Files
Anghelo Carvajal fd05811213 m_trademark OK (#192)
* C file

* trademark_init

* trademark_cancel, trademark_move, trademark_main

* trademark_draw

* trademark_goto_demo_scene and func_80805360_jp

* set_npc_4_title_demo

* func_80804C40_jp

* trademark_cleanup

* func_808052B8_jp

* func_80805104_jp

* func_80804F78_jp

* func_80804EE0_jp

* fix warnings

* small cleanup

* fix build

* some fixes

* stuff

* some cleanups

* Fix rebase

* Import data

* Migrate bss

* cleanup

* Save substruct

* format

* TrademarkState and some other stuff

* remove fake match

* stuff I missed

* whoops

* Stupid `-Wtype-limits`

* Update src/overlays/gamestates/ovl_trademark/m_trademark.c

Co-authored-by: Prakxo <87568477+Prakxo@users.noreply.github.com>

* Review

* Update src/overlays/gamestates/ovl_trademark/m_trademark.c

Co-authored-by: emilybrooks <emilybrooksemilybrooks@gmail.com>

* Update src/overlays/gamestates/ovl_trademark/m_trademark.c

Co-authored-by: Prakxo <87568477+Prakxo@users.noreply.github.com>

* clang-tidy changes???

* review

---------

Co-authored-by: Prakxo <87568477+Prakxo@users.noreply.github.com>
Co-authored-by: emilybrooks <emilybrooksemilybrooks@gmail.com>
2024-05-30 14:00:57 -07:00

75 lines
2.2 KiB
C

#ifndef C_6B3DC0_H
#define C_6B3DC0_H
#include "ultra64.h"
#include "unk.h"
struct GraphicsContext;
struct Game;
s32 func_80090120_jp(void);
void func_80090130_jp(s32 arg0);
// void func_80090140_jp();
// void func_80090178_jp();
// void func_80090188_jp();
// void func_8009028C_jp();
s32 mFont_GetStringWidth(char*, s32, s32);
// void func_8009034C_jp();
// void func_800903A8_jp();
// void func_800903CC_jp();
// void func_800903E4_jp();
// void func_8009040C_jp();
// void func_80090470_jp();
// void func_800904B8_jp();
// void func_80090504_jp();
// void func_80090564_jp();
// void func_800905D4_jp();
// void func_80090648_jp();
// void func_8009069C_jp();
// void func_80090848_jp();
// void func_8009087C_jp();
// void func_80090CC0_jp();
f32 mFont_SetLineStrings_AndSpace(struct Game*, char*, s32, f32 x, f32 y, s32, s32, s32, s32, s32, s32, s32, f32, f32,s32);
// void func_80090E98_jp();
void mFont_SetMatrix(struct GraphicsContext* gfxCtx, s32 type);
void mFont_UnSetMatrix(struct GraphicsContext* gfxCtx, s32 type);
void func_80091074_jp(struct GraphicsContext* gfxCtx);
// void func_80091094_jp();
// void func_80091104_jp();
// void func_8009113C_jp();
// void func_800911E8_jp();
// void func_800913D4_jp();
// void func_80091470_jp();
// void func_800914FC_jp();
// void func_80091554_jp();
// void func_800915A4_jp();
// void func_800915D8_jp();
// void func_8009167C_jp();
// void func_800917C8_jp();
// void func_800918A8_jp();
// void func_800918E8_jp();
// void func_80091900_jp();
// void func_8009193C_jp();
// void func_80091980_jp();
// void func_800919D0_jp();
// void func_80091A18_jp();
// void func_80091AB0_jp();
// void func_80091C00_jp();
// void func_80091C98_jp();
// void func_80091DFC_jp();
// void func_80091E0C_jp();
// void func_80091E90_jp();
// void func_80091EC4_jp();
// void func_80091F98_jp();
// void func_80091FCC_jp();
// void func_80092000_jp();
// void func_80092034_jp();
f32 mFont_SetMarkChar(struct Game*, u8, f32, f32, s32, s32, s32, s32, s32, f32, f32, s32);
// void func_80092440_jp();
// void func_80092468_jp();
void func_800924CC_jp(UNK_PTR arg0, OSMesgQueue arg1[], UNK_PTR arg2);
// void func_80092538_jp();
s32 mFont_UnintToString(char*, u32, s32, s32, s32);
#endif