Files
pokeruby/sym_common.txt
T
2018-01-23 16:55:48 -06:00

390 lines
7.7 KiB
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#define SYMBOL(name, size) \
. = ALIGN (((size) > 16) ? 16 : (size)); \
. = ALIGN(4); \
name = .; \
. += size;
// main.c
#if DEBUG
/*. += 0x18;*/
#endif
SYMBOL(gKeyRepeatStartDelay, 4)
SYMBOL(gLinkTransferringData, 4)
#if DEBUG
. += 0x8;
#endif
SYMBOL(gMain, 1088)
SYMBOL(gKeyRepeatContinueDelay, 4)
SYMBOL(gSoftResetDisabled, 4)
SYMBOL(gIntrTable, 56)
SYMBOL(gLinkVSyncDisabled, 4)
SYMBOL(IntrMain_Buffer, 2048)
SYMBOL(gPcmDmaCounter, 4)
// sprite.c
SYMBOL(gSpriteOrder, 64)
SYMBOL(gSpriteTileAllocBitmap, 128)
SYMBOL(gSpriteCoordOffsetX, 4)
SYMBOL(gOamLimit, 4)
SYMBOL(gReservedSpriteTileCount, 4)
SYMBOL(gSpriteCopyRequestCount, 4)
SYMBOL(gSpriteCopyRequests, 768)
SYMBOL(gSpriteCoordOffsetY, 4)
SYMBOL(gOamMatrices, 256)
SYMBOL(gShouldProcessSpriteCopyRequests, 4)
SYMBOL(gOamMatrixAllocBitmap, 4)
SYMBOL(gReservedSpritePaletteCount, 4)
// string_util.c
SYMBOL(gUnknownStringVar, 16)
// link.c
SYMBOL(word_3002910, 8)
SYMBOL(gLinkDebugValue1, 4)
SYMBOL(localLinkPlayerBlock, 60)
SYMBOL(gLinkErrorOccurred, 4)
. += 0x4;
SYMBOL(gLinkDebugValue2, 4)
. += 0x4;
#ifdef GERMAN
SYMBOL(deUnkValue1, 4)
SYMBOL(deUnkValue2, 4)
#endif
SYMBOL(gLinkPlayerPending, 4)
SYMBOL(gLinkPlayers, 112)
SYMBOL(gBlockReceived, 4)
. += 0x4;
SYMBOL(gLinkHeldKeys, 4)
SYMBOL(gLinkTimeOutCounter, 4)
. += 0x4;
SYMBOL(localLinkPlayer, 28)
SYMBOL(gRecvCmds, 64)
SYMBOL(gLinkStatus, 4)
SYMBOL(gLinkDummyBool, 4)
SYMBOL(byte_3002A68, 4)
SYMBOL(gBlockSendBuffer, 256)
SYMBOL(u8_array_3002B70, 4)
SYMBOL(gLinkType, 4)
SYMBOL(u8_array_3002B78, 4)
SYMBOL(gBlockRecvBuffer, 1024)
SYMBOL(gSuppressLinkErrorMessage, 4)
SYMBOL(gSavedLinkPlayerCount, 4)
SYMBOL(gSendCmd, 16)
SYMBOL(gSavedMultiplayerId, 4)
SYMBOL(gReceivedRemoteLinkPlayers, 4)
SYMBOL(gLinkTestBGInfo, 16)
SYMBOL(gLinkCallback, 4)
SYMBOL(gSavedLinkPlayers, 112)
SYMBOL(gShouldAdvanceLinkState, 4)
SYMBOL(gLinkTestBlockChecksums, 8)
SYMBOL(gUnknown_Debug_30030E0, 4)
SYMBOL(gBlockRequestType, 4)
. += 0x8;
SYMBOL(gLastSendQueueCount, 4)
SYMBOL(gLink, 4032)
SYMBOL(gLastRecvQueueCount, 4)
SYMBOL(gLinkSavedIme, 4)
// rtc.c
SYMBOL(gLocalTime, 8)
// battle
SYMBOL(gBattleBuffersTransferData, 368)
SYMBOL(gBattle_BG3_X, 4)
SYMBOL(gBattle_BG1_Y, 4)
SYMBOL(gBattle_BG3_Y, 4)
SYMBOL(gBattleTextBuff1, 16)
SYMBOL(gUnknown_030041D0, 48)
SYMBOL(gBattle_WIN1H, 4)
SYMBOL(gUnknown_03004210, 48)
SYMBOL(gBattle_WIN0V, 4)
SYMBOL(gBattle_WIN1V, 4)
SYMBOL(gUnknown_03004250, 48)
SYMBOL(gBattle_BG2_Y, 4)
SYMBOL(gUnknown_03004284, 4)
SYMBOL(gBattle_BG2_X, 4)
SYMBOL(gBattleTerrain, 4)
SYMBOL(gBattleTextBuff2, 16)
SYMBOL(gBattle_BG0_Y, 4)
SYMBOL(gBattle_BG0_X, 4)
SYMBOL(gBattleTextBuff3, 16)
SYMBOL(gBattle_BG1_X, 4)
SYMBOL(gBattle_WIN0H, 4)
. += 0x8;
#if DEBUG
gUnknown_Debug_03004360 = .;
. += 0x10;
gUnknown_Debug_03004370 = .;
. += 0x30;
gUnknown_Debug_030043A0 = .;
. += 0x4;
gUnknown_Debug_030043A4 = .;
. += 0x4;
gUnknown_Debug_030043A8 = .;
. += 0x8;
#endif
SYMBOL(gPreBattleCallback1, 4)
gBattleMainFunc = .;
. += 0xC;
gBattleResults = .;
. += 0x1C;
// Why is this not aligned?
gUnknown_030042FC = .;
. += 0x1A;
gUnknown_03004316 = .;
. += 0xE;
gLeveledUpInBattle = .;
. += 0xC;
SYMBOL(gBattleBankFunc, 16)
SYMBOL(gHealthboxIDs, 4)
SYMBOL(gUnknown_03004344, 4)
SYMBOL(gUnknown_03004348, 4)
SYMBOL(gUnknown_0300434C, 4)
// pokemon_1.c
SYMBOL(gPlayerPartyCount, 4)
SYMBOL(gPlayerParty, 600)
SYMBOL(gEnemyPartyCount, 4)
SYMBOL(gEnemyParty, 600)
// random.c
SYMBOL(gRngValue, 4)
// egg_hatch.c
SYMBOL(gEggHatchData, 4)
// load_save.c
SYMBOL(gFlashMemoryPresent, 4)
// ???
SYMBOL(gUnknown_03004824, 4)
SYMBOL(gUnknown_03004828, 4)
. += 0x4;
// berry_blender.c
SYMBOL(gUnknown_03004830, 4)
SYMBOL(gInGameOpponentsNo, 4)
SYMBOL(gUnknown_03004840, 20)
SYMBOL(gBerryBlenderData, 4)
// overworld.c
SYMBOL(word_3004858, 4)
SYMBOL(gFieldCallback, 4)
SYMBOL(gUnknown_03004860, 4)
SYMBOL(gFieldLinkPlayerCount, 4)
// fieldmap.c
. = ALIGN(16);
gUnknown_03004870 = .;
. += 0xC;
// field_camera.c
SYMBOL(gUnknown_03004880, 24)
SYMBOL(gUnknown_03004898, 4)
SYMBOL(gUnknown_0300489C, 4)
// field_map_obj.c
SYMBOL(gMapObjects, 576)
#if DEBUG
gUnknown_Debug_03004BC0 = .;
. += 0x4;
#endif
// field_control_avatar.c
SYMBOL(gSelectedMapObject, 4)
// ???
SYMBOL(gPokemonItemUseCallback, 4)
// start_menu.c
SYMBOL(gMenuCallback, 4)
#if DEBUG
gUnknown_Debug_03004BD0 = .;
. += 0x4;
#endif
// sound.c
SYMBOL(gDisableMusic, 4)
#if DEBUG
unk_debug_common_2 = .;
. += 0x8;
#endif
// battle_anim.c
SYMBOL(gSoundAnimFramesToWait, 4)
SYMBOL(gBattleAnimArgs, 16)
SYMBOL(gAnimSpriteIndexArray, 16)
// task.c
SYMBOL(gTasks, 640)
#if DEBUG
unk_debug_common_1 = .;
. += 0x4;
unk_3004E94 = .;
. += 0x4;
unk_3004E98 = .;
. += 0x8;
#endif
// mori_debug_menu.c
SYMBOL(gUnknown_03004DA0, 32)
// scanline_effect.c
SYMBOL(gScanlineEffect, 32)
SYMBOL(gScanlineEffectRegBuffers, 3840)
// pokemon_menu.c
SYMBOL(gLastFieldPokeMenuOpened, 4)
SYMBOL(gUnknown_03005CE4, 4)
// pokedex.c
SYMBOL(gUnknown_03005CE8, 4)
SYMBOL(gUnknown_03005CEC, 4)
// ???
SYMBOL(gUnknown_03005CF0, 4)
// huh?
. = ALIGN(16);
gFieldItemUseCallback = .;
. += 0x10;
gBagPocketScrollStates = .;
. += 0x14;
SYMBOL(gCurrentBagPocketItemSlots, 4)
SYMBOL(gUnknown_03005D28, 4)
#if DEBUG
unk_debug_common_0 = .;
. += 0x4;
// watanabe_debug_menu.c
byte_3005E30 = .;
. += 0x20;
#endif
// record_mixing.c
SYMBOL(gUnknown_03005D2C, 4)
// sound_check_menu.c
SYMBOL(gUnknown_03005D30, 4)
SYMBOL(gSoundTestCryNum, 4)
// tv.c
SYMBOL(gUnknown_03005D38, 4)
#if DEBUG
. += 0x54;
#else
. += 0x64; // huge gap?
#endif
// ???
SYMBOL(gUnknown_03005DA0, 0x48)
SYMBOL(gUnknown_03005DE8, 4)
SYMBOL(gUnknown_03005DEC, 4)
SYMBOL(gUnknown_03005DF0, 4)
SYMBOL(gUnknown_03005DF4, 4)
SYMBOL(gUnknown_03005DF8, 4)
SYMBOL(gUnknown_03005DFC, 4)
SYMBOL(gUnknown_03005E00, 4)
SYMBOL(gUnknown_03005E04, 4)
SYMBOL(gUnknown_03005E08, 4)
SYMBOL(gUnknown_03005E0C, 4)
// contest_painting.c
SYMBOL(gUnknown_03005E10, 4)
SYMBOL(gUnknown_03005E20, 32)
SYMBOL(gUnknown_03005E40, 76)
SYMBOL(gUnknown_03005E8C, 4)
SYMBOL(gUnknown_03005E90, 4)
// evolution_scene.c
SYMBOL(gCB2_AfterEvolution, 4)
#if DEBUG
gUnknown_Debug_03005FB8 = .;
. += 0x4;
#endif
// ???
SYMBOL(gUnknown_03005E98, 4)
// save.c
SYMBOL(gFirstSaveSector, 4)
SYMBOL(gPrevSaveCounter, 4)
SYMBOL(gLastKnownGoodSector, 4)
SYMBOL(gDamagedSaveSectors, 4)
SYMBOL(gSaveCounter, 4)
SYMBOL(gFastSaveSection, 4)
SYMBOL(gUnknown_03005EB4, 4)
SYMBOL(gSaveFileStatus, 4)
SYMBOL(gGameContinueCallback, 4)
#if DEBUG
. += 0xC;
#else
. += 0x10;
#endif
// intro.c
SYMBOL(gIntroFrameCounter, 4)
SYMBOL(gMultibootProgramStruct, 44)
// ???
SYMBOL(gUnknown_03005F0C, 4)
SYMBOL(gUnknown_03005F10, 4)
gUnknown_03005F14 = .;
. += 0xC;
// pokeblock_feed.c
SYMBOL(gPokeblockFeedPokeSprite, 4)
SYMBOL(gPokeblockFeedMonSpecies, 4)
SYMBOL(gPokeblockMonNotFlipped, 4)
SYMBOL(gPokeblockFeedMonSpriteID, 4)
SYMBOL(gPokeblockFeedMonNature, 4)
SYMBOL(gUnknown_03005F34, 4)
SYMBOL(gPokeblockFeedUnused0, 4)
SYMBOL(gUnknown_03005F3C, 4)
SYMBOL(gUnknown_03005F40, 4)
SYMBOL(gPokeblockFeedPokeSpriteCopy, 68)
SYMBOL(gUnknown_03005F94, 4)
#if DEBUG
SYMBOL(gUnknown_03005FA0, 32)
#else
SYMBOL(gUnknown_03005FA0, 48)
#endif
// m4a_2.c
#if DEBUG
. += 0x10;
#endif
SYMBOL(gSoundInfo, 4016)
SYMBOL(gPokemonCrySongs, 104)
SYMBOL(gPokemonCryMusicPlayers, 128)
SYMBOL(gMPlayJumpTable, 144)
SYMBOL(gCgbChans, 256)
SYMBOL(gPokemonCryTracks, 320)
SYMBOL(gPokemonCrySong, 52)
SYMBOL(gMPlay_BGM, 64)
SYMBOL(gMPlay_SE1, 64)
SYMBOL(gMPlay_SE2, 64)
SYMBOL(gMPlayMemAccArea, 16)
SYMBOL(gMPlay_SE3, 64)
// agb_flash.c
SYMBOL(gFlashTimeoutFlag, 4)
SYMBOL(PollFlashStatus, 4)
SYMBOL(WaitForFlashWrite, 4)
SYMBOL(ProgramFlashSector, 4)
SYMBOL(gFlash, 4)
SYMBOL(ProgramFlashByte, 4)
SYMBOL(gFlashNumRemainingBytes, 4)
SYMBOL(EraseFlashChip, 4)
SYMBOL(EraseFlashSector, 4)
SYMBOL(gFlashMaxTime, 4)