Files
pokeruby/src/main_menu.c
T
Marijn van der Werf bd5333a4f2 Reorganise main_menu.c
2016-12-02 19:43:12 +01:00

1657 lines
45 KiB
C

#include "global.h"
#include "main_menu.h"
#include "asm.h"
#include "decompress.h"
#include "menu.h"
#include "option_menu.h"
#include "palette.h"
#include "rom4.h"
#include "rtc.h"
#include "save_menu_util.h"
#include "songs.h"
#include "sound.h"
#include "species.h"
#include "string_util.h"
#include "task.h"
#include "text.h"
#include "title_screen.h"
#define BirchSpeechUpdateWindowText() ((u8)MenuUpdateWindowText_OverrideLineLength(24))
struct MonCoords
{
u8 x, y;
};
extern struct PaletteFadeControl gPaletteFade;
extern u8 gSaveFileDeletedMessage[];
extern u8 gSaveFileCorruptMessage[];
extern u8 gBoardNotInstalledMessage[];
extern u8 gBatteryDryMessage[];
extern u16 gSaveFileStatus;
extern u8 gMainMenuString_Continue[];
extern u8 gMainMenuString_NewGame[];
extern u8 gMainMenuString_MysteryEvents[];
extern u8 gMainMenuString_Option[];
extern u8 gMainMenuString_Player[];
extern u8 gMainMenuString_Time[];
extern u8 gMainMenuString_Pokedex[];
extern u8 gMainMenuString_Badges[];
extern u16 gMainMenuPalette[];
//Text Strings
extern const u8 gBirchSpeech_Welcome[];
extern const u8 gBirchSpeech_ThisIsPokemon[];
extern const u8 gBirchSpeech_WorldInhabitedByPokemon[];
extern const u8 gBirchSpeech_AndYouAre[];
extern const u8 gBirchSpeech_AreYouBoyOrGirl[];
extern const u8 gBirchSpeech_WhatsYourName[];
extern u8 gBirchSpeech_SoItsPlayer[];
extern u8 gBirchSpeech_AhOkayYouArePlayer[];
extern u8 gBirchSpeech_AreYouReady[];
extern const struct MonCoords gMonFrontPicCoords[];
extern const struct SpriteSheet gMonFrontPicTable[];
extern const struct SpritePalette gMonPaletteTable[];
extern struct SpriteTemplate gUnknown_02024E8C;
extern void * const gUnknown_081FAF4C[];
extern u16 gUnknown_081E795C[];
extern u8 * const gUnknown_081E79B0[][2];
extern u8 * const gMalePresetNames[][2];
extern u8 * const gFemalePresetNames[][2];
extern const u8 gUnknown_081E764C[];
extern const u8 gUnknown_081E768C[];
extern const u8 gUnknown_081E7834[];
extern const u8 gUnknown_081E796C[];
extern const u8 gSystemText_NewPara[];
extern u8 gSpriteAffineAnimTable_81E79AC[];
extern u8 gStringVar4[];
extern u8 unk_2000000[];
//Task data
enum {
TD_MENULAYOUT,
TD_SELECTEDMENUITEM,
};
//Menu layouts
enum {
HAS_NO_SAVED_GAME, //NEW GAME, OPTION
HAS_SAVED_GAME, //CONTINUE, NEW GAME, OPTION
HAS_MYSTERY_GIFT, //CONTINUE, NEW GAME, MYSTERY EVENTS, OPTION
};
//Task data
enum {
TD_TRAINER_SPRITE_ID = 2, //Trainer sprite being displayed during gender menu
TD_BGHOFS = 4, //Used to set REG_BG1HOFS and slide the platform around
TD_SUBTASK_DONE, //Set to true if the spawned task has finished
TD_GENDER_SELECTION,
TD_COUNTER,
TD_BIRCH_SPRITE_ID,
TD_AZURILL_SPRITE_ID,
TD_BRENDAN_SPRITE_ID,
TD_MAY_SPRITE_ID
};
static void CB2_MainMenu(void);
static void VBlankCB_MainMenu(void);
static void sub_80096FC(void);
static u32 InitMainMenu(bool8 a1);
static void Task_MainMenuCheckSave(u8 taskId);
static void Task_MainMenuWaitForSaveErrorAck(u8 taskId);
static void Task_MainMenuCheckRtc(u8 taskId);
static void Task_MainMenuWaitForRtcErrorAck(u8 taskId);
static void Task_MainMenuDraw(u8 taskId);
static void Task_MainMenuHighlight(u8 taskId);
static bool8 MainMenuProcessKeyInput(u8 taskId);
static void Task_MainMenuProcessKeyInput(u8 taskId);
static void Task_MainMenuPressedA(u8 taskId);
static void Task_MainMenuPressedB(u8 taskId);
static void HighlightCurrentMenuItem(u8 layout, u8 menuItem);
static void PrintMainMenuItem(u8 *text, u8 left, u8 top);
static void PrintSaveFileInfo(void);
static void PrintPlayerName(void);
static void PrintPlayTime(void);
static void PrintPokedexCount(void);
static void PrintBadgeCount(void);
static void Task_NewGameSpeech1(u8 taskId);
static void Task_NewGameSpeech2(u8 taskId);
static void Task_NewGameSpeech3(u8 taskId);
static void Task_NewGameSpeech4(u8 taskId);
static void Task_NewGameSpeech5(u8 taskId);
static void Task_NewGameSpeech6(u8 taskId);
static void Task_NewGameSpeech7(u8 taskId);
static void Task_NewGameSpeech8(u8 taskId);
static void Task_NewGameSpeech9(u8 taskId);
static void Task_NewGameSpeech10(u8 taskId);
static void Task_NewGameSpeech11(u8 taskId);
static void Task_NewGameSpeech12(u8 taskId);
static void Task_NewGameSpeech13(u8 taskId);
static void Task_NewGameSpeech14(u8 taskId);
static void Task_NewGameSpeech15(u8 taskId);
static void Task_NewGameSpeech16(u8 taskId);
static void Task_NewGameSpeech17(u8 taskId);
static void Task_NewGameSpeech18(u8 taskId);
static void Task_NewGameSpeech19(u8 taskId);
static void Task_NewGameSpeech20(u8 taskId);
static void Task_NewGameSpeech21(u8 taskId);
static void Task_NewGameSpeech22(u8 taskId);
static void Task_NewGameSpeech23(u8 taskId);
static void Task_NewGameSpeech24(u8 taskId);
static void Task_NewGameSpeech25(u8 taskId);
static void Task_NewGameSpeech26(u8 taskId);
static void Task_NewGameSpeech27(u8 taskId);
static void Task_NewGameSpeech28(u8 taskId);
static void Task_NewGameSpeech29(u8 taskId);
static void Task_NewGameSpeech30(u8 taskId);
static void Task_NewGameSpeech31(u8 taskId);
static void Task_NewGameSpeech32(u8 taskId);
static void Task_NewGameSpeech33(u8 taskId);
static void CB_ContinueNewGameSpeechPart2();
static void nullsub_34(struct Sprite *sprite);
static void sub_800B240(struct Sprite *sprite);
static u8 CreateAzurillSprite(u8 x, u8 y);
static void AddBirchSpeechObjects(u8 taskId);
static void Task_SpriteFadeOut(u8 taskId);
static void StartSpriteFadeOut(u8 taskId, u8 interval);
static void Task_SpriteFadeIn(u8 taskId);
static void StartSpriteFadeIn(u8 taskId, u8 interval);
static void sub_800B5A8(u8 taskId);
static void StartBackgroundFadeOut(u8 taskId, u8 interval);
static void sub_800B654(u8 taskId);
static void StartBackgroundFadeIn(u8 taskId, u8 interval);
static void CreateGenderMenu(u8 left, u8 top);
static s8 GenderMenuProcessInput(void);
static void CreateNameMenu(u8 left, u8 top);
static s8 NameMenuProcessInput(void);
static void SetPresetPlayerName(u8 index);
static void CB2_MainMenu(void)
{
RunTasks();
AnimateSprites();
BuildOamBuffer();
UpdatePaletteFade();
}
void VBlankCB_MainMenu(void)
{
LoadOam();
ProcessSpriteCopyRequests();
TransferPlttBuffer();
}
void CB2_InitMainMenu(void)
{
InitMainMenu(FALSE);
}
static void sub_80096FC(void)
{
InitMainMenu(TRUE);
}
u32 InitMainMenu(u8 a1)
{
u16 savedIme;
u8 taskId;
SetVBlankCallback(NULL);
REG_DISPCNT = 0;
REG_BG2CNT = 0;
REG_BG1CNT = 0;
REG_BG0CNT = 0;
REG_BG2HOFS = 0;
REG_BG2VOFS = 0;
REG_BG1HOFS = 0;
REG_BG1VOFS = 0;
REG_BG0HOFS = 0;
REG_BG0VOFS = 0;
DmaFill16(3, 0, (void *)VRAM, VRAM_SIZE);
DmaFill32(3, 0, (void *)OAM, OAM_SIZE);
DmaFill16(3, 0, (void *)(PLTT + 2), PLTT_SIZE - 2);
ResetPaletteFade();
LoadPalette(gMainMenuPalette, 0, 32);
remove_some_task();
ResetTasks();
ResetSpriteData();
FreeAllSpritePalettes();
SetUpWindowConfig(&gWindowConfig_81E6C3C);
InitMenuWindow((struct WindowConfig *)&gWindowConfig_81E6CE4);
if (a1)
BeginNormalPaletteFade(-1, 0, 0x10, 0, 0x0000); // fade to black
else
BeginNormalPaletteFade(-1, 0, 0x10, 0, 0xFFFF); // fade to white
REG_WIN0H = 0;
REG_WIN0V = 0;
REG_WININ = 0;
REG_WINOUT = 0;
REG_BLDCNT = 0;
REG_BLDALPHA = 0;
REG_BLDY = 0;
savedIme = REG_IME;
REG_IME = 0;
REG_IE |= INTR_FLAG_VBLANK;
REG_IME = savedIme;
SetVBlankCallback(VBlankCB_MainMenu);
SetMainCallback2(CB2_MainMenu);
REG_DISPCNT = DISPCNT_OBJ_1D_MAP
| DISPCNT_BG0_ON
| DISPCNT_OBJ_ON
| DISPCNT_WIN0_ON;
taskId = CreateTask(Task_MainMenuCheckSave, 0);
gTasks[taskId].data[TD_SELECTEDMENUITEM] = 0;
return 0;
}
void Task_MainMenuCheckSave(u8 taskId)
{
if (gPaletteFade.active)
return;
REG_WIN0H = 0;
REG_WIN0V = 0;
REG_WININ = 0x1111;
REG_WINOUT = 49;
REG_BLDCNT = 241;
REG_BLDALPHA = 0;
REG_BLDY = 7;
switch (gSaveFileStatus)
{
case 1:
if (IsMysteryGiftAvailable() == TRUE)
gTasks[taskId].data[TD_MENULAYOUT] = HAS_MYSTERY_GIFT;
else
gTasks[taskId].data[TD_MENULAYOUT] = HAS_SAVED_GAME;
gTasks[taskId].func = Task_MainMenuCheckRtc;
break;
case 2:
MenuDrawTextWindow(2, 14, 27, 19);
MenuPrintMessage(gSaveFileDeletedMessage, 3, 15);
REG_WIN0H = WIN_RANGE(17, 223);
REG_WIN0V = WIN_RANGE(113, 159);
gTasks[taskId].data[TD_MENULAYOUT] = HAS_NO_SAVED_GAME;
gTasks[taskId].func = Task_MainMenuWaitForSaveErrorAck;
break;
case 255:
MenuDrawTextWindow(2, 14, 27, 19);
MenuPrintMessage(gSaveFileCorruptMessage, 3, 15);
REG_WIN0H = WIN_RANGE(17, 223);
REG_WIN0V = WIN_RANGE(113, 159);
gTasks[taskId].data[TD_MENULAYOUT] = HAS_SAVED_GAME;
gTasks[taskId].func = Task_MainMenuWaitForSaveErrorAck;
if (IsMysteryGiftAvailable() == TRUE)
gTasks[taskId].data[TD_MENULAYOUT] = HAS_MYSTERY_GIFT;
else
gTasks[taskId].data[TD_MENULAYOUT] = HAS_SAVED_GAME;
break;
case 0:
default:
gTasks[taskId].data[TD_MENULAYOUT] = HAS_NO_SAVED_GAME;
gTasks[taskId].func = Task_MainMenuCheckRtc;
break;
case 4:
MenuDrawTextWindow(2, 14, 27, 19);
MenuPrintMessage(gBoardNotInstalledMessage, 3, 15);
REG_WIN0H = WIN_RANGE(17, 223);
REG_WIN0V = WIN_RANGE(113, 159);
gTasks[taskId].data[TD_MENULAYOUT] = HAS_NO_SAVED_GAME;
gTasks[taskId].func = Task_MainMenuWaitForSaveErrorAck;
return;
}
}
void Task_MainMenuWaitForSaveErrorAck(u8 taskId)
{
if (MenuUpdateWindowText())
{
if (gMain.newKeys & A_BUTTON)
{
MenuZeroFillWindowRect(2, 14, 27, 19);
gTasks[taskId].func = Task_MainMenuCheckRtc;
}
}
}
void Task_MainMenuCheckRtc(u8 taskId)
{
if (!gPaletteFade.active)
{
REG_WIN0H = 0;
REG_WIN0V = 0;
REG_WININ = 0x1111;
REG_WINOUT = 49;
REG_BLDCNT = 241;
REG_BLDALPHA = 0;
REG_BLDY = 7;
if (!(RtcGetErrorStatus() & RTC_ERR_FLAG_MASK))
{
gTasks[taskId].func = Task_MainMenuDraw;
}
else
{
MenuDrawTextWindow(2, 14, 27, 19);
MenuPrintMessage(gBatteryDryMessage, 3, 15);
REG_WIN0H = WIN_RANGE(17, 223);
REG_WIN0V = WIN_RANGE(113, 159);
gTasks[taskId].func = Task_MainMenuWaitForRtcErrorAck;
}
}
}
void Task_MainMenuWaitForRtcErrorAck(u8 taskId)
{
if (MenuUpdateWindowText())
{
if ( gMain.newKeys & 1 )
{
MenuZeroFillWindowRect(2, 14, 27, 19);
gTasks[taskId].func = Task_MainMenuDraw;
}
}
}
void Task_MainMenuDraw(u8 taskId)
{
u16 palette;
if (!gPaletteFade.active)
{
REG_WIN0H = 0;
REG_WIN0V = 0;
REG_WININ = 0x1111;
REG_WINOUT = 49;
REG_BLDCNT = 241;
REG_BLDALPHA = 0;
REG_BLDY = 7;
palette = RGB(0, 0, 0);
LoadPalette(&palette, 254, 2);
if (gSaveBlock2.playerGender == MALE)
{
palette = RGB(4, 16, 31);
LoadPalette(&palette, 241, 2);
}
else
{
palette = RGB(31, 3, 21);
LoadPalette(&palette, 241, 2);
}
switch (gTasks[taskId].data[TD_MENULAYOUT])
{
case HAS_NO_SAVED_GAME:
default:
MenuDrawTextWindow(1, 0, 28, 3);
PrintMainMenuItem(gMainMenuString_NewGame, 2, 1);
MenuDrawTextWindow(1, 4, 28, 7);
PrintMainMenuItem(gMainMenuString_Option, 2, 5);
break;
case HAS_SAVED_GAME:
MenuDrawTextWindow(1, 0, 28, 7);
PrintMainMenuItem(gMainMenuString_Continue, 2, 1);
MenuDrawTextWindow(1, 8, 28, 11);
PrintMainMenuItem(gMainMenuString_NewGame, 2, 9);
MenuDrawTextWindow(1, 12, 28, 15);
PrintMainMenuItem(gMainMenuString_Option, 2, 13);
PrintSaveFileInfo();
break;
case HAS_MYSTERY_GIFT:
MenuDrawTextWindow(1, 0, 28, 7);
PrintMainMenuItem(gMainMenuString_Continue, 2, 1);
MenuDrawTextWindow(1, 8, 28, 11);
PrintMainMenuItem(gMainMenuString_NewGame, 2, 9);
MenuDrawTextWindow(1, 12, 28, 15);
PrintMainMenuItem(gMainMenuString_MysteryEvents, 2, 13);
MenuDrawTextWindow(1, 16, 28, 19);
PrintMainMenuItem(gMainMenuString_Option, 2, 0x11);
PrintSaveFileInfo();
break;
}
gTasks[taskId].func = Task_MainMenuHighlight;
}
}
void Task_MainMenuHighlight(u8 taskId)
{
HighlightCurrentMenuItem(gTasks[taskId].data[TD_MENULAYOUT], gTasks[taskId].data[TD_SELECTEDMENUITEM]);
gTasks[taskId].func = Task_MainMenuProcessKeyInput;
}
bool8 MainMenuProcessKeyInput(u8 taskId)
{
if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0x0000);
gTasks[taskId].func = Task_MainMenuPressedA;
}
else if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_SELECT);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0xFFFF);
REG_WIN0H = WIN_RANGE(0, 240);
REG_WIN0V = WIN_RANGE(0, 160);
gTasks[taskId].func = Task_MainMenuPressedB;
}
else
{
s32 menuItemCount;
switch (gTasks[taskId].data[TD_MENULAYOUT])
{
case HAS_NO_SAVED_GAME:
default:
menuItemCount = 2;
break;
case HAS_SAVED_GAME:
menuItemCount = 3;
break;
case HAS_MYSTERY_GIFT:
menuItemCount = 4;
break;
}
if (gMain.newKeys & DPAD_UP)
{
if (gTasks[taskId].data[TD_SELECTEDMENUITEM] > 0)
{
gTasks[taskId].data[TD_SELECTEDMENUITEM]--;
return TRUE;
}
}
if (gMain.newKeys & DPAD_DOWN)
{
if (gTasks[taskId].data[TD_SELECTEDMENUITEM] < menuItemCount - 1)
{
gTasks[taskId].data[TD_SELECTEDMENUITEM]++;
return TRUE;
}
}
}
return FALSE;
}
void Task_MainMenuProcessKeyInput(u8 taskId)
{
bool8 currentMenuItemChanged = MainMenuProcessKeyInput(taskId);
if (currentMenuItemChanged)
gTasks[taskId].func = Task_MainMenuHighlight;
}
void Task_MainMenuPressedA(u8 taskId)
{
enum
{
NEW_GAME,
CONTINUE,
OPTION,
MYSTERY_EVENTS,
} action;
if (gPaletteFade.active)
return;
switch (gTasks[taskId].data[TD_MENULAYOUT])
{
case HAS_NO_SAVED_GAME:
default:
switch (gTasks[taskId].data[TD_SELECTEDMENUITEM])
{
case 0:
default:
action = NEW_GAME;
break;
case 1:
action = OPTION;
break;
}
break;
case HAS_SAVED_GAME:
switch (gTasks[taskId].data[TD_SELECTEDMENUITEM])
{
case 0:
default:
action = CONTINUE;
break;
case 1:
action = NEW_GAME;
break;
case 2:
action = OPTION;
break;
}
break;
case HAS_MYSTERY_GIFT:
switch (gTasks[taskId].data[TD_SELECTEDMENUITEM])
{
case 0:
default:
action = CONTINUE;
break;
case 1:
action = NEW_GAME;
break;
case 2:
action = MYSTERY_EVENTS;
break;
case 3:
action = OPTION;
break;
}
break;
}
switch ((int)action)
{
case NEW_GAME:
default:
gPlttBufferUnfaded[0] = 0;
gPlttBufferFaded[0] = 0;
gTasks[taskId].func = Task_NewGameSpeech1;
break;
case CONTINUE:
gPlttBufferUnfaded[0] = 0;
gPlttBufferFaded[0] = 0;
SetMainCallback2(CB2_ContinueSavedGame);
DestroyTask(taskId);
break;
case OPTION:
gMain.field_8 = sub_80096FC;
SetMainCallback2(CB2_InitOptionMenu);
DestroyTask(taskId);
break;
case MYSTERY_EVENTS:
SetMainCallback2(CB2_InitMysteryEventMenu);
DestroyTask(taskId);
break;
}
}
void Task_MainMenuPressedB(u8 taskId)
{
if (!gPaletteFade.active)
{
SetMainCallback2(CB2_InitTitleScreen);
DestroyTask(taskId);
}
}
void HighlightCurrentMenuItem(u8 layout, u8 menuItem)
{
REG_WIN0H = WIN_RANGE(9, 231);
switch (layout)
{
case HAS_NO_SAVED_GAME:
default:
switch (menuItem)
{
case 0:
default:
REG_WIN0V = WIN_RANGE(1, 31);
break;
case 1:
REG_WIN0V = WIN_RANGE(33, 63);
break;
}
break;
case HAS_SAVED_GAME:
switch (menuItem)
{
case 0:
default:
REG_WIN0V = WIN_RANGE(1, 63);
break;
case 1:
REG_WIN0V = WIN_RANGE(65, 95);
break;
case 2:
REG_WIN0V = WIN_RANGE(97, 127);
break;
}
break;
case HAS_MYSTERY_GIFT:
switch (menuItem)
{
case 0:
default:
REG_WIN0V = WIN_RANGE(1, 63);
break;
case 1:
REG_WIN0V = WIN_RANGE(65, 95);
break;
case 2:
REG_WIN0V = WIN_RANGE(97, 127);
break;
case 3:
REG_WIN0V = WIN_RANGE(129, 159);
break;
}
break;
}
}
void PrintMainMenuItem(u8 *text, u8 left, u8 top)
{
u8 i;
u8 buffer[32];
buffer[0] = 0xFC;
buffer[1] = 1;
buffer[2] = 14;
for (i = 0; i < 26; i++)
buffer[3 + i] = text[i];
buffer[29] = EOS;
MenuPrint(buffer, left, top);
}
void PrintSaveFileInfo(void)
{
PrintPlayerName();
PrintPokedexCount();
PrintPlayTime();
PrintBadgeCount();
}
void PrintPlayerName(void)
{
MenuPrint(gMainMenuString_Player, 2, 3);
MenuPrint(gSaveBlock2.playerName, 9, 3);
}
void PrintPlayTime(void)
{
u8 playTime[16];
u8 alignedPlayTime[32];
MenuPrint(gMainMenuString_Time, 16, 3);
FormatPlayTime(playTime, gSaveBlock2.playTimeHours, gSaveBlock2.playTimeMinutes, 1);
sub_8072C74(alignedPlayTime, playTime, 48, 1);
MenuPrint(alignedPlayTime, 22, 3);
}
void PrintPokedexCount(void)
{
u8 buffer[16];
MenuPrint(gMainMenuString_Pokedex, 2, 5);
sub_8072C14(buffer, GetPokedexSeenCount(), 18, 0);
MenuPrint(buffer, 9, 5);
}
void PrintBadgeCount(void)
{
u8 buffer[16];
MenuPrint(gMainMenuString_Badges, 16, 5);
ConvertIntToDecimalString(buffer, GetBadgeCount());
MenuPrint_PixelCoords(buffer, 205, 40, 1);
}
static void Task_NewGameSpeech1(u8 taskId)
{
SetUpWindowConfig(&gWindowConfig_81E6C3C);
InitMenuWindow((struct WindowConfig *)&gWindowConfig_81E6CE4);
REG_WIN0H = 0;
REG_WIN0V = 0;
REG_WININ = 0;
REG_WINOUT = 0;
REG_BLDCNT = 0;
REG_BLDALPHA = 0;
REG_BLDY = 0;
LZ77UnCompVram(gUnknown_081E768C, (void *)BG_VRAM);
LZ77UnCompVram(gUnknown_081E7834, (void *)(BG_VRAM + 0x3800));
LoadPalette(gUnknown_081E764C, 0, 0x40);
LoadPalette(gUnknown_081E796C, 1, 0x10);
remove_some_task();
ResetSpriteData();
FreeAllSpritePalettes();
AddBirchSpeechObjects(taskId);
BeginNormalPaletteFade(-1, 0, 0x10, 0, 0);
REG_BG1CNT = 0x00000703;
REG_DISPCNT = DISPCNT_BG0_ON | DISPCNT_BG1_ON | DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP;
gTasks[taskId].data[TD_BGHOFS] = 0;
gTasks[taskId].func = Task_NewGameSpeech2;
gTasks[taskId].data[TD_TRAINER_SPRITE_ID] = 0xFF;
gTasks[taskId].data[3] = 0xFF;
gTasks[taskId].data[TD_COUNTER] = 216; //Wait 3.6 seconds (216 frames) before starting speech
PlayBGM(BGM_DOORO_X4);
}
static void Task_NewGameSpeech2(u8 taskId)
{
if (gTasks[taskId].data[TD_COUNTER] != 0)
{
gTasks[taskId].data[TD_COUNTER]--;
}
else
{
//Initialize Birch sprite
u8 spriteId = gTasks[taskId].data[TD_BIRCH_SPRITE_ID];
gSprites[spriteId].pos1.x = 136;
gSprites[spriteId].pos1.y = 60;
gSprites[spriteId].invisible = 0;
gSprites[spriteId].oam.objMode = ST_OAM_OBJ_BLEND;
StartSpriteFadeIn(taskId, 10);
StartBackgroundFadeIn(taskId, 20);
gTasks[taskId].data[TD_COUNTER] = 80;
gTasks[taskId].func = Task_NewGameSpeech3;
}
}
static void Task_NewGameSpeech3(u8 taskId)
{
if (gTasks[taskId].data[TD_SUBTASK_DONE] != FALSE)
{
gSprites[gTasks[taskId].data[TD_BIRCH_SPRITE_ID]].oam.objMode = ST_OAM_OBJ_NORMAL;
if (gTasks[taskId].data[TD_COUNTER])
{
gTasks[taskId].data[TD_COUNTER]--;
}
else
{
MenuDrawTextWindow(2, 13, 27, 18);
//"Hi! Sorry to keep you waiting...
//...But everyone calls me the POKEMON PROFESSOR."
MenuPrintMessage(gBirchSpeech_Welcome, 3, 14);
gTasks[taskId].func = Task_NewGameSpeech4;
}
}
}
static void Task_NewGameSpeech4(u8 taskId)
{
if (!gPaletteFade.active && BirchSpeechUpdateWindowText())
{
gTasks[taskId].func = Task_NewGameSpeech5;
//"This is what we call a POKEMON."
MenuPrintMessage(gBirchSpeech_ThisIsPokemon, 3, 14);
}
}
static void Task_NewGameSpeech5(u8 taskId)
{
if (BirchSpeechUpdateWindowText())
gTasks[taskId].func = Task_NewGameSpeech6;
}
static void Task_NewGameSpeech6(u8 taskId)
{
u8 spriteId = gTasks[taskId].data[TD_AZURILL_SPRITE_ID];
gSprites[spriteId].pos1.x = 104;
gSprites[spriteId].pos1.y = 72;
gSprites[spriteId].invisible = 0;
gSprites[spriteId].data0 = 0;
CreatePokeballSprite(spriteId, gSprites[spriteId].oam.paletteNum, 0x70, 0x3A, 0, 0, 0x20, 0x0000FFFF);
gTasks[taskId].func = Task_NewGameSpeech7;
gTasks[taskId].data[TD_COUNTER] = 0;
}
static void Task_NewGameSpeech7(u8 taskId)
{
if (IsCryFinished())
{
//Go on to next sentence after frame 95
if (gTasks[taskId].data[TD_COUNTER] > 95)
{
MenuSetText(gSystemText_NewPara);
gTasks[taskId].func = Task_NewGameSpeech8;
}
}
if (gTasks[taskId].data[TD_COUNTER] < 16384)
{
gTasks[taskId].data[TD_COUNTER]++;
//Play Azurill cry at frame 32
if (gTasks[taskId].data[TD_COUNTER] == 32)
PlayCry1(SPECIES_AZURILL, 0);
}
}
static void Task_NewGameSpeech8(u8 taskId)
{
if (BirchSpeechUpdateWindowText())
{
//"This world is widely inhabited by POKEMON...
//...That's what I do."
MenuPrintMessage(gBirchSpeech_WorldInhabitedByPokemon, 3, 14);
gTasks[taskId].func = Task_NewGameSpeech9;
}
}
static void Task_NewGameSpeech9(u8 taskId)
{
if (BirchSpeechUpdateWindowText())
{
MenuDrawTextWindow(2, 13, 27, 18);
//"And you are?"
MenuPrintMessage(gBirchSpeech_AndYouAre, 3, 14);
gTasks[taskId].func = Task_NewGameSpeech10;
}
}
static void Task_NewGameSpeech10(u8 taskId)
{
if (BirchSpeechUpdateWindowText())
{
gSprites[gTasks[taskId].data[TD_BIRCH_SPRITE_ID]].oam.objMode = ST_OAM_OBJ_BLEND;
gSprites[gTasks[taskId].data[TD_AZURILL_SPRITE_ID]].oam.objMode = ST_OAM_OBJ_BLEND;
StartSpriteFadeOut(taskId, 2);
StartBackgroundFadeOut(taskId, 1);
gTasks[taskId].data[TD_COUNTER] = 64;
gTasks[taskId].func = Task_NewGameSpeech11;
}
}
//Slide platform away to the right
static void Task_NewGameSpeech11(u8 taskId)
{
if (gTasks[taskId].data[TD_BGHOFS] != -60)
{
gTasks[taskId].data[TD_BGHOFS] -= 2;
REG_BG1HOFS = gTasks[taskId].data[TD_BGHOFS];
}
else
{
gTasks[taskId].data[TD_BGHOFS] = -60;
gTasks[taskId].func = Task_NewGameSpeech12;
}
}
static void Task_NewGameSpeech12(u8 taskId)
{
if (gTasks[taskId].data[TD_SUBTASK_DONE])
{
//Hide Birch and Azurill
gSprites[gTasks[taskId].data[TD_BIRCH_SPRITE_ID]].invisible = TRUE;
gSprites[gTasks[taskId].data[TD_AZURILL_SPRITE_ID]].invisible = TRUE;
if (gTasks[taskId].data[TD_COUNTER])
{
gTasks[taskId].data[TD_COUNTER]--;
}
else
{
//Initialize Brendan sprite
u8 spriteId = gTasks[taskId].data[TD_BRENDAN_SPRITE_ID];
gSprites[spriteId].pos1.x = 180;
gSprites[spriteId].pos1.y = 60;
gSprites[spriteId].invisible = FALSE;
gSprites[spriteId].oam.objMode = ST_OAM_OBJ_BLEND;
gTasks[taskId].data[TD_TRAINER_SPRITE_ID] = spriteId;
gTasks[taskId].data[TD_GENDER_SELECTION] = 0;
StartSpriteFadeIn(taskId, 2);
StartBackgroundFadeIn(taskId, 1);
gTasks[taskId].func = Task_NewGameSpeech13;
}
}
}
static void Task_NewGameSpeech13(u8 taskId)
{
if (gTasks[taskId].data[TD_SUBTASK_DONE])
{
gSprites[gTasks[taskId].data[TD_TRAINER_SPRITE_ID]].oam.objMode = ST_OAM_OBJ_NORMAL;
gTasks[taskId].func = Task_NewGameSpeech14;
}
}
static void Task_NewGameSpeech14(u8 taskId)
{
MenuDrawTextWindow(2, 13, 27, 18);
//"Are you a boy? Or are you a girl?"
MenuPrintMessage(gBirchSpeech_AreYouBoyOrGirl, 3, 14);
gTasks[taskId].func = Task_NewGameSpeech15;
}
static void Task_NewGameSpeech15(u8 taskId)
{
if (BirchSpeechUpdateWindowText())
{
CreateGenderMenu(2, 4);
gTasks[taskId].func = Task_NewGameSpeech16;
}
}
//Process gender menu
static void Task_NewGameSpeech16(u8 taskId)
{
u8 cursorPos;
switch (GenderMenuProcessInput())
{
case MALE:
sub_8072DEC();
PlaySE(SE_SELECT);
gSaveBlock2.playerGender = MALE;
MenuZeroFillWindowRect(2, 4, 8, 9);
gTasks[taskId].func = Task_NewGameSpeech19;
break;
case FEMALE:
sub_8072DEC();
PlaySE(SE_SELECT);
gSaveBlock2.playerGender = FEMALE;
MenuZeroFillWindowRect(2, 4, 8, 9);
gTasks[taskId].func = Task_NewGameSpeech19;
break;
}
cursorPos = GetMenuCursorPos();
if (cursorPos != gTasks[taskId].data[TD_GENDER_SELECTION])
{
//Menu selection changed. Slide Brendan or May out and slide the other in
gTasks[taskId].data[TD_GENDER_SELECTION] = cursorPos;
gSprites[gTasks[taskId].data[TD_TRAINER_SPRITE_ID]].oam.objMode = ST_OAM_OBJ_BLEND;
StartSpriteFadeOut(taskId, 0);
gTasks[taskId].func = Task_NewGameSpeech17;
}
}
//Slide old trainer sprite off right of screen
static void Task_NewGameSpeech17(u8 taskId)
{
u8 spriteId = gTasks[taskId].data[TD_TRAINER_SPRITE_ID];
if (gTasks[taskId].data[TD_SUBTASK_DONE] == FALSE)
{
gSprites[spriteId].pos1.x += 4; //Move sprite right
}
else
{
gSprites[spriteId].invisible = TRUE;
//Set up new trainer sprite
if (gTasks[taskId].data[TD_GENDER_SELECTION])
spriteId = gTasks[taskId].data[TD_MAY_SPRITE_ID];
else
spriteId = gTasks[taskId].data[TD_BRENDAN_SPRITE_ID];
gSprites[spriteId].pos1.x = 240;
gSprites[spriteId].pos1.y = 60;
gSprites[spriteId].invisible = FALSE;
gTasks[taskId].data[TD_TRAINER_SPRITE_ID] = spriteId;
gSprites[spriteId].oam.objMode = ST_OAM_OBJ_BLEND;
StartSpriteFadeIn(taskId, 0);
gTasks[taskId].func = Task_NewGameSpeech18;
}
}
//Slide new trainer sprite from right of screen
static void Task_NewGameSpeech18(u8 taskId)
{
u8 spriteId = gTasks[taskId].data[TD_TRAINER_SPRITE_ID];
if (gSprites[spriteId].pos1.x > 180)
{
gSprites[spriteId].pos1.x -= 4; //Move sprite left
}
else
{
gSprites[spriteId].pos1.x = 180;
if (gTasks[taskId].data[TD_SUBTASK_DONE])
{
gSprites[spriteId].oam.objMode = ST_OAM_OBJ_NORMAL;
gTasks[taskId].func = Task_NewGameSpeech16; //Go back to gender menu
}
}
}
static void Task_NewGameSpeech19(u8 taskId)
{
MenuDrawTextWindow(2, 13, 27, 18);
//"All right. What's your name?"
MenuPrintMessage(gBirchSpeech_WhatsYourName, 3, 14);
gTasks[taskId].func = Task_NewGameSpeech20;
}
static void Task_NewGameSpeech20(u8 taskId)
{
if (BirchSpeechUpdateWindowText())
{
CreateNameMenu(2, 1);
gTasks[taskId].func = Task_NewGameSpeech21;
}
}
//Handle name menu selection
static void Task_NewGameSpeech21(u8 taskId)
{
s8 selection = NameMenuProcessInput();
switch (selection)
{
case 1: //preset names
case 2:
case 3:
case 4:
sub_8072DEC();
PlaySE(SE_SELECT);
MenuZeroFillWindowRect(2, 1, 22, 12);
SetPresetPlayerName(selection);
gTasks[taskId].func = Task_NewGameSpeech23;
break;
case 0: //NEW NAME
PlaySE(SE_SELECT);
BeginNormalPaletteFade(-1, 0, 0, 16, 0);
gTasks[taskId].func = Task_NewGameSpeech22;
break;
case -1: //B button
sub_8072DEC();
PlaySE(SE_SELECT);
MenuZeroFillWindowRect(2, 1, 22, 12);
gTasks[taskId].func = Task_NewGameSpeech14; //Go back to gender menu
break;
}
}
//Open naming screen
static void Task_NewGameSpeech22(u8 taskId)
{
if (!gPaletteFade.active)
{
SetPresetPlayerName(1);
DoNamingScreen(0, &gSaveBlock2, gSaveBlock2.playerGender, 0, 0, CB_ContinueNewGameSpeechPart2);
}
}
static void Task_NewGameSpeech23(u8 taskId)
{
MenuDrawTextWindow(2, 13, 27, 18);
//"So it's (PLAYER)?"
StringExpandPlaceholders(gStringVar4, gBirchSpeech_SoItsPlayer);
MenuPrintMessage(gStringVar4, 3, 14);
gTasks[taskId].func = Task_NewGameSpeech24;
}
static void Task_NewGameSpeech24(u8 taskId)
{
if (BirchSpeechUpdateWindowText())
{
DisplayYesNoMenu(2, 1, 1);
gTasks[taskId].func = Task_NewGameSpeech25;
}
}
//Handle yes/no menu selection
static void Task_NewGameSpeech25(u8 taskId)
{
switch (ProcessMenuInputNoWrap_())
{
case 0: //YES
PlaySE(SE_SELECT);
MenuZeroFillWindowRect(2, 1, 8, 7);
gSprites[gTasks[taskId].data[TD_TRAINER_SPRITE_ID]].oam.objMode = ST_OAM_OBJ_BLEND;
StartSpriteFadeOut(taskId, 2);
StartBackgroundFadeOut(taskId, 1);
gTasks[taskId].func = Task_NewGameSpeech26; //Continue
break;
case -1: //B button
case 1: //NO
PlaySE(SE_SELECT);
MenuZeroFillWindowRect(2, 1, 8, 7);
gTasks[taskId].func = Task_NewGameSpeech14; //Go back to gender menu
break;
}
}
static void Task_NewGameSpeech26(u8 taskId)
{
if (gTasks[taskId].data[TD_BGHOFS])
{
gTasks[taskId].data[TD_BGHOFS] += 2;
REG_BG1HOFS = gTasks[taskId].data[TD_BGHOFS];
}
else
{
gTasks[taskId].func = Task_NewGameSpeech27;
}
}
static void Task_NewGameSpeech27(u8 taskId)
{
if (gTasks[taskId].data[TD_SUBTASK_DONE])
{
s16 spriteId;
//Hide Brendan and May sprites
spriteId = gTasks[taskId].data[TD_BRENDAN_SPRITE_ID];
gSprites[spriteId].invisible = TRUE;
spriteId = gTasks[taskId].data[TD_MAY_SPRITE_ID];
gSprites[spriteId].invisible = TRUE;
//Fade in Birch and Azurill
spriteId = (u8)gTasks[taskId].data[TD_BIRCH_SPRITE_ID];
gSprites[spriteId].pos1.x = 136;
gSprites[spriteId].pos1.y = 64;
gSprites[spriteId].invisible = FALSE;
gSprites[spriteId].oam.objMode = ST_OAM_OBJ_BLEND;
spriteId = (u8)gTasks[taskId].data[TD_AZURILL_SPRITE_ID];
gSprites[spriteId].pos1.x = 104;
gSprites[spriteId].pos1.y = 72;
gSprites[spriteId].invisible = FALSE;
gSprites[spriteId].oam.objMode = ST_OAM_OBJ_BLEND;
StartSpriteFadeIn(taskId, 2);
StartBackgroundFadeIn(taskId, 1);
MenuDrawTextWindow(2, 13, 27, 18);
StringExpandPlaceholders(gStringVar4, gBirchSpeech_AhOkayYouArePlayer);
//"Ah, okay! You're (PLAYER) who's moving...
//...I get it now!"
MenuPrintMessage(gStringVar4, 3, 14);
gTasks[taskId].func = Task_NewGameSpeech28;
}
}
static void Task_NewGameSpeech28(u8 taskId)
{
if (gTasks[taskId].data[TD_SUBTASK_DONE])
{
s16 spriteId;
spriteId = gTasks[taskId].data[TD_BIRCH_SPRITE_ID];
gSprites[spriteId].oam.objMode = ST_OAM_OBJ_NORMAL;
spriteId = gTasks[taskId].data[TD_AZURILL_SPRITE_ID];
gSprites[spriteId].oam.objMode = ST_OAM_OBJ_NORMAL;
if (BirchSpeechUpdateWindowText())
{
//Fade out Birch and Azurill
spriteId = gTasks[taskId].data[TD_BIRCH_SPRITE_ID];
gSprites[spriteId].oam.objMode = ST_OAM_OBJ_BLEND;
spriteId = gTasks[taskId].data[TD_AZURILL_SPRITE_ID];
gSprites[spriteId].oam.objMode = ST_OAM_OBJ_BLEND;
StartSpriteFadeOut(taskId, 2);
StartBackgroundFadeOut(taskId, 1);
gTasks[taskId].data[TD_COUNTER] = 64;
gTasks[taskId].func = Task_NewGameSpeech29;
}
}
}
static void Task_NewGameSpeech29(u8 taskId)
{
if (gTasks[taskId].data[TD_SUBTASK_DONE])
{
s16 spriteId;
//Hide Birch and Azurill
spriteId = gTasks[taskId].data[TD_BIRCH_SPRITE_ID];
gSprites[spriteId].invisible = TRUE;
spriteId = gTasks[taskId].data[TD_AZURILL_SPRITE_ID];
gSprites[spriteId].invisible = TRUE;
if (gTasks[taskId].data[TD_COUNTER])
{
gTasks[taskId].data[TD_COUNTER]--;
}
else
{
u8 spriteId;
//Fade in trainer and background
if (gSaveBlock2.playerGender)
spriteId = (u8)gTasks[taskId].data[TD_MAY_SPRITE_ID];
else
spriteId = (u8)gTasks[taskId].data[TD_BRENDAN_SPRITE_ID];
gSprites[spriteId].pos1.x = 120;
gSprites[spriteId].pos1.y = 60;
gSprites[spriteId].invisible = FALSE;
gSprites[spriteId].oam.objMode = ST_OAM_OBJ_BLEND;
gTasks[taskId].data[TD_TRAINER_SPRITE_ID] = spriteId;
StartSpriteFadeIn(taskId, 2);
StartBackgroundFadeIn(taskId, 1);
MenuDrawTextWindow(2, 13, 27, 18);
MenuPrintMessage(gBirchSpeech_AreYouReady, 3, 14);
gTasks[taskId].func = Task_NewGameSpeech30;
}
}
}
static void Task_NewGameSpeech30(u8 taskId)
{
if (gTasks[taskId].data[TD_SUBTASK_DONE])
{
s16 spriteId;
spriteId = gTasks[taskId].data[TD_TRAINER_SPRITE_ID];
gSprites[spriteId].oam.objMode = ST_OAM_OBJ_NORMAL;
if (BirchSpeechUpdateWindowText())
{
u8 spriteId;
spriteId = gTasks[taskId].data[TD_TRAINER_SPRITE_ID];
gSprites[spriteId].oam.affineMode = 1;
gSprites[spriteId].affineAnims = (union AffineAnimCmd **)gSpriteAffineAnimTable_81E79AC;
InitSpriteAffineAnim(&gSprites[spriteId]);
StartSpriteAffineAnim(&gSprites[spriteId], 0);
gSprites[spriteId].callback = sub_800B240;
BeginNormalPaletteFade(0x0000FFFF, 0, 0, 0x10, 0);
FadeOutBGM(4);
gTasks[taskId].func = Task_NewGameSpeech31;
}
}
}
static void Task_NewGameSpeech31(u8 taskId)
{
u8 spriteId = gTasks[taskId].data[TD_TRAINER_SPRITE_ID];
if (gSprites[spriteId].affineAnimEnded)
gTasks[taskId].func = Task_NewGameSpeech32;
}
static void Task_NewGameSpeech32(u8 taskId)
{
if (!gPaletteFade.active)
{
u8 spriteId = gTasks[taskId].data[TD_TRAINER_SPRITE_ID];
gSprites[spriteId].callback = nullsub_34;
REG_DISPCNT = DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP | DISPCNT_OBJ_ON;
BeginNormalPaletteFade(0xFFFF0000, 0, 0, 0x10, 0xFFFF);
gTasks[taskId].func = Task_NewGameSpeech33;
}
}
static void Task_NewGameSpeech33(u8 taskId)
{
if (!gPaletteFade.active)
{
//We're finished setting up. Start the new game!
SetMainCallback2(CB2_NewGame);
DestroyTask(taskId);
}
}
// Re-initializes graphics state after running the naming screen
// and continues the new game speech
void CB_ContinueNewGameSpeechPart2()
{
u8 taskId;
u8 spriteId;
u16 savedIme;
SetVBlankCallback(NULL);
REG_DISPCNT = 0;
REG_BG2CNT = 0;
REG_BG1CNT = 0;
REG_BG0CNT = 0;
REG_BG2HOFS = 0;
REG_BG2VOFS = 0;
REG_BG1HOFS = 0;
REG_BG1VOFS = 0;
REG_BG0HOFS = 0;
REG_BG0VOFS = 0;
DmaFill16(3, 0, (void *)VRAM, VRAM_SIZE);
DmaFill32(3, 0, (void *)OAM, OAM_SIZE);
DmaFill16(3, 0, (void *)PLTT, PLTT_SIZE);
ResetPaletteFade();
LZ77UnCompVram(gUnknown_081E768C, (void *)BG_VRAM);
LZ77UnCompVram(gUnknown_081E7834, (void *)(BG_VRAM + 0x3800));
LoadPalette(gUnknown_081E764C, 0, 0x40);
ResetTasks();
taskId = CreateTask(Task_NewGameSpeech23, 0);
gTasks[taskId].data[TD_BGHOFS] = -60;
remove_some_task();
ResetSpriteData();
FreeAllSpritePalettes();
AddBirchSpeechObjects(taskId);
SetUpWindowConfig(&gWindowConfig_81E6C3C);
InitMenuWindow((struct WindowConfig *)&gWindowConfig_81E6CE4);
if (gSaveBlock2.playerGender != MALE)
{
gTasks[taskId].data[TD_GENDER_SELECTION] = FEMALE;
spriteId = gTasks[taskId].data[TD_MAY_SPRITE_ID];
}
else
{
gTasks[taskId].data[TD_GENDER_SELECTION] = MALE;
spriteId = gTasks[taskId].data[TD_BRENDAN_SPRITE_ID];
}
gSprites[spriteId].pos1.x = 180;
gSprites[spriteId].pos1.y = 60;
gSprites[spriteId].invisible = FALSE;
gTasks[taskId].data[TD_TRAINER_SPRITE_ID] = spriteId;
REG_BG1HOFS = -60;
BeginNormalPaletteFade(0xFFFFFFFFu, 0, 0x10, 0, 0);
REG_WIN0H = 0;
REG_WIN0V = 0;
REG_WININ = 0;
REG_WINOUT = 0;
REG_BLDCNT = 0;
REG_BLDALPHA = 0;
REG_BLDY = 0;
savedIme = REG_IME;
REG_IME = 0;
REG_IE |= INTR_FLAG_VBLANK;
REG_IME = savedIme;
SetVBlankCallback(VBlankCB_MainMenu);
SetMainCallback2(CB2_MainMenu);
REG_BG1CNT = 1795;
REG_DISPCNT = DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP |
DISPCNT_BG0_ON | DISPCNT_BG1_ON | DISPCNT_OBJ_ON;
}
void nullsub_34(struct Sprite *sprite)
{
}
void sub_800B240(struct Sprite *sprite)
{
u32 y = (sprite->pos1.y << 16) + sprite->data0 + 0xC000;
sprite->pos1.y = y >> 16;
sprite->data0 = y;
}
u8 CreateAzurillSprite(u8 x, u8 y)
{
DecompressPicFromTable_2(
&gMonFrontPicTable[SPECIES_AZURILL],
gMonFrontPicCoords[SPECIES_AZURILL].x,
gMonFrontPicCoords[SPECIES_AZURILL].y,
gUnknown_081FAF4C[0],
gUnknown_081FAF4C[1],
SPECIES_AZURILL);
LoadCompressedObjectPalette(&gMonPaletteTable[SPECIES_AZURILL]);
GetMonSpriteTemplate_803C56C(SPECIES_AZURILL, 1);
return CreateSprite(&gUnknown_02024E8C, x, y, 0);
}
void AddBirchSpeechObjects(u8 taskId)
{
u8 spriteId;
spriteId = CreateBirchSprite(136, 60, 1);
gSprites[spriteId].callback = nullsub_34;
gSprites[spriteId].oam.priority = 0;
gSprites[spriteId].invisible = 1;
gTasks[taskId].data[TD_BIRCH_SPRITE_ID] = spriteId;
spriteId = CreateAzurillSprite(0x68, 0x48);
gSprites[spriteId].callback = nullsub_34;
gSprites[spriteId].oam.priority = 0;
gSprites[spriteId].invisible = 1;
gTasks[taskId].data[TD_AZURILL_SPRITE_ID] = spriteId;
//Create Brendan sprite
spriteId = CreateTrainerSprite_BirchSpeech(0, 120, 60, 0, unk_2000000);
gSprites[spriteId].callback = nullsub_34;
gSprites[spriteId].invisible = 1;
gSprites[spriteId].oam.priority = 0;
gTasks[taskId].data[TD_BRENDAN_SPRITE_ID] = spriteId;
//Create May sprite
spriteId = CreateTrainerSprite_BirchSpeech(1, 120, 60, 0, unk_2000000 + 0x800);
gSprites[spriteId].callback = nullsub_34;
gSprites[spriteId].invisible = 1;
gSprites[spriteId].oam.priority = 0;
gTasks[taskId].data[TD_MAY_SPRITE_ID] = spriteId;
}
enum {
TD_PARENT_TASK_ID,
TD_EVA, //EVA coefficient of REG_BLDALPHA
TD_EVB, //EVB coefficient of REG_BLDALPHA
TD_INTERVAL,
TD_FRAMECOUNTER
};
static void Task_SpriteFadeOut(u8 taskId)
{
if (gTasks[taskId].data[TD_EVA] == 0)
{
gTasks[gTasks[taskId].data[TD_PARENT_TASK_ID]].data[TD_SUBTASK_DONE] = TRUE;
DestroyTask(taskId);
}
else
{
if (gTasks[taskId].data[TD_FRAMECOUNTER])
{
gTasks[taskId].data[TD_FRAMECOUNTER]--;
}
else
{
gTasks[taskId].data[TD_FRAMECOUNTER] = gTasks[taskId].data[TD_INTERVAL];
gTasks[taskId].data[TD_EVA]--;
gTasks[taskId].data[TD_EVB]++;
REG_BLDALPHA = gTasks[taskId].data[TD_EVA] + (gTasks[taskId].data[TD_EVB] * 256);
}
}
}
//Launches a helper task to fade out sprites
static void StartSpriteFadeOut(u8 taskId, u8 interval)
{
u8 newTaskId;
REG_BLDCNT = 592;
REG_BLDALPHA = 16;
REG_BLDY = 0;
gTasks[taskId].data[TD_SUBTASK_DONE] = FALSE;
newTaskId = CreateTask(Task_SpriteFadeOut, 0);
gTasks[newTaskId].data[TD_PARENT_TASK_ID] = taskId;
gTasks[newTaskId].data[TD_EVA] = 16;
gTasks[newTaskId].data[TD_EVB] = 0;
gTasks[newTaskId].data[TD_INTERVAL] = interval;
gTasks[newTaskId].data[TD_FRAMECOUNTER] = interval;
}
static void Task_SpriteFadeIn(u8 taskId)
{
if (gTasks[taskId].data[TD_EVA] == 16)
{
gTasks[gTasks[taskId].data[TD_PARENT_TASK_ID]].data[TD_SUBTASK_DONE] = TRUE;
DestroyTask(taskId);
}
else if (gTasks[taskId].data[TD_FRAMECOUNTER])
{
gTasks[taskId].data[TD_FRAMECOUNTER]--;
}
else
{
gTasks[taskId].data[TD_FRAMECOUNTER] = gTasks[taskId].data[TD_INTERVAL];
gTasks[taskId].data[TD_EVA]++;
gTasks[taskId].data[TD_EVB]--;
REG_BLDALPHA = gTasks[taskId].data[TD_EVA] + (gTasks[taskId].data[TD_EVB] * 256);
}
}
//Launches a helper task to fade in sprites
static void StartSpriteFadeIn(u8 taskId, u8 interval)
{
u8 newTaskId;
REG_BLDCNT = 592;
REG_BLDALPHA = 4096;
REG_BLDY = 0;
gTasks[taskId].data[TD_SUBTASK_DONE] = FALSE;
newTaskId = CreateTask(Task_SpriteFadeIn, 0);
gTasks[newTaskId].data[TD_PARENT_TASK_ID] = taskId;
gTasks[newTaskId].data[TD_EVA] = 0;
gTasks[newTaskId].data[TD_EVB] = 16;
gTasks[newTaskId].data[TD_INTERVAL] = interval;
gTasks[newTaskId].data[TD_FRAMECOUNTER] = interval;
}
enum {
TD_FADELEVEL = 1,
TD_DELAY,
};
static void sub_800B5A8(u8 taskId)
{
if (gTasks[taskId].data[TD_DELAY])
{
gTasks[taskId].data[TD_DELAY]--;
}
else
{
if (gTasks[taskId].data[TD_FADELEVEL] == 8)
{
DestroyTask(taskId);
}
else if (gTasks[taskId].data[TD_FRAMECOUNTER])
{
gTasks[taskId].data[TD_FRAMECOUNTER]--;
}
else
{
gTasks[taskId].data[TD_FRAMECOUNTER] = gTasks[taskId].data[TD_INTERVAL];
gTasks[taskId].data[TD_FADELEVEL]++;
LoadPalette(&gUnknown_081E795C[gTasks[taskId].data[TD_FADELEVEL]], 1, 0x10);
}
}
}
//Launches a helper task to fade out the background
static void StartBackgroundFadeOut(u8 taskId, u8 interval)
{
u8 newTaskId = CreateTask(sub_800B5A8, 0);
gTasks[newTaskId].data[TD_PARENT_TASK_ID] = taskId;
gTasks[newTaskId].data[TD_FADELEVEL] = 0;
gTasks[newTaskId].data[TD_DELAY] = 8;
gTasks[newTaskId].data[TD_INTERVAL] = interval;
gTasks[newTaskId].data[TD_FRAMECOUNTER] = interval;
}
static void sub_800B654(u8 taskId)
{
if (gTasks[taskId].data[TD_DELAY])
{
gTasks[taskId].data[TD_DELAY]--;
}
else
{
if (gTasks[taskId].data[TD_FADELEVEL] == 0)
{
DestroyTask(taskId);
}
else
{
if (gTasks[taskId].data[TD_FRAMECOUNTER])
{
gTasks[taskId].data[TD_FRAMECOUNTER]--;
}
else
{
gTasks[taskId].data[TD_FRAMECOUNTER] = gTasks[taskId].data[TD_INTERVAL];
gTasks[taskId].data[TD_FADELEVEL]--;
LoadPalette(&gUnknown_081E795C[gTasks[taskId].data[TD_FADELEVEL]], 1, 0x10);
}
}
}
}
//Launches a helper task to fade in the background
static void StartBackgroundFadeIn(u8 taskId, u8 interval)
{
u8 newTaskId = CreateTask(sub_800B654, 0);
gTasks[newTaskId].data[TD_PARENT_TASK_ID] = taskId;
gTasks[newTaskId].data[TD_FADELEVEL] = 8;
gTasks[newTaskId].data[TD_DELAY] = 8;
gTasks[newTaskId].data[TD_INTERVAL] = interval;
gTasks[newTaskId].data[TD_FRAMECOUNTER] = interval;
}
static void CreateGenderMenu(u8 left, u8 top)
{
u8 menuLeft, menuTop;
MenuDrawTextWindow(left, top, left + 6, top + 5);
menuLeft = left + 1;
menuTop = top + 1;
PrintMenuItems(menuLeft, menuTop, 2, gUnknown_081E79B0);
InitMenu(0, menuLeft, menuTop, 2, 0, 5);
}
static s8 GenderMenuProcessInput(void)
{
return ProcessMenuInputNoWrap();
}
static void CreateNameMenu(u8 left, u8 top)
{
MenuDrawTextWindow(left, top, left + 10, top + 11);
if (gSaveBlock2.playerGender == MALE)
PrintMenuItems(left + 1, top + 1, 5, gMalePresetNames);
else
PrintMenuItems(left + 1, top + 1, 5, gFemalePresetNames);
InitMenu(0, left + 1, top + 1, 5, 0, 9);
}
static s8 NameMenuProcessInput(void)
{
return ProcessMenuInput();
}
static void SetPresetPlayerName(u8 index)
{
u8 i;
u8 *name;
if (gSaveBlock2.playerGender == MALE)
name = gMalePresetNames[index][0];
else
name = gFemalePresetNames[index][0];
for (i = 0; i < 7; i++)
gSaveBlock2.playerName[i] = name[i];
gSaveBlock2.playerName[i] = EOS;
}