Yoann Fievez
d150f7f4f4
Identify wPikachuSpawnStateFlags and wPikachuMapScriptFlags bits, and PIKAMOVEMENT_* constants ( #158 )
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- Rename `wd471` to` wPikachuSpawnStateFlags`, with `BIT_PIKACHU_SPAWN_*` bits
- Rename `wd492` to `wPikachuMapScriptFlags`, with `BIT_PIKACHU_MAP_*` bits
- Introduce `PIKAMOVEMENT_*` constants for `ApplyPikachuMovementData`
- Refactor `BillsHouse` scripts and Pikachu/Bill movement data
2026-06-24 14:43:48 -04:00
dannye
bc2354dd66
Merge branch 'master' of https://github.com/pret/pokered
2026-01-17 22:38:33 -06:00
Narishma-gb
e9d3324bc0
Comment more unreferenced local labels ( #550 )
2025-12-15 15:14:17 -05:00
Narishma-gb
d237b01cfb
Misc. naming and cleanup ( #139 )
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* Name some printer/diploma routines
* Name `wd434`
* Name `NAME_LENGTH_JP`
* Rename `callabd`/`calladb` to `farcall`/`callfar`
2025-09-10 00:31:11 -04:00
dannye
377749ca4e
Merge branch 'master' of https://github.com/pret/pokered
2025-09-06 16:54:17 -05:00
Narishma-gb
4d2594cb24
Label and constant cleanup ( #528 )
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* Label cleanup, add some constants instead of raw numbers
* Rename load/save game functions to be more explicit
2025-09-03 11:56:09 -04:00
Linus Unnebäck
24c0db33ef
Improve IsSurfingPikachuInParty documentation ( #128 )
2025-05-10 12:40:58 -05:00
dannye
942c5f13ea
Merge branch 'master' of https://github.com/pret/pokered
2024-10-09 21:56:57 -05:00
Vortyne
678d014aef
FreezeEnemyTrainerSprite -> SetEnemyTrainerToStayAndFaceAnyDirection
2024-10-07 12:03:26 -04:00
dannye
716f8608c1
Rename off-by-one wram labels
2024-09-29 10:50:46 -05:00
dannye
a02a98ee7a
Merge branch 'master' of https://github.com/pret/pokered
2024-09-25 00:45:00 -05:00
Sylvie
8f1dcf07e5
Identify more flag bits ( #464 )
2024-09-23 23:51:44 -04:00
Sylvie
5a622f628d
Identify remaining uses of wd0b5 and wd11e ( #463 )
2024-09-18 21:41:58 -04:00
Sylvie
8fafca714c
Identify various flag labels and bit constants ( #454 )
2024-07-16 13:02:54 -04:00
Rangi
b88572fbcc
Add constants for player and rival starters
2020-11-13 11:10:03 -05:00
dannye
5647ca687b
Sync with pokered
2020-11-04 00:06:44 -06:00
Rangi
b506214f68
Identify some hSpriteDataOffset values
2020-08-30 16:33:14 -04:00
Rangi
bbf2f51a02
Move all code out of home.asm into home/
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This results in 64 home/*.asm files, comparable to pokecrystal's 57.
2020-07-07 19:43:11 -04:00