Files
af/src/code/m_start_data_init.c
T
Prakxo 24074d678d m_private OK (#139)
* update m2ctx

* size fixes?

* size fix

* work

* more work

* m_private OK

* fix style

* format

* fix warnings

* format..
2024-01-31 11:39:03 -07:00

459 lines
14 KiB
C

#include "m_start_data_init.h"
#include "6792F0.h"
#include "m_cockroach.h"
#include "69CB30.h"
#include "6A83A0.h"
#include "6B81C0.h"
#include "m_land.h"
#include "6BA500.h"
#include "6C0690.h"
#include "6C97F0.h"
#include "m_npc_schedule.h"
#include "6D9D80.h"
#include "6DA460.h"
#include "m_quest.h"
#include "6E30B0.h"
#include "6E7AD0.h"
#include "6ECD90.h"
#include "6EDD10.h"
#include "lb_rtc.h"
#include "global.h"
#include "libc64/qrand.h"
#include "m_all_grow.h"
#include "m_common_data.h"
#include "m_event.h"
#include "m_field_info.h"
#include "m_field_make.h"
#include "m_handbill.h"
#include "m_home.h"
#include "m_house.h"
#include "m_kankyo.h"
#include "m_lib.h"
#include "m_msg_main.h"
#include "m_name_table.h"
#include "m_npc.h"
#include "m_scene_table.h"
#include "m_snowman.h"
#include "m_time.h"
#include "overlays/gamestates/ovl_play/m_play.h"
#include "sys_math.h"
#include "m_flashrom.h"
void famicom_emu_initial_common_data(void) {
FamicomEmuCommonData* famicom = &common_data.famicomEmuCommonData;
famicom->unk00 = 0;
famicom->unk02 = 0x3E8;
famicom->unk04 = 0x3E8;
famicom->unk06 = 0x9C4;
famicom->unk08 = 0;
famicom->unk0A = 0;
famicom->unk0C = 0;
famicom->unk0E = 0;
famicom->unk10 = 0x64;
famicom->unk14 = 0;
famicom->unk16 = 0;
famicom->unk18 = 0;
famicom->unk1A = 0;
famicom->unk1C = 0;
famicom->unk1E = 0;
famicom->unk20 = 0;
famicom->unk22 = 0;
famicom->unk24 = 0;
}
void decide_fruit(u16* fruit) {
u16 n = mAGrw_FRUIT_NUM;
*fruit = ITM_FOOD_START | (u16)RANDOM_F(n);
}
void decide_fish_location(u8* fishLocation) {
*fishLocation = RANDOM_F(3);
}
void title_game_haniwa_data_init(void) {
s32 i;
char haniwaBuf[HANIWA_MESSAGE_LEN];
s32 j;
Haniwa_c* haniwa;
mString_Load_StringFromRom(haniwaBuf, HANIWA_MESSAGE_LEN, 0x55C);
for (i = 0; i < mHS_HOUSE_NUM; i++) {
haniwa = &common_data.homes[i].haniwa;
mem_copy(common_data.homes[i].haniwa.message, (u8*)haniwaBuf, HANIWA_MESSAGE_LEN);
for (j = 0; j < HANIWA_ITEM_HOLD_NUM; j++) {
haniwa->items[j].item = EMPTY_NO;
}
haniwa->bells = 0;
}
}
void mSDI_ClearMoneyPlayerHomeStationBlock(void) {
static s32 block_num[2][2] = {
{ 2, 1 }, // Player home
{ 2, 0 } // Station
};
s32 blockZ;
s32 blockX;
u16* items;
s32 utX;
s32 utZ;
u16 item;
s32 i;
s32 depositOffset;
for (i = 0; i < 2; i++) {
blockZ = block_num[i][1];
blockX = block_num[i][0];
depositOffset = block_num[i][1] * FG_BLOCK_X_NUM + blockX;
items = common_data.foreground[blockZ][blockX].items[0];
if (items != NULL) {
for (utZ = 0; utZ < UT_Z_NUM; utZ++) {
for (utX = 0; utX < UT_X_NUM; utX++) {
item = *items;
if (item >= ITM_MONEY_START && item <= ITM_MONEY_END) {
u16* deposit = common_data.deposit[depositOffset];
mPB_keep_item(item);
*items = EMPTY_NO;
if (deposit != NULL) {
mFI_BlockDepositOFF(deposit, utX, utZ);
}
}
items++;
}
}
}
}
}
void mSDI_PullTreeUT(u16* itemP) {
if ((*itemP >= TREE_SAPLING && *itemP <= TREE_30000BELLS) ||
(*itemP >= TREE_100BELLS_SAPLING && *itemP <= TREE_100BELLS)) {
*itemP = EMPTY_NO;
}
}
void mSDI_PullTreeBlock(u16* itemsP, s32 ut) {
s32 i;
for (i = ut; i < UT_TOTAL_NUM; i += UT_X_NUM) {
mSDI_PullTreeUT(&itemsP[i]);
}
}
void mSDI_PullTree(void) {
Foreground* fgBlock;
s32 blockZ;
for (blockZ = 0; blockZ < FG_BLOCK_Z_NUM; blockZ++) {
// Clear trees against the cliffs on the left and right town cliff borders
fgBlock = &common_data.foreground[blockZ][0];
mSDI_PullTreeBlock(fgBlock->items[0], 0);
mSDI_PullTreeBlock((fgBlock + FG_BLOCK_X_NUM - 1)->items[0], UT_X_NUM - 1);
}
if (fgBlock) {}
}
void mSDI_PullTreeUnderPlayerBlock(void) {
/**
* Cleared tree diagram
*
* -------xx-------
* -------xx-------
* ----------------
* ...
**/
u16* items = &common_data.foreground[2][2].items[0][0];
mSDI_PullTreeUT(&items[7]);
mSDI_PullTreeUT(&items[8]);
mSDI_PullTreeUT(&items[16 + 7]);
mSDI_PullTreeUT(&items[16 + 8]);
}
s32 mSDI_StartInitNew(Game* game2, s32 playerNumber, s32 mallocFlag) {
Game_Play* game_play = (Game_Play*)game2;
PrivateInfo* privateInfo;
PrivateInfo* privateInfoPointer;
Game* game = NULL;
s32 i;
UNUSED s32 pad[2];
common_data.sceneFromTitleDemo = SCENE_START_DEMO;
lbRTC_GetTime(&common_data.time.rtcTime);
privateInfo = &common_data.saveFilePrivateInfo[playerNumber];
common_data.privateInfo = privateInfo;
common_data.playerNumber = playerNumber;
common_data.privateInfo->gender = mPr_SEX_MALE;
decide_fruit(&common_data.fruit);
if (mallocFlag == 0) {
game = game2;
}
bzero(&common_data.deposit, sizeof(common_data.deposit));
mFM_InitFgCombiSaveData(game);
mSDI_PullTree();
mSDI_PullTreeUnderPlayerBlock();
mFM_SetBlockKindLoadCombi(game);
mAGrw_ChangeTree2FruitTree();
privateInfoPointer = &common_data.saveFilePrivateInfo[0];
mMld_SetDefaultMelody();
mLd_LandDataInit();
mEv_ClearEventSaveInfo(&common_data.eventSaveInfo);
mEv_init(&game_play->event);
mNpc_InitNpcAllInfo(mallocFlag);
for (i = 0; i < PLAYER_NUM; i++) {
mPr_ClearPrivateInfo(privateInfoPointer);
privateInfoPointer++;
}
privateInfoPointer += playerNumber;
privateInfoPointer -= PLAYER_NUM;
mPr_InitPrivateInfo(privateInfoPointer);
mNpc_SetRemoveAnimalNo(common_data.animals);
title_game_haniwa_data_init();
mPB_police_box_init(game);
mSN_snowman_init();
mHS_house_init();
lbRTC_TimeCopy(&common_data.lastGrowTime, &mTM_rtcTime_clear_code);
lbRTC_TimeCopy(&common_data.unk_0F89C, &mTM_rtcTime_clear_code);
lbRTC_TimeCopy(&common_data.unk_0F8A4, &mTM_rtcTime_clear_code);
for (i = 0; i < PLAYER_NUM; i++) {
common_data.homes[i].unk_022 &= (u16)~0xC0;
common_data.homes[i].unk_022 &= 0xCF;
common_data.homes[i].unk_022 &= 0xF7;
common_data.homes[i].unk_024 = i;
}
common_data.stationType = RANDOM_F(15);
for (i = 0; i < PLAYER_NUM; i++) {
mPr_ClearMotherMailInfo(&common_data.motherMailInfo[i]);
}
mPr_SetPossessionItem(common_data.privateInfo, 0, ITM_MONEY_1000, mPr_ITEM_COND_QUEST);
mCkRh_InitGokiSaveData_InitNewPlayer();
mEv_2nd_init(&game_play->event);
famicom_emu_initial_common_data();
return TRUE;
}
s32 mSDI_StartInitFrom(Game* game2, s32 playerNumber, s32 mallocFlag) {
Game_Play* game_play = (Game_Play*)game2;
PrivateInfo* privateInfo;
Game* game = game2;
s32 res = FALSE;
if (mallocFlag != 0) {
game = NULL;
}
common_data.sceneFromTitleDemo = SCENE_FG;
lbRTC_GetTime(&common_data.time.rtcTime);
if (mFRm_CheckSaveData() == TRUE) {
privateInfo = &common_data.saveFilePrivateInfo[playerNumber];
if (mPr_CheckPrivate(privateInfo) == TRUE) {
if (privateInfo->exists == TRUE) {
common_data.privateInfo = privateInfo;
common_data.playerNumber = playerNumber;
mFM_SetBlockKindLoadCombi(game);
mEv_init_force(&game_play->event);
mHsRm_GetHuusuiRoom(game, playerNumber);
mSP_ExchangeLineUp_InGame(game);
mNpc_SetRemoveAnimalNo(common_data.animals);
mCkRh_DecideNowGokiFamilyCount(playerNumber);
mMkRm_MarkRoom(game);
res = TRUE;
} else {
common_data.playerDecoyFlag = TRUE;
privateInfo->exists = TRUE;
common_data.privateInfo = privateInfo;
common_data.playerNumber = playerNumber;
mFM_SetBlockKindLoadCombi(game);
mHsRm_GetHuusuiRoom(game, playerNumber);
mSP_ExchangeLineUp_InGame(game);
mNpc_SetRemoveAnimalNo(common_data.animals);
bzero(privateInfo->inventory.pockets, sizeof(privateInfo->inventory.pockets));
privateInfo->inventory.lotto_ticket_expiry_month = 0;
privateInfo->inventory.lotto_ticket_mail_storage = 0;
privateInfo->inventory.item_conditions = 0;
privateInfo->inventory.wallet = 0;
mQst_ClearDelivery(privateInfo->deliveries, mPr_DELIVERY_QUEST_NUM);
mQst_ClearErrand(privateInfo->errands, mPr_ERRAND_QUEST_NUM);
mCkRh_DecideNowGokiFamilyCount(playerNumber);
mMkRm_MarkRoom(game);
res = TRUE;
}
}
}
return res;
}
s32 mSDI_StartInitNewPlayer(Game* game, s32 playerNumber, s32 mallocFlag) {
Game_Play* game_play = (Game_Play*)game;
PrivateInfo* privateInfo;
s32 res = FALSE;
UNUSED s32 pad;
common_data.sceneFromTitleDemo = SCENE_START_DEMO2;
lbRTC_GetTime(&common_data.time.rtcTime);
privateInfo = &common_data.saveFilePrivateInfo[playerNumber];
if (mFRm_CheckSaveData() == TRUE) {
if (mPr_CheckPrivate(privateInfo) != TRUE) {
mPr_InitPrivateInfo(privateInfo);
common_data.privateInfo = privateInfo;
mPr_SetPossessionItem(common_data.privateInfo, 0, ITM_MONEY_1000, mPr_ITEM_COND_QUEST);
common_data.playerNumber = playerNumber;
common_data.privateInfo->gender = mPr_SEX_MALE;
if (mallocFlag == 0) {
mFM_SetBlockKindLoadCombi(game);
mEv_init_force(&game_play->event);
mSP_ExchangeLineUp_InGame(game);
} else {
mFM_SetBlockKindLoadCombi(NULL);
mEv_init_force(&game_play->event);
mSP_ExchangeLineUp_InGame(NULL);
}
mNpc_SetRemoveAnimalNo(common_data.animals);
mSDI_ClearMoneyPlayerHomeStationBlock();
res = TRUE;
}
}
return res;
}
s32 mSDI_StartInitPak(Game* game2, s32 playerNumber, s32 mallocFlag) {
Game* game = game2;
Game_Play* game_play = (Game_Play*)game;
UNUSED s32 pad;
s32 res = FALSE;
void* sp1C;
if (mallocFlag == 1) {
game = NULL;
}
if (playerNumber < 5) {
common_data.sceneFromTitleDemo = SCENE_FG;
}
if (mFRm_CheckSaveData() == TRUE) {
sp1C = mCPk_get_pkinfo();
if ((func_80078E90_jp(sp1C, 0) == TRUE) && (mPr_LoadPak_and_SetPrivateInfo2(playerNumber, sp1C) == TRUE)) {
mFM_SetBlockKindLoadCombi(game);
mEv_init_force(&game_play->event);
mHsRm_GetHuusuiRoom(game, playerNumber);
mSP_ExchangeLineUp_InGame(game);
mNpc_SetRemoveAnimalNo(common_data.animals);
mNpc_SetReturnAnimal(mNpc_GetInAnimalP());
mNpc_SendRegisteredGoodbyMail();
mCkRh_DecideNowGokiFamilyCount(playerNumber);
mMkRm_MarkRoom(game);
mEv_SetGateway();
res = TRUE;
}
}
return res;
}
s32 mSDI_StartInitErr(UNUSED Game* game, UNUSED s32 playerNumber, UNUSED s32 mallocFlag) {
return TRUE;
}
void mSDI_StartInitAfter(Game* game, s32 renewalReserveFlag, s32 mallocFlag) {
Game_Play* game_play = (Game_Play*)game;
common_data.houseOwnerName = -1;
common_data.lastFieldId = -1;
mHm_SetNowHome();
mNpc_RenewalAnimalMemory();
mTM_renewal_renew_time();
mEv_ClearEventInfo();
mEnv_DecideWeather_NormalGameStart();
func_800B7680_jp(game_play);
mTM_set_season();
func_80084DA4_jp();
mEv_2nd_init(&game_play->event);
mNpc_Grow();
func_80096B64_jp();
mNpc_InitNpcData();
mNpc_InitNpcList();
mNpc_SetNpcList(common_data.npclist, common_data.animals, ANIMAL_NUM_MAX, mallocFlag);
mNpc_ClearTalkInfo();
if (renewalReserveFlag == 1) {
mFM_RenewalReserve();
}
mQst_ClearNotSaveQuest(&common_data.quest);
mNPS_set_all_schedule_area();
mNpcW_InitNpcWalk(&common_data.npcWalk);
mHm_CheckRehouseOrder();
decide_fish_location(&common_data.fish_location);
mTRC_init(game_play);
common_data.gokiShockedFlag = FALSE;
func_800A6548_jp();
mPr_SendMailFromMother();
mNpc_Remail();
mPr_SendForeingerAnimalMail(common_data.privateInfo);
mPr_StartSetCompleteTalkInfo();
mMsm_SendInformationMail();
func_8008DCF8_jp();
func_800A4D10_jp();
mSN_decide_msg();
mPr_RenewalMapInfo(common_data.privateInfo->maps, mPr_FOREIGN_MAP_COUNT, &common_data.landInfo);
}
typedef s32 (*StartDataInitProcess)(Game*, s32, s32);
s32 mSDI_StartInitBefore(Game* game, s32 playerNumber, s32 initMode, s32 mallocFlag) {
static StartDataInitProcess init_proc[] = {
mSDI_StartInitNew, mSDI_StartInitNewPlayer, mSDI_StartInitFrom, mSDI_StartInitPak, mSDI_StartInitErr,
};
mEv_UnSetGateway();
return init_proc[initMode](game, playerNumber, mallocFlag);
}
s32 mSDI_StartDataInit(Game* game, s32 playerNumber, s32 initMode) {
static int renew_reserve_mode_table[] = {
TRUE, FALSE, FALSE, FALSE, FALSE,
};
s32 res;
if ((initMode < mSDI_INIT_MODE_NEW) || (initMode >= mSDI_INIT_MODE_NUM)) {
initMode = mSDI_INIT_MODE_NEW;
}
res = mSDI_StartInitBefore(game, playerNumber, initMode, mSDI_MALLOC_FLAG_ZELDA);
if (res == TRUE) {
mSDI_StartInitAfter(game, renew_reserve_mode_table[initMode], mSDI_MALLOC_FLAG_ZELDA);
}
return res;
}