dannye
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22118abff7
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Use features of RGBDS 1.0.0 (#47)
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2025-11-12 21:52:50 -06:00 |
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dannye
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8ccfc53465
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Update Makefile for rgbds v0.7.0
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2024-02-04 07:09:20 -06:00 |
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dannye
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657494b456
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Require rgbds v0.7.0
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2024-02-04 06:52:44 -06:00 |
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FrenchOrange
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448c2fe2ac
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Proper gfx labels
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2023-08-19 14:16:38 +02:00 |
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ElectroDeoxys
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a8b2b7bb63
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Disassemble Intro and TitleScreen
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2023-04-03 17:41:29 +01:00 |
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ElectroDeoxys
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b8e33e5629
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Disassemble starting banks, extract tileset graphics and tilemaps
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2023-03-17 19:13:59 +00:00 |
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dannye
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a9362ccb95
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Split home into separate object file
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2023-01-13 19:01:06 -06:00 |
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dannye
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945fff63cd
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Fix compatibility with rgbds v0.6.x
card gfx data needs a proper approach so removing the pngs instead of fixing them for now
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2023-01-13 17:52:28 -06:00 |
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dannye
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5a01782555
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Dump text
completely unformatted
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2021-10-26 22:28:49 -05:00 |
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dannye
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d2b43912fa
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Clean up and organize
to match tcg1 more closely
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2021-10-21 21:57:01 -05:00 |
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dannye
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d07160a2c3
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Use rgblink's overlay mode
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2021-10-20 21:33:16 -05:00 |
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dannye
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e8942dd55f
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Clean up rom header
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2021-10-15 14:15:24 -05:00 |
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dannye
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6e13f88d0e
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Update Makefile
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2021-10-15 12:43:42 -05:00 |
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dannye
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02df79356b
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Put source in src/
and fix line endings
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2021-10-15 12:23:28 -05:00 |
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frozenLake
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8f2c33f739
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Fixed Makefile, adjusted home.asm
changed Makefile to work with the current file arrangement, and added
FarCall and GetTurnDuelistVariable to home.asm
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2019-09-29 12:48:26 -05:00 |
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frozenLake
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3e130ecff3
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Initial Commit
Builds TCG2, but requires a baserom named... "baserom.gbc". Finally got
this set up.
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2019-09-29 09:39:55 -05:00 |
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