Files
pokeruby/graphics
ProjectRevoTPP 7f03ba4951 decompile a little more of player_pc.c and dump half of battle_anim data incbins (#254)
* matching sub_813A280 and sub_813A4B4

* move data to item_use.c

* slightly less ugly NewGameInitPCItems

* more less ugly NewGameInitPCItems - Game Freak doesn't know how to use structs

* decompile HandleQuantityRolling and sub_813A6FC

* partially label and comment battle_anim.c

* decompile sub_813A794 and sub_813A83C

* minor comments on battle_anim.c

* decompile up to GF shenanigans #14390

* up to GF shenanigans #38571

* dump half of battle_anim_80CA710.s incbins

* dump most incbins from battle_anim_812C144.s

* obj_rot_scal fixes

* subsprite

* i cant even identify byte arrays
2017-05-03 17:37:07 -07:00
..
2016-07-30 20:56:00 -07:00
2016-07-10 16:09:08 -07:00
2017-01-03 10:57:45 +01:00
2017-01-07 00:55:24 +01:00
2016-07-10 14:01:09 -07:00
2016-09-10 22:40:33 -07:00
2017-01-07 19:42:14 -08:00
2017-02-11 15:32:45 +01:00
2016-07-11 17:37:48 -07:00
2017-02-11 10:23:08 -08:00
2016-07-24 07:18:38 -07:00
2017-05-02 19:41:22 +02:00
2016-07-05 20:04:25 -07:00
2017-02-11 15:32:45 +01:00
2017-05-01 15:07:40 +02:00
2016-07-16 20:21:46 -07:00
2017-01-07 16:21:10 -08:00
2017-01-07 00:31:37 -08:00
2016-09-01 00:16:05 -07:00
2016-09-05 14:55:23 -07:00
2016-09-18 21:54:39 -07:00
2017-02-10 10:47:38 -08:00
2016-08-30 21:21:55 -04:00
2017-05-02 19:41:22 +02:00
2016-09-19 00:14:52 -07:00
2016-08-30 21:15:57 -04:00