Narishma-gb
bd1b695bc2
Identify and refactor Pikachu PCM cry code and data ( #162 )
2026-07-18 15:54:48 -04:00
Rangi
6b30b50156
Store garbage data as visible PNG files, built as 2bpp
2026-06-15 17:47:48 -04:00
dannye
bfa7170107
Merge branch 'master' of https://github.com/pret/pokered
2026-04-15 12:05:52 -05:00
PokefanMarcel
3c814341c8
Relabel SFX_SILPH_SCOPE to SFX_TRAINER_APPEARED ( #580 )
2026-04-15 12:02:35 -05:00
Rangi
bb7984e70b
Separate surfing Pikachu graphics from audio engine code
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Fixes #137
2025-10-19 14:30:22 -04:00
Rangi
7dd9d7dc80
Merge remote-tracking branch 'remotes/pokered/master'
2022-10-02 22:42:26 -04:00
Rangi
f58dbe3849
Require rgbds 0.6.0
2022-10-02 21:14:23 -04:00
dannye
ecab35295a
Merge branch 'master' of https://github.com/pret/pokered
2022-09-12 00:53:37 -05:00
Rangi
bbb0e7e82d
Use the same music headers as pokecrystal ( #382 )
2022-08-11 21:23:08 -04:00
vulcandth
fbaa5c9d4b
Build the Virtual Console patch with make yellow_vc ( #80 )
2022-03-26 22:05:06 -04:00
SatoMew
831a504de0
Identify the unused cry that was carried over to GSC
2021-05-02 00:11:19 +01:00
SatoMew
e2a70c9c43
Incorporate the suggested fixes
2021-05-01 20:42:12 +01:00
SatoMew
ed11bfeca1
Identify the unused cry that was carried over to GSC
2021-05-01 15:44:43 +01:00
dannye
2654da5d15
Merge branch 'master' of https://github.com/pret/pokered
2020-12-15 11:05:12 -06:00
SatoMew
ae0e2fd194
Fix reference to unused_fanfare.asm
2020-11-30 21:34:29 +00:00
SatoMew
a7dca30971
Identify what became GSC's Key Item fanfare
2020-11-29 21:10:36 +00:00
dannye
453107ab8a
More debug yellow
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only debug menu left
2020-11-07 14:35:40 -06:00
Rangi
6fe56af2cd
Organize home and macro code
2020-11-05 10:51:02 -05:00
Rangi
aae999f72b
Start reorganizing pokeyellow
2020-11-04 19:44:31 -05:00
dannye
5647ca687b
Sync with pokered
2020-11-04 00:06:44 -06:00
Rangi
bc287b9b80
Some formatting changes
2020-10-19 20:26:35 -04:00
Rangi
881e005970
INCLUDE "engine/pokemon/bills_pc.asm" in main.asm, not audio.asm
2020-07-03 01:09:58 -04:00
Rangi
f275790aec
Add subdirectories to engine/ similar to pokecrystal
2020-07-02 23:30:21 -04:00
Rangi
4b853ad676
Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm ( #251 )
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Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels.
2020-06-27 15:32:24 -04:00
dannye
17be6c96fe
Update Audio 4 sfx names
2020-05-25 18:50:23 -05:00
dannye
10f9559eab
Sync with pokered
2020-05-20 20:02:53 -05:00
Amber Brault
41bc3a65c4
Label surfing minigame SFX
2019-10-11 11:34:08 -04:00
dannye
6574881cda
Use generic names for noise instruments
...
coming up with satisfactory names is hard, besides this will improve compatibility with crystal
2019-07-28 17:29:35 -05:00
dannye
20c4116788
Update audio macro names
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change audio channel numbers from 0-7 back to 1-8
change all note macros back to single note macro
todo: fix comments with old macro names, update noise macros/instrument names
2019-07-27 23:21:39 -05:00
Rangi
f99a715fae
Replace some hard-coded values with constants
2019-07-07 00:44:21 -04:00
Celeste Brault
013ae78d74
Update tools
2019-06-10 19:07:44 -06:00
Rangi
c779602459
Rename map files, labels, and constants to be consistent and work with Polished Map
2019-01-01 23:33:10 -05:00
luckytyphlosion
dd20030b44
Clean up pre-linkerscript remnants.
2018-11-18 19:42:46 -05:00
luckytyphlosion
dcaca64f5e
Clean up pre-linkerscript remnants.
2018-11-18 18:29:24 -05:00
yenatch
cfec16566e
fix some constants
2018-04-01 21:11:43 -04:00
yenatch
722ca8af43
remove BANK[] and bank constants from ROMX sections
2018-04-01 21:07:48 -04:00
yenatch
ec4e76299c
move pikachu cries into a separate file
2018-04-01 20:12:13 -04:00
yenatch
3f4490c253
use a macro for pikachu cries
2018-04-01 15:04:10 -04:00
dannye
7a9a1b1e55
Fix typos in comments
2017-06-24 15:01:43 -05:00
AntonioND
52adb844de
Revert "Fix floating sections"
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This reverts commit cec6e6e2fb .
Signed-off-by: AntonioND <antonio_nd@outlook.com >
2017-03-21 01:12:49 +00:00
AntonioND
cec6e6e2fb
Fix floating sections
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This is needed to prevent rgblink from moving them around in future
releases.
Signed-off-by: AntonioND <antonio_nd@outlook.com >
2017-03-14 21:45:45 +00:00
dannye
5207a14af3
Redo audio header macro
2016-07-27 22:08:13 -05:00
dannye
84c7985e67
Fix sound effect channel numbering
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mostly so that sound effects that only use the noise channel are
labelled 'Ch7' instead of 'Ch1'
2016-07-27 19:30:57 -05:00
dannye
a51037eeee
Remove the last address comments
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except for wram.asm and sram.asm
also delete unused yellow file
2016-06-12 02:19:44 -05:00
YamaArashi
7e112672b4
remove address comments
2016-06-11 17:50:20 -07:00
pikalaxalt
041c4f28a3
Character dict; surfing minigame; printer debug
2016-06-11 20:31:09 -04:00
YamaArashi
7f34e28f24
remove address comments
2016-06-11 17:24:04 -07:00
dannye
a33f356461
Remove unused source files
2016-06-06 03:22:40 -05:00
dannye
a070bdcb21
Clean up white space
2016-06-06 01:22:22 -05:00
dannye
3af22139a9
Clean up Makefile
2016-06-06 00:58:04 -05:00