Files
pokeruby/src/start_menu.c
T
2016-10-09 16:07:48 -07:00

887 lines
20 KiB
C

#include "gba/gba.h"
#include "global.h"
#include "main.h"
#include "menu.h"
#include "palette.h"
#include "script.h"
#include "songs.h"
#include "sound.h"
#include "sprite.h"
#include "string_util.h"
#include "task.h"
//External functions
extern void sub_8064E2C(void);
extern void sub_8047A1C(void);
extern u8 sub_8125E6C(void);
extern void sub_8047A34(void);
extern void sub_8125E2C(void);
extern void remove_some_task(void);
extern void dp12_8087EA4(void);
extern void sav12_xor_increment(u8 index);
extern bool8 sub_8125D44(u8); //Saving related
extern void sub_80945C0(u8, u8);
extern void sub_80946C8(u8, u8);
extern void save_serialize_map(void);
extern void play_some_sound(void);
extern void sub_8093130(u8, void (*)(void));
extern void sub_805469C(void);
extern void sub_80C823C(void);
extern void CB2_InitOptionMenu(void);
extern void sub_8093110(void (*)(void));
extern void sub_80EBA5C(void);
extern void sub_80A53F8(void);
extern void sub_8089A70(void);
extern void sub_808C27C(void);
extern u16 pokedex_count(u8);
extern void fade_screen(u8, u8);
extern bool32 is_c1_link_related_active();
extern void sub_80594C0(void);
extern void sub_80597F4(void);
extern void player_bitmagic(void);
extern bool32 GetSafariZoneFlag(void);
extern u8 *sub_8072C44(u8 *, s32, u8, u8);
extern u8 FlagGet(u16);
extern bool32 is_c1_link_related_active(void);
//Menu actions
enum {
MENU_ACTION_POKEDEX,
MENU_ACTION_POKEMON,
MENU_ACTION_BAG,
MENU_ACTION_POKENAV,
MENU_ACTION_PLAYER,
MENU_ACTION_SAVE,
MENU_ACTION_OPTION,
MENU_ACTION_EXIT,
MENU_ACTION_RETIRE,
MENU_ACTION_PLAYER_LINK
};
struct MenuItem {
u8 *text;
u8 (*callback)(void);
};
static u8 (*saveDialogCallback)(void);
static u8 gUnknown_030006AC;
static bool8 gUnknown_030006AD;
extern bool8 gUnknown_020297EC;
extern u16 gSaveFileStatus;
extern u16 gScriptResult;
extern u8 (*gCallback_03004AE8)(void);
extern u8 gUnknown_03004860;
extern struct MenuItem gStartMenuItems[];
extern u8 gUnknown_02038808;
EWRAM_DATA static u8 sStartMenuCursorPos = 0;
EWRAM_DATA static u8 sNumStartMenuActions = 0;
EWRAM_DATA static u8 sCurrentStartMenuActions[10] = {0};
//Text strings
extern u8 gSystemText_Saving[];
extern u8 gSaveText_PlayerSavedTheGame[];
extern u8 gSaveText_DontTurnOff[];
extern u8 gSystemText_SaveErrorExchangeBackup[];
extern u8 gSaveText_ThereIsAlreadyAFile[];
extern u8 gSaveText_ThereIsADifferentFile[];
extern u8 gSaveText_WouldYouLikeToSave[];
extern u8 gOtherText_SafariStock[];
//Public functions
void CreateStartMenuTask(void (*func)(u8));
void sub_80712B4(u8 taskId);
void sub_8071310(void);
u8 StartMenu_PokedexCallback(void);
u8 StartMenu_PokemonCallback(void);
u8 StartMenu_BagCallback(void);
u8 StartMenu_PokenavCallback(void);
u8 StartMenu_PlayerCallback(void);
u8 StartMenu_SaveCallback(void);
u8 StartMenu_OptionCallback(void);
u8 StartMenu_ExitCallback(void);
u8 StartMenu_RetireCallback(void);
u8 StartMenu_PlayerLinkCallback(void);
void InitSaveDialog(void);
void sub_8071B28(void);
void sub_8071C20(void);
void AppendToList(u8 *list, u8 *pindex, u32 value);
//Private functions
static void BuildStartMenuActions(void);
static void AddStartMenuAction(u8 action);
static void BuildStartMenuActions_Normal(void);
static void BuildStartMenuActions_SafariZone(void);
static void BuildStartMenuActions_Link(void);
static void DisplaySafariBallsWindow(void);
static bool32 sub_8071114(s16 *a, u32 b);
static bool32 sub_807117C(s16 *a, s16 *b);
static void sub_8071230(void);
static void Task_StartMenu(u8 taskId);
static u8 Callback_8071338(void);
static u8 SaveCallback1(void);
static u8 SaveCallback2(void);
static void sub_807160C(void);
static u8 RunSaveDialogCallback(void);
static void DisplaySaveMessageWithCallback(u8 *ptr, u8 (*func)(void));
static void Task_SaveDialog(u8 taskId);
static void sub_8071700(void);
static void EraseSaveDialog(void);
static void sub_8071724(void);
static u8 sub_8071730(void);
static u8 sub_8071764(void);
static u8 sub_8071764(void);
static u8 SaveDialogCB_8071794(void);
static u8 SaveDialogCB_80717B8(void);
static u8 SaveDialogCB_80717D8(void);
static u8 SaveDialogCB_SaveFileExists(void);
static u8 SaveDialogCB_DisplayOverwriteYesNoMenu(void);
static u8 SaveDialogCB_ProcessOverwriteYesNoMenu(void);
static u8 SaveDialogCB_SavingMessage(void);
static u8 SaveDialogCB_DoSave(void);
static u8 SaveDialogCB_SaveSuccess(void);
static u8 SaveDialogCB_8071988(void);
static u8 SaveDialogCB_80719AC(void);
static u8 SaveDialogCB_80719D4(void);
static void sub_80719F0(void);
static bool32 sub_80719FC(u8 *ptr);
static void sub_8071B54(void);
static void Task_8071B64(u8 taskId);
static void BuildStartMenuActions(void)
{
sNumStartMenuActions = 0;
if(is_c1_link_related_active() == TRUE)
BuildStartMenuActions_Link();
else
{
if(GetSafariZoneFlag() == TRUE)
BuildStartMenuActions_SafariZone();
else
BuildStartMenuActions_Normal();
}
}
static void AddStartMenuAction(u8 action)
{
AppendToList(sCurrentStartMenuActions, &sNumStartMenuActions, action);
}
static void BuildStartMenuActions_Normal(void)
{
if(FlagGet(0x801) == TRUE)
AddStartMenuAction(MENU_ACTION_POKEDEX);
if(FlagGet(0x800) == TRUE)
AddStartMenuAction(MENU_ACTION_POKEMON);
AddStartMenuAction(MENU_ACTION_BAG);
if(FlagGet(0x802) == TRUE)
AddStartMenuAction(MENU_ACTION_POKENAV);
AddStartMenuAction(MENU_ACTION_PLAYER);
AddStartMenuAction(MENU_ACTION_SAVE);
AddStartMenuAction(MENU_ACTION_OPTION);
AddStartMenuAction(MENU_ACTION_EXIT);
}
static void BuildStartMenuActions_SafariZone(void)
{
AddStartMenuAction(MENU_ACTION_RETIRE);
AddStartMenuAction(MENU_ACTION_POKEDEX);
AddStartMenuAction(MENU_ACTION_POKEMON);
AddStartMenuAction(MENU_ACTION_BAG);
AddStartMenuAction(MENU_ACTION_PLAYER);
AddStartMenuAction(MENU_ACTION_OPTION);
AddStartMenuAction(MENU_ACTION_EXIT);
}
static void BuildStartMenuActions_Link(void)
{
AddStartMenuAction(MENU_ACTION_POKEMON);
AddStartMenuAction(MENU_ACTION_BAG);
if(FlagGet(0x802) == TRUE)
AddStartMenuAction(MENU_ACTION_POKENAV);
AddStartMenuAction(MENU_ACTION_PLAYER_LINK);
AddStartMenuAction(MENU_ACTION_OPTION);
AddStartMenuAction(MENU_ACTION_EXIT);
}
//Show number of safari balls left
static void DisplaySafariBallsWindow(void)
{
sub_8072C44(gStringVar1, gUnknown_02038808, 12, 1);
MenuDrawTextWindow(0, 0, 10, 5);
MenuPrint(gOtherText_SafariStock, 1, 1);
}
static bool32 sub_8071114(s16 *a, u32 b)
{
s32 var = *a;
do
{
MenuPrint(gStartMenuItems[sCurrentStartMenuActions[var]].text,
0x17, var * 2 + 2);
var++;
if(var >= sNumStartMenuActions)
{
*a = var;
return 1;
}
}
while(--b != 0);
*a = var;
return 0;
}
static bool32 sub_807117C(s16 *a, s16 *b)
{
switch(*a)
{
case 1:
BuildStartMenuActions();
(*a)++;
break;
case 2:
MenuDrawTextWindow(22, 0, 29, sNumStartMenuActions * 2 + 3);
*b = 0;
(*a)++;
break;
case 3:
if(GetSafariZoneFlag())
DisplaySafariBallsWindow();
(*a)++;
break;
case 4:
if(sub_8071114(b, 2))
(*a)++;
break;
case 0:
(*a)++;
break;
case 5:
sStartMenuCursorPos = InitMenu(0, 0x17, 2, sNumStartMenuActions, sStartMenuCursorPos, 6);
return TRUE;
}
return FALSE;
}
static void sub_8071230(void)
{
s16 a = 0;
s16 b = 0;
while(sub_807117C(&a, &b) == FALSE)
;
}
static void Task_StartMenu(u8 taskId)
{
if(sub_807117C(gTasks[taskId].data, gTasks[taskId].data + 1) == TRUE)
{
*gTasks[taskId].data = 0;
SwitchTaskToFollowupFunc(taskId);
}
}
void CreateStartMenuTask(void (*func)(u8))
{
u8 taskId;
InitMenuWindow(&gWindowConfig_81E6CE4);
taskId = CreateTask(Task_StartMenu, 0x50);
SetTaskFuncWithFollowupFunc(taskId, Task_StartMenu, func);
}
struct MyTask {
TaskFunc func;
bool8 isActive;
u8 prev;
u8 next;
u8 priority;
s16 var1;
};
void sub_80712B4(u8 taskId)
{
switch(((struct MyTask *)&gTasks[taskId])->var1)
{
case 0:
gCallback_03004AE8 = Callback_8071338;
((struct MyTask *)&gTasks[taskId])->var1++;
break;
case 1:
if(gCallback_03004AE8() == 1)
DestroyTask(taskId);
break;
}
}
void sub_8071310(void)
{
if(!is_c1_link_related_active())
{
player_bitmagic();
sub_80594C0();
sub_80597F4();
}
CreateStartMenuTask(sub_80712B4);
ScriptContext2_Enable();
}
static u8 Callback_8071338(void)
{
if(gMain.newKeys & DPAD_UP)
{
PlaySE(SE_SELECT);
sStartMenuCursorPos = MoveMenuCursor(-1);
}
if(gMain.newKeys & DPAD_DOWN)
{
PlaySE(SE_SELECT);
sStartMenuCursorPos = MoveMenuCursor(1);
}
if(gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
if(gStartMenuItems[sCurrentStartMenuActions[sStartMenuCursorPos]].callback == StartMenu_PokedexCallback)
{
if(pokedex_count(0) == 0)
return 0;
}
gCallback_03004AE8 = gStartMenuItems[sCurrentStartMenuActions[sStartMenuCursorPos]].callback;
if(StartMenu_SaveCallback != gCallback_03004AE8 &&
StartMenu_ExitCallback != gCallback_03004AE8 &&
StartMenu_RetireCallback != gCallback_03004AE8)
fade_screen(1, 0);
return 0;
}
if(gMain.newKeys & (START_BUTTON | B_BUTTON))
{
sub_8071C20();
return 1;
}
return 0;
}
//When player selects POKEDEX
u8 StartMenu_PokedexCallback(void)
{
if(!gPaletteFade.active)
{
sav12_xor_increment(0x29);
play_some_sound();
SetMainCallback2(sub_808C27C);
return 1;
}
return 0;
}
//When player selects POKEMON
u8 StartMenu_PokemonCallback(void)
{
if(!gPaletteFade.active)
{
play_some_sound();
SetMainCallback2(sub_8089A70);
return 1;
}
return 0;
}
//When player selects BAG
u8 StartMenu_BagCallback(void)
{
if(!gPaletteFade.active)
{
play_some_sound();
SetMainCallback2(sub_80A53F8);
return 1;
}
return 0;
}
//When player selects POKENAV
u8 StartMenu_PokenavCallback(void)
{
if(!gPaletteFade.active)
{
play_some_sound();
SetMainCallback2(sub_80EBA5C);
return 1;
}
return 0;
}
//When player selects his/her name
u8 StartMenu_PlayerCallback(void)
{
if(!gPaletteFade.active)
{
play_some_sound();
sub_8093110(sub_805469C);
return 1;
}
return 0;
}
//When player selects SAVE
u8 StartMenu_SaveCallback(void)
{
sub_8072DEC();
gCallback_03004AE8 = SaveCallback1;
return 0;
}
//When player selects OPTION
u8 StartMenu_OptionCallback(void)
{
if(!gPaletteFade.active)
{
play_some_sound();
SetMainCallback2(CB2_InitOptionMenu);
gMain.field_8 = sub_805469C;
return 1;
}
return 0;
}
//When player selects EXIT
u8 StartMenu_ExitCallback(void)
{
sub_8071C20();
return 1;
}
//When player selects RETIRE
u8 StartMenu_RetireCallback(void)
{
sub_8071C20();
sub_80C823C();
return 1;
}
//When player selects their name in multiplayer mode
u8 StartMenu_PlayerLinkCallback(void)
{
if(!gPaletteFade.active)
{
play_some_sound();
sub_8093130(gUnknown_03004860, sub_805469C);
return 1;
}
return 0;
}
static u8 SaveCallback1(void)
{
sub_807160C();
gCallback_03004AE8 = SaveCallback2;
return FALSE;
}
static u8 SaveCallback2(void)
{
switch(RunSaveDialogCallback())
{
case 0:
return FALSE;
case 2:
MenuZeroFillScreen();
sub_8071230();
gCallback_03004AE8 = Callback_8071338;
return FALSE;
case 1:
case 3:
MenuZeroFillScreen();
sub_8064E2C();
ScriptContext2_Disable();
return TRUE;
}
return FALSE;
}
static void sub_807160C(void)
{
save_serialize_map();
saveDialogCallback = SaveDialogCB_8071794;
gUnknown_030006AD = FALSE;
}
static u8 RunSaveDialogCallback(void)
{
if(gUnknown_030006AD)
{
if(!MenuUpdateWindowText())
return 0;
}
gUnknown_030006AD = FALSE;
return saveDialogCallback();
}
void InitSaveDialog(void)
{
sub_807160C();
CreateTask(Task_SaveDialog, 0x50);
}
static void DisplaySaveMessageWithCallback(u8 *ptr, u8 (*func)(void))
{
StringExpandPlaceholders(gStringVar4, ptr);
MenuDisplayMessageBox();
sub_8072044(gStringVar4);
gUnknown_030006AD = TRUE;
saveDialogCallback = func;
}
static void Task_SaveDialog(u8 taskId)
{
u8 b = RunSaveDialogCallback();
switch(b)
{
case 2:
case 3:
gScriptResult = 0;
break;
case 1:
gScriptResult = b;
break;
case 0:
return;
}
DestroyTask(taskId);
EnableBothScriptContexts();
}
static void sub_8071700(void)
{
sub_80946C8(0, 0);
}
static void EraseSaveDialog(void)
{
MenuZeroFillWindowRect(20, 8, 26, 13);
}
static void sub_8071724(void)
{
gUnknown_030006AC = 0x3C;
}
static u8 sub_8071730(void)
{
gUnknown_030006AC--;
if(!(gMain.heldKeys & 1))
{
if(gUnknown_030006AC)
return 0;
}
else
PlaySE(SE_SELECT);
return 1;
}
static u8 sub_8071764(void)
{
if(gUnknown_030006AC == 0)
{
if(gMain.heldKeys & 1)
return 1;
}
else
gUnknown_030006AC--;
return 0;
}
static u8 SaveDialogCB_8071794(void)
{
MenuZeroFillScreen();
sub_80945C0(0, 0);
//"Would you like to save the game?"
DisplaySaveMessageWithCallback(gSaveText_WouldYouLikeToSave, SaveDialogCB_80717B8);
return 0;
}
static u8 SaveDialogCB_80717B8(void)
{
DisplayYesNoMenu(20, 8, 1);
saveDialogCallback = SaveDialogCB_80717D8;
return 0;
}
static u8 SaveDialogCB_80717D8(void)
{
switch(ProcessMenuInputNoWrap_())
{
case 0: //YES
EraseSaveDialog();
switch(gSaveFileStatus)
{
case 0:
case 2:
if(gUnknown_020297EC == FALSE)
{
saveDialogCallback = SaveDialogCB_SaveFileExists;
return 0;
}
saveDialogCallback = SaveDialogCB_SavingMessage;
return 0;
default:
saveDialogCallback = SaveDialogCB_SaveFileExists;
return 0;
}
break;
case -1: //B button
case 1: //NO
EraseSaveDialog();
sub_8071700();
return 2;
}
return 0;
}
static u8 SaveDialogCB_SaveFileExists(void)
{
DisplaySaveMessageWithCallback(
gUnknown_020297EC == TRUE ? gSaveText_ThereIsADifferentFile : gSaveText_ThereIsAlreadyAFile,
SaveDialogCB_DisplayOverwriteYesNoMenu);
return 0;
}
static u8 SaveDialogCB_DisplayOverwriteYesNoMenu(void)
{
DisplayYesNoMenu(20, 8, 1);
saveDialogCallback = SaveDialogCB_ProcessOverwriteYesNoMenu;
return 0;
}
static u8 SaveDialogCB_ProcessOverwriteYesNoMenu(void)
{
switch(ProcessMenuInputNoWrap_())
{
case 0: //YES
EraseSaveDialog();
saveDialogCallback = SaveDialogCB_SavingMessage;
break;
case -1: //B button
case 1: //NO
EraseSaveDialog();
sub_8071700();
return 2;
}
return 0;
}
static u8 SaveDialogCB_SavingMessage(void)
{
//"SAVING... DON'T TURN OFF THE POWER."
DisplaySaveMessageWithCallback(gSaveText_DontTurnOff, SaveDialogCB_DoSave);
return 0;
}
static u8 SaveDialogCB_DoSave(void)
{
u8 a;
sav12_xor_increment(0);
if(gUnknown_020297EC == TRUE)
{
a = sub_8125D44(4);
gUnknown_020297EC = FALSE;
}
else
{
a = sub_8125D44(0);
}
if(a == 1)
{
//"(Player) saved the game."
DisplaySaveMessageWithCallback(gSaveText_PlayerSavedTheGame, SaveDialogCB_SaveSuccess);
}
else
{
//"Save error. Please exchange the backup memory."
DisplaySaveMessageWithCallback(gSystemText_SaveErrorExchangeBackup, SaveDialogCB_80719AC);
}
sub_8071724();
return 0;
}
static u8 SaveDialogCB_SaveSuccess(void)
{
if(MenuUpdateWindowText())
{
PlaySE(SE_SAVE);
saveDialogCallback = SaveDialogCB_8071988;
}
return 0;
}
static u8 SaveDialogCB_8071988(void)
{
if(!IsSEPlaying() && sub_8071730())
{
sub_8071700();
return 1;
}
else
return 0;
}
static u8 SaveDialogCB_80719AC(void)
{
if(MenuUpdateWindowText())
{
PlaySE(SE_BOO);
saveDialogCallback = SaveDialogCB_80719D4;
}
return 0;
}
static u8 SaveDialogCB_80719D4(void)
{
if(!sub_8071764())
return 0;
else
{
sub_8071700();
return 3;
}
}
static void sub_80719F0(void)
{
TransferPlttBuffer();
}
static bool32 sub_80719FC(u8 *ptr)
{
switch(*ptr)
{
case 0:
{
u8 *addr;
u32 size;
REG_DISPCNT = 0;
SetVBlankCallback(NULL);
remove_some_task();
DmaClear16(3, PLTT, PLTT_SIZE);
addr = (void *)VRAM;
size = 0x18000;
while(1)
{
DmaFill16(3, 0, addr, 0x1000);
addr += 0x1000;
size -= 0x1000;
if(size <= 0x1000)
{
DmaFill16(3, 0, addr, size);
break;
}
}
break;
}
case 1:
ResetSpriteData();
ResetTasks();
ResetPaletteFade();
dp12_8087EA4();
break;
case 2:
SetUpWindowConfig(&gWindowConfig_81E6CE4);
InitMenuWindow(&gWindowConfig_81E6CE4);
REG_DISPCNT = 0x100;
break;
case 3:
{
u32 savedIme;
BlendPalettes(-1, 0x10, 0);
SetVBlankCallback(sub_80719F0);
savedIme = REG_IME;
REG_IME = 0;
REG_IE |= 1;
REG_IME = savedIme;
break;
}
case 4:
return TRUE;
}
(*ptr)++;
return FALSE;
}
void sub_8071B28(void)
{
if(sub_80719FC(&gMain.state))
{
CreateTask(Task_8071B64, 0x50);
SetMainCallback2(sub_8071B54);
}
}
static void sub_8071B54(void)
{
RunTasks();
UpdatePaletteFade();
}
static void Task_8071B64(u8 taskId)
{
s16 *val = gTasks[taskId].data;
if(!gPaletteFade.active)
{
switch(*val)
{
case 0:
MenuDisplayMessageBox();
MenuPrint(gSystemText_Saving, 2, 15);
BeginNormalPaletteFade(-1, 0, 0x10, 0, 0);
(*val)++;
break;
case 1:
sub_8047A1C();
sub_8125E2C();
(*val)++;
break;
case 2:
if(!sub_8125E6C())
break;
sub_8047A34();
(*val)++;
break;
case 3:
BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
(*val)++;
break;
case 4:
SetMainCallback2(gMain.field_8);
DestroyTask(taskId);
break;
}
}
}
void sub_8071C20(void)
{
PlaySE(SE_SELECT);
MenuZeroFillScreen();
sub_8064E2C();
ScriptContext2_Disable();
sub_8072DEC();
}
void AppendToList(u8 *list, u8 *pindex, u32 value)
{
list[*pindex] = value;
(*pindex)++;
}