mirror of
https://github.com/pret/poketcg2.git
synced 2026-10-01 14:26:57 -04:00
2178 lines
30 KiB
NASM
2178 lines
30 KiB
NASM
INCLUDE "macros.asm"
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INCLUDE "constants.asm"
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INCLUDE "vram.asm"
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SECTION "WRAM0", WRAM0
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UNION
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wTempCardCollection:: ; c000
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ds $100
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NEXTU
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wc000:: ; c000
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ds $100
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NEXTU
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; aside from wDecompressionBuffer, which stores the
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; de facto final decompressed data after decompression,
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; this buffer stores a secondary buffer that is used
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; for "lookbacks" when repeating byte sequences.
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; actually starts in the middle of the buffer,
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; at wDecompressionSecondaryBufferStart, then wraps back up
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; to wDecompressionSecondaryBuffer.
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; this is used so that $00 can be "looked back", since anything
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; before $ef is initialized to 0 when starting decompression.
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wDecompressionSecondaryBuffer:: ; c000
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ds $ef
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wDecompressionSecondaryBufferStart:: ; c0ef
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ds $11
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ENDU
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ds $100
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SECTION "WRAM0 Duels 1", WRAM0
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wPlayerDuelVariables:: ; c200
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ds $100
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wOpponentDuelVariables:: ; c300
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ds $100
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wPlayerDeck:: ; c400
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ds $80
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wOpponentDeck:: ; c480
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ds $80
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; this holds names like player's or opponent's.
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wNameBuffer:: ; c500
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ds NAME_BUFFER_LENGTH
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; this holds an $ff-terminated list of card deck indexes (e.g. cards in hand or in bench)
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; or (less often) the attack list of a Pokemon card
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wDuelTempList:: ; c510
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ds $80
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; this is kept updated with some default text that is used
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; when the text printing functions are called with text id $0000
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wDefaultText:: ; c590
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ds $3c
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SECTION "WRAM0 Text Engine", WRAM0
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wc600:: ; c600
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ds $100
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wc700:: ; c700
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ds $100
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wc800:: ; c800
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ds $100
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wc900:: ; c900
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ds $100
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SECTION "WRAM0 1", WRAM0
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wOAM:: ; ca00
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ds $a0
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; 16-byte buffer to store text, usually a name or a number
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; used by TX_RAM1 but not exclusively
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wStringBuffer:: ; caa0
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ds $10
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wcab0:: ; cab0
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ds $1
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wcab1:: ; cab1
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ds $1
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wcab2:: ; cab2
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ds $1
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; initial value of the A register. used to tell the console when reset
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wInitialA:: ; cab3
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ds $1
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; what console we are playing on, either 0 (DMG), 1 (SGB) or 2 (CGB)
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; use constants CONSOLE_DMG, CONSOLE_SGB and CONSOLE_CGB for checks
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wConsole:: ; cab4
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ds $1
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; used to select a sprite or a starting sprite from wOAM
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wOAMOffset:: ; cab5
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ds $1
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; FillTileMap fills VRAM0 BG Maps with the tile stored here
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wTileMapFill:: ; cab6
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ds $1
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wIE:: ; cab7
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ds $1
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; incremented whenever the vblank handler ends. used to wait for it to end,
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; or to delay a specific amount of frames
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wVBlankCounter:: ; cab8
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ds $1
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ds $1
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; bit0: is in vblank interrupt?
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; bit1: is in timer interrupt?
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wReentrancyFlag:: ; caba
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ds $1
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wBGP:: ; cabb
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ds $1
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wOBP0:: ; cabc
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ds $1
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wOBP1:: ; cabd
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ds $1
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; set to non-0 to request OAM copy during vblank
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wVBlankOAMCopyToggle:: ; cabe
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ds $1
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; used by HblankWriteByteToBGMap0
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wTempByte:: ; cabf
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ds $1
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; which screen or interface is currently displayed in the screen during a duel
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; used to prevent loading graphics or drawing stuff more times than necessary
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wDuelDisplayedScreen:: ; cac0
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ds $1
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; used to increase the play time counter every four timer interrupts (60.24 Hz)
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wTimerCounter:: ; cac1
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ds $1
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wPlayTimeCounterEnable:: ; cac2
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ds $1
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; byte0: 1/60ths of a second
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; byte1: seconds
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; byte2: minutes
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; byte3: hours (lower byte)
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; byte4: hours (upper byte)
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wPlayTimeCounter:: ; cac3
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ds $5
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wRNG1:: ; cac8
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ds $1
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wRNG2:: ; cac9
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ds $1
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wRNGCounter:: ; caca
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ds $1
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; the LCDC status interrupt is always disabled and this always reads as jp $0000
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wLCDCFunctionTrampoline:: ; cacb
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ds $3
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wVBlankFunctionTrampoline:: ; cace
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ds $3
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; pointer to a function to be called by DoFrame
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wDoFrameFunction:: ; cad1
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ds $2
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; if non-zero, the game screen can be paused at any time with the select button
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wDebugPauseAllowed:: ; cad3
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ds $1
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; pointer to keep track of where
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; in the source data we are while
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; running the decompression algorithm
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wDecompSourcePosPtr:: ; cad4
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ds $2
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; number of bits that are still left
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; to read from the current command byte
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wDecompNumCommandBitsLeft:: ; cad6
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ds $1
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; command byte from which to read the bits
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; to decompress source data
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wDecompCommandByte:: ; cad7
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ds $1
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; if bit 7 is changed from off to on, then
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; decompression routine will read next two bytes
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; for repeating previous sequence (length, offset)
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; if it changes from on to off, then the routine
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; will only read one byte, and reuse previous length byte
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wDecompRepeatModeToggle:: ; cad8
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ds $1
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; stores in both nybbles the length of the
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; sequences to copy in decompression
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; the high nybble is used first, then the low nybble
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; for a subsequent sequence repetition
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wDecompRepeatLengths:: ; cad9
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ds $1
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wDecompNumBytesToRepeat:: ; cada
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ds $1
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wDecompSecondaryBufferPtrHigh:: ; cadb
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ds $1
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; offset to repeat byte from decompressed data
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wDecompRepeatSeqOffset:: ; cadc
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ds $1
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wDecompSecondaryBufferPtrLow:: ; cadd
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ds $1
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ds $10
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; temporary CGB palette data buffer to eventually save into BGPD registers.
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wBackgroundPalettesCGB:: ; caee
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ds NUM_BACKGROUND_PALETTES palettes
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wObjectPalettesCGB:: ; cb2e
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ds NUM_OBJECT_PALETTES palettes
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SECTION "WRAM0 Serial Transfer", WRAM0
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wSerialOp:: ; cb6e
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ds $1
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wSerialFlags:: ; cb6f
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ds $1
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wSerialCounter:: ; cb70
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ds $1
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wSerialCounter2:: ; cb71
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ds $1
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wSerialTimeoutCounter:: ; cb72
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ds $1
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wcb79:: ; cb73
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ds $2
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wcb7b:: ; cb75
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ds $2
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wSerialSendSave:: ; cb77
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ds $1
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wSerialSendBufToggle:: ; cb78
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ds $1
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wSerialSendBufIndex:: ; cb79
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ds $1
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wcb80:: ; cb7a
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ds $1
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wSerialSendBuf:: ; cb7b
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ds $20
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wSerialLastReadCA:: ; cb9b
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ds $1
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wSerialRecvCounter:: ; cb9c
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ds $1
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wcba3:: ; cb9d
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ds $1
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wSerialRecvIndex:: ; cb9e
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ds $1
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wSerialRecvBuf:: ; cb9f
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ds $20
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wSerialEnd:: ; cbbf
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SECTION "WRAM0 Duels 2", WRAM0
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wOppRNG1:: ; cbda
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ds $1
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ds $2
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; sp is saved here when starting a duel, in order to save the return address
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; however, it only seems to be read after a transmission error in a link duel
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wDuelReturnAddress:: ; cbdd
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ds $2
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ds $3
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; temporarily stores 8 bytes for serial send/recv.
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; used by SerialSend8Bytes and SerialRecv8Bytes
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wTempSerialBuf:: ; cbe2
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ds $8
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SECTION "WRAM0 Duels 2@cc01", WRAM0
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wcc01:: ; cc01
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ds $1
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; a DUELTYPE_* constant. note that for a practice duel, wIsPracticeDuel must also be set to $1
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wDuelType:: ; cc02
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ds $1
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ds $6
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; this holds the current opponent's deck minus 2 (that is, a *_DECK_ID constant),
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; in order to account for the two unused pointers at the beginning of DeckPointers.
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wOpponentDeckID:: ; cc0e
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ds $1
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ds $1
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; index (0-1) of the attack or Pokemon Power being used by the player's arena card
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; set to $ff when the duel starts and at the end of the opponent's turn
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wPlayerAttackingAttackIndex:: ; cc0b
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ds $1
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; deck index of the player's arena card that is attacking or using a Pokemon Power
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; set to $ff when the duel starts and at the end of the opponent's turn
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wPlayerAttackingCardIndex:: ; cc0c
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ds $1
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; ID of the player's arena card that is attacking or using a Pokemon Power
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wPlayerAttackingCardID:: ; cc0d
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ds $2
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wIsPracticeDuel:: ; cc0f
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ds $1
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wcc10:: ; cc10
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ds $1
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ds $1
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wcc12:: ; cc12
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ds $1
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; text id of the opponent's name
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wOpponentName:: ; cc13
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ds $2
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wcc15:: ; cc15
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ds $1
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wcc16:: ; cc16
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ds $1
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wcc17:: ; cc17
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ds $1
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wcc18:: ; cc18
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ds $1
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SECTION "WRAM0 Duels 2@cc29", WRAM0
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; holds the energies attached to a given pokemon card. 1 byte for each of the
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; 8 energy types (includes the unused one that shares byte with the colorless energy)
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wAttachedEnergies:: ; cc29
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ds NUM_TYPES
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; holds the total amount of energies attached to a given pokemon card
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wTotalAttachedEnergies:: ; cc31
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ds $1
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; Used as temporary storage for a card's data
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wLoadedCard1:: ; cc32
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card_data_struct wLoadedCard1
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wLoadedCard2:: ; cc74
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card_data_struct wLoadedCard2
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wLoadedAttack:: ; ccb6
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atk_data_struct wLoadedAttack
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; the damage field of a used attack is loaded here
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; doubles as "wAIAverageDamage" when complementing wAIMinDamage and wAIMaxDamage
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; little-endian
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; second byte may have UNAFFECTED_BY_WEAKNESS_RESISTANCE_F set/unset
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wDamage:: ; ccc9
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ds $2
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ds $4
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; damage dealt by an attack to a target
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wDealtDamage:: ; cccf
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ds $2
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; WEAKNESS and RESISTANCE flags for a damaging attack
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wDamageEffectiveness:: ; ccd1
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ds $1
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; used in damage related functions
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wTempCardID_ccc2:: ; ccd2
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ds $2
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wTempTurnDuelistCardID:: ; ccd4
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ds $2
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wTempNonTurnDuelistCardID:: ; ccd6
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ds $2
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ds $3
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; *_ATTACK constants for selected attack
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; 0 for the first attack (or PKMN Power)
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; 1 for the second attack
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wSelectedAttack:: ; ccdb
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ds $1
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; if affected by a no damage or effect substatus, this flag indicates what the cause was
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wNoDamageOrEffect:: ; ccdc
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ds $1
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; used by CountKnockedOutPokemon and Func_5805 to store the amount
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; of prizes to take (equal to the number of Pokemon knocked out)
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wNumberPrizeCardsToTake:: ; ccdd
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ds $1
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; set to 1 if the coin toss in the confusion check is heads (CheckSelfConfusionDamage)
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wGotHeadsFromConfusionCheck:: ; ccde
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ds $1
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; used to store card indices of all stages, in order, of a Play Area Pokémon
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wAllStagesIndices:: ; ccdf
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ds $3
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wEffectFunctionsFeedbackIndex:: ; cce2
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ds $1
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; some array used in effect functions with wEffectFunctionsFeedbackIndex
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; as the index, used to return feedback. unknown length.
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wEffectFunctionsFeedback:: ; cce3
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ds $18
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; this is 1 (non-0) if dealing damage to self due to confusion
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; or a self-destruct type attack
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wIsDamageToSelf:: ; ccfb
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ds $1
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ds $2
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wOpponentDeckName:: ; ccfe
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ds $2
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; a PLAY_AREA_* constant (0: arena card, 1-5: bench card)
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wTempPlayAreaLocation_cceb:: ; cd00
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ds $1
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wccec:: ; cd01
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ds $1
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; used by the effect functions to return the cause of an effect to fail
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; in order print the appropriate text
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wEffectFailed:: ; cd02
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ds $1
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wPreEvolutionPokemonCard:: ; cd03
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ds $1
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; flag to determine whether DUELVARS_ARENA_CARD_LAST_TURN_DAMAGE
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; gets zeroed or gets updated with wDealtDamage
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wccef:: ; cd04
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ds $1
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; stores the energy cost of the Metronome attack being used.
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; it's used to know how many attached Energy cards are being used
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; to pay for the attack for damage calculation.
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; if equal to 0, then the attack wasn't invoked by Metronome.
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wMetronomeEnergyCost:: ; cd05
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ds $1
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; effect functions return a status condition constant here when it had no effect
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; on the target, in order to print one of the ThereWasNoEffectFrom* texts
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wNoEffectFromWhichStatus:: ; cd06
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ds $1
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; used to check whether deck indices are within range
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wDeckSize:: ; cd07
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ds $1
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wcd08:: ; cd08
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ds $1
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ds $1
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wcd0a:: ; cd0a
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ds $1
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wcd0b:: ; cd0b
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ds $1
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wcd0c:: ; cd0c
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ds $1
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wcd0d:: ; cd0d
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ds $1
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wcd0e:: ; cd0e
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ds $1
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wcd0f:: ; cd0f
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ds $1
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wcd10:: ; cd10
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ds $4
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ds $2
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wcd16:: ; cd16
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ds $1
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wcd17:: ; cd17
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ds $3
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wcd1a:: ; cd1a
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ds $1
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SECTION "WRAM0 2", WRAM0
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; on CGB, attributes of the text box borders. (values 0-7 seem to be used, which only affect palette)
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; on SGB, colorize text box border with SGB1 if non-0
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wTextBoxFrameType:: ; cd5b
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ds $1
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wcd5c:: ; cd5c
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ds $1
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; pixel data of a tile used for text
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; either a combination of two half-width characters or a full-width character
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wTextTileBuffer:: ; cd5d
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ds TILE_SIZE
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wcd04:: ; cd6d
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ds $1
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; used by PlaceNextTextTile
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wCurTextTile:: ; cd6e
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ds $1
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; VRAM tile patterns selector for text tiles
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; if wTilePatternSelector == $80 and wTilePatternSelectorCorrection == $00 -> select tiles at $8000-$8FFF
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; if wTilePatternSelector == $88 and wTilePatternSelectorCorrection == $80 -> select tiles at $8800-$97FF
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wTilePatternSelector:: ; cd6f
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ds $1
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; complements wTilePatternSelector by correcting the VRAM tile order when $8800-$97FF is selected
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; a value of $80 in wTilePatternSelectorCorrection reflects tiles $00-$7f being located after tiles $80-$ff
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wTilePatternSelectorCorrection:: ; cd70
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ds $1
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; if 0, text lines are separated by a blank line
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wLineSeparation:: ; cd71
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ds $1
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; line number in which text is being printed as an offset to
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; the topmost line, including separator lines
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wCurTextLine:: ; cd72
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ds $1
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; how to process the current text tile
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; 0: full-width font | non-0: half-width font
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wFontWidth:: ; cd73
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ds $1
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; when printing half-width text, this variable alternates between 0 and the value
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; of the first character. 0 signals that no text should be printed in the current
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; iteration of Func_235e, while non-0 means to print the character pair
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; made of [wHalfWidthPrintState] (first char) and register e (second char).
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wHalfWidthPrintState:: ; cd74
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ds $1
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; used by CopyTextData
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wTextMaxLength:: ; cd75
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ds $1
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; half-width font letters become uppercase if non-0, lowercase if 0
|
|
wUppercaseHalfWidthLetters:: ; cd76
|
|
ds $1
|
|
|
|
ds $2
|
|
|
|
; During a duel, this is always $b after the first attack.
|
|
; $b is the bank where the functions associated to card or effect commands are.
|
|
; Its only purpose seems to be store this value to be read by TryExecuteEffectCommandFunction.
|
|
; possibly used in other contexts too
|
|
wEffectFunctionsBank:: ; cd79
|
|
ds $1
|
|
|
|
wCardPalettes:: ; cd7a
|
|
ds 3 palettes
|
|
|
|
wCardAttrMap:: ; cd92
|
|
ds $30
|
|
|
|
SECTION "WRAM0 2@cdc2", WRAM0
|
|
|
|
; information about the text being currently processed, including font width,
|
|
; the rom bank, and the memory address of the next character to be printed.
|
|
; supports up to four nested texts (used with TX_RAM).
|
|
wTextHeader1:: ; cdc2
|
|
text_header wTextHeader1
|
|
wTextHeader2:: ; cdc7
|
|
text_header wTextHeader2
|
|
wTextHeader3:: ; cdcc
|
|
text_header wTextHeader3
|
|
wTextHeader4:: ; cdd1
|
|
text_header wTextHeader4
|
|
|
|
; text id for the first TX_RAM2 of a text
|
|
; prints from wDefaultText if $0000
|
|
wTxRam2:: ; cdd6
|
|
ds $2
|
|
|
|
; text id for the second TX_RAM2 of a text
|
|
wTxRam2_b:: ; cdd8
|
|
ds $2
|
|
|
|
; text id for the first TX_RAM3 of a text
|
|
; a number between 0 and 65535
|
|
wTxRam3:: ; cdda
|
|
ds $2
|
|
|
|
; text id for the second TX_RAM3 of a text
|
|
; a number between 0 and 65535
|
|
wTxRam3_b:: ; cddc
|
|
ds $2
|
|
|
|
; when printing text, number of frames to wait between each text tile
|
|
wTextSpeed:: ; cdde
|
|
ds $1
|
|
|
|
; a number between 0 and 3 to select a wTextHeader to use for the current text
|
|
wWhichTextHeader:: ; cddf
|
|
ds $1
|
|
|
|
; selects wTxRam2 or wTxRam2_b
|
|
wWhichTxRam2:: ; cde0
|
|
ds $1
|
|
|
|
; selects wTxRam3 or wTxRam3_b
|
|
wWhichTxRam3:: ; cde1
|
|
ds $1
|
|
|
|
wIsTextBoxLabeled:: ; cde2
|
|
ds $1
|
|
|
|
; text id of a text box's label
|
|
wTextBoxLabel:: ; cde3
|
|
ds $2
|
|
|
|
wcde5:: ; cde5
|
|
ds $2
|
|
|
|
wCoinTossScreenTextID:: ; cde7
|
|
ds $2
|
|
|
|
wce63:: ; cde9
|
|
ds $1
|
|
|
|
wce64:: ; cdea
|
|
ds $1
|
|
|
|
wce65:: ; cdeb
|
|
ds $1
|
|
|
|
wce66:: ; cdec
|
|
ds $1
|
|
|
|
wce67:: ; cded
|
|
ds $1
|
|
|
|
wce68:: ; cdee
|
|
ds $1
|
|
|
|
wce69:: ; cdef
|
|
ds $1
|
|
|
|
; pointer to memory of data to send
|
|
; in the data packet to the printer
|
|
wPrinterPacketDataPtr:: ; cdf0
|
|
ds $2
|
|
|
|
wce6c:: ; cdf2
|
|
ds $1
|
|
|
|
wce6d:: ; cdf3
|
|
ds $1
|
|
|
|
wce6e:: ; cdf4
|
|
ds $1
|
|
|
|
wPrinterStatus:: ; cdf5
|
|
ds $1
|
|
|
|
; pointer to packet data that is
|
|
; being transmitted through serial
|
|
wSerialDataPtr:: ; cdf6
|
|
ds $2
|
|
|
|
ds $55
|
|
|
|
wWRAMBank:: ; ce4d
|
|
ds $1
|
|
|
|
wTargetBGPalettes:: ; ce4e
|
|
ds NUM_BACKGROUND_PALETTES palettes
|
|
|
|
wTargetOBPalettes:: ; ce8e
|
|
ds NUM_OBJECT_PALETTES palettes
|
|
|
|
wBGColorFadeConfigList:: ; cece
|
|
ds (NUM_BACKGROUND_PALETTES palettes) / 2
|
|
|
|
wOBColorFadeConfigList:: ; ceee
|
|
ds (NUM_OBJECT_PALETTES palettes) / 2
|
|
|
|
SECTION "WRAM1", WRAMX
|
|
|
|
; stores a pointer to a temporary list of elements (e.g. pointer to wDuelTempList)
|
|
; to be read or written sequentially
|
|
wListPointer:: ; d000
|
|
ds $2
|
|
|
|
wListPointer2:: ; d002
|
|
ds $2
|
|
|
|
ds $7
|
|
|
|
; handles timing of (horizontal or vertical) arrow blinking while waiting for user input.
|
|
wCursorBlinkCounter:: ; d00b
|
|
ds $1
|
|
|
|
wCurMenuItem:: ; d00c
|
|
ds $1
|
|
|
|
wCursorXPosition:: ; d00d
|
|
ds $1
|
|
|
|
wCursorYPosition:: ; d00e
|
|
ds $1
|
|
|
|
wYDisplacementBetweenMenuItems:: ; d00f
|
|
ds $1
|
|
|
|
wNumMenuItems:: ; d010
|
|
ds $1
|
|
|
|
wCursorTile:: ; d011
|
|
ds $1
|
|
|
|
wTileBehindCursor:: ; d012
|
|
ds $1
|
|
|
|
; if non-$0000, the function loaded here is called once per frame by HandleMenuInput
|
|
wMenuFunctionPointer:: ; d013
|
|
ds $2
|
|
|
|
wListScrollOffset:: ; d015
|
|
ds $1
|
|
|
|
wListItemXPosition:: ; d016
|
|
ds $1
|
|
|
|
wNumListItems:: ; d017
|
|
ds $1
|
|
|
|
wListItemNameMaxLength:: ; d018
|
|
ds $1
|
|
|
|
; if non-$0000, the function loaded here is called once per frame by CardListMenuFunction,
|
|
; which is the function loaded to wMenuFunctionPointer for card lists
|
|
wListFunctionPointer:: ; d019
|
|
ds $2
|
|
|
|
; in a card list, the Y position where the <sel_item>/<num_items> indicator is placed
|
|
; if wCardListIndicatorYPosition == $ff, no indicator is displayed
|
|
wCardListIndicatorYPosition:: ; d01b
|
|
ds $1
|
|
|
|
; x coord of the leftmost item in a horizontal menu
|
|
wLeftmostItemCursorX:: ; d01c
|
|
ds $1
|
|
|
|
; used in RefreshMenuCursor_CheckPlaySFX to play a sound during any frame when this address is non-0
|
|
wRefreshMenuCursorSFX:: ; d01d
|
|
ds $1
|
|
|
|
; when printing a YES/NO menu, whether the cursor is
|
|
; initialized to the YES ($01) or to the NO ($00) item
|
|
wDefaultYesOrNo:: ; d01e
|
|
ds $1
|
|
|
|
SECTION "WRAM1@d0bf", WRAMX
|
|
|
|
; set to PLAYER_TURN in the "Your Play Area" screen
|
|
; set to OPPONENT_TURN in the "Opp Play Area" screen
|
|
; alternates when drawing the "In Play Area" screen
|
|
wCheckMenuPlayAreaWhichDuelist:: ; d0bf
|
|
ds $1
|
|
|
|
; apparently complements wCheckMenuPlayAreaWhichDuelist to be able to combine
|
|
; the usual player or opponent layout with the opposite duelist information
|
|
; appears not to be relevant in the "In Play Area" screen
|
|
wCheckMenuPlayAreaWhichLayout:: ; d0c0
|
|
ds $1
|
|
|
|
ds $7
|
|
|
|
; number of prize cards still to be
|
|
; picked by the player
|
|
wNumberOfPrizeCardsToSelect:: ; d0c8
|
|
ds $1
|
|
|
|
ds $6
|
|
|
|
; $00 when the "In Play Area" screen has been opened from the Check menu
|
|
; $01 when the "In Play Area" screen has been opened by pressing the select button
|
|
wInPlayAreaFromSelectButton:: ; d0cf
|
|
ds $1
|
|
|
|
SECTION "WRAM1@d0e3", WRAMX
|
|
|
|
wNamingScreenCursorBlinkCounter:: ; d0e3
|
|
ds $1
|
|
|
|
wNamingScreenCursorY:: ; d0e4
|
|
ds $1
|
|
|
|
ds $4
|
|
|
|
wNamingScreenNumRows:: ; d0e9
|
|
ds $1
|
|
|
|
wVisibleCursorTile:: ; d0ea
|
|
ds $1
|
|
|
|
wInvisibleCursorTile:: ; d0eb
|
|
ds $1
|
|
|
|
SECTION "WRAM1@d393", WRAMX
|
|
|
|
wNamingScreenInputSFX:: ; d393
|
|
ds $1
|
|
|
|
ds $3
|
|
|
|
wNamingScreenBuffer:: ; d397
|
|
ds NAMING_SCREEN_BUFFER_LENGTH
|
|
|
|
ds $32
|
|
|
|
wNamingScreenBufferLength:: ; d3e1
|
|
ds $1
|
|
|
|
wNamingScreenDestPointer:: ; d3e2
|
|
ds $2
|
|
|
|
wNamingScreenQuestionPointer:: ; d3e4
|
|
ds $2
|
|
|
|
wNamingScreenBufferMaxLength:: ; d3e6
|
|
ds $1
|
|
|
|
wNamingScreenNumColumns:: ; d3e7
|
|
ds $1
|
|
|
|
wNamingScreenCursorX:: ; d3e8
|
|
ds $1
|
|
|
|
wNamingScreenNamePosition:: ; d3e9
|
|
ds $2
|
|
|
|
; NAME_MODE_* constant
|
|
wNamingScreenMode:: ; d3eb
|
|
ds $1
|
|
|
|
ds $3
|
|
|
|
wd3ef:: ; d3ef
|
|
ds $1
|
|
|
|
|
|
SECTION "WRAM1@d54c", WRAMX
|
|
|
|
wd54c:: ; d54c
|
|
ds $1
|
|
|
|
; how far has the player progressed
|
|
; $0: no save data
|
|
; $1: entered player info
|
|
; $2: watched prologue
|
|
wd54d:: ; d54d
|
|
ds $1
|
|
|
|
wd54e:: ; d54e
|
|
ds $1
|
|
|
|
wd54f:: ; d54f
|
|
ds $1
|
|
|
|
wPlayerOWObject:: ; d550
|
|
ds $1
|
|
|
|
wd551:: ; d551
|
|
ds $1
|
|
|
|
wd552:: ; d552
|
|
ds $2
|
|
|
|
; bit 0: has save data
|
|
; bit 1: has saved duel + ?
|
|
; bit 2: has saved duel
|
|
wd554:: ; d554
|
|
ds $1
|
|
|
|
ds $c
|
|
|
|
wd561:: ; d561
|
|
ds $1
|
|
|
|
wd562:: ; d562
|
|
ds $1
|
|
|
|
wd563:: ; d563
|
|
ds $2
|
|
|
|
wd565:: ; d565
|
|
ds $1
|
|
|
|
ds $f
|
|
|
|
wFilteredListPtr:: ; d575
|
|
ds $2
|
|
|
|
wRemainingIntroCards:: ; d577
|
|
ds $1
|
|
|
|
ds $3
|
|
|
|
wIntroCardsRepeatsAllowed:: ; d57b
|
|
ds $1
|
|
|
|
ds $6
|
|
|
|
wd582:: ; d582
|
|
ds $1
|
|
|
|
wd583:: ; d583
|
|
ds $1
|
|
|
|
wd584:: ; d584
|
|
ds $1
|
|
|
|
wd585:: ; d585
|
|
ds $1
|
|
|
|
wd586:: ; d586
|
|
ds $1
|
|
|
|
wCurOWLocation:: ; d587
|
|
ds $1
|
|
|
|
wPlayerOWLocation:: ; d588
|
|
ds $1
|
|
|
|
wd589:: ; d589
|
|
ds $1
|
|
|
|
wd58a:: ; d58a
|
|
ds $1
|
|
|
|
wd58b:: ; d58b
|
|
ds $1
|
|
|
|
wd58c:: ; d58c
|
|
ds $2
|
|
|
|
wd58e:: ; d58e
|
|
ds $1
|
|
|
|
wd58f:: ; d58f
|
|
ds $1
|
|
|
|
wd590:: ; d590
|
|
ds $1
|
|
|
|
wd591:: ; d591
|
|
ds $1
|
|
|
|
wd592:: ; d592
|
|
ds $1
|
|
|
|
wd593:: ; d593
|
|
ds $2
|
|
|
|
wd595:: ; d595
|
|
ds $1
|
|
|
|
wOWObjTargetX:: ; d596
|
|
ds $1
|
|
|
|
wOWObjTargetY:: ; d597
|
|
ds $1
|
|
|
|
wd598:: ; d598
|
|
ds $1
|
|
|
|
wOWObjXVelocity:: ; d599
|
|
ds $1
|
|
|
|
wd59a:: ; d59a
|
|
ds $1
|
|
|
|
wOWObjYVelocity:: ; d59b
|
|
ds $1
|
|
|
|
wd59c:: ; d59c
|
|
ds $1
|
|
|
|
wd59d:: ; d59d
|
|
ds $1
|
|
|
|
wEventVars:: ; d59e
|
|
ds $34
|
|
|
|
wd5d2:: ; d5d2
|
|
ds $34
|
|
|
|
ds $b
|
|
|
|
wd611:: ; d611
|
|
ds $1
|
|
|
|
wd612:: ; d612
|
|
ds $1
|
|
|
|
wd613:: ; d613
|
|
ds $1
|
|
|
|
wd614:: ; d614
|
|
ds $1
|
|
|
|
ds $1
|
|
|
|
wd616:: ; d616
|
|
ds $1
|
|
|
|
wd617:: ; d617
|
|
ds $1
|
|
|
|
wd618:: ; d618
|
|
ds $1
|
|
|
|
wd619:: ; d619
|
|
ds $1
|
|
|
|
wd61a:: ; d61a
|
|
ds $1
|
|
|
|
wd61b:: ; d61b
|
|
ds $2
|
|
|
|
wd61d:: ; d61d
|
|
ds $1
|
|
|
|
wd61e:: ; d61e
|
|
ds $1
|
|
|
|
ds $49
|
|
|
|
wd668:: ; d668
|
|
ds $1
|
|
|
|
ds $1
|
|
|
|
wd66a:: ; d66a
|
|
ds $1
|
|
|
|
wd66b:: ; d66b
|
|
ds $1
|
|
|
|
wd66c:: ; d66c
|
|
ds $1
|
|
|
|
wd66d:: ; d66d
|
|
ds $1
|
|
|
|
wd66e:: ; d66e
|
|
ds $1
|
|
|
|
wd66f:: ; d66f
|
|
ds $1
|
|
|
|
wd670:: ; d670
|
|
ds $1
|
|
|
|
wd671:: ; d671
|
|
ds $1
|
|
|
|
wd672:: ; d672
|
|
ds $1
|
|
|
|
wd673:: ; d673
|
|
ds $1
|
|
|
|
wCurMusic:: ; d674
|
|
ds $1
|
|
|
|
wMusicFadeOutCounter:: ; d675
|
|
ds $1
|
|
|
|
wMusicFadeOutDuration:: ; d676
|
|
ds $1
|
|
|
|
wMusicFadeOutVolume:: ; d677
|
|
ds $1
|
|
|
|
wd678:: ; d678
|
|
ds $1
|
|
|
|
ds $7
|
|
|
|
wd680:: ; d680
|
|
ds $1
|
|
|
|
wOWScrollSpeed:: ; d681
|
|
ds $1
|
|
|
|
ds $a
|
|
|
|
wd68c:: ; d68c
|
|
ds $1
|
|
|
|
; represents a 16-bit value
|
|
; in big endian decimal representation
|
|
wDecimalRepresentation:: ; d68d
|
|
ds $5
|
|
|
|
ds $1
|
|
|
|
wd693:: ; d693
|
|
ds $1
|
|
|
|
wDecompressedBGMap:: ; d694
|
|
ds 2 * BG_MAP_WIDTH
|
|
|
|
wd6d4:: ; d6d4
|
|
ds $100
|
|
|
|
wBGMapAttribute:: ; d7d4
|
|
ds $1
|
|
|
|
wBGMapTileOffset:: ; d7d5
|
|
ds $1
|
|
|
|
wBGMapWidth:: ; d7d6
|
|
ds $1
|
|
|
|
wBGMapHeight:: ; d7d7
|
|
ds $1
|
|
|
|
wd7d8:: ; d7d8
|
|
ds $1
|
|
|
|
wd7d9:: ; d7d9
|
|
ds $1
|
|
|
|
ds $2
|
|
|
|
wd7dc:: ; d7dc
|
|
ds $1
|
|
|
|
wd7dd:: ; d7dd
|
|
ds $1
|
|
|
|
wd7de:: ; d7de
|
|
ds $1
|
|
|
|
wd7df:: ; d7df
|
|
ds $2
|
|
|
|
wOWAnimBank:: ; d7e1
|
|
ds $1
|
|
|
|
wOWAnimPtr:: ; d7e2
|
|
ds $2
|
|
|
|
ds $1
|
|
|
|
wd7e5:: ; d7e5
|
|
ds $2
|
|
|
|
wd7e7:: ; d7e7
|
|
ds $1
|
|
|
|
wd7e8:: ; d7e8
|
|
ds $1
|
|
|
|
wd7e9:: ; d7e9
|
|
ds $1
|
|
|
|
ds $2
|
|
|
|
; OW map constant
|
|
wOWMap:: ; d7ec
|
|
ds $2
|
|
|
|
wOWAnimatedTiles:: ; d7ee
|
|
ds NUM_OW_ANIMATED_TILES * $4
|
|
|
|
wd852:: ; d852
|
|
ds $1
|
|
|
|
wd853:: ; d853
|
|
ds $40
|
|
|
|
wScrollTargetSpritePtr:: ; d893
|
|
ds $2
|
|
|
|
wd895:: ; d895
|
|
ds $1
|
|
|
|
wd896:: ; d896
|
|
ds $2
|
|
|
|
ds $3
|
|
|
|
wOWScrollX:: ; d89b
|
|
ds $1
|
|
|
|
wOWScrollY:: ; d89c
|
|
ds $1
|
|
|
|
wd89d:: ; d89d
|
|
ds $1
|
|
|
|
wd89e:: ; d89e
|
|
ds $1
|
|
|
|
ds $2
|
|
|
|
wd8a1:: ; d8a1
|
|
ds $1
|
|
|
|
wSpriteAnimationStructs:: ; d8a2
|
|
; wSpriteAnim1 - wSpriteAnim10
|
|
FOR n, 1, NUM_SPRITE_ANIM_STRUCTS + 1
|
|
wSpriteAnim{d:n}:: sprite_anim_struct wSpriteAnim{d:n}
|
|
ENDR
|
|
|
|
; used to keep track of tiles being copied to VRAM
|
|
; bit 7: VRAM0 or VRAM1
|
|
wCurVRAMTile:: ; d942
|
|
ds $1
|
|
|
|
wNumSpriteTilesets:: ; d943
|
|
ds $1
|
|
|
|
wSpriteTilesets:: ; d944
|
|
; wSpriteTileset1 - wSpriteTileset10
|
|
FOR n, 1, NUM_SPRITE_ANIM_STRUCTS + 1
|
|
wSpriteTileset{d:n}:: obj_tile_struct wSpriteTileset{d:n}
|
|
ENDR
|
|
|
|
ds $3
|
|
|
|
wd96f:: ; d96f
|
|
ds $1
|
|
|
|
wd970:: ; d970
|
|
ds $1
|
|
|
|
wd971:: ; d971
|
|
ds $1
|
|
|
|
wd972:: ; d972
|
|
ds $1
|
|
|
|
ds $2
|
|
|
|
wd975:: ; d975
|
|
ds $1
|
|
|
|
wCurSpriteAnim:: sprite_anim_struct wCurSpriteAnim ; d976
|
|
|
|
wd986:: ; d986
|
|
ds $1
|
|
|
|
wd987:: ; d987
|
|
ds $1
|
|
|
|
ds $1
|
|
|
|
wd989:: ; d989
|
|
ds $1
|
|
|
|
wd98a:: ; d98a
|
|
ds $1
|
|
|
|
wd98b:: ; d98b
|
|
ds 5 * MAX_NUM_OW_OBJECTS
|
|
|
|
wFrameFunctionStackSize:: ; d9bd
|
|
ds $1
|
|
|
|
wFrameFunctionStack:: ; d9be
|
|
ds $10
|
|
|
|
wPortraitSlot:: ; d9ce
|
|
ds $1
|
|
|
|
wPortraitVariant:: ; d9cf
|
|
ds $1
|
|
|
|
wd9d0:: ; d9d0
|
|
ds $1
|
|
|
|
ds $2
|
|
|
|
wd9d3:: ; d9d3
|
|
ds $1
|
|
|
|
wd9d4:: ; d9d4
|
|
ds $1
|
|
|
|
wd9d5:: ; d9d5
|
|
ds $1
|
|
|
|
wTextBoxFrameColor:: ; d9d6
|
|
ds $1
|
|
|
|
ds $5
|
|
|
|
wd9dc:: ; d9dc
|
|
ds $1
|
|
|
|
; $0 = no fading
|
|
; $1 = fade to target palette
|
|
; $2 = fade to black/white
|
|
wPaletteFadeMode:: ; d9dd
|
|
ds $1
|
|
|
|
wd9de:: ; d9de
|
|
ds $1
|
|
|
|
; whether pal fading happens
|
|
; as an increment or decrement
|
|
; of the color values
|
|
; when fading to black/white:
|
|
; bit 0 not set = fade to white
|
|
; bit 0 set = fade to black
|
|
; when fading to a target pal:
|
|
; bit 0 not set = color decrement
|
|
; bit 0 set = color increment
|
|
wPalFadeDirection:: ; d9df
|
|
ds $1
|
|
|
|
wPaletteFadeCounter:: ; d9e0
|
|
ds $1
|
|
|
|
wPaletteFadeSpeedMask:: ; d9e1
|
|
ds $1
|
|
|
|
; whether palette fading is enabled
|
|
; bit 0 set: enabled for BGP
|
|
; bit 7 set: enabled for OBP
|
|
wPaletteFadeFlags:: ; d9e2
|
|
ds $1
|
|
|
|
wMenuBoxX:: ; d9e3
|
|
ds $1
|
|
|
|
wMenuBoxY:: ; d9e4
|
|
ds $1
|
|
|
|
wMenuBoxWidth:: ; d9e5
|
|
ds $1
|
|
|
|
wMenuBoxHeight:: ; d9e6
|
|
ds $1
|
|
|
|
wMenuBoxSkipClear:: ; d9e7
|
|
ds $1
|
|
|
|
wMenuBoxLabelTextID:: ; d9e8
|
|
ds $2
|
|
|
|
wMenuBoxHasHorizontalScroll:: ; d9ea
|
|
ds $1
|
|
|
|
wMenuBoxVerticalStep:: ; d9eb
|
|
ds $1
|
|
|
|
wMenuBoxBlinkSymbol:: ; d9ec
|
|
ds $1
|
|
|
|
wMenuBoxSpaceSymbol:: ; d9ed
|
|
ds $1
|
|
|
|
wMenuBoxCursorSymbol:: ; d9ee
|
|
ds $1
|
|
|
|
wMenuBoxSelectionSymbol:: ; d9ef
|
|
ds $1
|
|
|
|
wMenuBoxPressKeys:: ; d9f0
|
|
ds $1
|
|
|
|
wMenuBoxHeldKeys:: ; d9f1
|
|
ds $1
|
|
|
|
wMenuBoxNumItems:: ; d9f2
|
|
ds $1
|
|
|
|
wMenuBoxItemsXPositions:: ; d9f3
|
|
ds $10
|
|
|
|
wMenuBoxItemsYPositions:: ; da03
|
|
ds $10
|
|
|
|
wMenuBoxItemsTextIDs:: ; da13
|
|
ds 2 * $10
|
|
|
|
wMenuBoxBlinkCounter:: ; da33
|
|
ds $1
|
|
|
|
wMenuBoxUpdateFunction:: ; da34
|
|
ds $2
|
|
|
|
wMenuBoxFocusedItem:: ; da36
|
|
ds $1
|
|
|
|
wda37:: ; da37
|
|
ds $1
|
|
|
|
wMenuBoxDelay:: ; da38
|
|
ds $1
|
|
|
|
wOWObjects:: ; da39
|
|
; wOWObj1 - wOWObj10
|
|
FOR n, 1, MAX_NUM_OW_OBJECTS + 1
|
|
wOWObj{d:n}:: ow_obj_struct wOWObj{d:n}
|
|
ENDR
|
|
|
|
ds $2
|
|
|
|
wda8b:: ; da8b
|
|
ds $1
|
|
|
|
wda8c:: ; da8c
|
|
ds $1
|
|
|
|
wda8d:: ; da8d
|
|
ds $1
|
|
|
|
ds $6
|
|
|
|
wda94:: ; da94
|
|
ds $2
|
|
|
|
ds $1
|
|
|
|
wScrollTargetObject:: ; da97
|
|
ds $1
|
|
|
|
wda98:: ; da98
|
|
ds $1
|
|
|
|
wda99:: ; da99
|
|
ds $4
|
|
|
|
wIntroOrbsStates:: ; da9d
|
|
ds NUM_INTRO_ORBS
|
|
|
|
wIntroSceneCounter:: ; daa5
|
|
wIntroCardIndex::
|
|
ds $1
|
|
|
|
wIntroStateMode:: ; daa6
|
|
ds $1
|
|
|
|
wIntroStateCounter:: ; daa7
|
|
ds $1
|
|
|
|
ds $1
|
|
|
|
wTitleScreenCards:: ; daa9
|
|
ds 2 * NUM_TITLE_SCREEN_CARDS
|
|
|
|
ds $4
|
|
|
|
wdabd:: ; dabd
|
|
ds $1
|
|
|
|
ds $1
|
|
|
|
wdabf:: ; dabf
|
|
ds $1
|
|
|
|
ds $1
|
|
|
|
wdac1:: ; dac1
|
|
ds $20
|
|
|
|
ds $1c
|
|
|
|
wdafd:: ; dafd
|
|
ds $1
|
|
|
|
ds $1
|
|
|
|
; STARTMENU_CONFIG_* constant
|
|
wStartMenuConfiguration:: ; daff
|
|
ds $1
|
|
|
|
wMenuCursorPosition:: ; db00
|
|
ds $1
|
|
|
|
wMenuBoxLastFocusedItem:: ; db01
|
|
ds $1
|
|
|
|
ds $c
|
|
|
|
wBackupWX:: ; db0e
|
|
ds $1
|
|
|
|
wBackupWY:: ; db0f
|
|
ds $1
|
|
|
|
wDisplayHours:: ; db10
|
|
ds $2
|
|
|
|
wDisplayMinutes:: ; db12
|
|
ds $1
|
|
|
|
wTotalNumCardsToCollect:: ; db13
|
|
ds $2
|
|
|
|
wTotalNumCardsCollected:: ; db15
|
|
ds $2
|
|
|
|
ds $8
|
|
|
|
wdb1f:: ; db1f
|
|
ds $1
|
|
|
|
SECTION "WRAM1@dc06", WRAMX
|
|
|
|
wdc06:: ; dc06
|
|
ds $1
|
|
|
|
ds $1
|
|
|
|
wdc08:: ; dc08
|
|
ds $2
|
|
|
|
ds $5
|
|
|
|
wdc0f:: ; dc0f
|
|
ds $1
|
|
|
|
ds $47
|
|
|
|
wdc57:: ; dc57
|
|
ds $1
|
|
|
|
ds $1
|
|
|
|
wdc59:: ; dc59
|
|
ds $1
|
|
|
|
ds $4
|
|
|
|
wdc5e:: ; dc5e
|
|
ds $2
|
|
|
|
wdc60:: ; dc60
|
|
ds $80
|
|
|
|
ds $2
|
|
|
|
wdce2:: ; dce2
|
|
ds $1
|
|
|
|
ds $2
|
|
|
|
wdce5:: ; dce5
|
|
ds $1
|
|
|
|
ds $2
|
|
|
|
wdce8:: ; dce8
|
|
ds $1
|
|
|
|
ds $1
|
|
|
|
wdcea:: ; dcea
|
|
ds $1
|
|
|
|
ds $5
|
|
|
|
wdcf0:: ; dcf0
|
|
ds $1
|
|
|
|
SECTION "WRAM1@dd02", WRAMX
|
|
|
|
; stores the player's result in a duel (0: win, 1: loss, 2: ???, -1: transmission error?)
|
|
; to be read by the overworld caller
|
|
wDuelResult:: ; dd02
|
|
ds $1
|
|
|
|
wdd03:: ; dd03
|
|
ds $1
|
|
|
|
wdd04:: ; dd04
|
|
ds $1
|
|
|
|
wdd05:: ; dd05
|
|
ds $1
|
|
|
|
wdd06:: ; dd06
|
|
ds $1
|
|
|
|
wdd07:: ; dd07
|
|
ds $1
|
|
|
|
ds $1d
|
|
|
|
wdd25:: ; dd25
|
|
ds $2
|
|
|
|
wdd27:: ; dd27
|
|
ds $2
|
|
|
|
wdd29:: ; dd29
|
|
ds $2
|
|
|
|
wdd2b:: ; dd2b
|
|
ds $2
|
|
|
|
wdd2d:: ; dd2d
|
|
ds $1
|
|
|
|
wdd2e:: ; dd2e
|
|
ds $1
|
|
|
|
wdd2f:: ; dd2f
|
|
ds $1
|
|
|
|
ds $6
|
|
|
|
wdd36:: ; dd36
|
|
ds $1
|
|
|
|
wdd37:: ; dd37
|
|
ds $19
|
|
|
|
wdd50:: ; dd50
|
|
ds $1
|
|
|
|
wdd51:: ; dd51
|
|
ds $9
|
|
|
|
wdd5a:: ; dd5a
|
|
ds $1
|
|
|
|
wdd5b:: ; dd5b
|
|
ds $1
|
|
|
|
wdd5c:: ; dd5c
|
|
ds $1
|
|
|
|
wdd5d:: ; dd5d
|
|
ds $1
|
|
|
|
wdd5e:: ; dd5e
|
|
ds $1
|
|
|
|
wdd5f:: ; dd5f
|
|
ds $1
|
|
|
|
wdd60:: ; dd60
|
|
ds $1
|
|
|
|
ds $12
|
|
|
|
wdd73:: ; dd73
|
|
ds $1
|
|
|
|
wdd74:: ; dd74
|
|
ds $1
|
|
|
|
wdd75:: ; dd75
|
|
ds $1
|
|
|
|
wdd76:: ; dd76
|
|
ds $1
|
|
|
|
wdd77:: ; dd77
|
|
ds $1
|
|
|
|
ds $1c
|
|
|
|
wCardTilemap:: ; dd94
|
|
ds $30
|
|
|
|
wddc4:: ; ddc4
|
|
ds $30
|
|
|
|
wCardTilemapOffset:: ; ddf4
|
|
ds $1
|
|
|
|
wddf5:: ; ddf5
|
|
ds $1
|
|
|
|
ds $3
|
|
|
|
wddf9:: ; ddf9
|
|
ds $14
|
|
|
|
wde0d:: ; de0d
|
|
ds $4
|
|
|
|
wde11:: ; de11
|
|
ds $4
|
|
|
|
wde15:: ; de15
|
|
ds $4
|
|
|
|
wde19:: ; de19
|
|
ds $20
|
|
|
|
ds $10
|
|
|
|
wCreditsCmdArg1:: ; de49
|
|
ds $1
|
|
|
|
wCreditsCmdArg2:: ; de4a
|
|
ds $1
|
|
|
|
wCreditsCmdArg3:: ; de4b
|
|
ds $1
|
|
|
|
wCreditsCmdArg4:: ; de4c
|
|
ds $1
|
|
|
|
wCreditsCmdArg5:: ; de4d
|
|
ds $1
|
|
|
|
wde4e:: ; de4e
|
|
ds $1
|
|
|
|
wde4f:: ; de4f
|
|
ds $1
|
|
|
|
wde50:: ; de50
|
|
ds $1
|
|
|
|
wde51:: ; de51
|
|
ds $1
|
|
|
|
wde52:: ; de52
|
|
ds $1
|
|
|
|
wProloguePortraitScene:: ; de53
|
|
ds $1
|
|
|
|
wPlayerName:: ; de54
|
|
ds NAME_BUFFER_LENGTH
|
|
|
|
wde64:: ; de64
|
|
ds $1
|
|
|
|
ds $4
|
|
|
|
wde69:: ; de69
|
|
ds $2
|
|
|
|
SECTION "WRAM3", WRAMX
|
|
|
|
w3d000:: ; d000
|
|
ds $1
|
|
|
|
ds $3ff
|
|
|
|
w3d400:: ; d400
|
|
ds $1
|
|
|
|
w3d401:: ; d401
|
|
ds $1
|
|
|
|
ds $13
|
|
|
|
w3d415:: ; d415
|
|
ds $1
|
|
|
|
SECTION "WRAM7 Audio", WRAMX
|
|
|
|
wSVBKBackup:: ; d000
|
|
ds $1
|
|
|
|
wSVBKBackup2:: ; d001
|
|
ds $1
|
|
|
|
; bit 7 is set once the song has been started
|
|
wCurSongID:: ; d002
|
|
ds $1
|
|
|
|
wCurSongBank:: ; d003
|
|
ds $1
|
|
|
|
; bit 7 is set once the sfx has been started
|
|
wCurSfxID:: ; d004
|
|
ds $1
|
|
|
|
wAudio_d005:: ; d005
|
|
ds $1
|
|
|
|
; priority value of current sfx (0 if nothing is playing)
|
|
wSfxPriority:: ; d006
|
|
ds $1
|
|
|
|
wCurSfxBank:: ; d007
|
|
ds $1
|
|
|
|
; 8-bit output enable mask for left/right output for each channel
|
|
wMusicStereoPanning:: ; d008
|
|
ds $1
|
|
|
|
wdd85:: ; d009
|
|
ds $1
|
|
|
|
wMusicDuty1:: ; d00a
|
|
ds $1
|
|
|
|
wMusicDuty2:: ; d00b
|
|
ds $1
|
|
|
|
ds $2
|
|
|
|
wMusicWave:: ; d00e
|
|
ds $1
|
|
|
|
wMusicWaveChange:: ; d00f
|
|
ds $1
|
|
|
|
wdd8c:: ; d010
|
|
ds $1
|
|
|
|
wAudio_d011:: ; d011
|
|
ds $1
|
|
|
|
wMusicIsPlaying:: ; d012
|
|
ds $4
|
|
|
|
wMusicTie:: ; d016
|
|
ds $4
|
|
|
|
; 4 pointers to the current music commands being executed
|
|
wMusicChannelPointers:: ; d01a
|
|
ds $8
|
|
|
|
; 4 pointers to the addresses of the beginning of the main loop for each channel
|
|
wMusicMainLoopStart:: ; d022
|
|
ds $8
|
|
|
|
wMusicCh1CurPitch:: ; d02a
|
|
ds $1
|
|
|
|
wMusicCh1CurOctave:: ; d02b
|
|
ds $1
|
|
|
|
wMusicCh2CurPitch:: ; d02c
|
|
ds $1
|
|
|
|
wMusicCh2CurOctave:: ; d02d
|
|
ds $1
|
|
|
|
wMusicCh3CurPitch:: ; d02e
|
|
ds $1
|
|
|
|
wMusicCh3CurOctave:: ; d02f
|
|
ds $1
|
|
|
|
wddab:: ; d030
|
|
ds $1
|
|
|
|
wddac:: ; d031
|
|
ds $1
|
|
|
|
ds $2
|
|
|
|
wMusicOctave:: ; d034
|
|
ds $4
|
|
|
|
wddb3:: ; d038
|
|
ds $4
|
|
|
|
wddb7:: ; d03c
|
|
ds $1
|
|
|
|
wddb8:: ; d03d
|
|
ds $1
|
|
|
|
wddb9:: ; d03e
|
|
ds $1
|
|
|
|
wddba:: ; d03f
|
|
ds $1
|
|
|
|
wddbb:: ; d040
|
|
ds $4
|
|
|
|
; the delay (1-8) before a note is cut off early (0 is disabled)
|
|
wMusicCutoff:: ; d044
|
|
ds $4
|
|
|
|
wddc3:: ; d048
|
|
ds $4
|
|
|
|
; the volume to apply after a cutoff
|
|
wMusicEcho:: ; d04c
|
|
ds $4
|
|
|
|
; the pitch offset to apply to each note (see Music1_Pitches)
|
|
wMusicPitchOffset:: ; d050
|
|
ds $4
|
|
|
|
wMusicSpeed:: ; d054
|
|
ds $4
|
|
|
|
wMusicVibratoType:: ; d058
|
|
ds $4
|
|
|
|
wMusicVibratoType2:: ; d05c
|
|
ds $4
|
|
|
|
wdddb:: ; d060
|
|
ds $4
|
|
|
|
wMusicVibratoDelay:: ; d064
|
|
ds $4
|
|
|
|
wdde3:: ; d068
|
|
ds $4
|
|
|
|
wAudio_d06c:: ; d06c
|
|
ds $4
|
|
|
|
wAudio_d070:: ; d070
|
|
ds $4
|
|
|
|
wMusicVolume:: ; d07c
|
|
ds $3
|
|
|
|
; the frequency offset to apply to each note
|
|
wMusicFrequencyOffset:: ; d077
|
|
ds $3
|
|
|
|
wAudio_d07a:: ; d07a
|
|
ds $3
|
|
|
|
wAudio_d07d:: ; d07d
|
|
ds $3
|
|
|
|
wAudio_d080:: ; d080
|
|
ds $3
|
|
|
|
wAudio_d083:: ; d083
|
|
ds $1
|
|
|
|
wdded:: ; d084
|
|
ds $2
|
|
|
|
wddef:: ; d086
|
|
ds $1
|
|
|
|
wAudio_d087:: ; d087
|
|
ds $1
|
|
|
|
wddf0:: ; d088
|
|
ds $1
|
|
|
|
wMusicPanning:: ; d089
|
|
ds $1
|
|
|
|
wddf2:: ; d08a
|
|
ds $1
|
|
|
|
; 4 pointers to the positions on the stack for each channel
|
|
wMusicChannelStackPointers:: ; d08b
|
|
ds $8
|
|
|
|
wMusicCh1Stack:: ; d093
|
|
ds $c
|
|
|
|
wMusicCh2Stack:: ; d09f
|
|
ds $c
|
|
|
|
wMusicCh3Stack:: ; d0ab
|
|
ds $c
|
|
|
|
wMusicCh4Stack:: ; d0b7
|
|
ds $c
|
|
|
|
wde2b:: ; d0c3
|
|
ds $3
|
|
|
|
wde2e:: ; d0c6
|
|
ds $1
|
|
|
|
wde2f:: ; d0c7
|
|
ds $3
|
|
|
|
wde32:: ; d0ca
|
|
ds $1
|
|
|
|
wde33:: ; d0cb
|
|
ds $4
|
|
|
|
wde37:: ; d0cf
|
|
ds $6
|
|
|
|
wde3d:: ; d0d5
|
|
ds $2
|
|
|
|
wde3f:: ; d0d7
|
|
ds $4
|
|
|
|
wde43:: ; d0db
|
|
ds $8
|
|
|
|
wd0e3:: ; d0e3
|
|
ds $8
|
|
|
|
wde53:: ; d0eb
|
|
ds $1
|
|
|
|
wde54:: ; d0ec
|
|
ds $1
|
|
|
|
wAudio_d0ed:: ; d0ed
|
|
ds $1
|
|
|
|
wCurSongIDBackup:: ; d0ee
|
|
ds $1
|
|
|
|
wCurSongBankBackup:: ; d0ef
|
|
ds $1
|
|
|
|
wMusicStereoPanningBackup:: ; d0f0
|
|
ds $1
|
|
|
|
wMusicDuty1Backup:: ; d0f1
|
|
ds $4
|
|
|
|
wMusicWaveBackup:: ; d0f5
|
|
ds $1
|
|
|
|
wMusicWaveChangeBackup:: ; d0f6
|
|
ds $1
|
|
|
|
wMusicIsPlayingBackup:: ; d0f7
|
|
ds $4
|
|
|
|
wMusicTieBackup:: ; d0fb
|
|
ds $4
|
|
|
|
wMusicChannelPointersBackup:: ; d0ff
|
|
ds $8
|
|
|
|
wMusicMainLoopStartBackup:: ; d107
|
|
ds $8
|
|
|
|
wde76:: ; d10f
|
|
ds $1
|
|
|
|
wde77:: ; d110
|
|
ds $1
|
|
|
|
wMusicOctaveBackup:: ; d111
|
|
ds $4
|
|
|
|
wde7c:: ; d115
|
|
ds $4
|
|
|
|
wde80:: ; d119
|
|
ds $4
|
|
|
|
wde84:: ; d11d
|
|
ds $4
|
|
|
|
wMusicCutoffBackup:: ; d121
|
|
ds $4
|
|
|
|
wde8c:: ; d125
|
|
ds $4
|
|
|
|
wMusicEchoBackup:: ; d129
|
|
ds $4
|
|
|
|
wMusicPitchOffsetBackup:: ; d12d
|
|
ds $4
|
|
|
|
wMusicSpeedBackup:: ; d131
|
|
ds $4
|
|
|
|
wMusicVibratoType2Backup:: ; d135
|
|
ds $4
|
|
|
|
wMusicVibratoDelayBackup:: ; d139
|
|
ds $4
|
|
|
|
wMusicVolumeBackup:: ; d13d
|
|
ds $3
|
|
|
|
wMusicFrequencyOffsetBackup:: ; d140
|
|
ds $3
|
|
|
|
wdeaa:: ; d143
|
|
ds $2
|
|
|
|
wdeac:: ; d145
|
|
ds $1
|
|
|
|
wAudio_d146:: ; d146
|
|
ds $1
|
|
|
|
wAudio_d147:: ; d147
|
|
ds $4
|
|
|
|
wAudio_d14b:: ; d14b
|
|
ds $4
|
|
|
|
wAudio_d14f:: ; d14f
|
|
ds $3
|
|
|
|
wAudio_d152:: ; d152
|
|
ds $3
|
|
|
|
wAudio_d155:: ; d155
|
|
ds $3
|
|
|
|
wAudio_d158:: ; d158
|
|
ds $1
|
|
|
|
wMusicChannelStackPointersBackup:: ; d159
|
|
ds $8
|
|
|
|
wMusicCh1StackBackup:: ; d161
|
|
ds $c * 4
|
|
|
|
INCLUDE "sram.asm"
|