88 Commits

Author SHA1 Message Date
Narishma-gb bd1b695bc2 Identify and refactor Pikachu PCM cry code and data (#162) 2026-07-18 15:54:48 -04:00
Rangi 6b30b50156 Store garbage data as visible PNG files, built as 2bpp 2026-06-15 17:47:48 -04:00
dannye bfa7170107 Merge branch 'master' of https://github.com/pret/pokered 2026-04-15 12:05:52 -05:00
PokefanMarcel 3c814341c8 Relabel SFX_SILPH_SCOPE to SFX_TRAINER_APPEARED (#580) 2026-04-15 12:02:35 -05:00
Rangi bb7984e70b Separate surfing Pikachu graphics from audio engine code
Fixes #137
2025-10-19 14:30:22 -04:00
Rangi 7dd9d7dc80 Merge remote-tracking branch 'remotes/pokered/master' 2022-10-02 22:42:26 -04:00
Rangi f58dbe3849 Require rgbds 0.6.0 2022-10-02 21:14:23 -04:00
dannye ecab35295a Merge branch 'master' of https://github.com/pret/pokered 2022-09-12 00:53:37 -05:00
Rangi bbb0e7e82d Use the same music headers as pokecrystal (#382) 2022-08-11 21:23:08 -04:00
vulcandth fbaa5c9d4b Build the Virtual Console patch with make yellow_vc (#80) 2022-03-26 22:05:06 -04:00
SatoMew 831a504de0 Identify the unused cry that was carried over to GSC 2021-05-02 00:11:19 +01:00
SatoMew e2a70c9c43 Incorporate the suggested fixes 2021-05-01 20:42:12 +01:00
SatoMew ed11bfeca1 Identify the unused cry that was carried over to GSC 2021-05-01 15:44:43 +01:00
dannye 2654da5d15 Merge branch 'master' of https://github.com/pret/pokered 2020-12-15 11:05:12 -06:00
SatoMew ae0e2fd194 Fix reference to unused_fanfare.asm 2020-11-30 21:34:29 +00:00
SatoMew a7dca30971 Identify what became GSC's Key Item fanfare 2020-11-29 21:10:36 +00:00
dannye 453107ab8a More debug yellow
only debug menu left
2020-11-07 14:35:40 -06:00
Rangi 6fe56af2cd Organize home and macro code 2020-11-05 10:51:02 -05:00
Rangi aae999f72b Start reorganizing pokeyellow 2020-11-04 19:44:31 -05:00
dannye 5647ca687b Sync with pokered 2020-11-04 00:06:44 -06:00
Rangi bc287b9b80 Some formatting changes 2020-10-19 20:26:35 -04:00
Rangi 881e005970 INCLUDE "engine/pokemon/bills_pc.asm" in main.asm, not audio.asm 2020-07-03 01:09:58 -04:00
Rangi f275790aec Add subdirectories to engine/ similar to pokecrystal 2020-07-02 23:30:21 -04:00
Rangi 4b853ad676 Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)
Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels.
2020-06-27 15:32:24 -04:00
dannye 17be6c96fe Update Audio 4 sfx names 2020-05-25 18:50:23 -05:00
dannye 10f9559eab Sync with pokered 2020-05-20 20:02:53 -05:00
Amber Brault 41bc3a65c4 Label surfing minigame SFX 2019-10-11 11:34:08 -04:00
dannye 6574881cda Use generic names for noise instruments
coming up with satisfactory names is hard, besides this will improve compatibility with crystal
2019-07-28 17:29:35 -05:00
dannye 20c4116788 Update audio macro names
change audio channel numbers from 0-7 back to 1-8
change all note macros back to single note macro
todo: fix comments with old macro names, update noise macros/instrument names
2019-07-27 23:21:39 -05:00
Rangi f99a715fae Replace some hard-coded values with constants 2019-07-07 00:44:21 -04:00
Celeste Brault 013ae78d74 Update tools 2019-06-10 19:07:44 -06:00
Rangi c779602459 Rename map files, labels, and constants to be consistent and work with Polished Map 2019-01-01 23:33:10 -05:00
luckytyphlosion dd20030b44 Clean up pre-linkerscript remnants. 2018-11-18 19:42:46 -05:00
luckytyphlosion dcaca64f5e Clean up pre-linkerscript remnants. 2018-11-18 18:29:24 -05:00
yenatch cfec16566e fix some constants 2018-04-01 21:11:43 -04:00
yenatch 722ca8af43 remove BANK[] and bank constants from ROMX sections 2018-04-01 21:07:48 -04:00
yenatch ec4e76299c move pikachu cries into a separate file 2018-04-01 20:12:13 -04:00
yenatch 3f4490c253 use a macro for pikachu cries 2018-04-01 15:04:10 -04:00
dannye 7a9a1b1e55 Fix typos in comments 2017-06-24 15:01:43 -05:00
AntonioND 52adb844de Revert "Fix floating sections"
This reverts commit cec6e6e2fb.

Signed-off-by: AntonioND <antonio_nd@outlook.com>
2017-03-21 01:12:49 +00:00
AntonioND cec6e6e2fb Fix floating sections
This is needed to prevent rgblink from moving them around in future
releases.

Signed-off-by: AntonioND <antonio_nd@outlook.com>
2017-03-14 21:45:45 +00:00
dannye 5207a14af3 Redo audio header macro 2016-07-27 22:08:13 -05:00
dannye 84c7985e67 Fix sound effect channel numbering
mostly so that sound effects that only use the noise channel are
labelled 'Ch7' instead of 'Ch1'
2016-07-27 19:30:57 -05:00
dannye a51037eeee Remove the last address comments
except for wram.asm and sram.asm
also delete unused yellow file
2016-06-12 02:19:44 -05:00
YamaArashi 7e112672b4 remove address comments 2016-06-11 17:50:20 -07:00
pikalaxalt 041c4f28a3 Character dict; surfing minigame; printer debug 2016-06-11 20:31:09 -04:00
YamaArashi 7f34e28f24 remove address comments 2016-06-11 17:24:04 -07:00
dannye a33f356461 Remove unused source files 2016-06-06 03:22:40 -05:00
dannye a070bdcb21 Clean up white space 2016-06-06 01:22:22 -05:00
dannye 3af22139a9 Clean up Makefile 2016-06-06 00:58:04 -05:00