Commit Graph

13 Commits

Author SHA1 Message Date
FrenchOrange 96ac8094e9 Update sfx 08, 56 and 5D labels 2024-05-11 22:00:58 +02:00
FrenchOrange 151c9b69ed Update sfx 0B and 5E labels 2024-05-09 18:25:55 +02:00
FrenchOrange c1ff47dba1 Identify and label sfx 2024-05-05 00:58:35 +02:00
re-cache 75d13222ee Removed underscores I used in my last commit for PascalCase names
Changed alternate art cards (pikachu, pikachu, and mewtwo) to have
"_ALT_" or "Alt" in the name instead of ending in "A".
2022-08-26 21:55:33 -07:00
re-cache 18623a0062 Descriptive Monster names. Convention is as follows...
MONSTER1
MONSTER2
were split into
MONSTER_LV10
MONSTER_LV12

and in the case of identical-level monsters with alternate arts (A),
MONSTER_LV13
MONSTER_LV13A

Monster1 and Monster2 were split into Monster_Lv10 and Monster_Lv13,
and in the case of joined names, SurfingMonster_Lv8 and SurfingMonster_Lv10.

I left monster1 and monster2 alone, since it didn't feel necessary and all-lowercase
looked weird if modified further, and also since most of the files in lowercase were gfx (.png) anyway.
2022-08-24 05:21:21 -07:00
dannye d5262b8b07 Fix Ninetales typos 2021-06-11 17:44:59 -05:00
ElectroDeoxys f765580db0 Extract Credits sequence 2021-05-21 11:40:26 +01:00
dannye dd304349c3 Enumerate all event var values 2021-02-02 23:17:50 -06:00
dannye 8a71ce3964 Rename all event constants 2021-01-19 01:23:31 -06:00
dannye 946b425cf4 Disassemble remaining map events and npc preload routines 2021-01-16 16:17:41 -06:00
dannye 518e7d399c Rename some script commands
like print_text_string -> print_npc_text etc, and change instances of 'battle' to 'duel'
2021-01-16 10:46:08 -06:00
dannye 1246f2eb37 Add npc movement jump command
and add $ff deck id value
2021-01-10 22:36:33 -06:00
dannye 8e4f8050fc Use more automatic constants in script_extractor2 2021-01-10 21:34:45 -06:00