINGS << 9,
EC_WORD_YES,
EC_WORD_HERE_GOES,
EC_WORD_HERE_I_COME,
EC_WORD_HERE_IT_IS,
EC_WORD_YEAH,
EC_WORD_WELCOME,
EC_WORD_OI,
EC_WORD_HOW_DO,
EC_WORD_CONGRATS,
EC_WORD_GIVE_ME,
EC_WORD_SORRY,
EC_WORD_APOLOGIZE,
EC_WORD_FORGIVE,
EC_WORD_HEY_THERE,
EC_WORD_HELLO,
EC_WORD_GOOD_BYE,
EC_WORD_THANK_YOU,
EC_WORD_I_VE_ARRIVED,
EC_WORD_PARDON,
EC_WORD_EXCUSE,
EC_WORD_SEE_YA,
EC_WORD_EXCUSE_ME,
EC_WORD_WELL_THEN,
EC_WORD_GO_AHEAD,
EC_WORD_APPRECIATE,
EC_WORD_HEY_QUES,
EC_WORD_WHAT_S_UP_QUES,
EC_WORD_HUH_QUES,
EC_WORD_NO,
EC_WORD_HI,
EC_WORD_YEAH_YEAH,
EC_WORD_BYE_BYE,
EC_WORD_MEET_YOU,
EC_WORD_HEY,
EC_WORD_SMELL,
EC_WORD_LISTENING,
EC_WORD_HOO_HAH,
EC_WORD_YAHOO,
EC_WORD_YO,
EC_WORD_COME_OVER,
EC_WORD_COUNT_ON
};
enum {
EC_WORD_OPPONENT = EC_GROUP_PEOPLE << 9,
EC_WORD_I,
EC_WORD_YOU,
EC_WORD_YOURS,
EC_WORD_SON,
EC_WORD_YOUR,
EC_WORD_YOU_RE,
EC_WORD_YOU_VE,
EC_WORD_MOTHER,
EC_WORD_GRANDFATHER,
EC_WORD_UNCLE,
EC_WORD_FATHER,
EC_WORD_BOY,
EC_WORD_ADULT,
EC_WORD_BROTHER,
EC_WORD_SISTER,
EC_WORD_GRANDMOTHER,
EC_WORD_AUNT,
EC_WORD_PARENT,
EC_WORD_MAN,
EC_WORD_ME,
EC_WORD_GIRL,
EC_WORD_BABE,
EC_WORD_FAMILY,
EC_WORD_HER,
EC_WORD_HIM,
EC_WORD_HE,
EC_WORD_PLACE,
EC_WORD_DAUGHTER,
EC_WORD_HIS,
EC_WORD_HE_S,
EC_WORD_AREN_T,
EC_WORD_SIBLINGS,
EC_WORD_KID,
EC_WORD_CHILDREN,
EC_WORD_MR,
EC_WORD_MRS,
EC_WORD_MYSELF,
EC_WORD_I_WAS,
EC_WORD_TO_ME,
EC_WORD_MY,
EC_WORD_I_AM,
EC_WORD_I_VE,
EC_WORD_WHO,
EC_WORD_SOMEONE,
EC_WORD_WHO_WAS,
EC_WORD_TO_WHOM,
EC_WORD_WHOSE,
EC_WORD_WHO_IS,
EC_WORD_IT_S,
EC_WORD_LADY,
EC_WORD_FRIEND,
EC_WORD_ALLY,
EC_WORD_PERSON,
EC_WORD_DUDE,
EC_WORD_THEY,
EC_WORD_THEY_WERE,
EC_WORD_TO_THEM,
EC_WORD_THEIR,
EC_WORD_THEY_RE,
EC_WORD_THEY_VE,
EC_WORD_WE,
EC_WORD_BEEN,
EC_WORD_TO_US,
EC_WORD_OUR,
EC_WORD_WE_RE,
EC_WORD_RIVAL,
EC_WORD_WE_VE,
EC_WORD_WOMAN,
EC_WORD_SHE,
EC_WORD_SHE_WAS,
EC_WORD_TO_HER,
EC_WORD_HERS,
EC_WORD_SHE_IS,
EC_WORD_SOME
};
enum {
EC_WORD_EXCL = EC_GROUP_VOICES << 9,
EC_WORD_EXCL_EXCL,
EC_WORD_QUES_EXCL,
EC_WORD_QUES,
EC_WORD_ELLIPSIS,
EC_WORD_ELLIPSIS_EXCL,
EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS,
EC_WORD_DASH,
EC_WORD_DASH_DASH_DASH,
EC_WORD_UH_OH,
EC_WORD_WAAAH,
EC_WORD_AHAHA,
EC_WORD_OH_QUES,
EC_WORD_NOPE,
EC_WORD_URGH,
EC_WORD_HMM,
EC_WORD_WHOAH,
EC_WORD_WROOOAAR_EXCL,
EC_WORD_WOW,
EC_WORD_GIGGLE,
EC_WORD_SIGH,
EC_WORD_UNBELIEVABLE,
EC_WORD_CRIES,
EC_WORD_AGREE,
EC_WORD_EH_QUES,
EC_WORD_CRY,
EC_WORD_EHEHE,
EC_WORD_OI_OI_OI,
EC_WORD_OH_YEAH,
EC_WORD_OH,
EC_WORD_OOPS,
EC_WORD_SHOCKED,
EC_WORD_EEK,
EC_WORD_GRAAAH,
EC_WORD_GWAHAHAHA,
EC_WORD_WAY,
EC_WORD_TCH,
EC_WORD_HEHE,
EC_WORD_HAH,
EC_WORD_YUP,
EC_WORD_HAHAHA,
EC_WORD_AIYEEH,
EC_WORD_HIYAH,
EC_WORD_FUFUFU,
EC_WORD_LOL,
EC_WORD_SNORT,
EC_WORD_HUMPH,
EC_WORD_HEHEHE,
EC_WORD_HEH,
EC_WORD_HOHOHO,
EC_WORD_UH_HUH,
EC_WORD_OH_DEAR,
EC_WORD_ARRGH,
EC_WORD_MUFUFU,
EC_WORD_MMM,
EC_WORD_OH_KAY,
EC_WORD_OKAY,
EC_WORD_LALALA,
EC_WORD_YAY,
EC_WORD_AWW,
EC_WORD_WOWEE,
EC_WORD_GWAH,
EC_WORD_WAHAHAHA
};
enum {
EC_WORD_LISTEN = EC_GROUP_SPEECH << 9,
EC_WORD_NOT_VERY,
EC_WORD_MEAN,
EC_WORD_LIE,
EC_WORD_LAY,
EC_WORD_RECOMMEND,
EC_WORD_NITWIT,
EC_WORD_QUITE,
EC_WORD_FROM,
EC_WORD_FEELING,
EC_WORD_BUT,
EC_WORD_HOWEVER,
EC_WORD_CASE,
EC_WORD_THE,
EC_WORD_MISS,
EC_WORD_HOW,
EC_WORD_HIT,
EC_WORD_ENOUGH,
EC_WORD_A_LOT,
EC_WORD_A_LITTLE,
EC_WORD_ABSOLUTELY,
EC_WORD_AND,
EC_WORD_ONLY,
EC_WORD_AROUND,
EC_WORD_PROBABLY,
EC_WORD_IF,
EC_WORD_VERY,
EC_WORD_A_TINY_BIT,
EC_WORD_WILD,
EC_WORD_THAT_S,
EC_WORD_JUST,
EC_WORD_EVEN_SO,
EC_WORD_MUST_BE,
EC_WORD_NATURALLY,
EC_WORD_FOR_NOW,
EC_WORD_UNDERSTOOD,
EC_WORD_JOKING,
EC_WORD_READY,
EC_WORD_SOMETHING,
EC_WORD_SOMEHOW,
EC_WORD_ALTHOUGH,
EC_WORD_ALSO,
EC_WORD_PERFECT,
EC_WORD_AS_MUCH_AS,
EC_WORD_REALLY,
EC_WORD_TRULY,
EC_WORD_SERIOUSLY,
EC_WORD_TOTALLY,
EC_WORD_UNTIL,
EC_WORD_AS_IF,
EC_WORD_MOOD,
EC_WORD_RATHER,
EC_WORD_AWFULLY,
EC_WORD_MODE,
EC_WORD_MORE,
EC_WORD_TOO_LATE,
EC_WORD_FINALLY,
EC_WORD_ANY,
EC_WORD_INSTEAD,
EC_WORD_FANTASTIC
};
enum {
EC_WORD_WILL = EC_GROUP_ENDINGS << 9,
EC_WORD_WILL_BE_HERE,
EC_WORD_OR,
EC_WORD_TIMES,
EC_WORD_WONDER,
EC_WORD_IS_IT_QUES,
EC_WORD_BE,
EC_WORD_GIMME,
EC_WORD_COULD,
EC_WORD_LIKELY_TO,
EC_WORD_WOULD,
EC_WORD_IS,
EC_WORD_ISN_T_IT_QUES,
EC_WORD_LET_S,
EC_WORD_OTHER,
EC_WORD_ARE,
EC_WORD_WAS,
EC_WORD_WERE,
EC_WORD_THOSE,
EC_WORD_ISN_T,
EC_WORD_WON_T,
EC_WORD_CAN_T,
EC_WORD_CAN,
EC_WORD_DON_T,
EC_WORD_DO,
EC_WORD_DOES,
EC_WORD_WHOM,
EC_WORD_WHICH,
EC_WORD_WASN_T,
EC_WORD_WEREN_T,
EC_WORD_HAVE,
EC_WORD_HAVEN_T,
EC_WORD_A,
EC_WORD_AN,
EC_WORD_NOT,
EC_WORD_THERE,
EC_WORD_OK_QUES,
EC_WORD_SO,
EC_WORD_MAYBE,
EC_WORD_ABOUT,
EC_WORD_OVER,
EC_WORD_IT,
EC_WORD_ALL,
EC_WORD_FOR,
EC_WORD_ON,
EC_WORD_OFF,
EC_WORD_AS,
EC_WORD_TO,
EC_WORD_WITH,
EC_WORD_BETTER,
EC_WORD_EVER,
EC_WORD_SINCE,
EC_WORD_OF,
EC_WORD_BELONGS_TO,
EC_WORD_AT,
EC_WORD_IN,
EC_WORD_OUT,
EC_WORD_TOO,
EC_WORD_LIKE,
EC_WORD_DID,
EC_WORD_DIDN_T,
EC_WORD_DOESN_T,
EC_WORD_WITHOUT,
EC_WORD_AFTER,
EC_WORD_BEFORE,
EC_WORD_WHILE,
EC_WORD_THAN,
EC_WORD_ONCE,
EC_WORD_ANYWHERE
};
enum {
EC_WORD_MEET = EC_GROUP_FEELINGS << 9,
EC_WORD_PLAY,
EC_WORD_HURRIED,
EC_WORD_GOES,
EC_WORD_GIDDY,
EC_WORD_HAPPY,
EC_WORD_HAPPINESS,
EC_WORD_EXCITE,
EC_WORD_IMPORTANT,
EC_WORD_FUNNY,
EC_WORD_GOT,
EC_WORD_GO_HOME,
EC_WORD_DISAPPOINTED,
EC_WORD_DISAPPOINTS,
EC_WORD_SAD,
EC_WORD_TRY,
EC_WORD_TRIES,
EC_WORD_HEARS,
EC_WORD_THINK,
EC_WORD_HEAR,
EC_WORD_WANTS,
EC_WORD_MISHEARD,
EC_WORD_DISLIKE,
EC_WORD_ANGRY,
EC_WORD_ANGER,
EC_WORD_SCARY,
EC_WORD_LONESOME,
EC_WORD_DISAPPOINT,
EC_WORD_JOY,
EC_WORD_GETS,
EC_WORD_NEVER,
EC_WORD_DARN,
EC_WORD_DOWNCAST,
EC_WORD_INCREDIBLE,
EC_WORD_LIKES,
EC_WORD_DISLIKES,
EC_WORD_BORING,
EC_WORD_CARE,
EC_WORD_CARES,
EC_WORD_ALL_RIGHT,
EC_WORD_ADORE,
EC_WORD_DISASTER,
EC_WORD_ENJOY,
EC_WORD_ENJOYS,
EC_WORD_EAT,
EC_WORD_LACKING,
EC_WORD_BAD,
EC_WORD_HARD,
EC_WORD_TERRIBLE,
EC_WORD_SHOULD,
EC_WORD_NICE,
EC_WORD_DRINK,
EC_WORD_SURPRISE,
EC_WORD_FEAR,
EC_WORD_WANT,
EC_WORD_WAIT,
EC_WORD_SATISFIED,
EC_WORD_SEE,
EC_WORD_RARE,
EC_WORD_NEGATIVE,
EC_WORD_DONE,
EC_WORD_DANGER,
EC_WORD_DEFEATED,
EC_WORD_BEAT,
EC_WORD_GREAT,
EC_WORD_ROMANTIC,
EC_WORD_QUESTION,
EC_WORD_UNDERSTAND,
EC_WORD_UNDERSTANDS
};
enum {
EC_WORD_HOT = EC_GROUP_CONDITIONS << 9,
EC_WORD_EXISTS,
EC_WORD_EXCESS,
EC_WORD_APPROVED,
EC_WORD_HAS,
EC_WORD_GOOD,
EC_WORD_LESS,
EC_WORD_MOMENTUM,
EC_WORD_GOING,
EC_WORD_WEIRD,
EC_WORD_BUSY,
EC_WORD_TOGETHER,
EC_WORD_FULL,
EC_WORD_ABSENT,
EC_WORD_BEING,
EC_WORD_NEED,
EC_WORD_TASTY,
EC_WORD_SKILLED,
EC_WORD_NOISY,
EC_WORD_BIG,
EC_WORD_LATE,
EC_WORD_CLOSE,
EC_WORD_DOCILE,
EC_WORD_AMUSING,
EC_WORD_ENTERTAINING,
EC_WORD_PERFECTION,
EC_WORD_PRETTY,
EC_WORD_HEALTHY,
EC_WORD_EXCELLENT,
EC_WORD_UPSIDE_DOWN,
EC_WORD_COLD,
EC_WORD_REFRESHING,
EC_WORD_UNAVOIDABLE,
EC_WORD_MUCH,
EC_WORD_OVERWHELMING,
EC_WORD_FABULOUS,
EC_WORD_ELSE,
EC_WORD_EXPENSIVE,
EC_WORD_CORRECT,
EC_WORD_IMPOSSIBLE,
EC_WORD_SMALL,
EC_WORD_DIFFERENT,
EC_WORD_TIRED,
EC_WORD_SKILL,
EC_WORD_TOP,
EC_WORD_NON_STOP,
EC_WORD_PREPOSTEROUS,
EC_WORD_NONE,
EC_WORD_NOTHING,
EC_WORD_NATURAL,
EC_WORD_BECOMES,
EC_WORD_LUKEWARM,
EC_WORD_FAST,
EC_WORD_LOW,
EC_WORD_AWFUL,
EC_WORD_ALONE,
EC_WORD_BORED,
EC_WORD_SECRET,
EC_WORD_MYSTERY,
EC_WORD_LACKS,
EC_WORD_BEST,
EC_WORD_LOUSY,
EC_WORD_MISTAKE,
EC_WORD_KIND,
EC_WORD_WELL,
EC_WORD_WEAKENED,
EC_WORD_SIMPLE,
EC_WORD_SEEMS,
EC_WORD_BADLY
};
enum {
EC_WORD_MEETS = EC_GROUP_ACTIONS << 9,
EC_WORD_CONCEDE,
EC_WORD_GIVE,
EC_WORD_GIVES,
EC_WORD_PLAYED,
EC_WORD_PLAYS,
EC_WORD_COLLECT,
EC_WORD_WALKING,
EC_WORD_WALKS,
EC_WORD_SAYS,
EC_WORD_WENT,
EC_WORD_SAID,
EC_WORD_WAKE_UP,
EC_WORD_WAKES_UP,
EC_WORD_ANGERS,
EC_WORD_TEACH,
EC_WORD_TEACHES,
EC_WORD_PLEASE,
EC_WORD_LEARN,
EC_WORD_CHANGE,
EC_WORD_STORY,
EC_WORD_TRUST,
EC_WORD_LAVISH,
EC_WORD_LISTENS,
EC_WORD_HEARING,
EC_WORD_TRAINS,
EC_WORD_CHOOSE,
EC_WORD_COME,
EC_WORD_CAME,
EC_WORD_SEARCH,
EC_WORD_MAKE,
EC_WORD_CAUSE,
EC_WORD_KNOW,
EC_WORD_KNOWS,
EC_WORD_REFUSE,
EC_WORD_STORES,
EC_WORD_BRAG,
EC_WORD_IGNORANT,
EC_WORD_THINKS,
EC_WORD_BELIEVE,
EC_WORD_SLIDE,
EC_WORD_EATS,
EC_WORD_USE,
EC_WORD_USES,
EC_WORD_USING,
EC_WORD_COULDN_T,
EC_WORD_CAPABLE,
EC_WORD_DISAPPEAR,
EC_WORD_APPEAR,
EC_WORD_THROW,
EC_WORD_WORRY,
EC_WORD_SLEPT,
EC_WORD_SLEEP,
EC_WORD_RELEASE,
EC_WORD_DRINKS,
EC_WORD_RUNS,
EC_WORD_RUN,
EC_WORD_WORKS,
EC_WORD_WORKING,
EC_WORD_TALKING,
EC_WORD_TALK,
EC_WORD_SINK,
EC_WORD_SMACK,
EC_WORD_PRETEND,
EC_WORD_PRAISE,
EC_WORD_OVERDO,
EC_WORD_SHOW,
EC_WORD_LOOKS,
EC_WORD_SEES,
EC_WORD_SEEK,
EC_WORD_OWN,
EC_WORD_TAKE,
EC_WORD_ALLOW,
EC_WORD_FORGET,
EC_WORD_FORGETS,
EC_WORD_APPEARS,
EC_WORD_FAINT,
EC_WORD_FAINTED
};
enum {
EC_WORD_CHORES = EC_GROUP_LIFESTYLE << 9,
EC_WORD_HOME,
EC_WORD_MONEY,
EC_WORD_ALLOWANCE,
EC_WORD_BATH,
EC_WORD_CONVERSATION,
EC_WORD_SCHOOL,
EC_WORD_COMMEMORATE,
EC_WORD_HABIT,
EC_WORD_GROUP,
EC_WORD_WORD,
EC_WORD_STORE,
EC_WORD_SERVICE,
EC_WORD_WORK,
EC_WORD_SYSTEM,
EC_WORD_TRAIN,
EC_WORD_CLASS,
EC_WORD_LESSONS,
EC_WORD_INFORMATION,
EC_WORD_LIVING,
EC_WORD_TEACHER,
EC_WORD_TOURNAMENT,
EC_WORD_LETTER,
EC_WORD_EVENT,
EC_WORD_DIGITAL,
EC_WORD_TEST,
EC_WORD_DEPT_STORE,
EC_WORD_TELEVISION,
EC_WORD_PHONE,
EC_WORD_ITEM,
EC_WORD_NAME,
EC_WORD_NEWS,
EC_WORD_POPULAR,
EC_WORD_PARTY,
EC_WORD_STUDY,
EC_WORD_MACHINE,
EC_WORD_MAIL,
EC_WORD_MESSAGE,
EC_WORD_PROMISE,
EC_WORD_DREAM,
EC_WORD_KINDERGARTEN,
EC_WORD_LIFE,
EC_WORD_RADIO,
EC_WORD_RENTAL,
EC_WORD_WORLD
};
enum {
EC_WORD_IDOL = EC_GROUP_HOBBIES << 9,
EC_WORD_ANIME,
EC_WORD_SONG,
EC_WORD_MOVIE,
EC_WORD_SWEETS,
EC_WORD_CHAT,
EC_WORD_CHILD_S_PLAY,
EC_WORD_TOYS,
EC_WORD_MUSIC,
EC_WORD_CARDS,
EC_WORD_SHOPPING,
EC_WORD_CAMERA,
EC_WORD_VIEWING,
EC_WORD_SPECTATOR,
EC_WORD_GOURMET,
EC_WORD_GAME,
EC_WORD_RPG,
EC_WORD_COLLECTION,
EC_WORD_COMPLETE,
EC_WORD_MAGAZINE,
EC_WORD_WALK,
EC_WORD_BIKE,
EC_WORD_HOBBY,
EC_WORD_SPORTS,
EC_WORD_SOFTWARE,
EC_WORD_SONGS,
EC_WORD_DIET,
EC_WORD_TREASURE,
EC_WORD_TRAVEL,
EC_WORD_DANCE,
EC_WORD_CHANNEL,
EC_WORD_MAKING,
EC_WORD_FISHING,
EC_WORD_DATE,
EC_WORD_DESIGN,
EC_WORD_LOCOMOTIVE,
EC_WORD_PLUSH_DOLL,
EC_WORD_PC,
EC_WORD_FLOWERS,
EC_WORD_HERO,
EC_WORD_NAP,
EC_WORD_HEROINE,
EC_WORD_FASHION,
EC_WORD_ADVENTURE,
EC_WORD_BOARD,
EC_WORD_BALL,
EC_WORD_BOOK,
EC_WORD_FESTIVAL,
EC_WORD_COMICS,
EC_WORD_HOLIDAY,
EC_WORD_PLANS,
EC_WORD_TRENDY,
EC_WORD_VACATION,
EC_WORD_LOOK
};
enum {
EC_WORD_FALL = EC_GROUP_TIME << 9,
EC_WORD_MORNING,
EC_WORD_TOMORROW,
EC_WORD_LAST,
EC_WORD_DAY,
EC_WORD_SOMETIME,
EC_WORD_ALWAYS,
EC_WORD_CURRENT,
EC_WORD_FOREVER,
EC_WORD_DAYS,
EC_WORD_END,
EC_WORD_TUESDAY,
EC_WORD_YESTERDAY,
EC_WORD_TODAY,
EC_WORD_FRIDAY,
EC_WORD_MONDAY,
EC_WORD_LATER,
EC_WORD_EARLIER,
EC_WORD_ANOTHER,
EC_WORD_TIME,
EC_WORD_FINISH,
EC_WORD_WEDNESDAY,
EC_WORD_SOON,
EC_WORD_START,
EC_WORD_MONTH,
EC_WORD_STOP,
EC_WORD_NOW,
EC_WORD_FINAL,
EC_WORD_NEXT,
EC_WORD_AGE,
EC_WORD_SATURDAY,
EC_WORD_SUMMER,
EC_WORD_SUNDAY,
EC_WORD_BEGINNING,
EC_WORD_SPRING,
EC_WORD_DAYTIME,
EC_WORD_WINTER,
EC_WORD_DAILY,
EC_WORD_OLDEN,
EC_WORD_ALMOST,
EC_WORD_NEARLY,
EC_WORD_THURSDAY,
EC_WORD_NIGHTTIME,
EC_WORD_NIGHT,
EC_WORD_WEEK
};
enum {
EC_WORD_HIGHS = EC_GROUP_MISC << 9,
EC_WORD_LOWS,
EC_WORD_UM,
EC_WORD_REAR,
EC_WORD_THINGS,
EC_WORD_THING,
EC_WORD_BELOW,
EC_WORD_ABOVE,
EC_WORD_BACK,
EC_WORD_HIGH,
EC_WORD_HERE,
EC_WORD_INSIDE,
EC_WORD_OUTSIDE,
EC_WORD_BESIDE,
EC_WORD_THIS_IS_IT_EXCL,
EC_WORD_THIS,
EC_WORD_EVERY,
EC_WORD_THESE,
EC_WORD_THESE_WERE,
EC_WORD_DOWN,
EC_WORD_THAT,
EC_WORD_THOSE_ARE,
EC_WORD_THOSE_WERE,
EC_WORD_THAT_S_IT_EXCL,
EC_WORD_AM,
EC_WORD_THAT_WAS,
EC_WORD_FRONT,
EC_WORD_UP,
EC_WORD_CHOICE,
EC_WORD_FAR,
EC_WORD_AWAY,
EC_WORD_NEAR,
EC_WORD_WHERE,
EC_WORD_WHEN,
EC_WORD_WHAT,
EC_WORD_DEEP,
EC_WORD_SHALLOW,
EC_WORD_WHY,
EC_WORD_CONFUSED,
EC_WORD_OPPOSITE,
EC_WORD_LEFT,
EC_WORD_RIGHT
};
enum {
EC_WORD_WANDERING = EC_GROUP_ADJECTIVES << 9,
EC_WORD_RICKETY,
EC_WORD_ROCK_SOLID,
EC_WORD_HUNGRY,
EC_WORD_TIGHT,
EC_WORD_TICKLISH,
EC_WORD_TWIRLING,
EC_WORD_SPIRALING,
EC_WORD_THIRSTY,
EC_WORD_LOLLING,
EC_WORD_SILKY,
EC_WORD_SADLY,
EC_WORD_HOPELESS,
EC_WORD_USELESS,
EC_WORD_DROOLING,
EC_WORD_EXCITING,
EC_WORD_THICK,
EC_WORD_SMOOTH,
EC_WORD_SLIMY,
EC_WORD_THIN,
EC_WORD_BREAK,
EC_WORD_VORACIOUS,
EC_WORD_SCATTER,
EC_WORD_AWESOME,
EC_WORD_WIMPY,
EC_WORD_WOBBLY,
EC_WORD_SHAKY,
EC_WORD_RIPPED,
EC_WORD_SHREDDED,
EC_WORD_INCREASING,
EC_WORD_YET,
EC_WORD_DESTROYED,
EC_WORD_FIERY,
EC_WORD_LOVEY_DOVEY,
EC_WORD_HAPPILY,
EC_WORD_ANTICIPATION
};
enum {
EC_WORD_APPEAL = EC_GROUP_EVENTS << 9,
EC_WORD_EVENTS,
EC_WORD_STAY_AT_HOME,
EC_WORD_BERRY,
EC_WORD_CONTEST,
EC_WORD_MC,
EC_WORD_JUDGE,
EC_WORD_SUPER,
EC_WORD_STAGE,
EC_WORD_HALL_OF_FAME,
EC_WORD_EVOLUTION,
EC_WORD_HYPER,
EC_WORD_BATTLE_TOWER,
EC_WORD_LEADERS,
EC_WORD_BATTLE_ROOM,
EC_WORD_HIDDEN,
EC_WORD_SECRET_BASE,
EC_WORD_BLEND,
EC_WORD_POKEBLOCK,
EC_WORD_MASTER,
EC_WORD_RANK,
EC_WORD_RIBBON
};
enum {
EC_WORD_KTHX_BYE = EC_GROUP_TRENDY_SAYING << 9,
EC_WORD_YES_SIR_EXCL,
EC_WORD_AVANT_GARDE,
EC_WORD_COUPLE,
EC_WORD_MUCH_OBLIGED,
EC_WORD_YEEHAW_EXCL,
EC_WORD_MEGA,
EC_WORD_1_HIT_KO_EXCL,
EC_WORD_DESTINY,
EC_WORD_CANCEL,
EC_WORD_NEW,
EC_WORD_FLATTEN,
EC_WORD_KIDDING,
EC_WORD_LOSER,
EC_WORD_LOSING,
EC_WORD_HAPPENING,
EC_WORD_HIP_AND,
EC_WORD_SHAKE,
EC_WORD_SHADY,
EC_WORD_UPBEAT,
EC_WORD_MODERN,
EC_WORD_SMELL_YA,
EC_WORD_BANG,
EC_WORD_KNOCKOUT,
EC_WORD_HASSLE,
EC_WORD_WINNER,
EC_WORD_FEVER,
EC_WORD_WANNABE,
EC_WORD_BABY,
EC_WORD_HEART,
EC_WORD_OLD,
EC_WORD_YOUNG,
EC_WORD_UGLY
};
#define EC_POKEMON(mon) ((EC_GROUP_POKEMON << 9) | SPECIES_##mon)
#define EC_POKEMON2(mon) ((EC_GROUP_POKEMON_2 << 9) | SPECIES_##mon)
#define EC_MOVE(move) ((EC_GROUP_MOVE_1 << 9) | MOVE_##move)
#define EC_MOVE2(move) ((EC_GROUP_MOVE_2 << 9) | MOVE_##move)
#define EC_GROUP(word) ((word) >> 9)
#define EC_INDEX(word) ((word) & 0x1FF)
extern u8 gUnknown_020388AC;
u16 sub_80EB72C(u16 group);
void sub_80EB6FC(u16 *, u16);
void InitEasyChatPhrases(void);
u8 sub_80EAD7C(u8 group);
u16 sub_80EAE88(u8);
u8 sub_80EB37C(u16);
u8* EasyChat_GetWordText(u8 *, u16);
u8 *ConvertEasyChatWordsToString(u8 *dst, u16 *words, u16, u16);
u16 sub_80EB784(u16 group);
u8 sub_80EB868(u8);
void sub_80EB890(u8);
u8 sub_80EB8C0(void);
u16 sub_80EB8EC(void);
#if GERMAN
u32 de_sub_80EB748(u32, u32);
#endif
#endif // GUARD_EASYCHAT_H