Commit Graph

8 Commits

Author SHA1 Message Date
Leonid Kapitonov 8e54519977 ac_house_goki OK (#229)
* prepare unknown size

* move `.data` to the C side

* remove redundant headers

* aHG_actor_ct OK

* func_80A83770_jp OK (rename to `aHG_actor_dt`)

* aHG_actor_move OK

- fix `mCoBG_CheckResult` description and comments
- extend `MyRoomClip` and fix offsets in comments

* func_80A83780_jp OK

* func_80A83930_jp OK

* func_80A83994_jp OK

* func_80A83A00_jp OK

* func_80A8401C_jp OK

* func_80A8409C_jp OK (rename to `aHG_setup_action`)

* aHG_actor_draw OK

* func_80A83D4C_jp OK

* func_80A83A24_jp OK

* name HG models

* put static HG data into the functions

* func_80A837C4_jp OK

* add notes and clean up a bit

* apply a suggestion by @hensldm

* remove ASM pragmas

* extract assets
2024-12-07 12:27:42 -07:00
inspectredc 7ae1401111 ac_airplane OK and documented (#178)
* ac_airplane OK and documented

* player lib funcs

* include object

* remove statics
2024-04-23 17:37:47 -07:00
inspectredc 30aaa1356f ac_bee OK (#175)
* ac_bee OK

* fix warning

* change sAdo_OngenPos back

* and in code..

* fix linker script stuff
2024-04-17 16:13:31 -07:00
inspectredc e6ea51bc3d ac_Fuusen OK and documented (#174)
* ac_Fuusen OK and documented

* add struct offsets

* use null post merge

* fix sym stuff

* suggestions

* act_balloon extracted

* remove fake symbol

* name object enum

* include assets

* fgname enum/macro
2024-04-16 12:31:29 -07:00
emilybrooks 1d9c5c49c5 Second half of tool objects (#136)
* tol_keitai_1

* kenjyu

* evw_anime data extraction works

* forgot to remove this

* added comments for objects

* fixes

* scroll colprim colenv now extract as arrays

* forgot commas
2024-01-26 16:19:49 -07:00
emilybrooks ef3e9edf8a Umbrella objects (#132)
* tol_umb_01

* umbrella2

* umbrella 3

* 4 and 5

* up to 8

* 9

* 16

* 17

* 22

* 22

* all extracted

* review
2024-01-14 10:09:15 -07:00
emilybrooks 93fa8a0e9e Implement asset extraction (#131)
* got stuff to extract properly

* je and bs extensions done

* got symbols named correctly

* extensions done, symbol naming done

* fixed some errors

* fixed more of them

* stuff

* started editing make file

* makefile works

* ci4 and palette extensions done

* cleaned up ckf_je extension

* fixed vertex problem

* cleaned up asset yaml

* cleaned up extensions

* added tol_cracker_1

* builds properly

* finished obj_s_yamishop and obj_w_yamishop

* updated to work with latest splat

* fixes

* makefile asset dir

* remove old codes from af_ci4.py
2024-01-08 13:00:03 -07:00
Anghelo Carvajal c7a746e71e Object table (#53)
* find object_table and make tool to extract it

* migrate object table

* update the assets yaml a bit

* comment

* name gameplay_keep

* change gameplay_keep to segment 4

* rename exclusive_ram_id to fit the segment used

* review
2023-08-16 10:21:44 -07:00