mirror of
https://github.com/pret/poketcg2.git
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f274e99d1b
* Changed "ARCADE" to "GAME CENTER" for the sake of uniformization. * Labeled the map constants. * Labeled the scene constants. * Updated a handful of comments to reflect corresponding constant name.
154 lines
6.3 KiB
NASM
154 lines
6.3 KiB
NASM
const_def
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const OVERWORLD_MAP_TCG ; $00
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const OVERWORLD_MAP_GR ; $01
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const MAP_MASON_LABORATORY_MAIN ; $02
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const MAP_MASON_LABORATORY_SIDE_1 ; $03
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const MAP_MASON_LABORATORY_SIDE_2 ; $04
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const MAP_ISHIHARAS_HOUSE ; $05
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const MAP_LIGHTNING_CLUB_ENTRANCE ; $06
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const MAP_LIGHTNING_CLUB_LOBBY ; $07
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const MAP_LIGHTNING_CLUB_1 ; $08
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const MAP_LIGHTNING_CLUB_2 ; $09
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const MAP_PSYCHIC_CLUB_ENTRANCE ; $0a
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const MAP_PSYCHIC_CLUB_LOBBY ; $0b
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const MAP_PSYCHIC_CLUB ; $0c
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const MAP_ROCK_CLUB_ENTRANCE ; $0d
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const MAP_ROCK_CLUB_LOBBY ; $0e
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const MAP_ROCK_CLUB ; $0f
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const MAP_FIGHTING_CLUB_ENTRANCE ; $10
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const MAP_FIGHTING_CLUB_LOBBY ; $11
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const MAP_FIGHTING_CLUB ; $12
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const MAP_GRASS_CLUB_ENTRANCE ; $13
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const MAP_GRASS_CLUB_LOBBY ; $14
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const MAP_GRASS_CLUB ; $15
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const MAP_SCIENCE_CLUB_ENTRANCE ; $16
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const MAP_SCIENCE_CLUB_LOBBY ; $17
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const MAP_SCIENCE_CLUB ; $18
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const MAP_WATER_CLUB_ENTRANCE ; $19
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const MAP_WATER_CLUB_LOBBY ; $1a
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const MAP_WATER_CLUB ; $1b
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const MAP_FIRE_CLUB_ENTRANCE ; $1c
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const MAP_FIRE_CLUB_LOBBY ; $1d
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const MAP_FIRE_CLUB ; $1e
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const MAP_TCG_AIRPORT_ENTRANCE ; $1f
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const MAP_TCG_AIRPORT ; $20
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const MAP_TCG_CHALLENGE_HALL_ENTRANCE ; $21
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const MAP_TCG_CHALLENGE_HALL_LOBBY ; $22
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const MAP_TCG_CHALLENGE_HALL ; $23
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const MAP_POKEMON_DOME_ENTRANCE ; $24
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const MAP_POKEMON_DOME ; $25
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const MAP_OVERHEAD_ISLANDS ; $26
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const MAP_GR_AIRPORT_ENTRANCE ; $27
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const MAP_GR_AIRPORT ; $28
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const MAP_ISHIHARAS_VILLA_1 ; $29
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const MAP_ISHIHARAS_VILLA_2 ; $2a
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const MAP_GAME_CENTER_ENTRANCE ; $2b
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const MAP_GAME_CENTER_LOBBY ; $2c
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const MAP_GAME_CENTER_1 ; $2d
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const MAP_GAME_CENTER_2 ; $2e
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const MAP_CARD_DUNGEON_PAWN ; $2f
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const MAP_CARD_DUNGEON_KNIGHT ; $30
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const MAP_CARD_DUNGEON_BISHOP ; $31
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const MAP_CARD_DUNGEON_ROOK ; $32
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const MAP_CARD_DUNGEON_QUEEN ; $33
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const MAP_SEALED_FORT_ENTRANCE ; $34
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const MAP_SEALED_FORT ; $35
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const MAP_GR_CHALLENGE_HALL_ENTRANCE ; $36
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const MAP_GR_CHALLENGE_HALL_LOBBY ; $37
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const MAP_GR_CHALLENGE_HALL ; $38
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const MAP_GRASS_FORT_ENTRANCE ; $39
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const MAP_GRASS_FORT_LOBBY ; $3a
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const MAP_GRASS_FORT_MIDORI ; $3b
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const MAP_GRASS_FORT_YUUTA ; $3c
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const MAP_GRASS_FORT_MIYUKI ; $3d
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const MAP_GRASS_FORT_MORINO ; $3e
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const MAP_LIGHTNING_FORT_ENTRANCE ; $3f
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const MAP_LIGHTNING_FORT_LOBBY ; $40
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const MAP_LIGHTNING_FORT_RENNA ; $41
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const MAP_LIGHTNING_FORT_ICHIKAWA ; $42
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const MAP_LIGHTNING_FORT_CATHERINE ; $43
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const MAP_FIRE_FORT_ENTRANCE ; $44
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const MAP_FIRE_FORT_LOBBY ; $45
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const MAP_FIRE_FORT_JES ; $46
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const MAP_FIRE_FORT_YUKI ; $47
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const MAP_FIRE_FORT_SHOKO ; $48
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const MAP_FIRE_FORT_HIDERO ; $49
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const MAP_WATER_FORT_ENTRANCE ; $4a
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const MAP_WATER_FORT_LOBBY ; $4b
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const MAP_WATER_FORT_MIYAJIMA ; $4c
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const MAP_WATER_FORT_SENTA ; $4d
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const MAP_WATER_FORT_AIRA ; $4e
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const MAP_WATER_FORT_KANOKO ; $4f
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const MAP_FIGHTING_FORT_ENTRANCE ; $50
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const MAP_FIGHTING_FORT ; $51
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const MAP_FIGHTING_FORT_MAZE_1 ; $52
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const MAP_FIGHTING_FORT_MAZE_2 ; $53
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const MAP_FIGHTING_FORT_MAZE_3 ; $54
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const MAP_FIGHTING_FORT_MAZE_4 ; $55
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const MAP_FIGHTING_FORT_MAZE_5 ; $56
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const MAP_FIGHTING_FORT_MAZE_6 ; $57
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const MAP_FIGHTING_FORT_GODA ; $58
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const MAP_FIGHTING_FORT_GRACE ; $59
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const MAP_PSYCHIC_STRONGHOLD_ENTRANCE ; $5a
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const MAP_PSYCHIC_STRONGHOLD_LOBBY ; $5b
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const MAP_PSYCHIC_STRONGHOLD ; $5c
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const MAP_PSYCHIC_STRONGHOLD_MAMI ; $5d
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const MAP_COLORLESS_ALTAR_ENTRANCE ; $5e
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const MAP_COLORLESS_ALTAR ; $5f
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const MAP_GR_CASTLE_ENTRANCE ; $60
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const MAP_GR_CASTLE ; $61
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const MAP_GR_CASTLE_BIRURITCHI ; $62
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const MAP_POKEMON_DOME_BACK ; $63
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const MAP_FIGHTING_FORT_MAZE_7 ; $64
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const MAP_FIGHTING_FORT_MAZE_8 ; $65
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const MAP_FIGHTING_FORT_MAZE_9 ; $66
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const MAP_FIGHTING_FORT_MAZE_10 ; $67
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const MAP_FIGHTING_FORT_MAZE_11 ; $68
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const MAP_FIGHTING_FORT_MAZE_12 ; $69
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const MAP_FIGHTING_FORT_MAZE_13 ; $6a
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const MAP_FIGHTING_FORT_MAZE_14 ; $6b
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const MAP_FIGHTING_FORT_MAZE_15 ; $6c
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const MAP_FIGHTING_FORT_MAZE_16 ; $6d
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const MAP_FIGHTING_FORT_MAZE_17 ; $6e
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const MAP_FIGHTING_FORT_MAZE_18 ; $6f
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const MAP_FIGHTING_FORT_MAZE_19 ; $70
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const MAP_FIGHTING_FORT_MAZE_20 ; $71
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const MAP_FIGHTING_FORT_MAZE_21 ; $72
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const MAP_FIGHTING_FORT_MAZE_22 ; $73
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const MAP_FIGHTING_FORT_BASEMENT ; $74
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const MAP_GR_CHALLENGE_HALL_2 ; $75
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DEF NUM_OW_ANIMATED_TILES EQU 25
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; TCG Island OW map location constants
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const_def
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const OWMAP_MASON_LABORATORY ; $0
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const OWMAP_ISHIHARAS_HOUSE ; $1
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const OWMAP_LIGHTNING_CLUB ; $2
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const OWMAP_PSYCHIC_CLUB ; $3
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const OWMAP_ROCK_CLUB ; $4
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const OWMAP_FIGHTING_CLUB ; $5
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const OWMAP_GRASS_CLUB ; $6
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const OWMAP_SCIENCE_CLUB ; $7
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const OWMAP_WATER_CLUB ; $8
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const OWMAP_FIRE_CLUB ; $9
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const OWMAP_TCG_AIRPORT ; $a
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const OWMAP_TCG_CHALLENGE_HALL ; $b
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const OWMAP_POKEMON_DOME ; $c
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; GR Island OW map location constants
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const_def
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const OWMAP_GR_AIRPORT ; $0
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const OWMAP_ISHIHARAS_VILLA ; $1
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const OWMAP_GAME_CENTER ; $2
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const OWMAP_SEALED_FORT ; $3
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const OWMAP_GR_CHALLENGE_HALL ; $4
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const OWMAP_GR_GRASS_FORT ; $5
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const OWMAP_GR_LIGHTNING_FORT ; $6
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const OWMAP_GR_FIRE_FORT ; $7
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const OWMAP_GR_WATER_FORT ; $8
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const OWMAP_GR_FIGHTING_FORT ; $9
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const OWMAP_GR_PSYCHIC_STRONGHOLD ; $a
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const OWMAP_COLORLESS_ALTAR ; $b
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const OWMAP_GR_CASTLE ; $c
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