Files
pokeruby/asm/pokeball.s
T
ProjectRevoTPP c22eb152ce label, document, reorganize, and clean up battle_ai.c (#228)
label, document, reorganize, and clean up battle_ai.c
2017-02-01 21:50:47 -08:00

2788 lines
46 KiB
ArmAsm

.include "constants/gba_constants.inc"
.include "constants/species_constants.inc"
.include "asm/macros.inc"
.syntax unified
.text
thumb_func_start sub_8046400
sub_8046400: @ 8046400
push {r4-r6,lr}
adds r4, r0, 0
adds r5, r1, 0
lsls r4, 16
lsrs r4, 16
lsls r5, 24
lsrs r5, 24
ldr r1, _08046450 @ =gUnknown_02024E6D
movs r0, 0x1
strb r0, [r1]
ldr r6, _08046454 @ =gUnknown_02024A60
ldrb r1, [r6]
lsls r0, r1, 1
adds r0, r1
lsls r0, 2
ldr r1, _08046458 @ =0x02017810
adds r0, r1
ldrb r1, [r0]
movs r2, 0x8
orrs r1, r2
strb r1, [r0]
ldr r0, _0804645C @ =sub_8046464
movs r1, 0x5
bl CreateTask
lsls r0, 24
lsrs r0, 24
ldr r2, _08046460 @ =gTasks
lsls r1, r0, 2
adds r1, r0
lsls r1, 3
adds r1, r2
strh r4, [r1, 0xA]
strh r5, [r1, 0xC]
ldrb r0, [r6]
strh r0, [r1, 0xE]
movs r0, 0
pop {r4-r6}
pop {r1}
bx r1
.align 2, 0
_08046450: .4byte gUnknown_02024E6D
_08046454: .4byte gUnknown_02024A60
_08046458: .4byte 0x02017810
_0804645C: .4byte sub_8046464
_08046460: .4byte gTasks
thumb_func_end sub_8046400
thumb_func_start sub_8046464
sub_8046464: @ 8046464
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x4
lsls r0, 24
lsrs r0, 24
mov r10, r0
movs r0, 0
str r0, [sp]
ldr r1, _08046498 @ =gTasks
mov r2, r10
lsls r0, r2, 2
add r0, r10
lsls r0, 3
adds r1, r0, r1
ldrh r2, [r1, 0x8]
movs r3, 0x8
ldrsh r0, [r1, r3]
cmp r0, 0
bne _0804649C
adds r0, r2, 0x1
strh r0, [r1, 0x8]
b _08046616
.align 2, 0
_08046498: .4byte gTasks
_0804649C:
ldrh r0, [r1, 0xC]
mov r8, r0
ldrb r5, [r1, 0xE]
adds r0, r5, 0
bl battle_side_get_owner
lsls r0, 24
cmp r0, 0
beq _080464C8
ldr r1, _080464C0 @ =gUnknown_02024A6A
lsls r0, r5, 1
adds r0, r1
ldrh r1, [r0]
movs r0, 0x64
muls r0, r1
ldr r1, _080464C4 @ =gEnemyParty
b _080464D6
.align 2, 0
_080464C0: .4byte gUnknown_02024A6A
_080464C4: .4byte gEnemyParty
_080464C8:
ldr r1, _08046544 @ =gUnknown_02024A6A
lsls r0, r5, 1
adds r0, r1
ldrh r1, [r0]
movs r0, 0x64
muls r0, r1
ldr r1, _08046548 @ =gPlayerParty
_080464D6:
adds r0, r1
movs r1, 0x26
bl GetMonData
lsls r0, 16
lsrs r0, 16
bl ball_number_to_ball_processing_index
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
adds r0, r4, 0
bl sub_80478DC
lsls r0, r4, 1
adds r0, r4
lsls r0, 3
ldr r1, _0804654C @ =gSpriteTemplate_820AAB4
adds r0, r1
movs r1, 0x20
movs r2, 0x50
movs r3, 0x1D
bl CreateSprite
lsls r0, 24
lsrs r7, r0, 24
ldr r2, _08046550 @ =gSprites
mov r9, r2
lsls r0, r7, 4
adds r0, r7
lsls r6, r0, 2
adds r4, r6, r2
movs r0, 0x80
strh r0, [r4, 0x2E]
movs r3, 0
strh r3, [r4, 0x30]
mov r0, r8
strh r0, [r4, 0x3C]
mov r2, r8
cmp r2, 0xFE
beq _0804655C
cmp r2, 0xFF
bne _08046598
ldr r0, _08046554 @ =gEnemyMonIndex
strb r5, [r0]
movs r0, 0x18
strh r0, [r4, 0x20]
movs r0, 0x44
strh r0, [r4, 0x22]
mov r0, r9
adds r0, 0x1C
adds r0, r6, r0
ldr r1, _08046558 @ =sub_8047074
str r1, [r0]
b _080465A6
.align 2, 0
_08046544: .4byte gUnknown_02024A6A
_08046548: .4byte gPlayerParty
_0804654C: .4byte gSpriteTemplate_820AAB4
_08046550: .4byte gSprites
_08046554: .4byte gEnemyMonIndex
_08046558: .4byte sub_8047074
_0804655C:
adds r0, r5, 0
movs r1, 0
bl sub_8077ABC
lsls r0, 24
lsrs r0, 24
strh r0, [r4, 0x20]
adds r0, r5, 0
movs r1, 0x1
bl sub_8077ABC
lsls r0, 24
lsrs r0, 24
adds r0, 0x18
strh r0, [r4, 0x22]
ldr r0, _08046590 @ =gEnemyMonIndex
strb r5, [r0]
movs r3, 0
strh r3, [r4, 0x2E]
mov r0, r9
adds r0, 0x1C
adds r0, r6, r0
ldr r1, _08046594 @ =sub_8047254
str r1, [r0]
b _080465A6
.align 2, 0
_08046590: .4byte gEnemyMonIndex
_08046594: .4byte sub_8047254
_08046598:
movs r0, 0x1
bl battle_get_side_with_given_state
ldr r1, _080465C4 @ =gEnemyMonIndex
strb r0, [r1]
movs r0, 0x1
str r0, [sp]
_080465A6:
ldr r0, _080465C8 @ =gSprites
lsls r1, r7, 4
adds r1, r7
lsls r1, 2
adds r4, r1, r0
ldr r5, _080465C4 @ =gEnemyMonIndex
ldrb r0, [r5]
strh r0, [r4, 0x3A]
ldr r2, [sp]
cmp r2, 0
bne _080465CC
mov r0, r10
bl DestroyTask
b _08046616
.align 2, 0
_080465C4: .4byte gEnemyMonIndex
_080465C8: .4byte gSprites
_080465CC:
movs r0, 0x22
strh r0, [r4, 0x2E]
ldrb r0, [r5]
movs r1, 0
bl sub_8077ABC
lsls r0, 24
lsrs r0, 24
strh r0, [r4, 0x32]
ldrb r0, [r5]
movs r1, 0x1
bl sub_8077ABC
lsls r0, 24
lsrs r0, 24
subs r0, 0x10
strh r0, [r4, 0x36]
ldr r0, _08046628 @ =0x0000ffd8
strh r0, [r4, 0x38]
adds r0, r4, 0
bl sub_80786EC
mov r3, r10
strh r3, [r4, 0x6]
ldr r1, _0804662C @ =gTasks
mov r2, r10
lsls r0, r2, 2
add r0, r10
lsls r0, 3
adds r0, r1
ldrb r1, [r5]
strh r1, [r0, 0x10]
ldr r1, _08046630 @ =TaskDummy
str r1, [r0]
movs r0, 0x3D
bl PlaySE
_08046616:
add sp, 0x4
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_08046628: .4byte 0x0000ffd8
_0804662C: .4byte gTasks
_08046630: .4byte TaskDummy
thumb_func_end sub_8046464
thumb_func_start objc_0804ABD4
objc_0804ABD4: @ 8046634
push {r4-r7,lr}
mov r7, r8
push {r7}
sub sp, 0x4
adds r7, r0, 0
bl sub_8078718
lsls r0, 24
cmp r0, 0
beq _080466D4
ldrb r6, [r7, 0x6]
ldr r1, _080466E0 @ =gTasks
lsls r0, r6, 2
adds r0, r6
lsls r0, 3
adds r0, r1
ldrb r5, [r0, 0x10]
ldrb r0, [r0, 0xC]
mov r8, r0
adds r0, r7, 0
movs r1, 0x1
bl StartSpriteAnim
adds r2, r7, 0
adds r2, 0x2C
ldrb r0, [r2]
movs r1, 0x80
orrs r0, r1
strb r0, [r2]
ldrh r0, [r7, 0x24]
ldrh r1, [r7, 0x20]
adds r0, r1
movs r1, 0
strh r0, [r7, 0x20]
ldrh r0, [r7, 0x26]
ldrh r2, [r7, 0x22]
adds r0, r2
strh r0, [r7, 0x22]
strh r1, [r7, 0x24]
strh r1, [r7, 0x26]
strh r1, [r7, 0x38]
adds r0, r5, 0
bl sub_8047978
lsls r0, 16
lsrs r0, 16
bl ball_number_to_ball_processing_index
adds r4, r0, 0
ldrh r0, [r7, 0x20]
lsls r0, 24
lsrs r0, 24
ldrh r1, [r7, 0x22]
subs r1, 0x5
lsls r1, 24
lsrs r1, 24
lsls r4, 24
lsrs r4, 24
str r4, [sp]
movs r2, 0x1
movs r3, 0x1C
bl sub_814086C
movs r0, 0
adds r1, r5, 0
movs r2, 0xE
adds r3, r4, 0
bl sub_8141314
lsls r0, 24
lsrs r0, 24
strh r0, [r7, 0x2E]
strh r5, [r7, 0x3A]
mov r0, r8
strh r0, [r7, 0x3C]
adds r0, r6, 0
bl DestroyTask
ldr r0, _080466E4 @ =sub_80466E8
str r0, [r7, 0x1C]
_080466D4:
add sp, 0x4
pop {r3}
mov r8, r3
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_080466E0: .4byte gTasks
_080466E4: .4byte sub_80466E8
thumb_func_end objc_0804ABD4
thumb_func_start sub_80466E8
sub_80466E8: @ 80466E8
ldr r1, _080466F0 @ =sub_80466F4
str r1, [r0, 0x1C]
bx lr
.align 2, 0
_080466F0: .4byte sub_80466F4
thumb_func_end sub_80466E8
thumb_func_start sub_80466F4
sub_80466F4: @ 80466F4
push {r4-r7,lr}
adds r6, r0, 0
ldrh r0, [r6, 0x38]
adds r0, 0x1
movs r7, 0
strh r0, [r6, 0x38]
lsls r0, 16
asrs r0, 16
cmp r0, 0xA
bne _0804674E
strh r7, [r6, 0x38]
ldr r0, _08046754 @ =sub_8046760
str r0, [r6, 0x1C]
ldr r5, _08046758 @ =gUnknown_02024BE0
movs r1, 0x3A
ldrsh r0, [r6, r1]
adds r0, r5
ldrb r1, [r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
ldr r4, _0804675C @ =gSprites
adds r0, r4
movs r1, 0x2
bl StartSpriteAffineAnim
movs r1, 0x3A
ldrsh r0, [r6, r1]
adds r0, r5
ldrb r1, [r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r4
bl AnimateSprite
movs r1, 0x3A
ldrsh r0, [r6, r1]
adds r0, r5
ldrb r1, [r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r4
strh r7, [r0, 0x30]
_0804674E:
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_08046754: .4byte sub_8046760
_08046758: .4byte gUnknown_02024BE0
_0804675C: .4byte gSprites
thumb_func_end sub_80466F4
thumb_func_start sub_8046760
sub_8046760: @ 8046760
push {r4-r6,lr}
adds r4, r0, 0
ldrh r0, [r4, 0x38]
adds r0, 0x1
strh r0, [r4, 0x38]
lsls r0, 16
asrs r0, 16
cmp r0, 0xB
bne _08046778
movs r0, 0x3C
bl PlaySE
_08046778:
ldr r6, _080467C4 @ =gSprites
ldr r5, _080467C8 @ =gUnknown_02024BE0
movs r1, 0x3A
ldrsh r0, [r4, r1]
adds r0, r5
ldrb r1, [r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r1, r0, r6
adds r0, r1, 0
adds r0, 0x3F
ldrb r0, [r0]
lsls r0, 26
cmp r0, 0
bge _080467D0
adds r0, r4, 0
movs r1, 0x2
bl StartSpriteAnim
movs r2, 0x3A
ldrsh r0, [r4, r2]
adds r0, r5
ldrb r1, [r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r6
adds r0, 0x3E
ldrb r1, [r0]
movs r2, 0x4
orrs r1, r2
strb r1, [r0]
movs r0, 0
strh r0, [r4, 0x38]
ldr r0, _080467CC @ =sub_80467F8
str r0, [r4, 0x1C]
b _080467F0
.align 2, 0
_080467C4: .4byte gSprites
_080467C8: .4byte gUnknown_02024BE0
_080467CC: .4byte sub_80467F8
_080467D0:
ldrh r0, [r1, 0x30]
adds r0, 0x60
strh r0, [r1, 0x30]
movs r1, 0x3A
ldrsh r0, [r4, r1]
adds r0, r5
ldrb r0, [r0]
lsls r1, r0, 4
adds r1, r0
lsls r1, 2
adds r1, r6
movs r2, 0x30
ldrsh r0, [r1, r2]
negs r0, r0
asrs r0, 8
strh r0, [r1, 0x26]
_080467F0:
pop {r4-r6}
pop {r0}
bx r0
thumb_func_end sub_8046760
thumb_func_start sub_80467F8
sub_80467F8: @ 80467F8
push {r4,lr}
adds r4, r0, 0
adds r0, 0x3F
ldrb r1, [r0]
movs r0, 0x10
ands r0, r1
cmp r0, 0
beq _08046840
ldrh r0, [r4, 0x38]
adds r0, 0x1
movs r1, 0
strh r0, [r4, 0x38]
lsls r0, 16
asrs r0, 16
cmp r0, 0x1
bne _08046840
strh r1, [r4, 0x34]
movs r0, 0x20
strh r0, [r4, 0x36]
strh r1, [r4, 0x38]
movs r0, 0
movs r1, 0x20
bl Cos
ldrh r1, [r4, 0x22]
adds r0, r1
strh r0, [r4, 0x22]
movs r0, 0x36
ldrsh r1, [r4, r0]
movs r0, 0
bl Cos
negs r0, r0
strh r0, [r4, 0x26]
ldr r0, _08046848 @ =sub_804684C
str r0, [r4, 0x1C]
_08046840:
pop {r4}
pop {r0}
bx r0
.align 2, 0
_08046848: .4byte sub_804684C
thumb_func_end sub_80467F8
thumb_func_start sub_804684C
sub_804684C: @ 804684C
push {r4,r5,lr}
adds r4, r0, 0
movs r5, 0
ldrh r0, [r4, 0x34]
movs r1, 0xFF
ands r1, r0
cmp r1, 0
beq _08046862
cmp r1, 0x1
beq _080468D6
b _08046902
_08046862:
movs r1, 0x38
ldrsh r0, [r4, r1]
movs r2, 0x36
ldrsh r1, [r4, r2]
bl Cos
negs r0, r0
strh r0, [r4, 0x26]
ldrh r1, [r4, 0x38]
adds r1, 0x4
ldrh r2, [r4, 0x34]
lsls r0, r2, 16
asrs r0, 24
adds r1, r0
strh r1, [r4, 0x38]
lsls r1, 16
asrs r1, 16
cmp r1, 0x3F
ble _08046902
ldrh r0, [r4, 0x36]
subs r0, 0xA
strh r0, [r4, 0x36]
ldr r1, _080468AC @ =0x00000101
adds r0, r2, r1
strh r0, [r4, 0x34]
lsls r0, 16
asrs r0, 24
cmp r0, 0x4
bne _0804689E
movs r5, 0x1
_0804689E:
cmp r0, 0x2
beq _080468BE
cmp r0, 0x2
bgt _080468B0
cmp r0, 0x1
beq _080468B6
b _080468CE
.align 2, 0
_080468AC: .4byte 0x00000101
_080468B0:
cmp r0, 0x3
beq _080468C6
b _080468CE
_080468B6:
movs r0, 0x38
bl PlaySE
b _08046902
_080468BE:
movs r0, 0x39
bl PlaySE
b _08046902
_080468C6:
movs r0, 0x3A
bl PlaySE
b _08046902
_080468CE:
movs r0, 0x3B
bl PlaySE
b _08046902
_080468D6:
movs r2, 0x38
ldrsh r0, [r4, r2]
movs r2, 0x36
ldrsh r1, [r4, r2]
bl Cos
negs r0, r0
strh r0, [r4, 0x26]
ldrh r1, [r4, 0x38]
subs r1, 0x4
ldrh r2, [r4, 0x34]
lsls r0, r2, 16
asrs r0, 24
subs r1, r0
strh r1, [r4, 0x38]
lsls r1, 16
cmp r1, 0
bgt _08046902
strh r5, [r4, 0x38]
ldr r0, _08046928 @ =0xffffff00
ands r0, r2
strh r0, [r4, 0x34]
_08046902:
cmp r5, 0
beq _0804693A
movs r5, 0
strh r5, [r4, 0x34]
movs r0, 0x40
movs r1, 0x20
bl Cos
ldrh r1, [r4, 0x22]
adds r0, r1
strh r0, [r4, 0x22]
strh r5, [r4, 0x26]
movs r2, 0x3C
ldrsh r0, [r4, r2]
cmp r0, 0
bne _08046930
ldr r0, _0804692C @ =sub_8046C78
str r0, [r4, 0x1C]
b _0804693A
.align 2, 0
_08046928: .4byte 0xffffff00
_0804692C: .4byte sub_8046C78
_08046930:
ldr r0, _08046940 @ =sub_8046944
str r0, [r4, 0x1C]
movs r0, 0x1
strh r0, [r4, 0x36]
strh r5, [r4, 0x38]
_0804693A:
pop {r4,r5}
pop {r0}
bx r0
.align 2, 0
_08046940: .4byte sub_8046944
thumb_func_end sub_804684C
thumb_func_start sub_8046944
sub_8046944: @ 8046944
push {r4,lr}
adds r4, r0, 0
ldrh r0, [r4, 0x34]
adds r0, 0x1
strh r0, [r4, 0x34]
lsls r0, 16
asrs r0, 16
cmp r0, 0x1F
bne _08046978
movs r0, 0
strh r0, [r4, 0x34]
adds r2, r4, 0
adds r2, 0x2C
ldrb r0, [r2]
movs r1, 0x80
orrs r0, r1
strb r0, [r2]
adds r0, r4, 0
movs r1, 0x1
bl StartSpriteAffineAnim
ldr r0, _08046980 @ =sub_8046984
str r0, [r4, 0x1C]
movs r0, 0x17
bl PlaySE
_08046978:
pop {r4}
pop {r0}
bx r0
.align 2, 0
_08046980: .4byte sub_8046984
thumb_func_end sub_8046944
thumb_func_start sub_8046984
sub_8046984: @ 8046984
push {r4,lr}
adds r4, r0, 0
ldrh r0, [r4, 0x34]
movs r1, 0xFF
ands r1, r0
cmp r1, 0x4
bhi _08046A84
lsls r0, r1, 2
ldr r1, _0804699C @ =_080469A0
adds r0, r1
ldr r0, [r0]
mov pc, r0
.align 2, 0
_0804699C: .4byte _080469A0
.align 2, 0
_080469A0:
.4byte _080469B4
.4byte _080469E6
.4byte _080469B4
.4byte _08046A3A
.4byte _08046A84
_080469B4:
ldrh r0, [r4, 0x36]
ldrh r2, [r4, 0x24]
adds r1, r0, r2
strh r1, [r4, 0x24]
ldrh r1, [r4, 0x38]
adds r0, r1
strh r0, [r4, 0x38]
adds r2, r4, 0
adds r2, 0x2C
ldrb r1, [r2]
movs r0, 0x7F
ands r0, r1
strb r0, [r2]
ldrh r0, [r4, 0x38]
adds r0, 0x3
lsls r0, 16
lsrs r0, 16
cmp r0, 0x6
bls _08046ACA
ldrh r0, [r4, 0x34]
adds r0, 0x1
strh r0, [r4, 0x34]
movs r0, 0
strh r0, [r4, 0x38]
b _08046ACA
_080469E6:
ldrh r0, [r4, 0x38]
adds r0, 0x1
strh r0, [r4, 0x38]
lsls r0, 16
asrs r0, 16
cmp r0, 0x1
bne _08046A2C
movs r0, 0
strh r0, [r4, 0x38]
ldrh r0, [r4, 0x36]
negs r0, r0
strh r0, [r4, 0x36]
ldrh r0, [r4, 0x34]
adds r0, 0x1
strh r0, [r4, 0x34]
adds r2, r4, 0
adds r2, 0x2C
ldrb r1, [r2]
movs r0, 0x7F
ands r0, r1
strb r0, [r2]
movs r2, 0x36
ldrsh r0, [r4, r2]
cmp r0, 0
bge _08046A22
adds r0, r4, 0
movs r1, 0x2
bl ChangeSpriteAffineAnim
b _08046ACA
_08046A22:
adds r0, r4, 0
movs r1, 0x1
bl ChangeSpriteAffineAnim
b _08046ACA
_08046A2C:
adds r0, r4, 0
adds r0, 0x2C
ldrb r1, [r0]
movs r2, 0x80
orrs r1, r2
strb r1, [r0]
b _08046ACA
_08046A3A:
movs r1, 0x80
lsls r1, 1
adds r0, r1, 0
ldrh r2, [r4, 0x34]
adds r0, r2
strh r0, [r4, 0x34]
lsls r0, 16
asrs r0, 24
movs r2, 0x3C
ldrsh r1, [r4, r2]
cmp r0, r1
bne _08046A5C
ldr r0, _08046A58 @ =sub_8046C78
str r0, [r4, 0x1C]
b _08046ACA
.align 2, 0
_08046A58: .4byte sub_8046C78
_08046A5C:
cmp r1, 0x4
bne _08046A70
cmp r0, 0x3
bne _08046A70
ldr r0, _08046A6C @ =sub_8046E7C
str r0, [r4, 0x1C]
b _08046A76
.align 2, 0
_08046A6C: .4byte sub_8046E7C
_08046A70:
ldrh r0, [r4, 0x34]
adds r0, 0x1
strh r0, [r4, 0x34]
_08046A76:
adds r2, r4, 0
adds r2, 0x2C
ldrb r0, [r2]
movs r1, 0x80
orrs r0, r1
strb r0, [r2]
b _08046ACA
_08046A84:
ldrh r0, [r4, 0x38]
adds r0, 0x1
strh r0, [r4, 0x38]
lsls r0, 16
asrs r0, 16
cmp r0, 0x1F
bne _08046ACA
movs r0, 0
strh r0, [r4, 0x38]
ldrh r1, [r4, 0x34]
ldr r0, _08046AB8 @ =0xffffff00
ands r0, r1
strh r0, [r4, 0x34]
adds r0, r4, 0
movs r1, 0x3
bl StartSpriteAffineAnim
movs r1, 0x36
ldrsh r0, [r4, r1]
cmp r0, 0
bge _08046ABC
adds r0, r4, 0
movs r1, 0x2
bl StartSpriteAffineAnim
b _08046AC4
.align 2, 0
_08046AB8: .4byte 0xffffff00
_08046ABC:
adds r0, r4, 0
movs r1, 0x1
bl StartSpriteAffineAnim
_08046AC4:
movs r0, 0x17
bl PlaySE
_08046ACA:
pop {r4}
pop {r0}
bx r0
thumb_func_end sub_8046984
thumb_func_start sub_8046AD0
sub_8046AD0: @ 8046AD0
push {r4-r6,lr}
lsls r0, 24
lsrs r4, r0, 24
ldr r1, _08046AFC @ =gTasks
lsls r0, r4, 2
adds r0, r4
lsls r0, 3
adds r0, r1
ldrb r6, [r0, 0xC]
ldrb r3, [r0, 0xA]
ldrh r5, [r0, 0x8]
movs r2, 0x26
ldrsh r0, [r0, r2]
adds r2, r1, 0
cmp r0, 0x20
bhi _08046B88
lsls r0, 2
ldr r1, _08046B00 @ =_08046B04
adds r0, r1
ldr r0, [r0]
mov pc, r0
.align 2, 0
_08046AFC: .4byte gTasks
_08046B00: .4byte _08046B04
.align 2, 0
_08046B04:
.4byte _08046B88
.4byte _08046BA6
.4byte _08046BB2
.4byte _08046BF6
.4byte _08046B88
.4byte _08046B88
.4byte _08046B88
.4byte _08046B88
.4byte _08046B88
.4byte _08046B88
.4byte _08046B88
.4byte _08046B88
.4byte _08046B88
.4byte _08046B88
.4byte _08046B88
.4byte _08046B88
.4byte _08046B88
.4byte _08046B88
.4byte _08046B88
.4byte _08046B88
.4byte _08046BD0
.4byte _08046B88
.4byte _08046B88
.4byte _08046B88
.4byte _08046B88
.4byte _08046B88
.4byte _08046B88
.4byte _08046B88
.4byte _08046B88
.4byte _08046B88
.4byte _08046C08
.4byte _08046C20
.4byte _08046C48
_08046B88:
lsls r0, r4, 2
adds r0, r4
lsls r0, 3
adds r1, r0, r2
ldrh r2, [r1, 0x18]
movs r3, 0x18
ldrsh r0, [r1, r3]
cmp r0, 0x2
bgt _08046BA0
adds r0, r2, 0x1
strh r0, [r1, 0x18]
b _08046C72
_08046BA0:
adds r0, r6, 0x1
strh r0, [r1, 0x26]
b _08046C72
_08046BA6:
lsls r1, r3, 24
asrs r1, 24
adds r0, r5, 0
bl PlayCry1
b _08046BEE
_08046BB2:
bl StopCryAndClearCrySongs
ldr r1, _08046BCC @ =gTasks
lsls r0, r4, 2
adds r0, r4
lsls r0, 3
adds r0, r1
movs r1, 0x3
strh r1, [r0, 0x1C]
movs r1, 0x14
strh r1, [r0, 0x26]
b _08046C72
.align 2, 0
_08046BCC: .4byte gTasks
_08046BD0:
lsls r0, r4, 2
adds r0, r4
lsls r0, 3
adds r1, r0, r2
ldrh r2, [r1, 0x1C]
movs r6, 0x1C
ldrsh r0, [r1, r6]
cmp r0, 0
bne _08046C5A
lsls r1, r3, 24
asrs r1, 24
adds r0, r5, 0
movs r2, 0x1
bl PlayCry4
_08046BEE:
adds r0, r4, 0
bl DestroyTask
b _08046C72
_08046BF6:
lsls r0, r4, 2
adds r0, r4
lsls r0, 3
adds r0, r2
movs r1, 0x6
strh r1, [r0, 0x1C]
movs r1, 0x1E
strh r1, [r0, 0x26]
b _08046C72
_08046C08:
lsls r0, r4, 2
adds r0, r4
lsls r0, 3
adds r1, r0, r2
ldrh r2, [r1, 0x1C]
movs r3, 0x1C
ldrsh r0, [r1, r3]
cmp r0, 0
bne _08046C5A
ldrh r0, [r1, 0x26]
adds r0, 0x1
strh r0, [r1, 0x26]
_08046C20:
bl IsCryPlayingOrClearCrySongs
lsls r0, 24
cmp r0, 0
bne _08046C72
bl StopCryAndClearCrySongs
ldr r0, _08046C44 @ =gTasks
lsls r1, r4, 2
adds r1, r4
lsls r1, 3
adds r1, r0
movs r0, 0x3
strh r0, [r1, 0x1C]
ldrh r0, [r1, 0x26]
adds r0, 0x1
strh r0, [r1, 0x26]
b _08046C72
.align 2, 0
_08046C44: .4byte gTasks
_08046C48:
lsls r0, r4, 2
adds r0, r4
lsls r0, 3
adds r1, r0, r2
ldrh r2, [r1, 0x1C]
movs r6, 0x1C
ldrsh r0, [r1, r6]
cmp r0, 0
beq _08046C60
_08046C5A:
subs r0, r2, 0x1
strh r0, [r1, 0x1C]
b _08046C72
_08046C60:
lsls r1, r3, 24
asrs r1, 24
adds r0, r5, 0
movs r2, 0
bl PlayCry4
adds r0, r4, 0
bl DestroyTask
_08046C72:
pop {r4-r6}
pop {r0}
bx r0
thumb_func_end sub_8046AD0
thumb_func_start sub_8046C78
sub_8046C78: @ 8046C78
push {r4-r7,lr}
mov r7, r8
push {r7}
sub sp, 0x4
adds r6, r0, 0
ldrh r0, [r6, 0x3A]
lsls r0, 24
lsrs r5, r0, 24
adds r0, r6, 0
movs r1, 0x1
bl StartSpriteAnim
adds r0, r5, 0
bl sub_8047978
lsls r0, 16
lsrs r0, 16
bl ball_number_to_ball_processing_index
adds r4, r0, 0
ldrh r0, [r6, 0x20]
lsls r0, 24
lsrs r0, 24
ldrh r1, [r6, 0x22]
subs r1, 0x5
lsls r1, 24
lsrs r1, 24
lsls r4, 24
lsrs r4, 24
str r4, [sp]
movs r2, 0x1
movs r3, 0x1C
bl sub_814086C
ldrh r1, [r6, 0x3A]
lsls r1, 24
lsrs r1, 24
movs r0, 0x1
movs r2, 0xE
adds r3, r4, 0
bl sub_8141314
lsls r0, 24
lsrs r0, 24
strh r0, [r6, 0x2E]
ldr r0, _08046D0C @ =sub_8046E9C
str r0, [r6, 0x1C]
ldr r0, _08046D10 @ =gMain
ldr r1, _08046D14 @ =0x0000043d
adds r0, r1
ldrb r1, [r0]
movs r0, 0x2
ands r0, r1
cmp r0, 0
bne _08046CE8
b _08046E1C
_08046CE8:
adds r0, r5, 0
bl battle_side_get_owner
lsls r0, 24
cmp r0, 0
beq _08046D20
ldr r1, _08046D18 @ =gUnknown_02024A6A
lsls r0, r5, 1
adds r0, r1
ldrh r1, [r0]
movs r0, 0x64
muls r1, r0
ldr r0, _08046D1C @ =gEnemyParty
adds r0, r1, r0
movs r3, 0x19
mov r8, r3
b _08046D34
.align 2, 0
_08046D0C: .4byte sub_8046E9C
_08046D10: .4byte gMain
_08046D14: .4byte 0x0000043d
_08046D18: .4byte gUnknown_02024A6A
_08046D1C: .4byte gEnemyParty
_08046D20:
ldr r1, _08046D90 @ =gUnknown_02024A6A
lsls r0, r5, 1
adds r0, r1
ldrh r1, [r0]
movs r0, 0x64
muls r1, r0
ldr r0, _08046D94 @ =gPlayerParty
adds r0, r1, r0
movs r1, 0xE7
mov r8, r1
_08046D34:
movs r1, 0xB
bl GetMonData
lsls r0, 16
lsrs r7, r0, 16
movs r0, 0
bl battle_get_side_with_given_state
lsls r0, 24
lsrs r0, 24
cmp r5, r0
beq _08046D5A
movs r0, 0x1
bl battle_get_side_with_given_state
lsls r0, 24
lsrs r0, 24
cmp r5, r0
bne _08046DAE
_08046D5A:
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _08046DAE
ldr r0, _08046D98 @ =0x02017840
ldrb r1, [r0, 0x9]
movs r0, 0x1
ands r0, r1
cmp r0, 0
beq _08046DAE
ldr r0, _08046D9C @ =gBattleTypeFlags
ldrh r1, [r0]
movs r0, 0x40
ands r0, r1
cmp r0, 0
beq _08046DA4
bl IsBGMPlaying
lsls r0, 24
cmp r0, 0
beq _08046DAE
ldr r0, _08046DA0 @ =gMPlay_BGM
bl m4aMPlayStop
b _08046DAE
.align 2, 0
_08046D90: .4byte gUnknown_02024A6A
_08046D94: .4byte gPlayerParty
_08046D98: .4byte 0x02017840
_08046D9C: .4byte gBattleTypeFlags
_08046DA0: .4byte gMPlay_BGM
_08046DA4:
ldr r0, _08046DC8 @ =gMPlay_BGM
ldr r1, _08046DCC @ =0x0000ffff
movs r2, 0x80
bl m4aMPlayVolumeControl
_08046DAE:
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _08046DC4
ldr r0, _08046DD0 @ =0x02017840
ldrb r1, [r0, 0x9]
movs r0, 0x1
ands r0, r1
cmp r0, 0
bne _08046DD4
_08046DC4:
movs r4, 0
b _08046DF6
.align 2, 0
_08046DC8: .4byte gMPlay_BGM
_08046DCC: .4byte 0x0000ffff
_08046DD0: .4byte 0x02017840
_08046DD4:
movs r0, 0
bl battle_get_side_with_given_state
lsls r0, 24
lsrs r0, 24
cmp r5, r0
beq _08046DF0
movs r0, 0x1
bl battle_get_side_with_given_state
lsls r0, 24
lsrs r0, 24
cmp r5, r0
bne _08046DF4
_08046DF0:
movs r4, 0x1
b _08046DF6
_08046DF4:
movs r4, 0x2
_08046DF6:
ldr r0, _08046E6C @ =sub_8046AD0
movs r1, 0x3
bl CreateTask
lsls r0, 24
lsrs r0, 24
ldr r2, _08046E70 @ =gTasks
lsls r1, r0, 2
adds r1, r0
lsls r1, 3
adds r1, r2
movs r2, 0
strh r7, [r1, 0x8]
mov r3, r8
lsls r0, r3, 24
asrs r0, 24
strh r0, [r1, 0xA]
strh r4, [r1, 0xC]
strh r2, [r1, 0x26]
_08046E1C:
ldr r5, _08046E74 @ =gUnknown_02024BE0
movs r1, 0x3A
ldrsh r0, [r6, r1]
adds r0, r5
ldrb r1, [r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
ldr r4, _08046E78 @ =gSprites
adds r0, r4
movs r1, 0x1
bl StartSpriteAffineAnim
movs r3, 0x3A
ldrsh r0, [r6, r3]
adds r0, r5
ldrb r1, [r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r4
bl AnimateSprite
movs r1, 0x3A
ldrsh r0, [r6, r1]
adds r0, r5
ldrb r1, [r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r4
movs r1, 0x80
lsls r1, 5
strh r1, [r0, 0x30]
add sp, 0x4
pop {r3}
mov r8, r3
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_08046E6C: .4byte sub_8046AD0
_08046E70: .4byte gTasks
_08046E74: .4byte gUnknown_02024BE0
_08046E78: .4byte gSprites
thumb_func_end sub_8046C78
thumb_func_start sub_8046E7C
sub_8046E7C: @ 8046E7C
adds r3, r0, 0
adds r3, 0x2C
ldrb r1, [r3]
movs r2, 0x40
orrs r1, r2
strb r1, [r3]
ldr r1, _08046E98 @ =sub_8046FBC
str r1, [r0, 0x1C]
movs r1, 0
strh r1, [r0, 0x34]
strh r1, [r0, 0x36]
strh r1, [r0, 0x38]
bx lr
.align 2, 0
_08046E98: .4byte sub_8046FBC
thumb_func_end sub_8046E7C
thumb_func_start sub_8046E9C
sub_8046E9C: @ 8046E9C
push {r4-r7,lr}
adds r5, r0, 0
movs r7, 0
ldrh r0, [r5, 0x3A]
lsls r0, 24
lsrs r4, r0, 24
ldr r6, _08046F00 @ =gSprites
ldr r0, _08046F04 @ =gUnknown_02024BE0
adds r3, r4, r0
ldrb r1, [r3]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r6
adds r0, 0x3E
ldrb r2, [r0]
movs r1, 0x5
negs r1, r1
ands r1, r2
strb r1, [r0]
adds r0, r5, 0
adds r0, 0x3F
ldrb r1, [r0]
movs r0, 0x10
ands r0, r1
cmp r0, 0
beq _08046EDE
adds r2, r5, 0
adds r2, 0x3E
ldrb r0, [r2]
movs r1, 0x4
orrs r0, r1
strb r0, [r2]
_08046EDE:
ldrb r0, [r3]
lsls r1, r0, 4
adds r1, r0
lsls r1, 2
adds r1, r6
adds r0, r1, 0
adds r0, 0x3F
ldrb r0, [r0]
lsls r0, 26
cmp r0, 0
bge _08046F08
adds r0, r1, 0
movs r1, 0
bl StartSpriteAffineAnim
movs r7, 0x1
b _08046F24
.align 2, 0
_08046F00: .4byte gSprites
_08046F04: .4byte gUnknown_02024BE0
_08046F08:
ldr r2, _08046FA8 @ =0xfffffee0
adds r0, r2, 0
ldrh r2, [r1, 0x30]
adds r0, r2
strh r0, [r1, 0x30]
ldrb r0, [r3]
lsls r1, r0, 4
adds r1, r0
lsls r1, 2
adds r1, r6
ldrh r0, [r1, 0x30]
lsls r0, 16
asrs r0, 24
strh r0, [r1, 0x26]
_08046F24:
adds r0, r5, 0
adds r0, 0x3F
ldrb r1, [r0]
movs r0, 0x10
ands r0, r1
cmp r0, 0
beq _08046FA0
cmp r7, 0
beq _08046FA0
ldr r2, _08046FAC @ =gSprites
ldr r0, _08046FB0 @ =gUnknown_02024BE0
adds r0, r4, r0
ldrb r1, [r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r2
movs r2, 0
movs r1, 0
strh r1, [r0, 0x26]
ldr r0, _08046FB4 @ =gUnknown_02024E6D
strb r2, [r0]
lsls r1, r4, 1
adds r1, r4
lsls r1, 2
ldr r4, _08046FB8 @ =0x02017810
adds r1, r4
ldrb r2, [r1]
movs r0, 0x9
negs r0, r0
ands r0, r2
strb r0, [r1]
adds r0, r5, 0
bl FreeSpriteOamMatrix
adds r0, r5, 0
bl DestroySprite
movs r3, 0
movs r5, 0x8
adds r2, r4, 0
movs r4, 0x3
_08046F78:
ldrb r1, [r2]
adds r0, r5, 0
ands r0, r1
cmp r0, 0
bne _08046F84
adds r3, 0x1
_08046F84:
adds r2, 0xC
subs r4, 0x1
cmp r4, 0
bge _08046F78
cmp r3, 0x4
bne _08046FA0
movs r4, 0
_08046F92:
lsls r0, r4, 24
lsrs r0, 24
bl sub_804794C
adds r4, 0x1
cmp r4, 0xB
ble _08046F92
_08046FA0:
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_08046FA8: .4byte 0xfffffee0
_08046FAC: .4byte gSprites
_08046FB0: .4byte gUnknown_02024BE0
_08046FB4: .4byte gUnknown_02024E6D
_08046FB8: .4byte 0x02017810
thumb_func_end sub_8046E9C
thumb_func_start sub_8046FBC
sub_8046FBC: @ 8046FBC
push {r4-r7,lr}
adds r6, r0, 0
ldrh r0, [r6, 0x3A]
lsls r0, 24
lsrs r7, r0, 24
ldrh r0, [r6, 0x36]
adds r0, 0x1
strh r0, [r6, 0x36]
lsls r0, 16
asrs r1, r0, 16
cmp r1, 0x28
beq _08047056
cmp r1, 0x5F
bne _08046FF4
ldr r0, _08046FEC @ =gUnknown_02024E6D
movs r1, 0
strb r1, [r0]
bl m4aMPlayAllStop
ldr r0, _08046FF0 @ =0x00000173
bl PlaySE
b _08047056
.align 2, 0
_08046FEC: .4byte gUnknown_02024E6D
_08046FF0: .4byte 0x00000173
_08046FF4:
ldr r0, _0804705C @ =0x0000013b
cmp r1, r0
bne _08047056
ldr r5, _08047060 @ =gSprites
ldr r4, _08047064 @ =gUnknown_02024BE0
movs r1, 0x3A
ldrsh r0, [r6, r1]
adds r0, r4
ldrb r1, [r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r5
ldrb r0, [r0, 0x3]
lsls r0, 26
lsrs r0, 27
bl FreeOamMatrix
movs r1, 0x3A
ldrsh r0, [r6, r1]
adds r0, r4
ldrb r1, [r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r5
bl DestroySprite
adds r0, r6, 0
bl DestroySpriteAndFreeResources
ldr r0, _08047068 @ =gMain
ldr r1, _0804706C @ =0x0000043d
adds r0, r1
ldrb r1, [r0]
movs r0, 0x2
ands r0, r1
cmp r0, 0
beq _08047056
lsls r1, r7, 1
adds r1, r7
lsls r1, 2
ldr r0, _08047070 @ =0x02017810
adds r1, r0
ldrb r2, [r1]
movs r0, 0x9
negs r0, r0
ands r0, r2
strb r0, [r1]
_08047056:
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_0804705C: .4byte 0x0000013b
_08047060: .4byte gSprites
_08047064: .4byte gUnknown_02024BE0
_08047068: .4byte gMain
_0804706C: .4byte 0x0000043d
_08047070: .4byte 0x02017810
thumb_func_end sub_8046FBC
thumb_func_start sub_8047074
sub_8047074: @ 8047074
push {r4,lr}
adds r4, r0, 0
movs r0, 0x19
strh r0, [r4, 0x2E]
ldrh r0, [r4, 0x3A]
lsls r0, 24
lsrs r0, 24
movs r1, 0x2
bl sub_8077ABC
lsls r0, 24
lsrs r0, 24
strh r0, [r4, 0x32]
ldrh r0, [r4, 0x3A]
lsls r0, 24
lsrs r0, 24
movs r1, 0x3
bl sub_8077ABC
lsls r0, 24
lsrs r0, 24
adds r0, 0x18
strh r0, [r4, 0x36]
ldr r0, _080470BC @ =0x0000ffe2
strh r0, [r4, 0x38]
ldrh r0, [r4, 0x3A]
strh r0, [r4, 0x6]
adds r0, r4, 0
bl sub_80786EC
ldr r0, _080470C0 @ =sub_80470C4
str r0, [r4, 0x1C]
pop {r4}
pop {r0}
bx r0
.align 2, 0
_080470BC: .4byte 0x0000ffe2
_080470C0: .4byte sub_80470C4
thumb_func_end sub_8047074
thumb_func_start sub_80470C4
sub_80470C4: @ 80470C4
push {r4-r7,lr}
mov r7, r8
push {r7}
adds r5, r0, 0
ldrh r0, [r5, 0x3C]
movs r1, 0xFF
mov r8, r1
lsrs r0, 8
subs r0, 0x23
lsls r0, 16
lsrs r0, 16
cmp r0, 0x2C
bhi _080471B8
ldrh r1, [r5, 0x6]
movs r0, 0xFF
lsls r0, 8
ands r0, r1
cmp r0, 0
bne _08047126
ldrh r0, [r5, 0x30]
movs r1, 0x1
adds r6, r1, 0
ands r6, r0
ldrh r0, [r5, 0x32]
adds r7, r1, 0
ands r7, r0
movs r2, 0x30
ldrsh r0, [r5, r2]
movs r1, 0x3
bl __divsi3
movs r1, 0x2
negs r1, r1
adds r4, r1, 0
ands r0, r4
orrs r6, r0
strh r6, [r5, 0x30]
movs r2, 0x32
ldrsh r0, [r5, r2]
movs r1, 0x3
bl __divsi3
ands r0, r4
orrs r7, r0
strh r7, [r5, 0x32]
adds r0, r5, 0
movs r1, 0x4
bl StartSpriteAffineAnim
_08047126:
ldrh r4, [r5, 0x2E]
adds r0, r5, 0
bl sub_8078B5C
movs r1, 0x3A
ldrsh r0, [r5, r1]
movs r1, 0x3
bl __divsi3
adds r1, r0, 0
ldrh r0, [r5, 0x3C]
adds r0, r1
strh r0, [r5, 0x3C]
lsls r0, 16
asrs r0, 24
mov r2, r8
ands r0, r2
movs r2, 0x38
ldrsh r1, [r5, r2]
bl Sin
ldrh r1, [r5, 0x26]
adds r0, r1
strh r0, [r5, 0x26]
movs r2, 0x80
lsls r2, 1
adds r0, r2, 0
ldrh r1, [r5, 0x6]
adds r0, r1
strh r0, [r5, 0x6]
lsls r0, 16
lsrs r0, 24
movs r1, 0x3
bl __umodsi3
lsls r0, 16
cmp r0, 0
beq _08047176
strh r4, [r5, 0x2E]
b _0804717E
_08047176:
lsls r0, r4, 16
asrs r0, 16
subs r0, 0x1
strh r0, [r5, 0x2E]
_0804717E:
ldrh r0, [r5, 0x3C]
lsrs r0, 8
cmp r0, 0x4F
ble _08047220
ldrh r0, [r5, 0x30]
movs r1, 0x1
adds r6, r1, 0
ands r6, r0
ldrh r0, [r5, 0x32]
adds r7, r1, 0
ands r7, r0
movs r2, 0x30
ldrsh r1, [r5, r2]
lsls r0, r1, 1
adds r0, r1
movs r1, 0x2
negs r1, r1
adds r2, r1, 0
ands r0, r2
orrs r0, r6
strh r0, [r5, 0x30]
movs r0, 0x32
ldrsh r1, [r5, r0]
lsls r0, r1, 1
adds r0, r1
ands r0, r2
orrs r0, r7
strh r0, [r5, 0x32]
b _08047220
_080471B8:
adds r0, r5, 0
bl sub_8078718
lsls r0, 24
cmp r0, 0
beq _08047220
ldrh r0, [r5, 0x24]
ldrh r1, [r5, 0x20]
adds r0, r1
movs r1, 0
strh r0, [r5, 0x20]
ldrh r0, [r5, 0x26]
ldrh r2, [r5, 0x22]
adds r0, r2
strh r0, [r5, 0x22]
strh r1, [r5, 0x26]
strh r1, [r5, 0x24]
ldrb r0, [r5, 0x6]
strh r0, [r5, 0x3A]
strh r1, [r5, 0x2E]
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _08047214
ldr r0, _0804720C @ =0x02017840
ldrb r1, [r0, 0x9]
movs r0, 0x1
ands r0, r1
cmp r0, 0
beq _08047214
movs r0, 0x3A
ldrsh r4, [r5, r0]
movs r0, 0x2
bl battle_get_side_with_given_state
lsls r0, 24
lsrs r0, 24
cmp r4, r0
bne _08047214
ldr r0, _08047210 @ =sub_8047230
b _08047216
.align 2, 0
_0804720C: .4byte 0x02017840
_08047210: .4byte sub_8047230
_08047214:
ldr r0, _0804722C @ =sub_8046C78
_08047216:
str r0, [r5, 0x1C]
adds r0, r5, 0
movs r1, 0
bl StartSpriteAffineAnim
_08047220:
pop {r3}
mov r8, r3
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_0804722C: .4byte sub_8046C78
thumb_func_end sub_80470C4
thumb_func_start sub_8047230
sub_8047230: @ 8047230
push {lr}
adds r2, r0, 0
ldrh r0, [r2, 0x2E]
adds r1, r0, 0x1
strh r1, [r2, 0x2E]
lsls r0, 16
asrs r0, 16
cmp r0, 0x18
ble _0804724A
movs r0, 0
strh r0, [r2, 0x2E]
ldr r0, _08047250 @ =sub_8046C78
str r0, [r2, 0x1C]
_0804724A:
pop {r0}
bx r0
.align 2, 0
_08047250: .4byte sub_8046C78
thumb_func_end sub_8047230
thumb_func_start sub_8047254
sub_8047254: @ 8047254
push {r4,r5,lr}
adds r5, r0, 0
ldrh r0, [r5, 0x2E]
adds r0, 0x1
strh r0, [r5, 0x2E]
lsls r0, 16
asrs r0, 16
cmp r0, 0xF
ble _080472A4
movs r0, 0
strh r0, [r5, 0x2E]
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _080472A0
ldr r0, _08047298 @ =0x02017840
ldrb r1, [r0, 0x9]
movs r0, 0x1
ands r0, r1
cmp r0, 0
beq _080472A0
movs r0, 0x3A
ldrsh r4, [r5, r0]
movs r0, 0x3
bl battle_get_side_with_given_state
lsls r0, 24
lsrs r0, 24
cmp r4, r0
bne _080472A0
ldr r0, _0804729C @ =sub_8047230
b _080472A2
.align 2, 0
_08047298: .4byte 0x02017840
_0804729C: .4byte sub_8047230
_080472A0:
ldr r0, _080472AC @ =sub_8046C78
_080472A2:
str r0, [r5, 0x1C]
_080472A4:
pop {r4,r5}
pop {r0}
bx r0
.align 2, 0
_080472AC: .4byte sub_8046C78
thumb_func_end sub_8047254
thumb_func_start sub_80472B0
sub_80472B0: @ 80472B0
push {r4,lr}
sub sp, 0x4
lsls r0, 24
lsrs r0, 24
lsls r1, 24
lsrs r1, 24
lsls r2, 24
lsrs r2, 24
lsls r3, 24
lsrs r3, 24
movs r4, 0
str r4, [sp]
bl sub_814086C
lsls r0, 24
lsrs r0, 24
add sp, 0x4
pop {r4}
pop {r1}
bx r1
thumb_func_end sub_80472B0
thumb_func_start sub_80472D8
sub_80472D8: @ 80472D8
push {lr}
lsls r0, 24
lsrs r0, 24
lsls r1, 24
lsrs r1, 24
movs r3, 0
bl sub_8141314
lsls r0, 24
lsrs r0, 24
pop {r1}
bx r1
thumb_func_end sub_80472D8
thumb_func_start CreatePokeballSprite
CreatePokeballSprite: @ 80472F0
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x4
adds r5, r0, 0
mov r9, r2
mov r10, r3
ldr r6, [sp, 0x24]
ldr r4, [sp, 0x28]
ldr r0, [sp, 0x2C]
lsls r5, 24
lsrs r5, 24
lsls r1, 24
lsrs r1, 24
str r1, [sp]
mov r1, r9
lsls r1, 24
lsrs r1, 24
mov r9, r1
mov r2, r10
lsls r2, 24
lsrs r2, 24
mov r10, r2
lsls r6, 24
lsrs r6, 24
lsls r4, 24
lsrs r4, 24
lsls r0, 24
lsrs r7, r0, 24
ldr r0, _080473BC @ =gUnknown_0820A92C
bl LoadCompressedObjectPic
ldr r0, _080473C0 @ =gUnknown_0820A98C
bl LoadCompressedObjectPalette
ldr r0, _080473C4 @ =gSpriteTemplate_820AAB4
mov r1, r9
mov r2, r10
adds r3, r4, 0
bl CreateSprite
lsls r0, 24
lsrs r0, 24
ldr r3, _080473C8 @ =gSprites
mov r8, r3
lsls r4, r0, 4
adds r4, r0
lsls r4, 2
adds r1, r4, r3
strh r5, [r1, 0x2E]
lsls r2, r5, 4
adds r2, r5
lsls r2, 2
add r2, r8
ldrh r0, [r2, 0x20]
strh r0, [r1, 0x38]
ldrh r0, [r2, 0x22]
strh r0, [r1, 0x3A]
mov r0, r9
strh r0, [r2, 0x20]
mov r3, r10
strh r3, [r2, 0x22]
strh r7, [r1, 0x30]
mov r0, sp
ldrh r0, [r0]
strh r0, [r1, 0x32]
mov r3, sp
ldrh r3, [r3, 0x30]
strh r3, [r1, 0x34]
ldr r3, [sp, 0x30]
lsrs r0, r3, 16
strh r0, [r1, 0x36]
movs r0, 0x3
ands r6, r0
lsls r6, 2
ldrb r3, [r1, 0x5]
movs r0, 0xD
negs r0, r0
ands r0, r3
orrs r0, r6
strb r0, [r1, 0x5]
movs r0, 0x1C
add r8, r0
add r4, r8
ldr r0, _080473CC @ =sub_80473D0
str r0, [r4]
adds r2, 0x3E
ldrb r0, [r2]
movs r1, 0x4
orrs r0, r1
strb r0, [r2]
add sp, 0x4
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_080473BC: .4byte gUnknown_0820A92C
_080473C0: .4byte gUnknown_0820A98C
_080473C4: .4byte gSpriteTemplate_820AAB4
_080473C8: .4byte gSprites
_080473CC: .4byte sub_80473D0
thumb_func_end CreatePokeballSprite
thumb_func_start sub_80473D0
sub_80473D0: @ 80473D0
push {r4-r7,lr}
mov r7, r8
push {r7}
adds r6, r0, 0
ldrh r1, [r6, 0x30]
movs r2, 0x30
ldrsh r0, [r6, r2]
cmp r0, 0
bne _0804747C
ldrh r0, [r6, 0x2E]
lsls r0, 24
lsrs r7, r0, 24
ldrh r0, [r6, 0x32]
lsls r0, 24
lsrs r0, 24
mov r8, r0
ldrh r4, [r6, 0x34]
ldrh r0, [r6, 0x36]
lsls r0, 16
orrs r4, r0
adds r0, r6, 0
adds r0, 0x43
ldrb r0, [r0]
cmp r0, 0
beq _0804740A
subs r0, 0x1
lsls r0, 24
lsrs r5, r0, 24
b _0804740C
_0804740A:
movs r5, 0
_0804740C:
adds r0, r6, 0
movs r1, 0x1
bl StartSpriteAnim
ldrh r0, [r6, 0x20]
lsls r0, 24
lsrs r0, 24
ldrh r1, [r6, 0x22]
subs r1, 0x5
lsls r1, 24
lsrs r1, 24
ldrb r2, [r6, 0x5]
lsls r2, 28
lsrs r2, 30
adds r3, r5, 0
bl sub_80472B0
movs r0, 0x1
mov r1, r8
adds r2, r4, 0
bl sub_80472D8
lsls r0, 24
lsrs r0, 24
movs r5, 0
strh r0, [r6, 0x30]
ldr r0, _08047474 @ =sub_804748C
str r0, [r6, 0x1C]
ldr r0, _08047478 @ =gSprites
lsls r4, r7, 4
adds r4, r7
lsls r4, 2
adds r4, r0
adds r2, r4, 0
adds r2, 0x3E
ldrb r1, [r2]
movs r0, 0x5
negs r0, r0
ands r0, r1
strb r0, [r2]
adds r0, r4, 0
movs r1, 0x1
bl StartSpriteAffineAnim
adds r0, r4, 0
bl AnimateSprite
movs r0, 0x80
lsls r0, 5
strh r0, [r4, 0x30]
strh r5, [r6, 0x3C]
b _08047480
.align 2, 0
_08047474: .4byte sub_804748C
_08047478: .4byte gSprites
_0804747C:
subs r0, r1, 0x1
strh r0, [r6, 0x30]
_08047480:
pop {r3}
mov r8, r3
pop {r4-r7}
pop {r0}
bx r0
thumb_func_end sub_80473D0
thumb_func_start sub_804748C
sub_804748C: @ 804748C
push {r4-r7,lr}
adds r4, r0, 0
movs r0, 0
mov r12, r0
movs r6, 0
ldrh r0, [r4, 0x2E]
lsls r0, 24
lsrs r3, r0, 24
adds r0, r4, 0
adds r0, 0x3F
ldrb r1, [r0]
movs r0, 0x10
ands r0, r1
cmp r0, 0
beq _080474B6
adds r2, r4, 0
adds r2, 0x3E
ldrb r0, [r2]
movs r1, 0x4
orrs r0, r1
strb r0, [r2]
_080474B6:
ldr r0, _08047544 @ =gSprites
lsls r1, r3, 4
adds r1, r3
lsls r1, 2
adds r5, r1, r0
adds r0, r5, 0
adds r0, 0x3F
ldrb r0, [r0]
lsls r0, 26
cmp r0, 0
bge _080474D8
adds r0, r5, 0
movs r1, 0
bl StartSpriteAffineAnim
movs r1, 0x1
mov r12, r1
_080474D8:
movs r2, 0x38
ldrsh r0, [r4, r2]
movs r7, 0x20
ldrsh r1, [r4, r7]
subs r0, r1
movs r1, 0x3C
ldrsh r2, [r4, r1]
muls r0, r2
cmp r0, 0
bge _080474EE
adds r0, 0x7F
_080474EE:
asrs r0, 7
ldrh r7, [r4, 0x20]
adds r0, r7
lsls r0, 16
lsrs r3, r0, 16
movs r1, 0x3A
ldrsh r0, [r4, r1]
movs r7, 0x22
ldrsh r1, [r4, r7]
subs r0, r1
muls r0, r2
cmp r0, 0
bge _0804750A
adds r0, 0x7F
_0804750A:
asrs r0, 7
ldrh r1, [r4, 0x22]
adds r0, r1
strh r3, [r5, 0x20]
strh r0, [r5, 0x22]
ldrh r2, [r4, 0x3C]
movs r7, 0x3C
ldrsh r0, [r4, r7]
cmp r0, 0x7F
bgt _0804754C
ldr r1, _08047548 @ =gSineTable
lsls r0, r2, 24
lsrs r0, 23
adds r0, r1
movs r1, 0
ldrsh r0, [r0, r1]
cmp r0, 0
bge _08047530
adds r0, 0x7
_08047530:
asrs r0, 3
negs r0, r0
lsls r0, 16
lsrs r0, 16
adds r1, r2, 0x4
strh r1, [r4, 0x3C]
strh r0, [r5, 0x24]
strh r0, [r5, 0x26]
b _0804755A
.align 2, 0
_08047544: .4byte gSprites
_08047548: .4byte gSineTable
_0804754C:
ldrh r0, [r4, 0x38]
strh r0, [r5, 0x20]
ldrh r0, [r4, 0x3A]
strh r0, [r5, 0x22]
strh r6, [r5, 0x24]
strh r6, [r5, 0x26]
movs r6, 0x1
_0804755A:
adds r0, r4, 0
adds r0, 0x3F
ldrb r1, [r0]
movs r0, 0x10
ands r0, r1
cmp r0, 0
beq _08047578
mov r2, r12
cmp r2, 0
beq _08047578
cmp r6, 0
beq _08047578
adds r0, r4, 0
bl DestroySpriteAndFreeResources
_08047578:
pop {r4-r7}
pop {r0}
bx r0
thumb_func_end sub_804748C
thumb_func_start sub_8047580
sub_8047580: @ 8047580
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
mov r10, r0
adds r6, r2, 0
mov r8, r3
ldr r5, [sp, 0x20]
ldr r4, [sp, 0x24]
ldr r0, [sp, 0x28]
mov r9, r0
mov r0, r10
lsls r0, 24
lsrs r0, 24
mov r10, r0
lsls r1, 24
lsrs r7, r1, 24
lsls r6, 24
lsrs r6, 24
mov r1, r8
lsls r1, 24
lsrs r1, 24
mov r8, r1
lsls r5, 24
lsrs r5, 24
lsls r4, 24
lsrs r4, 24
mov r0, r9
lsls r0, 24
lsrs r0, 24
mov r9, r0
ldr r0, _08047624 @ =gUnknown_0820A92C
bl LoadCompressedObjectPic
ldr r0, _08047628 @ =gUnknown_0820A98C
bl LoadCompressedObjectPalette
ldr r0, _0804762C @ =gSpriteTemplate_820AAB4
adds r1, r6, 0
mov r2, r8
adds r3, r4, 0
bl CreateSprite
lsls r0, 24
lsrs r0, 24
ldr r6, _08047630 @ =gSprites
lsls r3, r0, 4
adds r3, r0
lsls r3, 2
adds r2, r3, r6
mov r1, r10
strh r1, [r2, 0x2E]
mov r4, r9
strh r4, [r2, 0x30]
strh r7, [r2, 0x32]
mov r1, sp
ldrh r1, [r1, 0x2C]
strh r1, [r2, 0x34]
ldr r4, [sp, 0x2C]
lsrs r1, r4, 16
strh r1, [r2, 0x36]
movs r1, 0x3
ands r5, r1
lsls r5, 2
ldrb r4, [r2, 0x5]
movs r1, 0xD
negs r1, r1
ands r1, r4
orrs r1, r5
strb r1, [r2, 0x5]
adds r6, 0x1C
adds r3, r6
ldr r1, _08047634 @ =sub_8047638
str r1, [r3]
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r1}
bx r1
.align 2, 0
_08047624: .4byte gUnknown_0820A92C
_08047628: .4byte gUnknown_0820A98C
_0804762C: .4byte gSpriteTemplate_820AAB4
_08047630: .4byte gSprites
_08047634: .4byte sub_8047638
thumb_func_end sub_8047580
thumb_func_start sub_8047638
sub_8047638: @ 8047638
push {r4-r7,lr}
mov r7, r8
push {r7}
adds r4, r0, 0
ldrh r1, [r4, 0x30]
movs r2, 0x30
ldrsh r0, [r4, r2]
cmp r0, 0
bne _080476D0
ldrh r0, [r4, 0x2E]
lsls r0, 24
lsrs r7, r0, 24
ldrh r0, [r4, 0x32]
lsls r0, 24
lsrs r0, 24
mov r8, r0
ldrh r5, [r4, 0x34]
ldrh r0, [r4, 0x36]
lsls r0, 16
orrs r5, r0
adds r0, r4, 0
adds r0, 0x43
ldrb r0, [r0]
cmp r0, 0
beq _08047672
subs r0, 0x1
lsls r0, 24
lsrs r6, r0, 24
b _08047674
_08047672:
movs r6, 0
_08047674:
adds r0, r4, 0
movs r1, 0x1
bl StartSpriteAnim
ldrh r0, [r4, 0x20]
lsls r0, 24
lsrs r0, 24
ldrh r1, [r4, 0x22]
subs r1, 0x5
lsls r1, 24
lsrs r1, 24
ldrb r2, [r4, 0x5]
lsls r2, 28
lsrs r2, 30
adds r3, r6, 0
bl sub_80472B0
movs r0, 0x1
mov r1, r8
adds r2, r5, 0
bl sub_80472D8
lsls r0, 24
lsrs r0, 24
movs r5, 0
strh r0, [r4, 0x30]
ldr r0, _080476C8 @ =sub_80476E0
str r0, [r4, 0x1C]
lsls r4, r7, 4
adds r4, r7
lsls r4, 2
ldr r0, _080476CC @ =gSprites
adds r4, r0
adds r0, r4, 0
movs r1, 0x2
bl StartSpriteAffineAnim
adds r0, r4, 0
bl AnimateSprite
strh r5, [r4, 0x30]
b _080476D4
.align 2, 0
_080476C8: .4byte sub_80476E0
_080476CC: .4byte gSprites
_080476D0:
subs r0, r1, 0x1
strh r0, [r4, 0x30]
_080476D4:
pop {r3}
mov r8, r3
pop {r4-r7}
pop {r0}
bx r0
thumb_func_end sub_8047638
thumb_func_start sub_80476E0
sub_80476E0: @ 80476E0
push {r4,r5,lr}
adds r5, r0, 0
ldrh r0, [r5, 0x38]
adds r0, 0x1
strh r0, [r5, 0x38]
lsls r0, 16
asrs r0, 16
cmp r0, 0xB
bne _080476F8
movs r0, 0x3C
bl PlaySE
_080476F8:
ldrh r1, [r5, 0x2E]
lsls r1, 24
lsrs r1, 24
ldr r2, _08047734 @ =gSprites
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r4, r0, r2
adds r0, r4, 0
adds r0, 0x3F
ldrb r0, [r0]
lsls r0, 26
cmp r0, 0
bge _0804773C
adds r0, r5, 0
movs r1, 0x2
bl StartSpriteAnim
adds r2, r4, 0
adds r2, 0x3E
ldrb r0, [r2]
movs r1, 0x4
orrs r0, r1
strb r0, [r2]
movs r0, 0
strh r0, [r5, 0x38]
ldr r0, _08047738 @ =sub_8047754
str r0, [r5, 0x1C]
b _0804774C
.align 2, 0
_08047734: .4byte gSprites
_08047738: .4byte sub_8047754
_0804773C:
ldrh r0, [r4, 0x30]
adds r0, 0x60
strh r0, [r4, 0x30]
movs r1, 0x30
ldrsh r0, [r4, r1]
negs r0, r0
asrs r0, 8
strh r0, [r4, 0x26]
_0804774C:
pop {r4,r5}
pop {r0}
bx r0
thumb_func_end sub_80476E0
thumb_func_start sub_8047754
sub_8047754: @ 8047754
push {lr}
adds r2, r0, 0
adds r0, 0x3F
ldrb r1, [r0]
movs r0, 0x10
ands r0, r1
cmp r0, 0
beq _08047768
ldr r0, _0804776C @ =SpriteCallbackDummy
str r0, [r2, 0x1C]
_08047768:
pop {r0}
bx r0
.align 2, 0
_0804776C: .4byte SpriteCallbackDummy
thumb_func_end sub_8047754
thumb_func_start obj_delete_and_free_associated_resources_
obj_delete_and_free_associated_resources_: @ 8047770
push {lr}
bl DestroySpriteAndFreeResources
pop {r0}
bx r0
thumb_func_end obj_delete_and_free_associated_resources_
thumb_func_start sub_804777C
sub_804777C: @ 804777C
push {r4-r6,lr}
lsls r0, 24
lsrs r0, 24
adds r5, r0, 0
ldr r0, _080477FC @ =gUnknown_03004340
adds r0, r5, r0
ldrb r1, [r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
ldr r6, _08047800 @ =gSprites
adds r4, r0, r6
movs r1, 0
movs r0, 0x5
strh r0, [r4, 0x2E]
strh r1, [r4, 0x30]
movs r0, 0x73
strh r0, [r4, 0x24]
strh r1, [r4, 0x26]
ldr r0, _08047804 @ =sub_8047830
str r0, [r4, 0x1C]
adds r0, r5, 0
bl battle_side_get_owner
lsls r0, 24
cmp r0, 0
beq _080477CA
ldrh r0, [r4, 0x2E]
negs r0, r0
strh r0, [r4, 0x2E]
ldrh r0, [r4, 0x30]
negs r0, r0
strh r0, [r4, 0x30]
ldrh r0, [r4, 0x24]
negs r0, r0
strh r0, [r4, 0x24]
ldrh r0, [r4, 0x26]
negs r0, r0
strh r0, [r4, 0x26]
_080477CA:
movs r0, 0x38
ldrsh r1, [r4, r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r1, r6, 0
adds r1, 0x1C
adds r1, r0, r1
adds r0, r6
ldr r1, [r1]
bl _call_via_r1
adds r0, r5, 0
bl battle_get_per_side_status
lsls r0, 24
lsrs r0, 24
cmp r0, 0x2
bne _080477F4
ldr r0, _08047808 @ =sub_804780C
str r0, [r4, 0x1C]
_080477F4:
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_080477FC: .4byte gUnknown_03004340
_08047800: .4byte gSprites
_08047804: .4byte sub_8047830
_08047808: .4byte sub_804780C
thumb_func_end sub_804777C
thumb_func_start sub_804780C
sub_804780C: @ 804780C
push {lr}
adds r1, r0, 0
ldrh r0, [r1, 0x30]
adds r0, 0x1
strh r0, [r1, 0x30]
lsls r0, 16
asrs r0, 16
cmp r0, 0x14
bne _08047826
movs r0, 0
strh r0, [r1, 0x30]
ldr r0, _0804782C @ =sub_8047830
str r0, [r1, 0x1C]
_08047826:
pop {r0}
bx r0
.align 2, 0
_0804782C: .4byte sub_8047830
thumb_func_end sub_804780C
thumb_func_start sub_8047830
sub_8047830: @ 8047830
push {lr}
adds r2, r0, 0
ldrh r0, [r2, 0x24]
ldrh r1, [r2, 0x2E]
subs r0, r1
strh r0, [r2, 0x24]
ldrh r0, [r2, 0x26]
ldrh r1, [r2, 0x30]
subs r0, r1
strh r0, [r2, 0x26]
ldr r0, [r2, 0x24]
cmp r0, 0
bne _0804784E
ldr r0, _08047854 @ =SpriteCallbackDummy
str r0, [r2, 0x1C]
_0804784E:
pop {r0}
bx r0
.align 2, 0
_08047854: .4byte SpriteCallbackDummy
thumb_func_end sub_8047830
thumb_func_start sub_8047858
sub_8047858: @ 8047858
push {r4,r5,lr}
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
ldr r5, _08047890 @ =oamc_804BEB4
adds r0, r5, 0
bl CreateInvisibleSpriteWithCallback
lsls r0, 24
lsrs r0, 24
ldr r2, _08047894 @ =gSprites
lsls r1, r0, 4
adds r1, r0
lsls r1, 2
adds r3, r1, r2
movs r0, 0x1
strh r0, [r3, 0x2E]
ldr r0, _08047898 @ =gUnknown_03004340
adds r4, r0
ldrb r0, [r4]
strh r0, [r3, 0x30]
adds r2, 0x1C
adds r1, r2
str r5, [r1]
pop {r4,r5}
pop {r0}
bx r0
.align 2, 0
_08047890: .4byte oamc_804BEB4
_08047894: .4byte gSprites
_08047898: .4byte gUnknown_03004340
thumb_func_end sub_8047858
thumb_func_start oamc_804BEB4
oamc_804BEB4: @ 804789C
push {lr}
adds r3, r0, 0
ldrh r1, [r3, 0x30]
lsls r1, 24
lsrs r1, 24
ldr r2, _080478D8 @ =gSprites
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r1, r0, r2
ldrh r0, [r3, 0x2E]
movs r2, 0
strh r0, [r1, 0x26]
ldrh r0, [r3, 0x2E]
negs r0, r0
strh r0, [r3, 0x2E]
ldrh r0, [r3, 0x32]
adds r0, 0x1
strh r0, [r3, 0x32]
lsls r0, 16
asrs r0, 16
cmp r0, 0x15
bne _080478D4
strh r2, [r1, 0x24]
strh r2, [r1, 0x26]
adds r0, r3, 0
bl DestroySprite
_080478D4:
pop {r0}
bx r0
.align 2, 0
_080478D8: .4byte gSprites
thumb_func_end oamc_804BEB4
thumb_func_start sub_80478DC
sub_80478DC: @ 80478DC
push {r4-r6,lr}
lsls r0, 24
lsrs r4, r0, 24
ldr r0, _08047938 @ =gUnknown_0820A92C
lsls r6, r4, 3
adds r5, r6, r0
ldrh r0, [r5, 0x6]
bl GetSpriteTileStartByTag
lsls r0, 16
ldr r1, _0804793C @ =0xffff0000
cmp r0, r1
bne _08047904
adds r0, r5, 0
bl LoadCompressedObjectPic
ldr r0, _08047940 @ =gUnknown_0820A98C
adds r0, r6, r0
bl LoadCompressedObjectPalette
_08047904:
cmp r4, 0x6
beq _08047930
cmp r4, 0x6
blt _08047914
cmp r4, 0xB
bgt _08047914
cmp r4, 0xA
bge _08047930
_08047914:
ldr r1, _08047938 @ =gUnknown_0820A92C
lsls r0, r4, 3
adds r0, r1
ldrh r0, [r0, 0x6]
bl GetSpriteTileStartByTag
adds r1, r0, 0
lsls r1, 16
ldr r0, _08047944 @ =gUnknown_08D030D0
lsrs r1, 11
ldr r2, _08047948 @ =0x06010100
adds r1, r2
bl LZDecompressVram
_08047930:
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_08047938: .4byte gUnknown_0820A92C
_0804793C: .4byte 0xffff0000
_08047940: .4byte gUnknown_0820A98C
_08047944: .4byte gUnknown_08D030D0
_08047948: .4byte 0x06010100
thumb_func_end sub_80478DC
thumb_func_start sub_804794C
sub_804794C: @ 804794C
push {r4,lr}
adds r4, r0, 0
lsls r4, 24
ldr r0, _08047970 @ =gUnknown_0820A92C
lsrs r4, 21
adds r0, r4, r0
ldrh r0, [r0, 0x6]
bl FreeSpriteTilesByTag
ldr r0, _08047974 @ =gUnknown_0820A98C
adds r4, r0
ldrh r0, [r4, 0x4]
bl FreeSpritePaletteByTag
pop {r4}
pop {r0}
bx r0
.align 2, 0
_08047970: .4byte gUnknown_0820A92C
_08047974: .4byte gUnknown_0820A98C
thumb_func_end sub_804794C
thumb_func_start sub_8047978
sub_8047978: @ 8047978
push {r4,lr}
lsls r0, 24
lsrs r4, r0, 24
adds r0, r4, 0
bl battle_side_get_owner
lsls r0, 24
cmp r0, 0
beq _080479A4
ldr r1, _0804799C @ =gUnknown_02024A6A
lsls r0, r4, 1
adds r0, r1
ldrh r1, [r0]
movs r0, 0x64
muls r0, r1
ldr r1, _080479A0 @ =gEnemyParty
b _080479B2
.align 2, 0
_0804799C: .4byte gUnknown_02024A6A
_080479A0: .4byte gEnemyParty
_080479A4:
ldr r1, _080479C4 @ =gUnknown_02024A6A
lsls r0, r4, 1
adds r0, r1
ldrh r1, [r0]
movs r0, 0x64
muls r0, r1
ldr r1, _080479C8 @ =gPlayerParty
_080479B2:
adds r0, r1
movs r1, 0x26
bl GetMonData
lsls r0, 16
lsrs r0, 16
pop {r4}
pop {r1}
bx r1
.align 2, 0
_080479C4: .4byte gUnknown_02024A6A
_080479C8: .4byte gPlayerParty
thumb_func_end sub_8047978
.align 2, 0 @ Don't pad with nop.