Files
pokeyellow/home/hidden_objects.asm
T

38 lines
778 B
NASM

UpdateCinnabarGymGateTileBlocks::
farcall UpdateCinnabarGymGateTileBlocks_
ret
CheckForHiddenObjectOrBookshelfOrCardKeyDoor::
ldh a, [hLoadedROMBank]
push af
ldh a, [hJoyHeld]
bit BIT_A_BUTTON, a
jr z, .nothingFound
; A button is pressed
ld a, BANK(CheckForHiddenObject)
call BankswitchCommon
call CheckForHiddenObject
ldh a, [hDidntFindAnyHiddenObject]
and a
jr nz, .hiddenObjectNotFound
xor a
ldh [hItemAlreadyFound], a
ld a, [wHiddenObjectFunctionRomBank]
call BankswitchCommon
call JumpToAddress
ldh a, [hItemAlreadyFound]
jr .done
.hiddenObjectNotFound
predef GetTileAndCoordsInFrontOfPlayer
farcall PrintBookshelfText
ldh a, [hFFDB]
and a
jr z, .done
.nothingFound
ld a, $ff
.done
ldh [hItemAlreadyFound], a
pop af
call BankswitchCommon
ret