Files
pokeruby/asm/battle_records.s
T
2017-05-08 14:19:49 -07:00

869 lines
15 KiB
ArmAsm

.include "constants/gba_constants.inc"
.include "constants/species_constants.inc"
.include "asm/macros.inc"
.syntax unified
.text
thumb_func_start sub_810FF78
sub_810FF78: @ 810FF78
push {r4,lr}
sub sp, 0x4
adds r4, r0, 0
mov r1, sp
movs r0, 0
strh r0, [r1]
ldr r2, _0810FFA4 @ =0x01000008
mov r0, sp
adds r1, r4, 0
bl CpuSet
movs r0, 0xFF
strb r0, [r4]
movs r0, 0
strh r0, [r4, 0x8]
strh r0, [r4, 0xA]
strh r0, [r4, 0xC]
strh r0, [r4, 0xE]
add sp, 0x4
pop {r4}
pop {r0}
bx r0
.align 2, 0
_0810FFA4: .4byte 0x01000008
thumb_func_end sub_810FF78
thumb_func_start InitLinkBattleRecords_
InitLinkBattleRecords_: @ 810FFA8
push {r4,r5,lr}
adds r4, r0, 0
movs r5, 0x4
_0810FFAE:
adds r0, r4, 0
bl sub_810FF78
adds r4, 0x10
subs r5, 0x1
cmp r5, 0
bge _0810FFAE
movs r0, 0x17
movs r1, 0
bl SetGameStat
movs r0, 0x18
movs r1, 0
bl SetGameStat
movs r0, 0x19
movs r1, 0
bl SetGameStat
pop {r4,r5}
pop {r0}
bx r0
thumb_func_end InitLinkBattleRecords_
thumb_func_start sub_810FFDC
sub_810FFDC: @ 810FFDC
adds r1, r0, 0
ldrh r0, [r1, 0xA]
ldrh r2, [r1, 0xC]
adds r0, r2
ldrh r1, [r1, 0xE]
adds r0, r1
bx lr
thumb_func_end sub_810FFDC
thumb_func_start sub_810FFEC
sub_810FFEC: @ 810FFEC
push {r4-r7,lr}
mov r7, r8
push {r7}
mov r8, r1
lsls r2, 16
lsrs r7, r2, 16
movs r5, 0
ldr r6, _08110024 @ =gStringVar1
adds r4, r0, 0
_0810FFFE:
adds r0, r6, 0
adds r1, r4, 0
movs r2, 0x7
bl memcpy
movs r0, 0xFF
strb r0, [r6, 0x7]
adds r0, r6, 0
mov r1, r8
bl StringCompareWithoutExtCtrlCodes
cmp r0, 0
bne _08110028
ldrh r0, [r4, 0x8]
cmp r0, r7
bne _08110028
adds r0, r5, 0
b _08110032
.align 2, 0
_08110024: .4byte gStringVar1
_08110028:
adds r4, 0x10
adds r5, 0x1
cmp r5, 0x4
ble _0810FFFE
movs r0, 0x5
_08110032:
pop {r3}
mov r8, r3
pop {r4-r7}
pop {r1}
bx r1
thumb_func_end sub_810FFEC
thumb_func_start sub_811003C
sub_811003C: @ 811003C
push {r4-r7,lr}
mov r7, r9
mov r6, r8
push {r6,r7}
sub sp, 0x14
mov r8, r0
movs r0, 0x4
_0811004A:
subs r2, r0, 0x1
mov r9, r2
cmp r2, 0
blt _081100A4
lsls r0, 4
mov r1, r8
adds r6, r1, r0
lsls r0, r2, 4
adds r5, r0, r1
_0811005C:
adds r0, r6, 0
str r2, [sp, 0x10]
bl sub_810FFDC
adds r4, r0, 0
adds r0, r5, 0
bl sub_810FFDC
ldr r2, [sp, 0x10]
cmp r4, r0
ble _08110096
mov r1, sp
adds r0, r6, 0
ldm r0!, {r3,r4,r7}
stm r1!, {r3,r4,r7}
ldr r0, [r0]
str r0, [r1]
adds r1, r6, 0
adds r0, r5, 0
ldm r0!, {r3,r4,r7}
stm r1!, {r3,r4,r7}
ldr r0, [r0]
str r0, [r1]
adds r1, r5, 0
mov r0, sp
ldm r0!, {r3,r4,r7}
stm r1!, {r3,r4,r7}
ldr r0, [r0]
str r0, [r1]
_08110096:
subs r5, 0x10
movs r0, 0x1
negs r0, r0
add r9, r0
mov r1, r9
cmp r1, 0
bge _0811005C
_081100A4:
adds r0, r2, 0
cmp r0, 0
bgt _0811004A
add sp, 0x14
pop {r3,r4}
mov r8, r3
mov r9, r4
pop {r4-r7}
pop {r0}
bx r0
thumb_func_end sub_811003C
thumb_func_start sub_81100B8
sub_81100B8: @ 81100B8
push {lr}
adds r2, r0, 0
cmp r1, 0x2
beq _081100E8
cmp r1, 0x2
bgt _081100CA
cmp r1, 0x1
beq _081100D0
b _08110112
_081100CA:
cmp r1, 0x3
beq _08110100
b _08110112
_081100D0:
ldrh r0, [r2, 0xA]
adds r0, 0x1
strh r0, [r2, 0xA]
lsls r0, 16
lsrs r0, 16
ldr r1, _081100E4 @ =0x0000270f
cmp r0, r1
bls _08110112
strh r1, [r2, 0xA]
b _08110112
.align 2, 0
_081100E4: .4byte 0x0000270f
_081100E8:
ldrh r0, [r2, 0xC]
adds r0, 0x1
strh r0, [r2, 0xC]
lsls r0, 16
lsrs r0, 16
ldr r1, _081100FC @ =0x0000270f
cmp r0, r1
bls _08110112
strh r1, [r2, 0xC]
b _08110112
.align 2, 0
_081100FC: .4byte 0x0000270f
_08110100:
ldrh r0, [r2, 0xE]
adds r0, 0x1
strh r0, [r2, 0xE]
lsls r0, 16
lsrs r0, 16
ldr r1, _08110118 @ =0x0000270f
cmp r0, r1
bls _08110112
strh r1, [r2, 0xE]
_08110112:
pop {r0}
bx r0
.align 2, 0
_08110118: .4byte 0x0000270f
thumb_func_end sub_81100B8
thumb_func_start sub_811011C
sub_811011C: @ 811011C
push {r4,lr}
cmp r0, 0x2
beq _08110136
cmp r0, 0x2
bgt _0811012C
cmp r0, 0x1
beq _08110132
b _0811014E
_0811012C:
cmp r0, 0x3
beq _0811013A
b _0811014E
_08110132:
movs r4, 0x17
b _0811013C
_08110136:
movs r4, 0x18
b _0811013C
_0811013A:
movs r4, 0x19
_0811013C:
adds r0, r4, 0
bl GetGameStat
ldr r1, _08110154 @ =0x0000270e
cmp r0, r1
bhi _0811014E
adds r0, r4, 0
bl IncrementGameStat
_0811014E:
pop {r4}
pop {r0}
bx r0
.align 2, 0
_08110154: .4byte 0x0000270e
thumb_func_end sub_811011C
thumb_func_start sub_8110158
sub_8110158: @ 8110158
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
adds r5, r0, 0
adds r7, r1, 0
mov r10, r3
ldr r0, [sp, 0x20]
lsls r2, 16
lsrs r2, 16
mov r9, r2
lsls r0, 24
lsrs r0, 24
mov r8, r0
mov r0, r10
bl sub_811011C
adds r0, r5, 0
bl sub_811003C
adds r0, r5, 0
adds r1, r7, 0
mov r2, r9
bl sub_810FFEC
adds r6, r0, 0
cmp r6, 0x5
bne _081101CC
movs r6, 0x4
adds r4, r5, 0
adds r4, 0x40
adds r0, r4, 0
bl sub_810FF78
mov r0, r8
cmp r0, 0x1
bne _081101BA
movs r0, 0xFC
strb r0, [r4]
movs r0, 0x15
strb r0, [r4, 0x1]
adds r0, r5, 0
adds r0, 0x42
adds r1, r7, 0
movs r2, 0x5
bl StringCopyN
b _081101C4
_081101BA:
adds r0, r4, 0
adds r1, r7, 0
movs r2, 0x7
bl StringCopyN
_081101C4:
lsls r0, r6, 4
adds r0, r5, r0
mov r1, r9
strh r1, [r0, 0x8]
_081101CC:
lsls r0, r6, 4
adds r0, r5, r0
mov r1, r10
bl sub_81100B8
adds r0, r5, 0
bl sub_811003C
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
thumb_func_end sub_8110158
thumb_func_start InitLinkBattleRecords
InitLinkBattleRecords: @ 81101EC
push {lr}
ldr r0, _081101F8 @ =gSaveBlock1 + 0x30B8
bl InitLinkBattleRecords_
pop {r0}
bx r0
.align 2, 0
_081101F8: .4byte gSaveBlock1 + 0x30B8
thumb_func_end InitLinkBattleRecords
thumb_func_start sub_81101FC
sub_81101FC: @ 81101FC
push {lr}
lsls r1, r0, 3
subs r1, r0
lsls r1, 3
ldr r0, _08110220 @ =gTrainerCards + 0x14
adds r1, r0
ldrh r0, [r1]
adds r0, 0x1
strh r0, [r1]
lsls r0, 16
lsrs r0, 16
ldr r2, _08110224 @ =0x0000270f
cmp r0, r2
bls _0811021A
strh r2, [r1]
_0811021A:
pop {r0}
bx r0
.align 2, 0
_08110220: .4byte gTrainerCards + 0x14
_08110224: .4byte 0x0000270f
thumb_func_end sub_81101FC
thumb_func_start sub_8110228
sub_8110228: @ 8110228
push {lr}
lsls r1, r0, 3
subs r1, r0
lsls r1, 3
ldr r0, _0811024C @ =gTrainerCards + 0x16
adds r1, r0
ldrh r0, [r1]
adds r0, 0x1
strh r0, [r1]
lsls r0, 16
lsrs r0, 16
ldr r2, _08110250 @ =0x0000270f
cmp r0, r2
bls _08110246
strh r2, [r1]
_08110246:
pop {r0}
bx r0
.align 2, 0
_0811024C: .4byte gTrainerCards + 0x16
_08110250: .4byte 0x0000270f
thumb_func_end sub_8110228
thumb_func_start sub_8110254
sub_8110254: @ 8110254
push {r4,lr}
adds r4, r0, 0
ldr r0, _08110268 @ =gUnknown_02024D26
ldrb r0, [r0]
cmp r0, 0x1
beq _0811026C
cmp r0, 0x2
beq _0811027A
b _08110288
.align 2, 0
_08110268: .4byte gUnknown_02024D26
_0811026C:
eors r0, r4
bl sub_81101FC
adds r0, r4, 0
bl sub_8110228
b _08110288
_0811027A:
movs r0, 0x1
eors r0, r4
bl sub_8110228
adds r0, r4, 0
bl sub_81101FC
_08110288:
pop {r4}
pop {r0}
bx r0
thumb_func_end sub_8110254
thumb_func_start sub_8110290
sub_8110290: @ 8110290
push {r4-r6,lr}
sub sp, 0x4
adds r4, r0, 0
bl sub_8110254
ldr r0, _081102D4 @ =gSaveBlock1 + 0x30B8
lsls r2, r4, 3
subs r2, r4
lsls r2, 3
ldr r3, _081102D8 @ =gTrainerCards + 0x30
adds r1, r2, r3
subs r3, 0x30
adds r2, r3
ldrh r2, [r2, 0xE]
ldr r3, _081102DC @ =gUnknown_02024D26
ldrb r3, [r3]
ldr r6, _081102E0 @ =gLinkPlayers
ldr r5, _081102E4 @ =gLinkPlayerMapObjects
lsls r4, 2
adds r4, r5
ldrb r5, [r4, 0x1]
lsls r4, r5, 3
subs r4, r5
lsls r4, 2
adds r4, r6
ldrb r4, [r4, 0x1A]
str r4, [sp]
bl sub_8110158
add sp, 0x4
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_081102D4: .4byte gSaveBlock1 + 0x30B8
_081102D8: .4byte gTrainerCards + 0x30
_081102DC: .4byte gUnknown_02024D26
_081102E0: .4byte gLinkPlayers
_081102E4: .4byte gLinkPlayerMapObjects
thumb_func_end sub_8110290
thumb_func_start PrintLinkBattleWinsLossesDraws
PrintLinkBattleWinsLossesDraws: @ 81102E8
push {r4,lr}
ldr r4, _08110338 @ =gStringVar1
movs r0, 0x17
bl GetGameStat
adds r1, r0, 0
adds r0, r4, 0
movs r2, 0x1
movs r3, 0x4
bl ConvertIntToDecimalStringN_DigitWidth6
ldr r4, _0811033C @ =gStringVar2
movs r0, 0x18
bl GetGameStat
adds r1, r0, 0
adds r0, r4, 0
movs r2, 0x1
movs r3, 0x4
bl ConvertIntToDecimalStringN_DigitWidth6
ldr r4, _08110340 @ =gStringVar3
movs r0, 0x19
bl GetGameStat
adds r1, r0, 0
adds r0, r4, 0
movs r2, 0x1
movs r3, 0x4
bl ConvertIntToDecimalStringN_DigitWidth6
ldr r0, _08110344 @ =gOtherText_WinRecord
movs r1, 0x3
movs r2, 0x3
bl MenuPrint
pop {r4}
pop {r0}
bx r0
.align 2, 0
_08110338: .4byte gStringVar1
_0811033C: .4byte gStringVar2
_08110340: .4byte gStringVar3
_08110344: .4byte gOtherText_WinRecord
thumb_func_end PrintLinkBattleWinsLossesDraws
thumb_func_start PrintLinkBattleRecord
PrintLinkBattleRecord: @ 8110348
push {r4-r7,lr}
sub sp, 0x10
adds r7, r0, 0
lsls r1, 24
lsrs r6, r1, 24
ldrh r0, [r7, 0xA]
cmp r0, 0
bne _081103C0
ldr r0, [r7, 0xC]
cmp r0, 0
bne _081103C0
mov r0, sp
movs r2, 0xFC
strb r2, [r0]
mov r1, sp
movs r0, 0x14
strb r0, [r1, 0x1]
movs r0, 0x6
strb r0, [r1, 0x2]
mov r0, sp
strb r2, [r0, 0x3]
movs r0, 0x11
strb r0, [r1, 0x4]
movs r0, 0x1
strb r0, [r1, 0x5]
mov r4, sp
adds r4, 0x6
ldr r1, _081103B8 @ =gOtherText_SevenDashes
adds r0, r4, 0
bl StringCopy
mov r0, sp
movs r1, 0x3
adds r2, r6, 0
bl MenuPrint
ldr r1, _081103BC @ =gOtherText_FourDashes
adds r0, r4, 0
bl StringCopy
mov r0, sp
movs r1, 0xB
adds r2, r6, 0
bl MenuPrint
mov r0, sp
movs r1, 0x11
adds r2, r6, 0
bl MenuPrint
mov r0, sp
movs r1, 0x17
adds r2, r6, 0
bl MenuPrint
b _0811042E
.align 2, 0
_081103B8: .4byte gOtherText_SevenDashes
_081103BC: .4byte gOtherText_FourDashes
_081103C0:
ldr r4, _08110438 @ =gStringVar1
adds r0, r4, 0
movs r1, 0x8
bl StringFillWithTerminator
adds r0, r4, 0
adds r1, r7, 0
movs r2, 0x7
bl StringCopyN
adds r0, r4, 0
movs r1, 0x3
adds r2, r6, 0
bl MenuPrint
movs r0, 0xFC
strb r0, [r4]
movs r0, 0x14
strb r0, [r4, 0x1]
movs r0, 0x6
strb r0, [r4, 0x2]
adds r5, r4, 0x3
ldrh r1, [r7, 0xA]
adds r0, r5, 0
movs r2, 0x1
movs r3, 0x4
bl ConvertIntToDecimalStringN
adds r0, r4, 0
movs r1, 0xB
adds r2, r6, 0
bl MenuPrint
ldrh r1, [r7, 0xC]
adds r0, r5, 0
movs r2, 0x1
movs r3, 0x4
bl ConvertIntToDecimalStringN
adds r0, r4, 0
movs r1, 0x11
adds r2, r6, 0
bl MenuPrint
ldrh r1, [r7, 0xE]
adds r0, r5, 0
movs r2, 0x1
movs r3, 0x4
bl ConvertIntToDecimalStringN
adds r0, r4, 0
movs r1, 0x17
adds r2, r6, 0
bl MenuPrint
_0811042E:
add sp, 0x10
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_08110438: .4byte gStringVar1
thumb_func_end PrintLinkBattleRecord
.section .text_8110494
thumb_func_start sub_8110494
sub_8110494: @ 8110494
push {lr}
lsls r0, 24
lsrs r0, 24
ldr r1, _081104B4 @ =gSaveBlock2 + 0xA8
ldr r2, _081104B8 @ =0x000004ae
adds r1, r2
adds r0, r1
ldrb r0, [r0]
cmp r0, 0x6
bhi _081104E0
lsls r0, 2
ldr r1, _081104BC @ =_081104C0
adds r0, r1
ldr r0, [r0]
mov pc, r0
.align 2, 0
_081104B4: .4byte gSaveBlock2 + 0xA8
_081104B8: .4byte 0x000004ae
_081104BC: .4byte _081104C0
.align 2, 0
_081104C0:
.4byte _081104E0
.4byte _081104E0
.4byte _081104DC
.4byte _081104DC
.4byte _081104E0
.4byte _081104E0
.4byte _081104DC
_081104DC:
movs r0, 0x1
b _081104E2
_081104E0:
movs r0, 0
_081104E2:
pop {r1}
bx r1
thumb_func_end sub_8110494
thumb_func_start sub_81104E8
sub_81104E8: @ 81104E8
push {r4-r6,lr}
lsls r1, 16
lsrs r4, r1, 16
lsls r2, 24
lsrs r2, 24
adds r5, r2, 0
lsls r3, 24
lsrs r3, 24
adds r6, r3, 0
adds r1, r5, 0
adds r2, r6, 0
bl MenuPrint
ldr r0, _0811052C @ =0x0000270f
cmp r4, r0
bls _0811050A
adds r4, r0, 0
_0811050A:
ldr r0, _08110530 @ =gStringVar1
adds r1, r4, 0
movs r2, 0x18
movs r3, 0x1
bl sub_8072C14
ldr r0, _08110534 @ =gOtherText_WinStreak
adds r1, r5, 0x7
lsls r1, 24
lsrs r1, 24
adds r2, r6, 0
bl MenuPrint
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_0811052C: .4byte 0x0000270f
_08110530: .4byte gStringVar1
_08110534: .4byte gOtherText_WinStreak
thumb_func_end sub_81104E8
thumb_func_start sub_8110538
sub_8110538: @ 8110538
push {r4,lr}
adds r4, r1, 0
adds r3, r2, 0
lsls r0, 24
lsls r4, 24
lsrs r4, 24
lsls r3, 24
lsrs r3, 24
ldr r1, _08110564 @ =gSaveBlock2 + 0xA8
lsrs r0, 23
movs r2, 0x97
lsls r2, 3
adds r1, r2
adds r0, r1
ldrh r1, [r0]
ldr r0, _08110568 @ =gOtherText_Record
adds r2, r4, 0
bl sub_81104E8
pop {r4}
pop {r0}
bx r0
.align 2, 0
_08110564: .4byte gSaveBlock2 + 0xA8
_08110568: .4byte gOtherText_Record
thumb_func_end sub_8110538
thumb_func_start sub_811056C
sub_811056C: @ 811056C
push {lr}
lsls r0, 24
ldr r1, _08110588 @ =gSaveBlock2
lsrs r0, 23
ldr r2, _0811058C @ =0x00000574
adds r1, r2
adds r0, r1
ldrh r0, [r0]
ldr r1, _08110590 @ =0x0000270f
cmp r0, r1
bls _08110584
adds r0, r1, 0
_08110584:
pop {r1}
bx r1
.align 2, 0
_08110588: .4byte gSaveBlock2
_0811058C: .4byte 0x00000574
_08110590: .4byte 0x0000270f
thumb_func_end sub_811056C
thumb_func_start sub_8110594
sub_8110594: @ 8110594
push {r4-r7,lr}
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
lsls r1, 24
lsrs r6, r1, 24
lsls r2, 24
lsrs r7, r2, 24
adds r0, r4, 0
bl sub_811056C
lsls r0, 16
lsrs r5, r0, 16
adds r0, r4, 0
bl sub_8110494
cmp r0, 0x1
bne _081105CC
ldr r0, _081105C8 @ =gOtherText_Current
adds r1, r5, 0
adds r2, r6, 0
adds r3, r7, 0
bl sub_81104E8
b _081105D8
.align 2, 0
_081105C8: .4byte gOtherText_Current
_081105CC:
ldr r0, _081105E0 @ =gOtherText_Prev
adds r1, r5, 0
adds r2, r6, 0
adds r3, r7, 0
bl sub_81104E8
_081105D8:
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_081105E0: .4byte gOtherText_Prev
thumb_func_end sub_8110594
thumb_func_start ShowBattleTowerRecords
ShowBattleTowerRecords: @ 81105E4
push {r4,lr}
movs r0, 0x3
movs r1, 0x1
movs r2, 0x1B
movs r3, 0x11
bl MenuDrawTextWindow
ldr r0, _08110658 @ =gOtherText_BattleTowerResults
movs r1, 0x3
movs r2, 0x2
movs r3, 0xC8
bl sub_8072BD8
ldr r0, _0811065C @ =gOtherText_Lv50
movs r1, 0x5
movs r2, 0x6
bl MenuPrint
ldr r0, _08110660 @ =gOtherText_Lv100
movs r1, 0x5
movs r2, 0xC
bl MenuPrint
movs r4, 0x5
_08110614:
lsls r1, r4, 24
lsrs r1, 24
movs r0, 0xAE
movs r2, 0xA
bl sub_8071F60
adds r0, r4, 0x1
lsls r0, 16
lsrs r4, r0, 16
cmp r4, 0x19
bls _08110614
movs r0, 0
movs r1, 0xA
movs r2, 0x6
bl sub_8110594
movs r0, 0
movs r1, 0xA
movs r2, 0x8
bl sub_8110538
movs r0, 0x1
movs r1, 0xA
movs r2, 0xC
bl sub_8110594
movs r0, 0x1
movs r1, 0xA
movs r2, 0xE
bl sub_8110538
pop {r4}
pop {r0}
bx r0
.align 2, 0
_08110658: .4byte gOtherText_BattleTowerResults
_0811065C: .4byte gOtherText_Lv50
_08110660: .4byte gOtherText_Lv100
thumb_func_end ShowBattleTowerRecords
.align 2, 0 @ Don't pad with nop.