Files
pokeruby/data/scripts/maps/Route110_TrickHouseEnd.inc
T

252 lines
7.3 KiB
PHP
Vendored

Route110_TrickHouseEnd_MapScripts:: @ 8161936
map_script 5, Route110_TrickHouseEnd_MapScript1_16194B
map_script 3, Route110_TrickHouseEnd_MapScript1_161957
map_script 2, Route110_TrickHouseEnd_MapScript2_16197C
map_script 4, Route110_TrickHouseEnd_MapScript2_161965
.byte 0
Route110_TrickHouseEnd_MapScript1_16194B:: @ 816194B
compare VAR_TEMP_1, 1
call_if_eq Route110_TrickHouseEnd_EventScript_161994
end
Route110_TrickHouseEnd_MapScript1_161957:: @ 8161957
setvar VAR_TEMP_1, 0
setvar VAR_TEMP_2, 0
special SetTrickHouseEndRoomFlag
end
Route110_TrickHouseEnd_MapScript2_161965:: @ 8161965
map_script_2 VAR_TEMP_2, 0, Route110_TrickHouseEnd_EventScript_16196F
.2byte 0
Route110_TrickHouseEnd_EventScript_16196F:: @ 816196F
addobject 1
showobjectat 1, MAP_ROUTE110_TRICK_HOUSE_END
turnobject 1, 4
end
Route110_TrickHouseEnd_MapScript2_16197C:: @ 816197C
map_script_2 VAR_TEMP_1, 0, Route110_TrickHouseEnd_EventScript_161986
.2byte 0
Route110_TrickHouseEnd_EventScript_161986:: @ 8161986
setvar VAR_TEMP_1, 1
call Route110_TrickHouseEnd_EventScript_161994
special DrawWholeMapView
end
Route110_TrickHouseEnd_EventScript_161994:: @ 8161994
setmetatile 10, 1, 539, 1
return
Route110_TrickHouseEnd_EventScript_16199E:: @ 816199E
lock
faceplayer
msgbox Route110_TrickHouseEnd_Text_19C281, 4
setvar VAR_TEMP_2, 1
switch VAR_TRICK_HOUSE_ROOMS_COMPLETED
case 0, Route110_TrickHouseEnd_EventScript_161A0B
case 1, Route110_TrickHouseEnd_EventScript_161A47
case 2, Route110_TrickHouseEnd_EventScript_161A83
case 3, Route110_TrickHouseEnd_EventScript_161ABF
case 4, Route110_TrickHouseEnd_EventScript_161AFB
case 5, Route110_TrickHouseEnd_EventScript_161B37
case 6, Route110_TrickHouseEnd_EventScript_161B73
case 7, Route110_TrickHouseEnd_EventScript_161BAF
end
Route110_TrickHouseEnd_EventScript_161A0B:: @ 8161A0B
msgbox Route110_TrickHouseEnd_Text_19C2B2, 4
msgbox Route110_TrickHouseEnd_Text_19C90B, 4
setvar VAR_TRICK_HOUSE_PRIZE_PICKUP, 0
giveitem_std ITEM_RARE_CANDY
compare RESULT, 0
call_if_eq Route110_TrickHouseEnd_EventScript_161C4E
msgbox Route110_TrickHouseEnd_Text_19C9BD, 4
closemessage
call Route110_TrickHouseEnd_EventScript_161C2E
release
end
Route110_TrickHouseEnd_EventScript_161A47:: @ 8161A47
msgbox Route110_TrickHouseEnd_Text_19C333, 4
msgbox Route110_TrickHouseEnd_Text_19C90B, 4
setvar VAR_TRICK_HOUSE_PRIZE_PICKUP, 0
giveitem_std ITEM_TIMER_BALL
compare RESULT, 0
call_if_eq Route110_TrickHouseEnd_EventScript_161C4E
msgbox Route110_TrickHouseEnd_Text_19C9BD, 4
closemessage
call Route110_TrickHouseEnd_EventScript_161C2E
release
end
Route110_TrickHouseEnd_EventScript_161A83:: @ 8161A83
msgbox Route110_TrickHouseEnd_Text_19C3A7, 4
msgbox Route110_TrickHouseEnd_Text_19C90B, 4
setvar VAR_TRICK_HOUSE_PRIZE_PICKUP, 0
giveitem_std ITEM_HARD_STONE
compare RESULT, 0
call_if_eq Route110_TrickHouseEnd_EventScript_161C4E
msgbox Route110_TrickHouseEnd_Text_19C9BD, 4
closemessage
call Route110_TrickHouseEnd_EventScript_161C2E
release
end
Route110_TrickHouseEnd_EventScript_161ABF:: @ 8161ABF
msgbox Route110_TrickHouseEnd_Text_19C41F, 4
msgbox Route110_TrickHouseEnd_Text_19C90B, 4
setvar VAR_TRICK_HOUSE_PRIZE_PICKUP, 0
giveitem_std ITEM_SMOKE_BALL
compare RESULT, 0
call_if_eq Route110_TrickHouseEnd_EventScript_161C4E
msgbox Route110_TrickHouseEnd_Text_19C9BD, 4
closemessage
call Route110_TrickHouseEnd_EventScript_161C2E
release
end
Route110_TrickHouseEnd_EventScript_161AFB:: @ 8161AFB
msgbox Route110_TrickHouseEnd_Text_19C491, 4
msgbox Route110_TrickHouseEnd_Text_19C90B, 4
setvar VAR_TRICK_HOUSE_PRIZE_PICKUP, 0
giveitem_std ITEM_TM12_TAUNT
compare RESULT, 0
call_if_eq Route110_TrickHouseEnd_EventScript_161C4E
msgbox Route110_TrickHouseEnd_Text_19C9BD, 4
closemessage
call Route110_TrickHouseEnd_EventScript_161C2E
release
end
Route110_TrickHouseEnd_EventScript_161B37:: @ 8161B37
msgbox Route110_TrickHouseEnd_Text_19C515, 4
msgbox Route110_TrickHouseEnd_Text_19C90B, 4
setvar VAR_TRICK_HOUSE_PRIZE_PICKUP, 0
giveitem_std ITEM_MAGNET
compare RESULT, 0
call_if_eq Route110_TrickHouseEnd_EventScript_161C4E
msgbox Route110_TrickHouseEnd_Text_19C9BD, 4
closemessage
call Route110_TrickHouseEnd_EventScript_161C2E
release
end
Route110_TrickHouseEnd_EventScript_161B73:: @ 8161B73
msgbox Route110_TrickHouseEnd_Text_19C567, 4
msgbox Route110_TrickHouseEnd_Text_19C90B, 4
setvar VAR_TRICK_HOUSE_PRIZE_PICKUP, 0
giveitem_std ITEM_PP_MAX
compare RESULT, 0
call_if_eq Route110_TrickHouseEnd_EventScript_161C4E
msgbox Route110_TrickHouseEnd_Text_19C9BD, 4
closemessage
call Route110_TrickHouseEnd_EventScript_161C2E
release
end
Route110_TrickHouseEnd_EventScript_161BAF:: @ 8161BAF
msgbox Route110_TrickHouseEnd_Text_19C5AF, 4
closemessage
compare FACING, 1
call_if_eq Route110_TrickHouseEnd_EventScript_161C74
compare FACING, 2
call_if_eq Route110_TrickHouseEnd_EventScript_161C7F
compare FACING, 3
call_if_eq Route110_TrickHouseEnd_EventScript_161C8A
compare FACING, 4
call_if_eq Route110_TrickHouseEnd_EventScript_161C95
delay 30
msgbox Route110_TrickHouseEnd_Text_19C602, 4
closemessage
applymovement 1, Route110_TrickHouseEnd_Movement_1A0839
waitmovement 0
delay 30
msgbox Route110_TrickHouseEnd_Text_19C691, 4
setvar VAR_TRICK_HOUSE_PRIZE_PICKUP, 0
.ifdef SAPPHIRE
givedecoration_std DECOR_BLUE_TENT
.else
givedecoration_std DECOR_RED_TENT
.endc
compare RESULT, 0
call_if_eq Route110_TrickHouseEnd_EventScript_161C61
msgbox Route110_TrickHouseEnd_Text_19C85C, 4
call Route110_TrickHouseEnd_EventScript_161C2E
special ResetTrickHouseEndRoomFlag
release
end
Route110_TrickHouseEnd_EventScript_161C2E:: @ 8161C2E
applymovement 1, Route110_TrickHouseEnd_Movement_161315
waitmovement 0
playse SE_W153
applymovement 1, Route110_TrickHouseEnd_Movement_16131E
waitmovement 0
removeobject 1
addvar VAR_TRICK_HOUSE_ROOMS_COMPLETED, 1
return
Route110_TrickHouseEnd_EventScript_161C4E:: @ 8161C4E
call Route110_TrickHouseEnd_EventScript_1A02A5
msgbox Route110_TrickHouseEnd_Text_19C92E, 4
setvar VAR_TRICK_HOUSE_PRIZE_PICKUP, 1
return
Route110_TrickHouseEnd_EventScript_161C61:: @ 8161C61
call Route110_TrickHouseEnd_EventScript_1A02B8
msgbox Route110_TrickHouseEnd_Text_19C7D7, 4
setvar VAR_TRICK_HOUSE_PRIZE_PICKUP, 1
return
Route110_TrickHouseEnd_EventScript_161C74:: @ 8161C74
applymovement 1, Route110_TrickHouseEnd_Movement_1A0845
waitmovement 0
return
Route110_TrickHouseEnd_EventScript_161C7F:: @ 8161C7F
applymovement 1, Route110_TrickHouseEnd_Movement_1A0841
waitmovement 0
return
Route110_TrickHouseEnd_EventScript_161C8A:: @ 8161C8A
applymovement 1, Route110_TrickHouseEnd_Movement_1A083F
waitmovement 0
return
Route110_TrickHouseEnd_EventScript_161C95:: @ 8161C95
applymovement 1, Route110_TrickHouseEnd_Movement_1A0843
waitmovement 0
return
Route110_TrickHouseEnd_EventScript_161CA0:: @ 8161CA0
lockall
turnobject 1, 3
playse SE_PIN
applymovement 1, Route110_TrickHouseEnd_Movement_1A0833
waitmovement 0
delay 20
applymovement 1, Route110_TrickHouseEnd_Movement_161CEA
waitmovement 0
playse SE_W153
applymovement 255, Route110_TrickHouseEnd_Movement_1A0845
waitmovement 0
msgbox Route110_TrickHouseEnd_Text_19CA8B, 4
closemessage
applymovement 255, Route110_TrickHouseEnd_Movement_161CE8
waitmovement 0
delay 4
turnobject 1, 4
releaseall
end
Route110_TrickHouseEnd_Movement_161CE8:: @ 8161CE8
step_down
step_end
Route110_TrickHouseEnd_Movement_161CEA:: @ 8161CEA
step_48
step_end