Files
Anghelo Carvajal c65a8dbc39 Game renaming (#63)
* rename GameState to Game

* Rename the structs

* fix table

* whoops

* rename play parameter

* format

* undo what i messed in z64compress
2023-08-17 09:19:13 -07:00

20 lines
421 B
C

#ifndef C_6EFC20_H
#define C_6EFC20_H
#include "ultra64.h"
struct Game_Play;
void func_800CBF80_jp(void);
void watch_my_step_move(struct Game_Play* game_play);
void watch_my_step_draw(struct Game_Play* game_play);
// void func_800CC9C4_jp();
// void func_800CC9EC_jp();
// void func_800CCB44_jp();
// void func_800CCE08_jp();
// void func_800CCE40_jp();
// void func_800CD194_jp();
// void func_800CD59C_jp();
#endif