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be09c72d0c
* matched TwoHeadArena and THA_GA * header files * started sys_matrix.c * more functions matched * sys_matrix matching * imported data * imported bss * cleanup * more cleanup * last cleanup * formatting * moved prototypes * add back ultra64.h * remove dlabel jlabel temp fix
33 lines
762 B
C
33 lines
762 B
C
#ifndef GAME_H
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#define GAME_H
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#include "ultra64.h"
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#include "gfx.h"
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typedef struct GameState {
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/* 0x00 */ GraphicsContext* gfxCtx;
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/* 0x04 */ char pad[0x74];
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/* 0x74 */ TwoHeadArena heap;
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} GameState; // size = ??
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// void func_800D2E00_jp();
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// void func_800D2E58_jp();
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// void game_debug_draw_last();
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// void game_draw_first();
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// void game_draw_last();
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// void game_get_controller();
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// void SetGameFrame();
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// void game_main();
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// void game_init_hyral();
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// void game_resize_hyral();
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// void game_ct();
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// void game_dt();
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// void game_get_next_game_init();
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// void game_get_next_game_class_size();
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// void game_is_doing();
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// void game_getFreeBytes();
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// void game_goto_next_game_play();
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// void game_goto_next_game_name_famicom_emu();
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#endif
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