Commit Graph

5 Commits

Author SHA1 Message Date
Anghelo Carvajal 56b4e612cc m_malloc.c (#41)
* match

* bss

* format

* fix
2023-08-09 20:55:50 -04:00
Anghelo Carvajal c7729c05c0 game.c OK (#37)
* C file

* game_dt

* game_ct

* fix offsets and building

* game_init_hyral and SetGameFrame

* more funcs

* game_main

* game_get_controller and func_800D2E00_jp

* Input

* game_draw_last

* a few attempts

* game_draw_first

* improve func_800D2E58_jp a bit

* format

* migrate data and bss

* what

* whoops

* name bss

* minor cleanup

* match game.c

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>

* fix malloc function wrongly named

* Update src/code/game.c

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>

* review

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Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
2023-08-09 20:51:25 -04:00
Anghelo Carvajal 94b300b0d0 m_actor_dlftbls.c (#32)
* start

* match the file

* actor_dlftbls_num

* script to extract the actor table

* bootstrap actor table

* ActorId enum

* migrate actor table

* reorganize overlays in subfolders

* Fix Player

* migrate bss

* cleanup and format

* ActorProfile

* Move player_actor to actors folder

* RomOffset

* ACTOR_ID_MAX
2023-08-05 10:58:09 -04:00
Derek Hensley 5b54707958 Viconfig OK (#29) 2023-08-04 12:02:33 -04:00
Anghelo Carvajal 35cb5d1cfc Integrate sheet knowledge into the repo (#9)
* boot splits

* code file splits

* functions from sheets

* symbols from the sheet

* bootstrap headers

* common_data

* most segments

* headers for boot files

* add overlays as placeholders

* unname _os files

* named a few files

* code headers

* typo

* Disassemble every overlay

* bootstrap symbol_addrs_overlays.txt

* split yamls

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Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
2023-04-03 11:54:50 -04:00