Game renaming (#63)

* rename GameState to Game

* Rename the structs

* fix table

* whoops

* rename play parameter

* format

* undo what i messed in z64compress
This commit is contained in:
Anghelo Carvajal
2023-08-17 12:19:13 -04:00
committed by GitHub
parent 1bebc761b6
commit c65a8dbc39
410 changed files with 1779 additions and 1776 deletions
+3 -3
View File
@@ -5,10 +5,10 @@
#include "sys_math_atan.h"
#include "attributes.h"
void mCon_ct(UNUSED GameState* game) {
void mCon_ct(UNUSED Game* game) {
}
void mCon_dt(UNUSED GameState* game) {
void mCon_dt(UNUSED Game* game) {
}
void mCon_calc(Controller* controller, f32 x, f32 y) {
@@ -54,7 +54,7 @@ void mCon_calc(Controller* controller, f32 x, f32 y) {
}
}
void mCon_main(GameState* game) {
void mCon_main(Game* game) {
Controller* controller = &game->controller;
f32 x = getJoystick_X();
f32 y = getJoystick_Y();