Files
Anghelo Carvajal c65a8dbc39 Game renaming (#63)
* rename GameState to Game

* Rename the structs

* fix table

* whoops

* rename play parameter

* format

* undo what i messed in z64compress
2023-08-17 09:19:13 -07:00

16 lines
380 B
C

#ifndef C_6A7D20_H
#define C_6A7D20_H
#include "ultra64.h"
void fbdemo_wipe1_init(void*);
void fbdemo_wipe1_move(void*, u8);
void fbdemo_wipe1_draw(void*, Gfx**);
void fbdemo_wipe1_startup(void*);
void fbdemo_wipe1_settype(void*, s32);
void fbdemo_wipe1_setcolor_rgba8888(void*, s32);
// void func_800844BC_jp();
s32 fbdemo_wipe1_is_finish(void*, Game_Play* game_play);
#endif