Files
pokeruby/src/pokenav.c
T
Marijn van der Werf ca6485a3b2 Add data2 header
2017-05-24 16:14:44 -04:00

45 lines
907 B
C

#include "global.h"
#include "battle.h"
#include "data2.h"
#include "string_util.h"
struct UnkPokenavStruct_Sub {
/*0x0*/ u16 unk0;
/*0x2*/ u8 filler2[6];
};
struct UnkPokenavStruct {
/*0x0000*/ u8 filler0000[0xCEE8];
/*0xCEE8*/ struct UnkPokenavStruct_Sub unkCEE8[78];
/*0xD158*/ u16 unkD158;
};
extern struct UnkPokenavStruct *gUnknown_083DFEC4;
void sub_80F700C(u8 *arg0, u16 arg1) {
struct Trainer *trainer;
u8 *ptr;
trainer = (struct Trainer *) &gTrainers[gUnknown_083DFEC4->unkCEE8[arg1].unk0];
ptr = arg0;
if (arg1 < gUnknown_083DFEC4->unkD158)
{
ptr = StringCopy(ptr, gTrainerClassNames[trainer->trainerClass]);
ptr[0] = 0xFC;
ptr[1] = 0x13;
ptr[2] = 0x4B;
ptr += 3;
ptr = StringCopy(ptr, trainer->trainerName);
}
ptr[0] = 0xFC;
ptr[1] = 0x13;
ptr[2] = 0x80;
ptr[3] = 0xFF;
}