Files
af/include/m_scene_ftr.h
Anghelo Carvajal fd05811213 m_trademark OK (#192)
* C file

* trademark_init

* trademark_cancel, trademark_move, trademark_main

* trademark_draw

* trademark_goto_demo_scene and func_80805360_jp

* set_npc_4_title_demo

* func_80804C40_jp

* trademark_cleanup

* func_808052B8_jp

* func_80805104_jp

* func_80804F78_jp

* func_80804EE0_jp

* fix warnings

* small cleanup

* fix build

* some fixes

* stuff

* some cleanups

* Fix rebase

* Import data

* Migrate bss

* cleanup

* Save substruct

* format

* TrademarkState and some other stuff

* remove fake match

* stuff I missed

* whoops

* Stupid `-Wtype-limits`

* Update src/overlays/gamestates/ovl_trademark/m_trademark.c

Co-authored-by: Prakxo <87568477+Prakxo@users.noreply.github.com>

* Review

* Update src/overlays/gamestates/ovl_trademark/m_trademark.c

Co-authored-by: emilybrooks <emilybrooksemilybrooks@gmail.com>

* Update src/overlays/gamestates/ovl_trademark/m_trademark.c

Co-authored-by: Prakxo <87568477+Prakxo@users.noreply.github.com>

* clang-tidy changes???

* review

---------

Co-authored-by: Prakxo <87568477+Prakxo@users.noreply.github.com>
Co-authored-by: emilybrooks <emilybrooksemilybrooks@gmail.com>
2024-05-30 14:00:57 -07:00

17 lines
495 B
C

#ifndef M_SCENE_FTR_H
#define M_SCENE_FTR_H
#include "ultra64.h"
#include "other_types.h"
struct Game_Play;
struct ObjectExchangeBank;
void mScn_Dma2Bank(struct ObjectExchangeBank* exchange, s32 id, RomOffset vrom, size_t size);
void mScn_KeepMyRoomBankNew(struct ObjectExchangeBank* exchange, s16 id, size_t size);
void mScn_ObtainCarpetBank(struct Game_Play* play);
s32 mScn_ObtainFurnitureBank(struct Game_Play* play, s32 bank);
void mScn_ObtainMyRoomBank(struct Game_Play* play);
#endif