Files
poketcg/text/text2.asm
T
2014-06-12 15:17:56 -04:00

1467 lines
39 KiB
NASM

Text00f5: ; 38000 (e:4000)
db TX_START,"Acid check! If Heads,\n"
db "unable to Retreat during next turn.",TX_END
Text00f6: ; 3803b (e:403b)
db TX_START,"Transparency check! If Heads,\n"
db "do not receive opponent's Attack!",TX_END
Text00f7: ; 3807c (e:407c)
db TX_START,"Confusion check,\n"
db "If Tails, damage to yourself!",TX_END
Text00f8: ; 380ac (e:40ac)
db TX_START,"Confusion check!\n"
db "If Tails, unable to Retreat.",TX_END
Text00f9: ; 380db (e:40db)
db TX_START,TX_RAM2,"'s Sleep check.",TX_END
Text00fa: ; 380ed (e:40ed)
db TX_START,"Opponent is Poisoned if Heads,\n"
db "and Confused if Tails.",TX_END
Text00fb: ; 38124 (e:4124)
db TX_START,"If Heads, do not receive damage\n"
db "or effect of opponent's next Attack!",TX_END
Text00fc: ; 3816a (e:416a)
db TX_START,"If Heads, opponent cannot Attack\n"
db "next turn!",TX_END
Text00fd: ; 38197 (e:4197)
db TX_START,"Attack unsuccessful.",TX_END
Text00fe: ; 381ad (e:41ad)
db TX_START,"Unable to Retreat due to\n"
db "the effects of Acid.",TX_END
Text00ff: ; 381dc (e:41dc)
db TX_START,"Unable to use a Trainer card\n"
db "due to the effects of Headache.",TX_END
Text0100: ; 3821a (e:421a)
db TX_START,"Unable to Attack due to\n"
db "the effects of Tail wag.",TX_END
Text0101: ; 3824c (e:424c)
db TX_START,"Unable to Attack due to\n"
db "the effects of Leer.",TX_END
Text0102: ; 3827a (e:427a)
db TX_START,"Unable to Attack due to\n"
db "the effects of Bone attack.",TX_END
Text0103: ; 382af (e:42af)
db TX_START,"Unable to use this Attack\n"
db "due to the effects of Amnesia.",TX_END
Text0104: ; 382e9 (e:42e9)
db TX_START,TX_RAM2," was Knocked Out\n"
db "due to the effects of Destiny Bond.",TX_END
Text0105: ; 38320 (e:4320)
db TX_START,TX_RAM2," receives ",TX_RAM3," damage\n"
db "due to the effects of Strikes Back.",TX_END
Text0106: ; 38359 (e:4359)
db TX_START,"Unable to evolve due to the\n"
db "effects of Prehistoric Power.",TX_END
Text0107: ; 38394 (e:4394)
db TX_START,"No damage or effect on next Attack\n"
db "due to the effects of Fly.",TX_END
Text0108: ; 383d3 (e:43d3)
db TX_START,"No damage or effect on next Attack\n"
db "due to the effects of Barrier.",TX_END
Text0109: ; 38416 (e:4416)
db TX_START,"No damage or effect on next Attack\n"
db "due to the effects of Agility.",TX_END
Text010a: ; 38459 (e:4459)
db TX_START,"Unable to use this Attack due to\n"
db "the effects of N Shield.",TX_END
Text010b: ; 38494 (e:4494)
db TX_START,"No damage or effect on next Attack\n"
db "due to the effects of N Shield.",TX_END
Text010c: ; 384d8 (e:44d8)
db TX_START,"No damage or effect on next Attack\n"
db "due to the effects of Transparency",TX_END
Text010d: ; 3851f (e:451f)
db TX_START,TX_RAM2,"\n"
db "metamorphs to ",TX_RAM2,".",TX_END
Text010e: ; 38533 (e:4533)
db TX_START,"Select a Pok`mon on the Bench\n"
db "to switch with the Active Pok`mon.",TX_END
Text010f: ; 38575 (e:4575)
db TX_START,"Select a Pok`mon to place\n"
db "in the Arena.",TX_END
Text0110: ; 3859e (e:459e)
db TX_START,TX_RAM1," is selecting a Pok`mon\n"
db "to place in the Arena.",TX_END
Text0111: ; 385cf (e:45cf)
db TX_START,"Choose the Weakness you wish\n"
db "to change with Conversion 1.",TX_END
Text0112: ; 3860a (e:460a)
db TX_START,"Choose the Resistance you wish\n"
db "to change with Conversion 2.",TX_END
Text0113: ; 38647 (e:4647)
db TX_START,"Choose the Pok`mon whose color you\n"
db "wish to change with Color change.",TX_END
Text0114: ; 3868d (e:468d)
db TX_START,"Changed the Weakness of\n"
db TX_START,TX_RAM2," to ",TX_RAM2,".",TX_END
Text0115: ; 386af (e:46af)
db TX_START,"Changed the Resistance of\n"
db TX_START,TX_RAM2," to ",TX_RAM2,".",TX_END
Text0116: ; 386d3 (e:46d3)
db TX_START,"Changed the color of\n"
db TX_START,TX_RAM2," to ",TX_RAM2,".",TX_END
Text0117: ; 386f2 (e:46f2)
db TX_START,"Draw 1 card from the Deck.",TX_END
Text0118: ; 3870e (e:470e)
db TX_START,"Draw ",TX_RAM3," card(s) from the Deck.",TX_END
Text0119: ; 3872d (e:472d)
db TX_START,"Cannot draw a card because\n"
db "there are no cards in the Deck.",TX_END
Text011a: ; 38769 (e:4769)
db TX_START,"Choose a Pok`mon on the Bench\n"
db "to give damage to.",TX_END
Text011b: ; 3879b (e:479b)
db TX_START,"Choose up to 3 Pok`mon on the\n"
db "Bench to give damage to.",TX_END
Text011c: ; 387d3 (e:47d3)
db TX_START,"Choose 1 Basic Energy card\n"
db "from the Deck.",TX_END
Text011d: ; 387fe (e:47fe)
db TX_START,"Choose a Pok`mon to attach\n"
db "the Energy card to.",TX_END
Text011e: ; 3882e (e:482e)
db TX_START,"Choose and Discard\n"
db "1 Fire Energy card.",TX_END
Text011f: ; 38856 (e:4856)
db TX_START,"Choose and Discard\n"
db "2 Fire Energy cards.",TX_END
Text0120: ; 3887f (e:487f)
db TX_START,"Discard from opponent's Deck as many\n"
db "Fire Energy cards as were discarded.",TX_END
Text0121: ; 388ca (e:48ca)
db TX_START,"Choose and Discard\n"
db "2 Energy cards.",TX_END
Text0122: ; 388ee (e:48ee)
db TX_START,"Choose a Krabby\n"
db "from the Deck.",TX_END
Text0123: ; 3890e (e:490e)
db TX_START,"Choose and Discard an Energy card\n"
db "from the opponent's Active Pok`mon.",TX_END
Text0124: ; 38955 (e:4955)
db TX_START,"Choose the Attack the opponent will\n"
db "not be able to use on the next turn.",TX_END
Text0125: ; 3899f (e:499f)
db TX_START,"Choose a Basic Fighting Pok`mon\n"
db "from the Deck.",TX_END
Text0126: ; 389cf (e:49cf)
db TX_START,"Choose an Oddish\n"
db "from the Deck.",TX_END
Text0127: ; 389f0 (e:49f0)
db TX_START,"Choose an Oddish",TX_END
Text0128: ; 38a02 (e:4a02)
db TX_START,"Choose a Krabby.",TX_END
Text0129: ; 38a14 (e:4a14)
db TX_START,"Choose a Basic\n"
db "Energy card.",TX_END
Text012a: ; 38a31 (e:4a31)
db TX_START,"Choose a Nidoran% or a\n"
db "Nidoran$ from the Deck.",TX_END
Text012b: ; 38a61 (e:4a61)
db TX_START,"Choose a Nidoran%\n"
db "or a Nidoran$.",TX_END
Text012c: ; 38a83 (e:4a83)
db TX_START,"Choose a Basic\n"
db "Fighting Pok`mon",TX_END
Text012d: ; 38aa4 (e:4aa4)
db TX_START,"Procedure for Energy Transfer:\n\n"
db "1. Choose the Pok`mon to move Grass\n"
db " Energy from. Press the A Button.\n\n"
db "2. Choose the Pok`mon to move the\n"
db " energy to and press the A Button.\n\n"
db "3. Repeat steps 1 and 2.\n\n"
db "4. Press the B Button to end.",TX_END
Text012e: ; 38b8f (e:4b8f)
db TX_START,"Choose a Bellsprout\n"
db "from the Deck.",TX_END
Text012f: ; 38bb3 (e:4bb3)
db TX_START,"Choose a Bellsprout.",TX_END
Text0130: ; 38bc9 (e:4bc9)
db TX_START,"Choose a Pok`mon to remove\n"
db "the Damage counter from.",TX_END
Text0131: ; 38bfe (e:4bfe)
db TX_START,"Procedure for Curse:\n\n"
db "1. Choose a Pok`mon to move the\n"
db " Damage counter from and press\n"
db " the A Button.\n\n"
db "2. Choose a Pok`mon to move the\n"
db " Damage counter to and press\n"
db " the A Button.\n\n"
db "3. Press the B Button to cancel.",TX_END
Text0132: ; 38cda (e:4cda)
db TX_START,"Choose 2 Energy cards from the\n"
db "Discard Pileto attach to a Pok`mon.",TX_END
Text0133: ; 38d1e (e:4d1e)
db TX_START,"Choose 2 Energy cards from the\n"
db "Discard Pile for your Hand.",TX_END
Text0134: ; 38d5a (e:4d5a)
db TX_START,"Choose an Energy\n"
db "card.",TX_END
Text0135: ; 38d72 (e:4d72)
db TX_START,"Procedure for Prophecy:\n\n"
db "1. Choose either your Deck\n"
db " or your opponent's Deck\n\n"
db "2. Choose the cards you wish to\n"
db " place on top and press the\n"
db " A Button.\n\n"
db "3. Select Yes after you choose\n"
db " the 3 cards and their order.\n\n"
db "4. Press the B Button to cancel.",TX_END
Text0136: ; 38e70 (e:4e70)
db TX_START,"Choose the order\n"
db "of the cards.",TX_END
Text0137: ; 38e90 (e:4e90)
db TX_START,"Procedure for Damage Swap:\n\n"
db "1. Choose a Pok`mon to move a\n"
db " Damage counter from and press\n"
db " the A Button.\n\n"
db "2. Choose a Pok`mon to move the\n"
db " Damage counter to and press\n"
db " the A Button.\n\n"
db "3. Repeat steps 1 and 2.\n\n"
db "4. Press the B Button to end.\n\n"
db "5. You cannot move the counter if\n"
db " it will Knock Out the Pok`mon.",TX_END
Text0138: ; 38fcc (e:4fcc)
db TX_START,"Procedure for Devolution Beam.\n\n"
db "1. Choose either a Pok`mon in your\n"
db " Play Area or your opponent's\n"
db " Play Area and press the A Button.\n\n"
db "2. Choose the Pok`mon to Devolve\n"
db " and press the A Button.\n\n"
db "3. Press the B Button to cancel.",TX_END
Text0139: ; 390b4 (e:50b4)
db TX_START,"Procedure for Strange Behavior:\n\n"
db "1. Choose the Pok`mon with the\n"
db " Damage counters to move to\n"
db " Slowbro and press the A Button.\n\n"
db "2. Repeat step 1 as many times as\n"
db " you wish to move the counters.\n\n"
db "3. Press the B Button to end.\n\n"
db "4. You cannot move the damage if\n"
db " Slowbro will be Knocked Out.",TX_END
Text013a: ; 391dc (e:51dc)
db TX_START,"Choose the opponent's Attack\n"
db "to be used with Metronome.",TX_END
Text013b: ; 39215 (e:5215)
db TX_START,"There is no ",TX_RAM2,"\n"
db "in the Deck.",TX_END
Text013c: ; 39231 (e:5231)
db TX_START,"Would you like to check the Deck?",TX_END
Text013d: ; 39254 (e:5254)
db TX_START,"Please select the Deck:\n"
db " Yours Opponent's",TX_END
Text013e: ; 3928c (e:528c)
db TX_START,"Please select the Play Area:\n"
db " Yours Opponent's",TX_END
Text013f: ; 392c9 (e:52c9)
db TX_START,"Nidoran$ Nidoran%",TX_END
Text0140: ; 392dc (e:52dc)
db TX_START,"Oddish",TX_END
Text0141: ; 392e4 (e:52e4)
db TX_START,"Bellsprout",TX_END
Text0142: ; 392f0 (e:52f0)
db TX_START,"Krabby",TX_END
Text0143: ; 392f8 (e:52f8)
db TX_START,"Fighting Pok`mon",TX_END
Text0144: ; 3930a (e:530a)
db TX_START,"Basic Energy",TX_END
Text0145: ; 39318 (e:5318)
db TX_START,"Peek was used to look at the\n"
db TX_RAM2," in your Hand.",TX_END
Text0146: ; 39346 (e:5346)
db TX_START,"Card Peek was used on",TX_END
Text0147: ; 3935d (e:535d)
db TX_START,TX_RAM2," and all attached\n"
db "cards were returned to the Hand.",TX_END
Text0148: ; 39392 (e:5392)
db TX_START,TX_RAM2," was chosen\n"
db "for the effect of Amnesia.",TX_END
Text0149: ; 393bb (e:53bb)
db TX_START,"A Basic Pok`mon was placed\n"
db "on each Bench.",TX_END
Text014a: ; 393e6 (e:53e6)
db TX_START,TX_RAM2,"'s\n"
db TX_RAM2," was unsuccessful.",TX_END
Text014b: ; 393ff (e:53ff)
db TX_START,"There was no effect\n"
db "from ",TX_RAM2,".",TX_END
Text014c: ; 3941c (e:541c)
db TX_START,"The Energy card from ",TX_RAM1,"'s\n"
db "Play Area was moved.",TX_END
Text014d: ; 3944b (e:544b)
db TX_START,TX_RAM1," drew\n"
db TX_RAM3," Fire Energy from the Hand.",TX_END
Text014e: ; 39470 (e:5470)
db TX_START,"The Pok`mon cards in ",TX_RAM1,"'s\n"
db "Hand and Deck were shuffled",TX_END
Text014f: ; 394a6 (e:54a6)
db TX_START,"Remove Damage counter each time the\n"
db "A Button is pressed. B Button quits.",TX_END
Text0150: ; 394f0 (e:54f0)
db TX_START,"Choose a Pok`mon to remove\n"
db "the Damage counter from.",TX_END
Text0151: ; 39525 (e:5525)
db TX_START,"Choose the card to Discard\n"
db "from the Hand.",TX_END
Text0152: ; 39550 (e:5550)
db TX_START,"Choose a Pok`mon to remove\n"
db "Energy from and choose the Energy.",TX_END
Text0153: ; 3958f (e:558f)
db TX_START,"Choose 2 Basic Energy cards\n"
db "from the Discard Pile.",TX_END
Text0154: ; 395c3 (e:55c3)
db TX_START,"Choose a Pok`mon and press the A\n"
db "Button to remove Damage counters.",TX_END
Text0155: ; 39607 (e:5607)
db TX_START,"Choose 2 cards from the Hand\n"
db "to Discard.",TX_END
Text0156: ; 39631 (e:5631)
db TX_START,"Choose 2 cards from the Hand\n"
db "to return to the Deck.",TX_END
Text0157: ; 39666 (e:5666)
db TX_START,"Choose a card to\n"
db "place in the Hand.",TX_END
Text0158: ; 3968b (e:568b)
db TX_START,"Choose a Pok`mon to\n"
db "attach Defender to.",TX_END
Text0159: ; 396b4 (e:56b4)
db TX_START,"You can draw up to ",TX_RAM3," cards.\n"
db "A to Draw, B to End.",TX_END
Text015a: ; 396e6 (e:56e6)
db TX_START,"Choose a Pok`mon to\n"
db "return to the Deck.",TX_END
Text015b: ; 3970f (e:570f)
db TX_START,"Choose a Pok`mon to\n"
db "place in play.",TX_END
Text015c: ; 39733 (e:5733)
db TX_START,"Choose a Basic Pok`mon\n"
db "to Evolve.",TX_END
Text015d: ; 39756 (e:5756)
db TX_START,"Choose a Pok`mon to\n"
db "Scoop Up.",TX_END
Text015e: ; 39775 (e:5775)
db TX_START,"Choose a card from your\n"
db "Hand to Switch.",TX_END
Text015f: ; 3979e (e:579e)
db TX_START,"Choose a card to\n"
db "Switch.",TX_END
Text0160: ; 397b8 (e:57b8)
db TX_START,"Choose a Basic or Evolution\n"
db "Pok`mon card from the Deck.",TX_END
Text0161: ; 397f1 (e:57f1)
db TX_START,"Choose\n"
db "a Pok`mon card.",TX_END
Text0162: ; 39809 (e:5809)
db TX_START,"Rearrange the 5 cards at\n"
db "the top of the Deck.",TX_END
Text0163: ; 39838 (e:5838)
db TX_START,"Please check the opponent's\n"
db "Hand.",TX_END
Text0164: ; 3985b (e:585b)
db TX_START,"Evolution card",TX_END
Text0165: ; 3986b (e:586b)
db TX_START,TX_RAM2," was chosen.",TX_END
Text0166: ; 3987a (e:587a)
db TX_START,"Choose a Basic Pok`mon\n"
db "to place on the Bench.",TX_END
Text0167: ; 398a9 (e:58a9)
db TX_START,"Choose an Evolution card and\n"
db "press the A Button to Devolve 1.",TX_END
Text0168: ; 398e8 (e:58e8)
db TX_START,"Choose a Pok`mon in your Area, then\n"
db "a Pok`mon in your opponent's.",TX_END
Text0169: ; 3992b (e:592b)
db TX_START,"Choose up to 4\n"
db "from the Discard Pile.",TX_END
Text016a: ; 39952 (e:5952)
db TX_START,"Choose a Pok`mon to switch\n"
db "with the Active Pok`mon.",TX_END
Text016b: ; 39987 (e:5987)
db TX_START,TX_RAM2," and all attached\n"
db "cards were returned to the Deck.",TX_END
Text016c: ; 399bc (e:59bc)
db TX_START,TX_RAM2," was returned\n"
db "from the Arena to the Hand.",TX_END
Text016d: ; 399e8 (e:59e8)
db TX_START,TX_RAM2," was returned\n"
db "from the Bench to the Hand.",TX_END
Text016e: ; 39a14 (e:5a14)
db TX_START,TX_RAM2," was returned\n"
db "to the Deck.",TX_END
Text016f: ; 39a31 (e:5a31)
db TX_START,TX_RAM2," was placed\n"
db "in the Hand.",TX_END
Text0170: ; 39a4c (e:5a4c)
db TX_START,"The card you received",TX_END
Text0171: ; 39a63 (e:5a63)
db TX_START,"You received these cards:",TX_END
Text0172: ; 39a7e (e:5a7e)
db TX_START,"Choose the card\n"
db "to put back.",TX_END
Text0173: ; 39a9c (e:5a9c)
db TX_START,"Choose the card\n"
db "to Discard.",TX_END
Text0174: ; 39ab9 (e:5ab9)
db TX_START,"Discarded ",TX_RAM3," cards\n"
db "from ",TX_RAM1,"'s Deck.",TX_END
Text0175: ; 39adb (e:5adb)
db TX_START,"Discarded ",TX_RAM2,"\n"
db "from the Hand.",TX_END
Text0176: ; 39af7 (e:5af7)
db TX_START,"None came!",TX_END
Text0177: ; 39b03 (e:5b03)
db TX_START,TX_RAM2,"\n"
db "came to the Bench!",TX_END
Text0178: ; 39b19 (e:5b19)
db TX_START,TX_RAM1," has\n"
db "no cards in Hand!",TX_END
Text0179: ; 39b32 (e:5b32)
db TX_START,TX_RAM2," healed\n"
db TX_RAM3," damage!",TX_END
Text017a: ; 39b46 (e:5b46)
db TX_START,TX_RAM2," devolved\n"
db "to ",TX_RAM2,"!",TX_END
Text017b: ; 39b58 (e:5b58)
db TX_START,"There was no Fire Energy.",TX_END
Text017c: ; 39b73 (e:5b73)
db TX_START,"You can select ",TX_RAM3," more cards. Quit?",TX_END
Text017d: ; 39b97 (e:5b97)
db TX_START,"There was no effect!",TX_END
Text017e: ; 39bad (e:5bad)
db TX_START,"There was no effect\n"
db "from Toxic",TX_END
Text017f: ; 39bcd (e:5bcd)
db TX_START,"There was no effect\n"
db "from Poison.",TX_END
Text0180: ; 39bef (e:5bef)
db TX_START,"There was no effect\n"
db "from Sleep.",TX_END
Text0181: ; 39c10 (e:5c10)
db TX_START,"There was no effect\n"
db "from Paralysis.",TX_END
Text0182: ; 39c35 (e:5c35)
db TX_START,"There was no effect\n"
db "from Confusion.",TX_END
Text0183: ; 39c5a (e:5c5a)
db TX_START,"There was no effet\n"
db "from Poison, Confusion.",TX_END
Text0184: ; 39c86 (e:5c86)
db TX_START,"Exchanged the cards\n"
db "in ",TX_RAM1,"'s Hand.",TX_END
Text0185: ; 39ca8 (e:5ca8)
db TX_START,"Battle Center",TX_END
Text0186: ; 39cb7 (e:5cb7)
db TX_START,"Prizes\n"
db " cards",TX_END
Text0187: ; 39ccc (e:5ccc)
db TX_START,"Choose the number\n"
db "of Prizes.",TX_END
Text0188: ; 39cea (e:5cea)
db TX_START,"Please wait...\n"
db "Deciding the number of Prizes...",TX_END
Text0189: ; 39d1b (e:5d1b)
db TX_START,"Begin a ",TX_RAM3,"-Prize Duel\n"
db "with ",TX_RAM1,".",TX_END
Text018a: ; 39d39 (e:5d39)
db TX_START,"Are you both ready\n"
db "to Card Pop! ?",TX_END
Text018b: ; 39d5c (e:5d5c)
db TX_START,"The Pop! wasn't successful.\n"
db "Please try again.",TX_END
Text018c: ; 39d8b (e:5d8b)
db TX_START,"You cannot Card Pop! with a\n"
db "friend you previously Popped! with.",TX_END
Text018d: ; 39dcc (e:5dcc)
db TX_START,"Position the Game Boy Colors\n"
db "and press the A Button.",TX_END
Text018e: ; 39e02 (e:5e02)
db TX_START,"Received ",TX_RAM2,"\n"
db "through Card Pop!",TX_END
Text018f: ; 39e20 (e:5e20)
db TX_START,TX_RAM1," received\n"
db "a ",TX_RAM2,"!",TX_END
Text0190: ; 39e31 (e:5e31)
db TX_START,TX_RAM1," received a Promotional\n"
db "card ",TX_RAM2,"!",TX_END
Text0191: ; 39e53 (e:5e53)
db TX_START,TX_RAM1," received the Legendary\n"
db "card ",TX_RAM2,"!",TX_END
Text0192: ; 39e75 (e:5e75)
db TX_START,TX_RAM1," received a Promotinal\n"
db "card Flyin' Pikachu!",TX_END
Text0193: ; 39ea3 (e:5ea3)
db TX_START,TX_RAM1," received a Promotional\n"
db "card Surfin' Pikachu!",TX_END
Text0194: ; 39ed3 (e:5ed3)
db TX_START,"Received a Flareon!!!\n"
db "Looked at the card list!",TX_END
Text0195: ; 39f03 (e:5f03)
db TX_START,"Now printing.\n"
db "Please wait...",TX_END
Text0196: ; 39f21 (e:5f21)
db TX_START,"Booster Pack",TX_END
Text0197: ; 39f2f (e:5f2f)
db TX_START,"Would you like to try again?",TX_END
Text0198: ; 39f4d (e:5f4d)
db TX_START,"Sent to ",TX_RAM1,".",TX_END
Text0199: ; 39f59 (e:5f59)
db TX_START,"Received from ",TX_RAM1,".",TX_END
Text019a: ; 39f6b (e:5f6b)
db TX_START,"Sending a card...Move the Game\n"
db "Boys close and press the A Button.",TX_END
Text019b: ; 39fae (e:5fae)
db TX_START,"Receiving a card...Move\n"
db "the Game Boys close together.",TX_END
Text019c: ; 39fe5 (e:5fe5)
db TX_START,"Sending a Deck Configuration...\n"
db "Position the Game Boys and press A.",TX_END
Text019d: ; 3a02a (e:602a)
db TX_START,"Receiving Deck configuration...\n"
db "Position the Game Boys and press A.",TX_END
Text019e: ; 3a06f (e:606f)
db TX_START,"Card transfer wasn't successful.",TX_END
Text019f: ; 3a091 (e:6091)
db TX_START,"Card transfer wasn't successful",TX_END
Text01a0: ; 3a0b2 (e:60b2)
db TX_START,"Deck configuration transfer\n"
db "wasn't successful",TX_END
Text01a1: ; 3a0e1 (e:60e1)
db TX_START,"Deck configuration transfer\n"
db "wasn't successful.",TX_END
Text01a2: ; 3a111 (e:6111)
db TX_START,"Now printing...",TX_END
Text01a3: ; 3a122 (e:6122)
db TX_START,"Dr. Mason",TX_END
Text01a4: ; 3a12d (e:612d)
db TX_START,"Draw 7 cards,\n\n"
db "and get ready for the battle!\n"
db "Choose your Active Pok`mon.\n"
db "You can only choose Basic Pok`mon\n"
db "as your Active Pok`mon,\n"
db "so you can choose either Goldeen\n"
db "or Staryu.\n"
db "For our practice duel,\n"
db "choose Goldeen.",TX_END
Text01a5: ; 3a204 (e:6204)
db TX_START,"Choose Goldeen for this\n"
db "practice duel, OK?",TX_END
Text01a6: ; 3a230 (e:6230)
db TX_START,"Next, put your Pok`mon on your\n"
db "Bench.\n"
db "You can switch Benched Pok`mon\n"
db "with your Active Pok`mon.\n"
db "Again, only Basic Pok`mon can be\n"
db "placed on your Bench.\n"
db "Choose Staryu from your hand and\n"
db "put it there.",TX_END
Text01a7: ; 3a2f6 (e:62f6)
db TX_START,"Choose Staryu for this\n"
db "practice duel, OK?",TX_END
Text01a8: ; 3a321 (e:6321)
db TX_START,"When you have no Pok`mon to put on\n"
db "your Bench, press the B Button to\n"
db "finish.",TX_END
Text01a9: ; 3a36f (e:636f)
db TX_START,"1. Choose Hand from the Menu.\n"
db " Select a Water Energy card.",TX_END
Text01aa: ; 3a3ad (e:63ad)
db TX_START,"2. Attach a Water Energy card to\n"
db " your Active Pok`mon, Goldeen.",TX_END
Text01ab: ; 3a3f0 (e:63f0)
db TX_START,"3. Choose Attack from the Menu\n"
db " and select Horn Attack.",TX_END
Text01ac: ; 3a42b (e:642b)
db TX_START,"1. Evolve Goldeen by\n"
db " attaching Seaking to it.",TX_END
Text01ad: ; 3a45d (e:645d)
db TX_START,"2. Attach a Psychic Energy card\n"
db " to the evolved Seaking.",TX_END
Text01ae: ; 3a499 (e:6499)
db TX_START,"3. Choose Attack and select\n"
db " Waterfall to attack your\n"
db " opponent.",TX_END
Text01af: ; 3a4df (e:64df)
db TX_START,"1. Attach a Water Energy card to\n"
db " your Benched Staryu.",TX_END
Text01b0: ; 3a519 (e:6519)
db TX_START,"2. Choose Attack and attack your\n"
db " opponent with Horn Attack.",TX_END
Text01b1: ; 3a559 (e:6559)
db TX_END
Text01b2: ; 3a55a (e:655a)
db TX_START,"1. Take Drowzee from your hand\n"
db " and put it on your Bench.",TX_END
Text01b3: ; 3a597 (e:6597)
db TX_START,"2. Attach a Water Energy card to\n"
db " your Benched Drowzee.",TX_END
Text01b4: ; 3a5d2 (e:65d2)
db TX_START,"3. Choose Seaking and attack your\n"
db " opponent with Waterfall.",TX_END
Text01b5: ; 3a611 (e:6611)
db TX_START,"1. Choose a Water Energy card from\n"
db " your hand and attach it to\n"
db " Staryu.",TX_END
Text01b6: ; 3a65e (e:665e)
db TX_START,"2. Choose Staryu and attack your\n"
db " opponent with Slap.",TX_END
Text01b7: ; 3a697 (e:6697)
db TX_START,"1. Choose the Potion card in your\n"
db " hand to recover Staryu's HP.",TX_END
Text01b8: ; 3a6da (e:66da)
db TX_START,"2. Attach a Water Energy card to\n"
db " Staryu.",TX_END
Text01b9: ; 3a707 (e:6707)
db TX_START,"3. Choose Staryu and attack your\n"
db " opponent with Slap.",TX_END
Text01ba: ; 3a740 (e:6740)
db TX_START,"1. Evolve Staryu by\n"
db " attaching Starmie to it.",TX_END
Text01bb: ; 3a771 (e:6771)
db TX_START,"2. Select the evolved Starmie and\n"
db " attack your opponent with Star \n"
db " Freeze.",TX_END
Text01bc: ; 3a7c2 (e:67c2)
db TX_START,"1. Select Starmie and attack your\n"
db " opponent with Star Freeze.",TX_END
Text01bd: ; 3a803 (e:6803)
db TX_START,"2. You Knocked Machop Out.\n"
db " Now you can draw a Prize.",TX_END
Text01be: ; 3a83c (e:683c)
db TX_START,"1. Your Seaking was Knocked Out.\n"
db " Choose your Benched Staryu\n"
db " and press the A Button to set\n"
db " it as your Active Pok`mon.",TX_END
Text01bf: ; 3a8bb (e:68bb)
db TX_START,"2. You can check Pok`mon data by\n"
db " pressing SELECT.",TX_END
Text01c0: ; 3a8f1 (e:68f1)
db TX_START,"To use the attack command, you need\n"
db "to attach Energy cards to your\n"
db "Pok`mon.\n\n"
db "Choose Cards from the Menu, and\n"
db "select a Water Energy card.",TX_END
Text01c1: ; 3a97b (e:697b)
db TX_START,"Next, choose your Active Pok`mon,\n"
db "Goldeen, and press the A Button.\n"
db "Then the Water Energy card will\n"
db "be attached to Goldeen.",TX_END
Text01c2: ; 3a9f7 (e:69f7)
db TX_START,"Finally, attack your opponent by\n"
db "selecting an attack command.\n"
db "Choose Attack from the Menu, and\n"
db "select Horn Attack.",TX_END
Text01c3: ; 3aa6b (e:6a6b)
db TX_START,"Your Goldeen's gonna get Knocked\n"
db "Out. Let's evolve it!\n"
db "Choose Seaking from your hand and\n"
db "attach it to Goldeen to\n"
db "Evolve it.\n"
db "Its HP increases from 40 to 70.",TX_END
Text01c4: ; 3ab08 (e:6b08)
db TX_START,"Your Seaking doesn't have enough\n"
db "Energy to use Waterfall.\n"
db "You need to attach a Psychic Energy\n"
db "card to Seaking.\n"
db TX_COLORLESS," means any Energy card.\n"
db "Now you can use Waterfall.\n"
db "Keep the Water Energy card for\n"
db "other Pok`mon.",TX_END
Text01c5: ; 3abdb (e:6bdb)
db TX_START,"Now let's attack your opponent with\n"
db "Seaking's Waterfall!",TX_END
Text01c6: ; 3ac15 (e:6c15)
db TX_START,"Seaking's got enough Energy, so\n"
db "you don't need to attach any more.\n"
db "Attach Energy cards to your Benched\n"
db "Pok`mon to get them ready for\n"
db "battle.\n\n"
db "Attach a Water Energy card to your\n"
db "Benched Staryu.",TX_END
Text01c7: ; 3acd7 (e:6cd7)
db TX_START,"Next, select the attack command.\n"
db "Machop has 10 HP left.\n"
db "Seaking's Horn Attack will be\n"
db "enough to Knock out Machop.\n"
db "Now, choose Seaking's\n"
db "Horn Attack.",TX_END
Text01c8: ; 3ad6d (e:6d6d)
db TX_START,"Now Machop's HP is 0 and it is\n"
db "Knocked Out.\n"
db "When you Knock Out the Defending\n"
db "Pok`mon, you can pick up a\n"
db "Prize.",TX_END
Text01c9: ; 3addd (e:6ddd)
db TX_START,"When all your Pok`mon are Knocked\n"
db "Out and there are no Pok`mon on your\n"
db "Bench, you lose the game.\n\n"
db "Put Drowzee, the Basic Pok`mon\n"
db "you just drew, on your Bench.",TX_END
Text01ca: ; 3ae7d (e:6e7d)
db TX_START,"Attach a Water Energy card to\n"
db "Drowzee to get it ready to\n"
db "attack.",TX_END
Text01cb: ; 3aebf (e:6ebf)
db TX_START,"Choose your Active Seaking and\n"
db "attack your opponent with\n"
db "Waterfall.",TX_END
Text01cc: ; 3af04 (e:6f04)
db TX_START,"Staryu evolves into Starmie!\n\n"
db "Let's get Staryu ready to use\n"
db "Starmie's attack command when it\n"
db "evolves to Starmie.\n\n"
db "Choose the Water Energy card from\n"
db "your hand and attach it to Staryu.",TX_END
Text01cd: ; 3afbc (e:6fbc)
db TX_START,"Attack your opponent with Staryu's\n"
db "Slap.",TX_END
Text01ce: ; 3afe6 (e:6fe6)
db TX_START,"Now, recover Staryu with a Trainer\n"
db "card.\n"
db "Choose Potion from your hand.",TX_END
Text01cf: ; 3b02e (e:702e)
db TX_START,"Now let's get ready to evolve\n"
db "it to Starmie.\n"
db "Also, attach a Water Energy card to\n"
db "Staryu.",TX_END
Text01d0: ; 3b088 (e:7088)
db TX_START,"Attack your opponent with Staryu's\n"
db "Slap to end your turn.",TX_END
Text01d1: ; 3b0c3 (e:70c3)
db TX_START,"Now you have finally drawn a\n"
db "Starmie card!\n"
db "Choose Starmie from your hand and\n"
db "use it to evolve Staryu.",TX_END
Text01d2: ; 3b12a (e:712a)
db TX_START,"You've already attached enough\n"
db "Energy to use Star Freeze.\n"
db "Attack your opponent with\n"
db "Starmie's Star Freeze.",TX_END
Text01d3: ; 3b196 (e:7196)
db TX_START,"Now Machop has only 10 HP left.\n"
db "Let's finish the battle!\n"
db "Attack with Starmie's Star Freeze.\n"
db TX_END
Text01d4: ; 3b1f4 (e:71f4)
db TX_START,"You've Knocked Out your opponent!\n\n"
db "Pick up the last Prize.\n"
db TX_START,TX_RAM1," is the winner!",TX_END
Text01d5: ; 3b242 (e:7242)
db TX_START,"Choose a Benched Pok`mon to replace\n"
db "your Knocked Out Pok`mon.\n"
db "You now have Drowzee and Staryu\n"
db "on your Bench.\n"
db "Choose Staryu as the Active Pok`mon\n"
db "for this practice duel.",TX_END
Text01d6: ; 3b2ec (e:72ec)
db TX_START,"Here, press SELECT to\n"
db "check Pok`mon data.\n"
db "It is important to know your cards\n"
db "and the status of your Pok`mon.",TX_END
Text01d7: ; 3b35a (e:735a)
db TX_START,"Select Staryu for this practice,\n"
db "OK?",TX_END
Text01d8: ; 3b380 (e:7380)
db TX_START,"Now, let's play the game!",TX_END
Text01d9: ; 3b39b (e:739b)
db TX_START,"Do you need to practice again?",TX_END
Text01da: ; 3b3bb (e:73bb)
db TX_START,"This is Practice Mode, so\n"
db "please follow my guidance.\n"
db "Do it again.",TX_END
Text01db: ; 3b3fe (e:73fe)
db TX_START,TX_RAM1,"'s turn ",TX_RAM3,TX_END
Text01dc: ; 3b40a (e:740a)
db TX_START," Replace due to Knockout ",TX_END
Text01dd: ; 3b425 (e:7425)
db TX_START,"Dummy",TX_END
Text01de: ; 3b42c (e:742c)
db TX_START,"Practice Player",TX_END
Text01df: ; 3b43d (e:743d)
db TX_START,"Sam's Practice",TX_END
Text01e0: ; 3b44d (e:744d)
db TX_START,"Charmander & Friends",TX_END
Text01e1: ; 3b463 (e:7463)
db TX_START,"Charmander extra",TX_END
Text01e2: ; 3b475 (e:7475)
db TX_START,"Squirtle & Friends",TX_END
Text01e3: ; 3b489 (e:7489)
db TX_START,"Squirtle extra",TX_END
Text01e4: ; 3b499 (e:7499)
db TX_START,"Bulbasaur & Friends",TX_END
Text01e5: ; 3b4ae (e:74ae)
db TX_START,"Bulbasaur extra",TX_END
Text01e6: ; 3b4bf (e:74bf)
db TX_START,"First-Strike",TX_END
Text01e7: ; 3b4cd (e:74cd)
db TX_START,"Rock Crusher",TX_END
Text01e8: ; 3b4db (e:74db)
db TX_START,"Go Go Rain Dance",TX_END
Text01e9: ; 3b4ed (e:74ed)
db TX_START,"Zapping Selfdestruct",TX_END
Text01ea: ; 3b503 (e:7503)
db TX_START,"Flower Power",TX_END
Text01eb: ; 3b511 (e:7511)
db TX_START,"Strange Psyshock",TX_END
Text01ec: ; 3b523 (e:7523)
db TX_START,"Wonders of Science",TX_END
Text01ed: ; 3b537 (e:7537)
db TX_START,"Fire Charge",TX_END
Text01ee: ; 3b544 (e:7544)
db TX_START,"Legendary Moltres",TX_END
Text01ef: ; 3b557 (e:7557)
db TX_START,"Legendary Zapdos",TX_END
Text01f0: ; 3b569 (e:7569)
db TX_START,"Legendary Articuno",TX_END
Text01f1: ; 3b57d (e:757d)
db TX_START,"Legendary Dragonite",TX_END
Text01f2: ; 3b592 (e:7592)
db TX_START,"I'm Ronald!",TX_END
Text01f3: ; 3b59f (e:759f)
db TX_START,"Powerful Ronald",TX_END
Text01f4: ; 3b5b0 (e:75b0)
db TX_START,"Invincible Ronald",TX_END
Text01f5: ; 3b5c3 (e:75c3)
db TX_START,"Legendary Ronald",TX_END
Text01f6: ; 3b5d5 (e:75d5)
db TX_START,"Waterfront Pok`mon",TX_END
Text01f7: ; 3b5e9 (e:75e9)
db TX_START,"Lonely Friends",TX_END
Text01f8: ; 3b5f9 (e:75f9)
db TX_START,"Sound of the Waves",TX_END
Text01f9: ; 3b60d (e:760d)
db TX_START,"Anger",TX_END
Text01fa: ; 3b614 (e:7614)
db TX_START,"Flamethrower",TX_END
Text01fb: ; 3b622 (e:7622)
db TX_START,"Reshuffle",TX_END
Text01fc: ; 3b62d (e:762d)
db TX_START,"Excavation",TX_END
Text01fd: ; 3b639 (e:7639)
db TX_START,"Blistering Pok`mon",TX_END
Text01fe: ; 3b64d (e:764d)
db TX_START,"Hard Pok`mon",TX_END
Text01ff: ; 3b65b (e:765b)
db TX_START,"Etcetera",TX_END
Text0200: ; 3b665 (e:7665)
db TX_START,"Flower Garden",TX_END
Text0201: ; 3b674 (e:7674)
db TX_START,"Kaleidoscope",TX_END
Text0202: ; 3b682 (e:7682)
db TX_START,"Muscles for Brains",TX_END
Text0203: ; 3b696 (e:7696)
db TX_START,"Heated Battle",TX_END
Text0204: ; 3b6a5 (e:76a5)
db TX_START,"Love to Battle",TX_END
Text0205: ; 3b6b5 (e:76b5)
db TX_START,"Pikachu",TX_END
Text0206: ; 3b6be (e:76be)
db TX_START,"Boom Boom Selfdestruct",TX_END
Text0207: ; 3b6d6 (e:76d6)
db TX_START,"Power Generator",TX_END
Text0208: ; 3b6e7 (e:76e7)
db TX_START,"Ghost",TX_END
Text0209: ; 3b6ee (e:76ee)
db TX_START,"Nap Time",TX_END
Text020a: ; 3b6f8 (e:76f8)
db TX_START,"Strange Power",TX_END
Text020b: ; 3b707 (e:7707)
db TX_START,"Flyin' Pok`mon",TX_END
Text020c: ; 3b717 (e:7717)
db TX_START,"Lovely Nidoran",TX_END
Text020d: ; 3b727 (e:7727)
db TX_START,"Poison",TX_END
Text020e: ; 3b72f (e:772f)
db TX_START,"Imakuni?",TX_END
Text020f: ; 3b739 (e:7739)
db TX_START,"Lightning & Fire",TX_END
Text0210: ; 3b74b (e:774b)
db TX_START,"Water & Fighting",TX_END
Text0211: ; 3b75d (e:775d)
db TX_START,"Grass & Psychic",TX_END
Text0212: ; 3b76e (e:776e)
db TX_START,"Retreat Cost",TX_END
Text0213: ; 3b77c (e:777c)
db $03,$42,$03,$46,$03,$38,$03,$43,$03,$32,$03,$37,$70,$03,$43,$03,$3e,$70,$03,$44,$03,$3f,$03,$3f,$03,$34,$03,$41,TX_END
Text0214: ; 3b799 (e:7799)
db $03,$42,$03,$46,$03,$38,$03,$43,$03,$32,$03,$37,$70,$03,$43,$03,$3e,$70,$03,$3b,$03,$3e,$03,$46,$03,$34,$03,$41,TX_END
Text0215: ; 3b7b6 (e:77b6)
db $03,$7a,TX_END
Text0216: ; 3b7b9 (e:77b9)
db $03,$7b,TX_END
Text0217: ; 3b7bc (e:77bc)
db TX_START,"Your Discard Pile",TX_END
Text0218: ; 3b7cf (e:77cf)
db TX_START,"Opponent's Discard Pile",TX_END
Text0219: ; 3b7e8 (e:77e8)
db TX_START,"Deck",TX_END
Text021a: ; 3b7ee (e:77ee)
db $0e,$2b,$37,$3e,$25,TX_END
Text021b: ; 3b7f4 (e:77f4)
db $16,$20,$16,$25,TX_END
Text021c: ; 3b7f9 (e:77f9)
db $03,$30,$03,$31,$03,$32,TX_END
Text021d: ; 3b800 (e:7800)
db TX_START,"End",TX_END
Text021e: ; 3b805 (e:7805)
db TX_START,"What is your name?",TX_END
Text021f: ; 3b819 (e:7819)
db $0e,$11,$70,$16,$70,$1b,$70,$20,$70,$25,$70,$2a,$70,$2f,$70,$34,$70,$37,"\n"
db $12,$70,$17,$70,$1c,$70,$21,$70,$26,$70,$2b,$70,$30,$70,$35,$70,$38,"\n"
db $13,$70,$18,$70,$1d,$70,$22,$70,$27,$70,$2c,$70,$31,$70,$36,$70,$39,"\n"
db $14,$70,$19,$70,$1e,$70,$23,$70,$28,$70,$2d,$70,$32,$70,$3c,$70,$3a,"\n"
db $15,$70,$1a,$70,$1f,$70,$24,$70,$29,$70,$2e,$70,$33,$70,$3d,$70,$3b,"\n"
db $5c,$70,$5d,$70,$5e,$70,$5f,$70,$10,$70,$03,$59,$70,$03,$5b,$70,$78,TX_END
Text0220: ; 3b886 (e:7886)
db $11,$70,$16,$70,$1b,$70,$20,$70,$25,$70,$2a,$70,$2f,$70,$34,$70,$37,"\n"
db $12,$70,$17,$70,$1c,$70,$21,$70,$26,$70,$2b,$70,$30,$70,$35,$70,$38,"\n"
db $13,$70,$18,$70,$1d,$70,$22,$70,$27,$70,$2c,$70,$31,$70,$36,$70,$39,"\n"
db $14,$70,$19,$70,$1e,$70,$23,$70,$28,$70,$2d,$70,$32,$70,$3c,$70,$3a,"\n"
db $15,$70,$1a,$70,$1f,$70,$24,$70,$29,$70,$2e,$70,$33,$70,$3d,$70,$3b,"\n"
db $5c,$70,$5d,$70,$5e,$70,$5f,$70,$10,$70,$03,$59,$70,$03,$5b,$70,$78,TX_END
Text0221: ; 3b8f2 (e:78f2)
db $03,$30,$70,$03,$31,$70,$03,$32,$70,$03,$33,$70,$03,$34,$70,$03,$35,$70,$03,$36,$70,$03,$37,$70,$03,$38,"\n"
db $03,$39,$70,$03,$3a,$70,$03,$3b,$70,$03,$3c,$70,$03,$3d,$70,$03,$3e,$70,$03,$3f,$70,$03,$40,$70,$03,$41,"\n"
db $03,$42,$70,$03,$43,$70,$03,$44,$70,$03,$45,$70,$03,$46,$70,$03,$47,$70,$03,$48,$70,$03,$49,$70,$6e,"\n"
db $6f,$70,$03,$5d,$70,$6a,$70,$6b,$70,$77,$70,$60,$70,$61,$70,$62,$70,$63,"\n"
db $64,$70,$65,$70,$66,$70,$67,$70,$68,$70,$69,$70,$05,$13,$70,TX_LVL,$70,$70,"\n"
db $70,$70,$70,$70,$70,$70,$70,$70,$70,$70,$70,$70,$70,$70,$70,$70,$70,TX_END
Text0222: ; 3b97b (e:797b)
db $03,$30,$70,$03,$31,$70,$03,$32,$70,$03,$33,$70,$03,$34,$70,$03,$35,$70,$03,$36,$70,$03,$37,$70,$03,$38,"\n"
db $03,$39,$70,$03,$3a,$70,$03,$3b,$70,$03,$3c,$70,$03,$3d,$70,$03,$3e,$70,$03,$3f,$70,$03,$40,$70,$03,$41,"\n"
db $03,$42,$70,$03,$43,$70,$03,$44,$70,$03,$45,$70,$03,$46,$70,$03,$47,$70,$03,$48,$70,$03,$49,$70,$6e,"\n"
db $6f,$70,$03,$5d,$70,$6a,$70,$6b,$70,$03,$7a,$70,$60,$70,$61,$70,$62,$70,$63,"\n"
db $64,$70,$65,$70,$66,$70,$67,$70,$68,$70,$69,$70,$70,$70,$70,$70,$70,"\n"
db $70,$70,$70,$70,$70,$70,$70,$70,$70,$70,$70,$70,$70,$70,$70,$70,$70,TX_END
Text0223: ; 3ba03 (e:7a03)
db TX_START,"New deck",TX_END
Text0224: ; 3ba0d (e:7a0d)
db TX_START,"Please select deck.",TX_END
Text0225: ; 3ba22 (e:7a22)
db TX_START,"Modify deck",TX_END
Text0226: ; 3ba2f (e:7a2f)
db TX_START,"Change name",TX_END
Text0227: ; 3ba3c (e:7a3c)
db TX_START,"Select deck",TX_END
Text0228: ; 3ba49 (e:7a49)
db TX_START,"Cancel",TX_END
Text0229: ; 3ba51 (e:7a51)
db TX_START,"as",TX_END
Text022a: ; 3ba55 (e:7a55)
db TX_START,TX_RAM2," was\n"
db "chosen as the dueling deck!",TX_END
Text022b: ; 3ba78 (e:7a78)
db $61,$77,TX_END
Text022c: ; 3ba7b (e:7a7b)
db $62,$77,TX_END
Text022d: ; 3ba7e (e:7a7e)
db $63,$77,TX_END
Text022e: ; 3ba81 (e:7a81)
db $64,$77,TX_END
Text022f: ; 3ba84 (e:7a84)
db TX_START,"There is no Deck here!",TX_END
Text0230: ; 3ba9c (e:7a9c)
db TX_START,"Confirm",TX_END
Text0231: ; 3baa5 (e:7aa5)
db TX_START,"Dismantle",TX_END
Text0232: ; 3bab0 (e:7ab0)
db TX_START,"Modify",TX_END
Text0233: ; 3bab8 (e:7ab8)
db TX_START,"Save",TX_END
Text0234: ; 3babe (e:7abe)
db TX_START,"Name",TX_END
Text0235: ; 3bac4 (e:7ac4)
db TX_START,"There is only 1 Deck, so this\n"
db "Deck cannot be dismantled.",TX_END
Text0236: ; 3bafe (e:7afe)
db TX_START,"There are no Basic Pok`mon\n"
db "in this Deck!",TX_END
Text0237: ; 3bb28 (e:7b28)
db TX_START,"You must include a Basic Pok`mon\n"
db "in the Deck!",TX_END
Text0238: ; 3bb57 (e:7b57)
db TX_START,"This isn't a 60-card deck!",TX_END
Text0239: ; 3bb73 (e:7b73)
db TX_START,"The Deck must include 60 cards!",TX_END
Text023a: ; 3bb94 (e:7b94)
db TX_START,"Return to original configuration?",TX_END
Text023b: ; 3bbb7 (e:7bb7)
db TX_START,"Save this Deck?",TX_END
Text023c: ; 3bbc8 (e:7bc8)
db TX_START,"Quit modifying the Deck?",TX_END
Text023d: ; 3bbe2 (e:7be2)
db TX_START,"Dismantle this Deck?",TX_END
Text023e: ; 3bbf8 (e:7bf8)
db TX_START,"No cards chosen.",TX_END
Text023f: ; 3bc0a (e:7c0a)
db TX_START,"Your Pok`mon",TX_END
Text0240: ; 3bc18 (e:7c18)
db TX_START,"Your Discard Pile",TX_END
Text0241: ; 3bc2b (e:7c2b)
db TX_START,"Your Hand",TX_END
Text0242: ; 3bc36 (e:7c36)
db TX_START,"To Your Play Area",TX_END
Text0243: ; 3bc49 (e:7c49)
db TX_START,"Opponent's Pok`mon",TX_END
Text0244: ; 3bc5d (e:7c5d)
db TX_START,"Opponent's Discard Pile",TX_END
Text0245: ; 3bc76 (e:7c76)
db TX_START,"Opponent Hand",TX_END
Text0246: ; 3bc85 (e:7c85)
db TX_START,"To Opponent's Play Area",TX_END
Text0247: ; 3bc9e (e:7c9e)
db TX_START,TX_RAM1,"'s Play Area",TX_END
Text0248: ; 3bcad (e:7cad)
db TX_START,"Your Play Area",TX_END
Text0249: ; 3bcbd (e:7cbd)
db TX_START,"Opp. Play Area",TX_END
Text024a: ; 3bccd (e:7ccd)
db TX_START,"In Play Area",TX_END
Text024b: ; 3bcdb (e:7cdb)
db TX_START,"Glossary",TX_END
Text024c: ; 3bce5 (e:7ce5)
db TX_START,"Which card would you like to see?",TX_END
Text024d: ; 3bd08 (e:7d08)
db TX_START,"Please choose a Prize.",TX_END
Text024e: ; 3bd20 (e:7d20)
db TX_START,"Hand",TX_END
Text024f: ; 3bd26 (e:7d26)
db TX_START,TX_RAM1,"'s Hand",TX_END
Text0250: ; 3bd30 (e:7d30)
db TX_START,TX_RAM1,"'s Discard Pile",TX_END
Text0251: ; 3bd42 (e:7d42)
db $70,$70,$70,$70,$70,$70,$70,$70,$70,$70,$70,$70,$70,$70,$70,$70,$70,$70,TX_END
Text0252: ; 3bd55 (e:7d55)
db TX_START,"Booster Pack",TX_END
Text0253: ; 3bd63 (e:7d63)
db TX_START,"1. Colosseum",TX_END
Text0254: ; 3bd71 (e:7d71)
db TX_START,"2. Evolution",TX_END
Text0255: ; 3bd7f (e:7d7f)
db TX_START,"3. Mystery",TX_END
Text0256: ; 3bd8b (e:7d8b)
db TX_START,"4. Laboratory",TX_END
Text0257: ; 3bd9a (e:7d9a)
db TX_START,"5. Promotional Card",TX_END
Text0258: ; 3bdaf (e:7daf)
db TX_START,"View which Card File?",TX_END
Text0259: ; 3bdc6 (e:7dc6)
db $6b,$6b,$6b,$6b,$6b,$6b,$6b,$6b,$6b,$6b,TX_END
Text025a: ; 3bdd1 (e:7dd1)
db TX_START,"'s Cards",TX_END
Text025b: ; 3bddb (e:7ddb)
db $6b,$6b,$6b,$6b,$6b,$6b,$6b,$6b,$6b,$6b,$6b,$6b,$6b,$6b,TX_END
Text025c: ; 3bdea (e:7dea)
db TX_START," Deck Save Machine ",TX_END
Text025d: ; 3be02 (e:7e02)
db TX_START,"Save a Deck",TX_END
Text025e: ; 3be0f (e:7e0f)
db TX_START,"Delete a Deck",TX_END
Text025f: ; 3be1e (e:7e1e)
db TX_START,"Build a Deck",TX_END
Text0260: ; 3be2c (e:7e2c)
db TX_START,"Choose a Deck to Save.",TX_END
Text0261: ; 3be44 (e:7e44)
db TX_START,"You may only Save 60 Decks.\n"
db "Please Delete a Deck first.",TX_END
Text0262: ; 3be7d (e:7e7d)
db TX_START,"for",TX_END
Text0263: ; 3be82 (e:7e82)
db TX_START,"Saved the configuration for\n"
db TX_START,TX_RAM2,"! ",TX_END
Text0264: ; 3bea4 (e:7ea4)
db TX_START,"No Deck is saved.",TX_END
Text0265: ; 3beb7 (e:7eb7)
db TX_START,"Please choose a Deck \n"
db "configuration to delete.",TX_END
Text0266: ; 3bee7 (e:7ee7)
db TX_START,"Do you really wish to delete?",TX_END
Text0267: ; 3bf06 (e:7f06)
db TX_START,"Deleted the configuration for\n"
db TX_START,TX_RAM2,".",TX_END
Text0268: ; 3bf29 (e:7f29)
db TX_START,"You may only carry 4 Decks!",TX_END
Text0269: ; 3bf46 (e:7f46)
db TX_START,"Choose a deck to dismantle.",TX_END
Text026a: ; 3bf63 (e:7f63)
db TX_START,"Dismantled\n"
db TX_START,TX_RAM2,".",TX_END
Text026b: ; 3bf73 (e:7f73)
db TX_START,"Please choose the Deck\n"
db "you wish to Build.",TX_END
Text026c: ; 3bf9e (e:7f9e)
db TX_START,"This Deck can only be built if\n"
db "you dismantle another Deck.",TX_END