10 Commits

Author SHA1 Message Date
Prakxo e1fcb33cef The NPC PR 3/3 OK (#119)
* npc werk

* atleast it builds

* m_npc OK

* forgor format

* review

* format

* fix warns?
2023-11-23 10:03:30 -07:00
Prakxo 02dc7fc7af m_lib OK (#103)
* m_lib OK

* fixes

* rename segmented2virtual macro
2023-09-27 11:03:11 -07:00
MegaIDK 09f54432c9 ac_nameplate OK (#99)
* ac_nameplate OK

* ac_nameplate OK

* fixed warnings
2023-09-20 09:22:41 -07:00
Prakxo efd664e219 The NPC PR 2/3 OK (#97)
* m_npc_schedule OK

Co-authored-by: Maide <you@example.com>

* fix structs

* fixes

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Co-authored-by: Maide <you@example.com>
2023-09-19 11:44:50 -07:00
Prakxo ef0a26fd48 NPC PR 1/3 ok (#96)
* m_npc walk ok

Co-authored-by: Maide <you@example.com>

* fix protos

* fixes

* forgor some fixes

* struct names

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Co-authored-by: Maide <you@example.com>
2023-09-15 09:36:15 -07:00
Anghelo Carvajal 67934dfa87 m_mail.c OK (#92)
* C files

* mMl_clear_mail

* bunch of functions

* mMl_clear_mail_header_common, mMl_copy_mail_header_common

* mMl_hunt_for_send_address

* mMl_set_mail_name_npcinfo, mMl_get_npcinfo_from_mail_name

* mMl_check_send_mail

* mMl_check_set_present_myself

* func_8009C284_jp

* func_8009C1C0_jp

* func_8009C2D8_jp

* renames

* format

* fix
2023-09-10 09:45:07 -07:00
Maide c863d78132 m_start_data_init (#61)
* m_start_data_init

* Fix NPC, m,atch last func

* Rebased

* Rebased

* Update struct names

* PR

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Co-authored-by: Maide <you@example.com>
2023-08-17 20:44:08 -07:00
Maide fca5307ea9 m_play (#50)
* m_play

* Some warnings

* lots of function renames from the gcn version

* fix warnings

* format

* a

* a

* PR

* PR2

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Co-authored-by: Maide <you@example.com>
Co-authored-by: angie <angheloalf95@gmail.com>
2023-08-16 11:11:19 -07:00
Anghelo Carvajal f19df74c6e m_actor.c with 1 NON_MATCHING (#49)
* C file

* drafts

* Actor_info_ct and Actor_info_dt

* Actor_info_make_actor draft

* new_var = &argC;

* func_80057940_jp

* Actor_free_overlay_area, actor_free_check, Actor_get_overlay_area, func_80057940_jp, Actor_data_bank_regist_check

* Shape_Info_init

* Actor struct's size confirmed, Actor_malloc_actor_class and Actor_init_actor_class

* func_80056380_jp, Actor_info_part_new, restore_fgdata, Actor_info_delete

* Actor_info_draw_actor

* Actor_data_bank_dma_end_check, Actor_draw_actor_no_culling_check, Actor_draw_actor_no_culling_check2, Actor_cull_check, Actor_delete_check, Actor_info_make_child_actor, restore_fgdata_all, Actor_info_save_actor

* gSegments

* Actor_world_to_eye, Actor_position_speed_set, Actor_position_moveF and func_80057B70_jp

* Actor_player_look_direction_check

* Actor_position_move

* find m_kankyo file split

* Actor_ct

* fgName

* projection_pos_set, Actor_display_position_set

* Actor_info_call_actor

* func_80057A8C_jp

* import data and bss

* cleanups

* more cleanup

* format

* and even more cleanup

* hilite funcs

* Part_Break_init

* and more cleanup

* Actor_draw

* fake stuff

* Part_Break stuff from OoT

* a

* fix

* fix fake symbol

* fix

* fix
2023-08-14 15:35:04 -07:00
Anghelo Carvajal 35cb5d1cfc Integrate sheet knowledge into the repo (#9)
* boot splits

* code file splits

* functions from sheets

* symbols from the sheet

* bootstrap headers

* common_data

* most segments

* headers for boot files

* add overlays as placeholders

* unname _os files

* named a few files

* code headers

* typo

* Disassemble every overlay

* bootstrap symbol_addrs_overlays.txt

* split yamls

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Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
2023-04-03 11:54:50 -04:00