Files
poketcg/Makefile
T
dannye 8522988917 Manually declare the 00 padding
instead of manually declaring the ff padding
2021-02-16 23:48:41 -06:00

109 lines
2.1 KiB
Makefile

rom := poketcg.gbc
rom_obj := \
src/main.o \
src/gfx.o \
src/text.o \
src/audio.o \
src/wram.o \
src/hram.o
### Build tools
ifeq (,$(shell which sha1sum))
SHA1 := shasum
else
SHA1 := sha1sum
endif
RGBDS ?=
RGBASM ?= $(RGBDS)rgbasm
RGBFIX ?= $(RGBDS)rgbfix
RGBGFX ?= $(RGBDS)rgbgfx
RGBLINK ?= $(RGBDS)rgblink
### Build targets
.SUFFIXES:
.SECONDEXPANSION:
.PRECIOUS:
.SECONDARY:
.PHONY: all tcg clean tidy compare tools
all: $(rom) compare
tcg: $(rom) compare
clean: tidy
find src/gfx \( -iname '*.1bpp' -o -iname '*.2bpp' -o -iname '*.pal' \) -delete
tidy:
rm -f $(rom) $(rom_obj) $(rom:.gbc=.map) $(rom:.gbc=.sym) src/rgbdscheck.o
$(MAKE) clean -C tools/
compare: $(rom)
@$(SHA1) -c rom.sha1
tools:
$(MAKE) -C tools/
RGBASMFLAGS = -h -i src/ -L -Weverything
# Create a sym/map for debug purposes if `make` run with `DEBUG=1`
ifeq ($(DEBUG),1)
RGBASMFLAGS += -E
endif
src/rgbdscheck.o: src/rgbdscheck.asm
$(RGBASM) -o $@ $<
# The dep rules have to be explicit or else missing files won't be reported.
# As a side effect, they're evaluated immediately instead of when the rule is invoked.
# It doesn't look like $(shell) can be deferred so there might not be a better way.
define DEP
$1: $2 $$(shell tools/scan_includes -s -i src/ $2) | src/rgbdscheck.o
$$(RGBASM) $$(RGBASMFLAGS) -o $$@ $$<
endef
# Build tools when building the rom.
# This has to happen before the rules are processed, since that's when scan_includes is run.
ifeq (,$(filter clean tidy tools,$(MAKECMDGOALS)))
$(info $(shell $(MAKE) -C tools))
# Dependencies for objects
$(foreach obj, $(rom_obj), $(eval $(call DEP,$(obj),$(obj:.o=.asm))))
endif
%.asm: ;
opts = -cjsv -k 01 -l 0x33 -m 0x1b -p 0xff -r 03 -t POKECARD -i AXQE
$(rom): $(rom_obj) src/layout.link
$(RGBLINK) -p 0xff -m $(rom:.gbc=.map) -n $(rom:.gbc=.sym) -l src/layout.link -o $@ $(filter %.o,$^)
$(RGBFIX) $(opts) $@
### Misc file-specific graphics rules
### Catch-all graphics rules
%.png: ;
%.pal: ;
%.2bpp: %.png
$(RGBGFX) $(rgbgfx) -o $@ $<
$(if $(tools/gfx),\
tools/gfx $(tools/gfx) -o $@ $@)
%.1bpp: %.png
$(RGBGFX) $(rgbgfx) -d1 -o $@ $<
$(if $(tools/gfx),\
tools/gfx $(tools/gfx) -d1 -o $@ $@)