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m_private OK (#139)
* update m2ctx * size fixes? * size fix * work * more work * m_private OK * fix style * format * fix warnings * format..
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@@ -352,7 +352,7 @@ s32 mSDI_StartInitPak(Game* game2, s32 playerNumber, s32 mallocFlag) {
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Game_Play* game_play = (Game_Play*)game;
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UNUSED s32 pad;
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s32 res = FALSE;
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s32 sp1C;
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void* sp1C;
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if (mallocFlag == 1) {
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game = NULL;
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@@ -364,7 +364,7 @@ s32 mSDI_StartInitPak(Game* game2, s32 playerNumber, s32 mallocFlag) {
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if (mFRm_CheckSaveData() == TRUE) {
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sp1C = mCPk_get_pkinfo();
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if ((func_80078E90_jp(sp1C, 0) == TRUE) && (func_800B8D64_jp(playerNumber, sp1C) == TRUE)) {
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if ((func_80078E90_jp(sp1C, 0) == TRUE) && (mPr_LoadPak_and_SetPrivateInfo2(playerNumber, sp1C) == TRUE)) {
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mFM_SetBlockKindLoadCombi(game);
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mEv_init_force(&game_play->event);
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mHsRm_GetHuusuiRoom(game, playerNumber);
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@@ -417,7 +417,7 @@ void mSDI_StartInitAfter(Game* game, s32 renewalReserveFlag, s32 mallocFlag) {
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mTRC_init(game_play);
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common_data.gokiShockedFlag = FALSE;
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func_800A6548_jp();
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func_800B9B2C_jp();
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mPr_SendMailFromMother();
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mNpc_Remail();
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mPr_SendForeingerAnimalMail(common_data.privateInfo);
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mPr_StartSetCompleteTalkInfo();
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