mirror of
https://github.com/zeldaret/af.git
synced 2026-09-26 13:33:16 -04:00
c65a8dbc39
* rename GameState to Game * Rename the structs * fix table * whoops * rename play parameter * format * undo what i messed in z64compress
17 lines
321 B
C
17 lines
321 B
C
#ifndef C_67D890_H
|
|
#define C_67D890_H
|
|
|
|
#include "ultra64.h"
|
|
|
|
struct Game_Play;
|
|
|
|
void func_80059BF0_jp(void);
|
|
void banti_move(struct Game_Play* game_play);
|
|
// void func_80059EC0_jp();
|
|
// void func_8005A070_jp();
|
|
// void func_8005A154_jp();
|
|
// void func_8005A238_jp();
|
|
void banti_draw(struct Game_Play* game_play);
|
|
|
|
#endif
|