Derek Hensley
bececbff99
main OK ( #234 )
...
* main OK
* gSegments -> SegmentBaseAddress
* newline
* format
2024-12-26 08:14:55 -07:00
Prakxo
943287ddfa
m_fbdemo* OK ( #223 )
...
* m_fbdemo OK
* m_fbdemo_wipe1 OK
* fix play
* m_fbdemo_triforce OK
* link triforce
* m_fbdemo_fade OK
* typo
* newline
* format
2024-10-21 07:57:26 -07:00
Prakxo
78d0c294c5
m_bgm OK ( #222 )
...
* m_demo OK
* camera fix
* m_bgm OK
2024-10-13 08:36:51 -07:00
Prakxo
60cc4c9e23
m_demo OK ( #221 )
...
* m_demo OK
* camera fix
2024-10-10 08:18:22 -07:00
Prakxo
2c7d61be83
m_land OK ( #212 )
2024-09-21 09:17:13 -07:00
Prakxo
eb99af89c8
m_kankyo OK ( #207 )
...
* implement kankyo
* m_kankyo OK
2024-08-12 10:36:07 -07:00
Prakxo
85a19d3fb6
m_mail_check OK ( #203 )
...
* m_mail_check OK
* comments
2024-07-22 08:22:21 -07:00
Prakxo
aeb01dcb95
m_roll_lib OK ( #198 )
2024-07-13 06:50:22 -07:00
Prakxo
0e66d077f8
lbrtc OK ( #196 )
...
* lbrtc OK
* format
* names
* format 2
* review + docs
* format
2024-07-01 08:02:29 -07:00
Prakxo
69201d6d72
m_room_type OK ( #193 )
...
* m_room_type OK
* offsets
* jenkins
2024-06-02 07:41:49 -07:00
Prakxo
1f7fbf9b29
m_choice_main OK ( #191 )
...
* work
* m_choice_main OK
2024-05-27 19:19:42 -07:00
Prakxo
448405671d
m_time OK ( #189 )
2024-05-19 09:40:39 -07:00
Derek Hensley
d743f70585
Prerender (1 NON_MATCHING) ( #185 )
...
* Start prerender
* wallpaper_draw1
* wallpaper_draw
* gfx_SetUpCFB
* PreRender_setup_savebuf
* PreRender_init
* PreRender_setup_renderbuf
* PreRender_cleanup
* PreRender_TransBufferCopy
* PreRender_TransBuffer
* PreRender_TransBuffer1
* PreRender_TransBuffer2
* PreRender_ShowCoveredge
* PreRender_saveZBuffer
* PreRender_saveFrameBuffer
* PreRender_saveCVG
* PreRender_loadZBuffer
* PreRender_loadFrameBufferAlpha
* PreRender_loadFrameBufferCopy
* PreRender_ConvertFrameBuffer_fg
* PreRender_ConvertFrameBuffer
* AntiAliasFilter
* ASAlgorithm
* PreRender_loadFrameBuffer
* names
* Remove fake in PreRender_TransBuffer1_env
* PreRender_CopyRGBC NON_MATCHING
2024-05-14 07:46:27 -07:00
Prakxo
202737c1f0
m_scene_ftr OK ( #176 )
...
* 1 byte off..
* m_scene_ftr OK
* newline
* warnings
2024-04-21 08:08:00 -07:00
Lucas Shaw
08f273cdf9
m_DLF.c OK ( #170 )
...
* m_DLF.c OK
* added comment
2024-04-12 20:19:59 -07:00
Lucas Shaw
0e972cfc83
m_debug_display.c OK ( #168 )
...
* m_debug_display.c OK
* .
* Migrated data for m_debug_display
* Finishing touches
* ran format.py
* made suggested changes
2024-04-12 09:39:33 -07:00
Lucas Shaw
fb02647839
m_olib.c OK ( #167 )
...
* m_olib.c OK
* ran format.py
* added functions to header file
* updated graphics macros in two overlays to make them work with format.py
* rename z64camera.h to m_camera2.h
* made recommended changes
2024-04-10 23:20:00 -07:00
Prakxo
fce490d951
m_scene OK ( #165 )
2024-04-09 18:57:33 -07:00
Prakxo
fcdb637629
m_skin_matrix OK ( #164 )
...
* m_skin_matrix OK
* protos
2024-04-08 14:38:30 -07:00
Prakxo
322592d306
m_view OK ( #163 )
...
* m_view OK
* format?
2024-04-04 08:38:30 -07:00
Prakxo
1ffded6b49
m_string OK ( #162 )
...
* m_string OK
* replace with defines
2024-04-02 15:09:06 -07:00
Prakxo
d8789801b8
gfxalloc OK ( #160 )
...
* gfxalloc ok
* format/names
2024-04-02 09:21:33 -07:00
Prakxo
770d3c2dca
m_all_grow OK ( #159 )
2024-03-29 08:42:32 -07:00
Prakxo
540648ef26
listalloc OK ( #158 )
2024-03-27 09:55:05 -07:00
Prakxo
c395de0945
m_clip OK ( #154 )
...
* m_clip OK
* format and added offsets
* format
2024-03-12 07:05:35 -07:00
Derek Hensley
c37305bb93
m_rcp OK ( #145 )
...
* ignore .venv
* Start m_rcp
* gfx_set_fog_position
* gfx_set_fog_nosync
* Data + func_800BD3EC_jp
* func_800BD428_jp
* func_800BD448_jp
* func_800BD470_jp
* func_800BD498_jp
* func_800BD4C0_jp
* _texture_z_light_fog_prim
* _texture_z_light_fog_prim_shadow
* func_800BD538_jp
* _texture_z_light_fog_prim_xlu
* _texture_z_light_fog_prim_light
* _texture_z_light_fog_prim_npc
* texture_z_light_fog_prim_bb_pal_opa
* texture_z_light_fog_prim_bb_pal_xlu
* texture_z_fog_lod_alpha_shadow
* func_800BD6F8_jp
* gfx_rect_moji
* rect_moji
* polygon_z_light_prim
* gfx_softsprite_prim_xlu
* gfx_tex_scroll2
* gfx_two_tex_scroll
* func_800BD9D8_jp
* func_800BD9FC_jp
* tex_scroll2
* two_tex_scroll
* DisplayList_initialize + bss
* fade_rgba8888_draw
* texture_z_light_prim_xlu_disp rename
* func_800BE030_jp
* fade_black_draw
* func_800BE094_jp
* func_800BE0E4_jp
* gfx_gDPFillRectangleF
* func_800BE184_jp
* gfx_gSPTextureRectangle1
* func_800BE27C_jp
* gfx_gSPScisTextureRectangle1
* func_800BE4F8_jp
2024-02-15 10:07:20 -07:00
Prakxo
689adc9446
m_name_table OK ( #143 )
2024-02-14 08:52:10 -07:00
Prakxo
4a679da489
m_actor_shadow OK ( #142 )
...
* werk
* more werk
* m_actor_shadow OK
* format
* protos fix
* jenkins happy
2024-02-09 09:55:22 -07:00
Prakxo
24074d678d
m_private OK ( #139 )
...
* update m2ctx
* size fixes?
* size fix
* work
* more work
* m_private OK
* fix style
* format
* fix warnings
* format..
2024-01-31 11:39:03 -07:00
emilybrooks
ebd97e9fd1
sys_initial_check OK ( #129 )
...
* initial commit
* almost matching, need to figure out segment stuff
* fully matching
* file description
* m_std_dma
2024-01-02 11:14:05 -07:00
Prakxo
04cc631dab
Audiomgr OK ( #126 )
...
* audiomgr work
* audiomgr OK
* format
* remove comment
* review
2023-12-12 07:27:09 -07:00
Prakxo
57efce4a9b
audio OK ( #125 )
...
* audio OK
* format
2023-12-09 10:20:31 -07:00
emilybrooks
18b20e709c
m_start_data_init cleanup ( #120 )
...
* initial commit
* missed some stuff
* review
* made unk names consistent
2023-11-26 14:13:44 -07:00
Prakxo
e1fcb33cef
The NPC PR 3/3 OK ( #119 )
...
* npc werk
* atleast it builds
* m_npc OK
* forgor format
* review
* format
* fix warns?
2023-11-23 10:03:30 -07:00
Prakxo
eba2c4cb0f
m_cockroach OK ( #106 )
...
* m_cockroach OK
* fixes
* fixes
* fix
* forgor which change was mine lol
* space
---------
Co-authored-by: emilybrooks <emilybrooksemilybrooks@gmail.com >
2023-10-05 11:39:15 -07:00
emilybrooks
e6e8999c34
match mFI_GetWaveUtinBlock ( #104 )
...
* initial commit
* fix
* review
* fix m_play bss
2023-09-28 08:48:55 -07:00
Prakxo
2329d87ea2
lb_reki OK ( #105 )
...
* lb_reki OK
* fix protos
2023-09-28 08:43:59 -07:00
Prakxo
02dc7fc7af
m_lib OK ( #103 )
...
* m_lib OK
* fixes
* rename segmented2virtual macro
2023-09-27 11:03:11 -07:00
Prakxo
4ba0839423
lb_rtc OK ( #102 )
...
* lb_rtc OK
* fixes
* Use equality enum values
2023-09-25 08:32:19 -07:00
emilybrooks
ea9db85fde
Matched 23 functions in m_scene ( #98 )
...
* ported over from private branch
* trying to find original names
* matched small functions
* matched func_800C5A08_jp
* small changes
* matched mSc_bank_regist_check
* matched mSc_regist_initial_exchange_bank
* more cleanup
* cleaned up compile errors
* renamed struct
* remove save struct
* named mSc_set_bank_status_after
2023-09-20 10:07:50 -07:00
Prakxo
efd664e219
The NPC PR 2/3 OK ( #97 )
...
* m_npc_schedule OK
Co-authored-by: Maide <you@example.com >
* fix structs
* fixes
---------
Co-authored-by: Maide <you@example.com >
2023-09-19 11:44:50 -07:00
Prakxo
ef0a26fd48
NPC PR 1/3 ok ( #96 )
...
* m_npc walk ok
Co-authored-by: Maide <you@example.com >
* fix protos
* fixes
* forgor some fixes
* struct names
---------
Co-authored-by: Maide <you@example.com >
2023-09-15 09:36:15 -07:00
emilybrooks
2b9ed4a58d
ac_toudai matched 12 functions, 2 non-equivalent ( #65 )
...
* first commit
* matched the gSegments thing
* more progress
* matched aTOU_actor_dt
* matched aTOU_set_bgOffset and imported data
* named everything
* cleanup, work on draw functions
* cleanup
* review
* Revert "review"
This reverts commit 229788b683 .
* format
* removed change to ac_structure.h
* temp changing data symbols
* format
* review
* fix conflicts
* fix season u32 thing
2023-09-11 11:02:09 -07:00
emilybrooks
1b465cfe8b
m_snowman OK ( #94 )
...
* moved everything from private fork
* trying to figure out name stuff
* matched mSN_check_life
* fully matching
* add season enum
* forgot
* fixed structs
2023-09-11 10:27:49 -07:00
Anghelo Carvajal
67934dfa87
m_mail.c OK (#92 )
...
* C files
* mMl_clear_mail
* bunch of functions
* mMl_clear_mail_header_common, mMl_copy_mail_header_common
* mMl_hunt_for_send_address
* mMl_set_mail_name_npcinfo, mMl_get_npcinfo_from_mail_name
* mMl_check_send_mail
* mMl_check_set_present_myself
* func_8009C284_jp
* func_8009C1C0_jp
* func_8009C2D8_jp
* renames
* format
* fix
2023-09-10 09:45:07 -07:00
Prakxo
c6f7579939
sys_ucode OK ( #81 )
...
* sys_ucode OK
* add map names for rspboot variables
* fixes
2023-08-31 09:26:37 -07:00
Prakxo
d2ca0a87d8
sys_math_atan OK ( #74 )
...
* sys_math_atan OK
* accidentally didn't merge the code yaml lol
* hopefully fixed things
* add macros
* refactor
2023-08-24 11:29:27 -07:00
Anghelo Carvajal
09ac5c453d
m_submenu with 3 NON_MATCHINGs and 5 unattempted (#70 )
...
* C file
* mSM_submenu_ct, mSM_submenu_dt, mSM_submenu_move
* SubmenuArea_DoLink, SubmenuArea_DoUnlink, load_player
* mSM_submenu_ovlptr_cleanup
* mSM_move_Wait, mSM_move_PREWait, mSM_move_Play
* func_800C497C_jp
* mSM_submenu_ctrl
* mSM_ovlptr_dllcnv_sub, mSM_ovlptr_dllcnv, mSM_open_submenu, mSM_open_submenu_new, mSM_open_submenu_new2, mSM_Reset_player_btn_type1, mSM_Reset_player_btn_type2, mSM_submenu_draw
* fix warnings
* name functions referenced by check_process
* migrate data
* func_800C47B4_jp NON_MATCHING
* mSM_check_item_for_furniture, mSM_check_item_for_sell, mSM_check_item_for_give, mSM_check_item_for_take, mSM_check_item_for_minidisk, mSM_check_item_for_shrine, mSM_check_item_for_entrust, mSM_check_item_for_exchange
* rename remaining functions
* match mSM_submenu_ovlptr_init
* cleanup mSM_submenu_ovlptr_init
* match mSM_move_LINKWait?
* Rename mSM struct and other cleanups
* enums
* cleanup
* format
* move unknown struct to header
* typo
2023-08-23 10:38:41 -07:00
Anghelo Carvajal
4a8731d40a
m_collision_obj.c OK (#64 )
...
* C file
* func_80077620_jp, CollisionCheck_dt, CollisionCheck_clear
* CollisionCheck_OC
* CollisionCheck_Check1ClObjNoOC and CollisionCheck_Check2ClObjNoOC
* CollisionCheck_OC_Pipe_Vs_JntSph, CollisionCheck_Status_ct, CollisionCheck_Status_Clear
* CollisionCheck_OC_Pipe_Vs_Pipe and CollisionCheck_OCC
* CollisionCheck_OC_JntSph_Vs_Pipe
* CollisionCheck_OC_JntSph_Vs_JntSph
* CollisionCheck_workTrisElemCenter, CollisionCheck_OCC_Tris_Vs_Pipe
* CollisionCheck_OCC_Tris_Vs_JntSph
* a bunch
* ClObjElem_ct, ClObjTrisElemAttr_ct, ClObjTrisElemAttr_set, ClObjTrisElem_set, ClObjTris_ct, ClObjTris_set5_nzm
* fix warnings
* ClObj_ct, ClObj_dt, ClObj_OCClear, ClObjElem_OCClear, ClObjJntSphElem_OCClear, ClObjJntSph_OCClear, ClObjPipeAttr_dt, ClObjPipe_dt, ClObjPipe_OCClear, ClObjTrisElem_OCClear, ClObjTris_OCClear, CollisionCheck_setOCC, CollisionCheck_Status_set3, CollisionCheck_Uty_ActorWorldPosSetPipeC
* ClObjTrisElem_OCCClear, ClObj_OCCClear, ClObjTris_OCCClear, CollisionCheck_Uty_setTrisPos_ad
* get_type, CollisionCheck_setOC_HitInfo
* ClObjTrisElemAttr_dt, ClObjTrisElem_dt, ClObjTris_dt_nzf
* func_80076CC0_jp, func_80076D68_jp, func_80076E2C_jp
* match all
* naming
* cleanup
* cleanup
* name some members and flags
* more naming
* and more cleaning up
* idk
* migrate data
* format
* premigrate collision data in actors
2023-08-21 12:19:33 -07:00
Anghelo Carvajal
74ba3014c9
m_player_call OK (#68 )
...
* C file
* most funcs
* initfunc and migrate data/bss
* format
2023-08-21 11:46:13 -07:00