mirror of
https://github.com/zeldaret/af.git
synced 2026-10-01 23:42:04 -04:00
749152a745
* Update GraphicsContext macros * Fix formatting
601 lines
23 KiB
C
601 lines
23 KiB
C
#include "m_rcp.h"
|
|
|
|
#include "6B3DC0.h"
|
|
#include "gfx.h"
|
|
#include "gfxalloc.h"
|
|
#include "macros.h"
|
|
|
|
#include "overlays/gamestates/ovl_play/m_play.h"
|
|
|
|
s32 fbdemo_mode;
|
|
|
|
static Gfx z_gsCPModeSet_Data[][6] = {
|
|
{
|
|
/* 0 */
|
|
gsDPPipeSync(),
|
|
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
|
|
gsDPSetCombineLERP(PRIMITIVE, 0, SHADE, 0, 0, 0, 0, PRIMITIVE, PRIMITIVE, 0, SHADE, 0, 0, 0, 0, PRIMITIVE),
|
|
gsDPSetOtherMode(G_AD_NOTPATTERN | G_CD_MAGICSQ | G_CK_NONE | G_TC_FILT | G_TF_BILERP | G_TT_NONE | G_TL_TILE |
|
|
G_TD_CLAMP | G_TP_PERSP | G_CYC_1CYCLE | G_PM_NPRIMITIVE,
|
|
G_AC_NONE | G_ZS_PIXEL | G_RM_AA_ZB_XLU_SURF | G_RM_AA_ZB_XLU_SURF2),
|
|
gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_CULL_BACK | G_LIGHTING | G_SHADING_SMOOTH),
|
|
gsSPEndDisplayList(),
|
|
},
|
|
{
|
|
/* 1 */
|
|
gsDPPipeSync(),
|
|
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
|
|
gsDPSetCombineMode(G_CC_MODULATEIA_PRIM, G_CC_MODULATEIA_PRIM),
|
|
gsDPSetOtherMode(G_AD_NOTPATTERN | G_CD_MAGICSQ | G_CK_NONE | G_TC_FILT | G_TF_BILERP | G_TT_NONE | G_TL_TILE |
|
|
G_TD_CLAMP | G_TP_PERSP | G_CYC_1CYCLE | G_PM_NPRIMITIVE,
|
|
G_AC_THRESHOLD | G_ZS_PIXEL | G_RM_ZB_CLD_SURF | G_RM_ZB_CLD_SURF2),
|
|
gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_SHADING_SMOOTH),
|
|
gsSPEndDisplayList(),
|
|
},
|
|
{
|
|
/* 2 */
|
|
gsDPPipeSync(),
|
|
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
|
|
gsDPSetCombineMode(G_CC_MODULATEIDECALA, G_CC_MODULATEIA_PRIM2),
|
|
gsDPSetOtherMode(G_AD_NOTPATTERN | G_CD_MAGICSQ | G_CK_NONE | G_TC_FILT | G_TF_BILERP | G_TT_NONE | G_TL_TILE |
|
|
G_TD_CLAMP | G_TP_PERSP | G_CYC_2CYCLE | G_PM_NPRIMITIVE,
|
|
G_AC_NONE | G_ZS_PIXEL | G_RM_FOG_SHADE_A | G_RM_AA_ZB_OPA_SURF2),
|
|
gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_CULL_BACK | G_FOG | G_LIGHTING | G_SHADING_SMOOTH),
|
|
gsSPEndDisplayList(),
|
|
},
|
|
{
|
|
/* 3 */
|
|
gsDPPipeSync(),
|
|
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
|
|
gsDPSetCombineMode(G_CC_MODULATEI_PRIM, G_CC_MODULATEI_PRIM),
|
|
gsDPSetOtherMode(G_AD_NOTPATTERN | G_CD_MAGICSQ | G_CK_NONE | G_TC_FILT | G_TF_BILERP | G_TT_NONE | G_TL_TILE |
|
|
G_TD_CLAMP | G_TP_PERSP | G_CYC_1CYCLE | G_PM_NPRIMITIVE,
|
|
G_AC_NONE | G_ZS_PIXEL | G_RM_AA_ZB_OPA_SURF | G_RM_AA_ZB_OPA_SURF2),
|
|
gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_CULL_BACK | G_LIGHTING | G_SHADING_SMOOTH),
|
|
gsSPEndDisplayList(),
|
|
},
|
|
{
|
|
/* 4 */
|
|
gsDPPipeSync(),
|
|
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
|
|
gsDPSetCombineMode(G_CC_MODULATEIDECALA_PRIM, G_CC_MODULATEIDECALA_PRIM),
|
|
gsDPSetOtherMode(G_AD_DISABLE | G_CD_MAGICSQ | G_CK_NONE | G_TC_FILT | G_TF_BILERP | G_TT_RGBA16 | G_TL_TILE |
|
|
G_TD_CLAMP | G_TP_NONE | G_CYC_1CYCLE | G_PM_NPRIMITIVE,
|
|
G_AC_THRESHOLD | G_ZS_PIXEL | G_RM_AA_TEX_EDGE | G_RM_AA_TEX_EDGE2),
|
|
gsSPLoadGeometryMode(G_SHADE | G_SHADING_SMOOTH),
|
|
gsSPEndDisplayList(),
|
|
},
|
|
{
|
|
/* 5 */
|
|
gsDPPipeSync(),
|
|
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
|
|
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
|
|
gsDPSetOtherMode(G_AD_DISABLE | G_CD_MAGICSQ | G_CK_NONE | G_TC_FILT | G_TF_BILERP | G_TT_NONE | G_TL_TILE |
|
|
G_TD_CLAMP | G_TP_NONE | G_CYC_FILL | G_PM_NPRIMITIVE,
|
|
G_AC_THRESHOLD | G_ZS_PIXEL | G_RM_NOOP | G_RM_NOOP2),
|
|
gsSPLoadGeometryMode(G_SHADE | G_SHADING_SMOOTH),
|
|
gsSPEndDisplayList(),
|
|
},
|
|
{
|
|
/* 6 */
|
|
gsDPPipeSync(),
|
|
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
|
|
gsDPSetCombineMode(G_CC_MODULATEI_PRIM, G_CC_MODULATEI_PRIM),
|
|
gsDPSetOtherMode(G_AD_NOTPATTERN | G_CD_MAGICSQ | G_CK_NONE | G_TC_FILT | G_TF_BILERP | G_TT_NONE | G_TL_TILE |
|
|
G_TD_CLAMP | G_TP_PERSP | G_CYC_1CYCLE | G_PM_NPRIMITIVE,
|
|
G_AC_NONE | G_ZS_PIXEL | G_RM_ZB_XLU_SURF | G_RM_ZB_XLU_SURF2),
|
|
gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_SHADING_SMOOTH),
|
|
gsSPEndDisplayList(),
|
|
},
|
|
{
|
|
/* 7 */
|
|
gsDPPipeSync(),
|
|
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
|
|
gsDPSetCombineMode(G_CC_PRIMITIVE, G_CC_PRIMITIVE),
|
|
gsDPSetOtherMode(G_AD_DISABLE | G_CD_MAGICSQ | G_CK_NONE | G_TC_FILT | G_TF_BILERP | G_TT_NONE | G_TL_TILE |
|
|
G_TD_CLAMP | G_TP_NONE | G_CYC_1CYCLE | G_PM_NPRIMITIVE,
|
|
G_AC_THRESHOLD | G_ZS_PIXEL | G_RM_CLD_SURF | G_RM_CLD_SURF2),
|
|
gsSPLoadGeometryMode(G_SHADING_SMOOTH),
|
|
gsSPEndDisplayList(),
|
|
},
|
|
{
|
|
/* 8 */
|
|
gsDPPipeSync(),
|
|
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
|
|
gsDPSetCombineMode(G_CC_MODULATEIA_PRIM, G_CC_MODULATEIA_PRIM),
|
|
gsDPSetOtherMode(G_AD_NOTPATTERN | G_CD_MAGICSQ | G_CK_NONE | G_TC_FILT | G_TF_BILERP | G_TT_NONE | G_TL_TILE |
|
|
G_TD_CLAMP | G_TP_PERSP | G_CYC_1CYCLE | G_PM_NPRIMITIVE,
|
|
G_AC_THRESHOLD | G_ZS_PIXEL | G_RM_CLD_SURF | G_RM_CLD_SURF2),
|
|
gsSPLoadGeometryMode(G_SHADE | G_SHADING_SMOOTH),
|
|
gsSPEndDisplayList(),
|
|
},
|
|
{
|
|
/* 9 */
|
|
gsDPPipeSync(),
|
|
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
|
|
gsDPSetCombineMode(G_CC_MODULATEIA_PRIM, G_CC_PASS2),
|
|
gsDPSetOtherMode(G_AD_NOTPATTERN | G_CD_MAGICSQ | G_CK_NONE | G_TC_FILT | G_TF_BILERP | G_TT_NONE | G_TL_TILE |
|
|
G_TD_CLAMP | G_TP_PERSP | G_CYC_2CYCLE | G_PM_NPRIMITIVE,
|
|
G_AC_NONE | G_ZS_PIXEL | G_RM_PASS | G_RM_ZB_CLD_SURF2),
|
|
gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_CULL_BACK | G_SHADING_SMOOTH),
|
|
gsSPEndDisplayList(),
|
|
},
|
|
{
|
|
/* 10 */
|
|
gsDPPipeSync(),
|
|
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
|
|
gsDPSetCombineLERP(TEXEL0, 0, SHADE, 0, 0, 0, 0, TEXEL0, PRIMITIVE, 0, COMBINED, 0, 0, 0, 0, COMBINED),
|
|
gsDPSetOtherMode(G_AD_NOTPATTERN | G_CD_MAGICSQ | G_CK_NONE | G_TC_FILT | G_TF_BILERP | G_TT_RGBA16 |
|
|
G_TL_TILE | G_TD_CLAMP | G_TP_PERSP | G_CYC_2CYCLE | G_PM_NPRIMITIVE,
|
|
G_AC_NONE | G_ZS_PIXEL | G_RM_FOG_SHADE_A | G_RM_AA_ZB_TEX_EDGE2),
|
|
gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_CULL_BACK | G_FOG | G_LIGHTING | G_SHADING_SMOOTH),
|
|
gsSPEndDisplayList(),
|
|
},
|
|
{
|
|
/* 11 */
|
|
gsDPPipeSync(),
|
|
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
|
|
gsDPSetCombineLERP(TEXEL0, 0, SHADE, 0, 0, 0, 0, TEXEL0, PRIMITIVE, 0, COMBINED, 0, 0, 0, 0, COMBINED),
|
|
gsDPSetOtherMode(G_AD_NOTPATTERN | G_CD_MAGICSQ | G_CK_NONE | G_TC_FILT | G_TF_BILERP | G_TT_RGBA16 |
|
|
G_TL_TILE | G_TD_CLAMP | G_TP_PERSP | G_CYC_2CYCLE | G_PM_NPRIMITIVE,
|
|
G_AC_NONE | G_ZS_PIXEL | AA_EN | Z_CMP | Z_UPD | IM_RD | CVG_DST_FULL | ZMODE_OPA |
|
|
CVG_X_ALPHA | ALPHA_CVG_SEL | G_RM_FOG_SHADE_A |
|
|
GBL_c2(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_A_MEM)),
|
|
gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_CULL_BACK | G_FOG | G_LIGHTING | G_SHADING_SMOOTH),
|
|
gsSPEndDisplayList(),
|
|
},
|
|
{
|
|
/* 12 */
|
|
gsDPPipeSync(),
|
|
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
|
|
gsDPSetCombineLERP(TEXEL0, 0, SHADE, 0, 0, 0, 0, TEXEL0, PRIMITIVE, 0, COMBINED, 0, 0, 0, 0, COMBINED),
|
|
gsDPSetOtherMode(G_AD_NOTPATTERN | G_CD_MAGICSQ | G_CK_NONE | G_TC_FILT | G_TF_BILERP | G_TT_RGBA16 |
|
|
G_TL_TILE | G_TD_CLAMP | G_TP_PERSP | G_CYC_2CYCLE | G_PM_NPRIMITIVE,
|
|
G_AC_NONE | G_ZS_PIXEL | G_RM_FOG_SHADE_A | G_RM_AA_ZB_TEX_EDGE2),
|
|
gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_FOG | G_LIGHTING | G_SHADING_SMOOTH),
|
|
gsSPEndDisplayList(),
|
|
},
|
|
{
|
|
/* 13 */
|
|
gsDPPipeSync(),
|
|
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
|
|
gsDPSetCombineLERP(TEXEL0, 0, SHADE, 0, 0, 0, 0, TEXEL0, PRIMITIVE, 0, COMBINED, 0, 0, 0, 0, COMBINED),
|
|
gsDPSetOtherMode(G_AD_NOTPATTERN | G_CD_MAGICSQ | G_CK_NONE | G_TC_FILT | G_TF_BILERP | G_TT_RGBA16 |
|
|
G_TL_TILE | G_TD_CLAMP | G_TP_PERSP | G_CYC_2CYCLE | G_PM_NPRIMITIVE,
|
|
G_AC_NONE | G_ZS_PIXEL | G_RM_FOG_SHADE_A | G_RM_CLD_SURF2),
|
|
gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_FOG | G_LIGHTING | G_SHADING_SMOOTH),
|
|
gsSPEndDisplayList(),
|
|
},
|
|
{
|
|
/* 14 */
|
|
gsDPPipeSync(),
|
|
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
|
|
gsDPSetCombineLERP(0, 0, 0, PRIMITIVE, TEXEL0, 0, PRIM_LOD_FRAC, 0, 0, 0, 0, COMBINED, 0, 0, 0, COMBINED),
|
|
gsDPSetOtherMode(G_AD_NOTPATTERN | G_CD_MAGICSQ | G_CK_NONE | G_TC_FILT | G_TF_BILERP | G_TT_NONE | G_TL_TILE |
|
|
G_TD_CLAMP | G_TP_PERSP | G_CYC_2CYCLE | G_PM_NPRIMITIVE,
|
|
G_AC_NONE | G_ZS_PIXEL | G_RM_FOG_SHADE_A | G_RM_ZB_OVL_SURF2),
|
|
gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_FOG | G_SHADING_SMOOTH),
|
|
gsSPEndDisplayList(),
|
|
},
|
|
};
|
|
|
|
Gfx RSP_RDP_clear_data[] = {
|
|
gsDPPipeSync(),
|
|
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
|
|
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
|
|
gsDPSetOtherMode(G_AD_DISABLE | G_CD_MAGICSQ | G_CK_NONE | G_TC_FILT | G_TF_BILERP | G_TT_NONE | G_TL_TILE |
|
|
G_TD_CLAMP | G_TP_PERSP | G_CYC_FILL | G_PM_NPRIMITIVE,
|
|
G_AC_NONE | G_ZS_PIXEL | G_RM_NOOP | G_RM_NOOP2),
|
|
gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_CULL_BACK | G_LIGHTING | G_SHADING_SMOOTH),
|
|
gsDPSetScissor(G_SC_NON_INTERLACE, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT),
|
|
gsDPSetBlendColor(0, 0, 0, 8),
|
|
gsSPClipRatio(FRUSTRATIO_2),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
|
|
void gfx_set_fog_position(Gfx** gfxP, s32 near, s32 far) {
|
|
if (near == far) {
|
|
gSPFogFactor((*gfxP)++, 0, 0);
|
|
} else {
|
|
gSPFogPosition((*gfxP)++, near, far);
|
|
}
|
|
}
|
|
|
|
Gfx* gfx_set_fog_nosync(Gfx* gfx, s32 r, s32 g, s32 b, s32 a, s32 near, s32 far) {
|
|
gDPSetFogColor(gfx++, r, g, b, a);
|
|
gfx_set_fog_position(&gfx, near, far);
|
|
return gfx;
|
|
}
|
|
|
|
Gfx* func_800BD3EC_jp(Gfx* gfx, s32 i) {
|
|
s32 dListIndex = 6 * i;
|
|
|
|
gSPDisplayList(gfx++, &((Gfx*)z_gsCPModeSet_Data)[dListIndex]);
|
|
// Equivalent to gSPDisplayList(gfx++, z_gsCPModeSet_Data[i])
|
|
return gfx;
|
|
}
|
|
|
|
Gfx* func_800BD428_jp(Gfx* gfx, s32 i) {
|
|
return func_800BD3EC_jp(gfx, i);
|
|
}
|
|
|
|
Gfx* func_800BD448_jp(Gfx* gfx) {
|
|
gSPDisplayList(gfx++, z_gsCPModeSet_Data[7]);
|
|
return gfx;
|
|
}
|
|
|
|
void func_800BD470_jp(GraphicsContext* gfxCtx) {
|
|
OPEN_DISPS(gfxCtx);
|
|
|
|
gSPDisplayList(POLY_OPA_DISP++, z_gsCPModeSet_Data[7]);
|
|
|
|
CLOSE_DISPS(gfxCtx);
|
|
}
|
|
|
|
void func_800BD498_jp(GraphicsContext* gfxCtx) {
|
|
OPEN_DISPS(gfxCtx);
|
|
|
|
gSPDisplayList(POLY_OPA_DISP++, z_gsCPModeSet_Data[3]);
|
|
|
|
CLOSE_DISPS(gfxCtx);
|
|
}
|
|
|
|
void texture_z_light_prim_xlu_disp(GraphicsContext* gfxCtx) {
|
|
OPEN_DISPS(gfxCtx);
|
|
|
|
gSPDisplayList(POLY_XLU_DISP++, z_gsCPModeSet_Data[2]);
|
|
|
|
CLOSE_DISPS(gfxCtx);
|
|
}
|
|
|
|
void _texture_z_light_fog_prim(GraphicsContext* gfxCtx) {
|
|
OPEN_DISPS(gfxCtx);
|
|
|
|
gSPDisplayList(POLY_OPA_DISP++, z_gsCPModeSet_Data[2]);
|
|
|
|
CLOSE_DISPS(gfxCtx);
|
|
}
|
|
|
|
void _texture_z_light_fog_prim_shadow(GraphicsContext* gfxCtx) {
|
|
OPEN_DISPS(gfxCtx);
|
|
|
|
gSPDisplayList(SHADOW_DISP++, z_gsCPModeSet_Data[2]);
|
|
|
|
CLOSE_DISPS(gfxCtx);
|
|
}
|
|
|
|
void _texture_z_light_fog_prim_npc_shadow(GraphicsContext* gfxCtx) {
|
|
OPEN_DISPS(gfxCtx);
|
|
|
|
gSPDisplayList(SHADOW_DISP++, z_gsCPModeSet_Data[10]);
|
|
gDPPipeSync(SHADOW_DISP++);
|
|
gDPSetPrimColor(SHADOW_DISP++, 0, 0x80, 255, 255, 255, 255);
|
|
|
|
CLOSE_DISPS(gfxCtx);
|
|
}
|
|
|
|
void _texture_z_light_fog_prim_xlu(GraphicsContext* gfxCtx) {
|
|
OPEN_DISPS(gfxCtx);
|
|
|
|
gSPDisplayList(POLY_XLU_DISP++, z_gsCPModeSet_Data[2]);
|
|
|
|
CLOSE_DISPS(gfxCtx);
|
|
}
|
|
|
|
void _texture_z_light_fog_prim_light(GraphicsContext* gfxCtx) {
|
|
OPEN_DISPS(gfxCtx);
|
|
|
|
gSPDisplayList(LIGHT_DISP++, z_gsCPModeSet_Data[2]);
|
|
|
|
CLOSE_DISPS(gfxCtx);
|
|
}
|
|
|
|
void _texture_z_light_fog_prim_npc(GraphicsContext* gfxCtx) {
|
|
OPEN_DISPS(gfxCtx);
|
|
|
|
gSPDisplayList(POLY_OPA_DISP++, z_gsCPModeSet_Data[10]);
|
|
gDPPipeSync(POLY_OPA_DISP++);
|
|
gDPSetPrimColor(POLY_OPA_DISP++, 0, 0x80, 255, 255, 255, 255);
|
|
|
|
CLOSE_DISPS(gfxCtx);
|
|
}
|
|
|
|
Gfx* texture_z_light_fog_prim_bb_pal_opa(Gfx* gfx) {
|
|
gSPDisplayList(gfx++, z_gsCPModeSet_Data[12]);
|
|
gDPSetPrimColor(gfx++, 0, 0x80, 255, 255, 255, 255);
|
|
|
|
return gfx;
|
|
}
|
|
|
|
Gfx* texture_z_light_fog_prim_bb_pal_xlu(Gfx* gfx) {
|
|
gSPDisplayList(gfx++, z_gsCPModeSet_Data[13]);
|
|
gDPSetPrimColor(gfx++, 0, 0x80, 255, 255, 255, 255);
|
|
|
|
return gfx;
|
|
}
|
|
|
|
Gfx* texture_z_fog_lod_alpha_shadow(Gfx* gfx) {
|
|
gSPDisplayList(gfx++, z_gsCPModeSet_Data[14]);
|
|
|
|
return gfx;
|
|
}
|
|
|
|
void func_800BD6F8_jp(GraphicsContext* gfxCtx) {
|
|
OPEN_DISPS(gfxCtx);
|
|
|
|
gSPDisplayList(POLY_OPA_DISP++, z_gsCPModeSet_Data[5]);
|
|
|
|
CLOSE_DISPS(gfxCtx);
|
|
}
|
|
|
|
Gfx* gfx_rect_moji(Gfx* gfx) {
|
|
gSPDisplayList(gfx++, z_gsCPModeSet_Data[4]);
|
|
|
|
return gfx;
|
|
}
|
|
|
|
void rect_moji(GraphicsContext* gfxCtx) {
|
|
OPEN_DISPS(gfxCtx);
|
|
|
|
gSPDisplayList(POLY_OPA_DISP++, z_gsCPModeSet_Data[4]);
|
|
|
|
CLOSE_DISPS(gfxCtx);
|
|
}
|
|
|
|
void polygon_z_light_prim(GraphicsContext* gfxCtx) {
|
|
OPEN_DISPS(gfxCtx);
|
|
|
|
gSPDisplayList(POLY_XLU_DISP++, z_gsCPModeSet_Data[0]);
|
|
|
|
CLOSE_DISPS(gfxCtx);
|
|
}
|
|
|
|
void softsprite_prim(GraphicsContext* gfxCtx) {
|
|
OPEN_DISPS(gfxCtx);
|
|
|
|
gSPDisplayList(POLY_XLU_DISP++, z_gsCPModeSet_Data[6]);
|
|
|
|
CLOSE_DISPS(gfxCtx);
|
|
}
|
|
|
|
#define HREG_21 0
|
|
#define HREG_22 0
|
|
|
|
Gfx* gfx_softsprite_prim_xlu(Gfx* gfx) {
|
|
gSPDisplayList(gfx++, z_gsCPModeSet_Data[8]);
|
|
gDPSetColorDither(gfx++, G_CD_DISABLE);
|
|
|
|
// clang-format off
|
|
switch (HREG_21) {
|
|
case 1: gDPSetAlphaDither(gfx++, G_AD_DISABLE); break;
|
|
case 2: gDPSetAlphaDither(gfx++, G_AD_PATTERN); break;
|
|
case 3: gDPSetAlphaDither(gfx++, G_AD_NOTPATTERN); break;
|
|
case 4: gDPSetAlphaDither(gfx++, G_AD_NOISE); break;
|
|
default: break;
|
|
}
|
|
|
|
switch (HREG_22) {
|
|
case 1: gDPSetColorDither(gfx++, G_CD_DISABLE); break;
|
|
case 2: gDPSetColorDither(gfx++, G_CD_MAGICSQ); break;
|
|
case 3: gDPSetColorDither(gfx++, G_CD_BAYER); break;
|
|
case 4: gDPSetColorDither(gfx++, G_CD_NOISE); break;
|
|
default: break;
|
|
}
|
|
// clang-format on
|
|
|
|
return gfx;
|
|
}
|
|
|
|
Gfx* gfx_tex_scroll2(Gfx** gfxP, u32 x, u32 y, s32 width, s32 height) {
|
|
Gfx* dList = gfxalloc(gfxP, 3 * sizeof(Gfx));
|
|
|
|
gDPTileSync(dList);
|
|
gDPSetTileSize(dList + 1, G_TX_RENDERTILE, x, y, x + ((width - 1) << 2), y + ((height - 1) << 2));
|
|
gSPEndDisplayList(dList + 2);
|
|
|
|
return dList;
|
|
}
|
|
|
|
Gfx* gfx_two_tex_scroll(Gfx** gfxP, s32 tile1, u32 x1, u32 y1, s32 width1, s32 height1, s32 tile2, u32 x2, u32 y2,
|
|
s32 width2, s32 height2) {
|
|
Gfx* dList = gfxalloc(gfxP, 5 * sizeof(Gfx));
|
|
|
|
x1 %= 512 << 2;
|
|
y1 %= 512 << 2;
|
|
x2 %= 512 << 2;
|
|
y2 %= 512 << 2;
|
|
|
|
gDPTileSync(dList);
|
|
gDPSetTileSize(dList + 1, tile1, x1, y1, x1 + ((width1 - 1) << 2), y1 + ((height1 - 1) << 2));
|
|
gDPTileSync(dList + 2);
|
|
gDPSetTileSize(dList + 3, tile2, x2, y2, x2 + ((width2 - 1) << 2), y2 + ((height2 - 1) << 2));
|
|
gSPEndDisplayList(dList + 4);
|
|
|
|
return dList;
|
|
}
|
|
|
|
Gfx* func_800BD9D8_jp(Gfx** gfxP, u32 x, u32 y) {
|
|
return gfx_tex_scroll2(gfxP, x, y, 0, 0);
|
|
}
|
|
|
|
Gfx* func_800BD9FC_jp(GraphicsContext* gfxCtx, u32 x, u32 y) {
|
|
return tex_scroll2(gfxCtx, x, y, 0, 0);
|
|
}
|
|
|
|
Gfx* tex_scroll2(GraphicsContext* gfxCtx, u32 x, u32 y, s32 width, s32 height) {
|
|
Gfx* dList = GRAPH_ALLOC_NO_ALIGN(gfxCtx, 3 * sizeof(Gfx));
|
|
|
|
if (dList != NULL) {
|
|
x %= 512 << 2;
|
|
y %= 512 << 2;
|
|
|
|
gDPTileSync(dList);
|
|
gDPSetTileSize(dList + 1, G_TX_RENDERTILE, x, y, x + ((width - 1) << 2), y + ((height - 1) << 2));
|
|
gSPEndDisplayList(dList + 2);
|
|
}
|
|
|
|
return dList;
|
|
}
|
|
|
|
Gfx* two_tex_scroll(GraphicsContext* gfxCtx, s32 tile1, u32 x1, u32 y1, s32 width1, s32 height1, s32 tile2, u32 x2,
|
|
u32 y2, s32 width2, s32 height2) {
|
|
Gfx* dList = GRAPH_ALLOC_NO_ALIGN(gfxCtx, 5 * sizeof(Gfx));
|
|
|
|
if (dList != NULL) {
|
|
x1 %= 512 << 2;
|
|
y1 %= 512 << 2;
|
|
x2 %= 512 << 2;
|
|
y2 %= 512 << 2;
|
|
|
|
gDPTileSync(dList);
|
|
gDPSetTileSize(dList + 1, tile1, x1, y1, x1 + ((width1 - 1) << 2), y1 + ((height1 - 1) << 2));
|
|
gDPTileSync(dList + 2);
|
|
gDPSetTileSize(dList + 3, tile2, x2, y2, x2 + ((width2 - 1) << 2), y2 + ((height2 - 1) << 2));
|
|
gSPEndDisplayList(dList + 4);
|
|
}
|
|
|
|
return dList;
|
|
}
|
|
|
|
void DisplayList_initialize(GraphicsContext* gfxCtx, u8 clearR, u8 clearG, u8 clearB, Game_Play* game_play) {
|
|
OPEN_DISPS(gfxCtx);
|
|
|
|
gSPDisplayList(POLY_OPA_DISP++, RSP_RDP_clear_data);
|
|
gSPDisplayList(POLY_XLU_DISP++, RSP_RDP_clear_data);
|
|
gSPDisplayList(OVERLAY_DISP++, RSP_RDP_clear_data);
|
|
gSPDisplayList(FONT_DISP++, RSP_RDP_clear_data);
|
|
gSPDisplayList(SHADOW_DISP++, z_gsCPModeSet_Data[2]);
|
|
gSPDisplayList(LIGHT_DISP++, z_gsCPModeSet_Data[2]);
|
|
|
|
gDPSetScissor(POLY_OPA_DISP++, G_SC_NON_INTERLACE, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT);
|
|
gDPSetScissor(POLY_XLU_DISP++, G_SC_NON_INTERLACE, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT);
|
|
gDPSetScissor(OVERLAY_DISP++, G_SC_NON_INTERLACE, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT);
|
|
gDPSetScissor(FONT_DISP++, G_SC_NON_INTERLACE, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT);
|
|
gDPSetScissor(SHADOW_DISP++, G_SC_NON_INTERLACE, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT);
|
|
gDPSetScissor(LIGHT_DISP++, G_SC_NON_INTERLACE, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT);
|
|
|
|
gDPSetColorImage(POLY_OPA_DISP++, G_IM_FMT_RGBA, G_IM_SIZ_16b, SCREEN_WIDTH, gfxCtx->unk_2E4);
|
|
gDPSetColorImage(POLY_XLU_DISP++, G_IM_FMT_RGBA, G_IM_SIZ_16b, SCREEN_WIDTH, gfxCtx->unk_2E4);
|
|
gDPSetColorImage(OVERLAY_DISP++, G_IM_FMT_RGBA, G_IM_SIZ_16b, SCREEN_WIDTH, gfxCtx->unk_2E4);
|
|
gDPSetColorImage(FONT_DISP++, G_IM_FMT_RGBA, G_IM_SIZ_16b, SCREEN_WIDTH, gfxCtx->unk_2E4);
|
|
gDPSetColorImage(SHADOW_DISP++, G_IM_FMT_RGBA, G_IM_SIZ_16b, SCREEN_WIDTH, gfxCtx->unk_2E4);
|
|
gDPSetColorImage(LIGHT_DISP++, G_IM_FMT_RGBA, G_IM_SIZ_16b, SCREEN_WIDTH, gfxCtx->unk_2E4);
|
|
|
|
{
|
|
void* unk_008 = gfxCtx->unk_008;
|
|
|
|
gDPSetDepthImage(POLY_OPA_DISP++, unk_008);
|
|
gDPSetDepthImage(POLY_XLU_DISP++, unk_008);
|
|
gDPSetDepthImage(OVERLAY_DISP++, unk_008);
|
|
gDPSetDepthImage(FONT_DISP++, unk_008);
|
|
gDPSetDepthImage(SHADOW_DISP++, unk_008);
|
|
gDPSetDepthImage(LIGHT_DISP++, unk_008);
|
|
}
|
|
|
|
if ((game_play == NULL) || ((game_play->submenu.unk_00 < 2) && (fbdemo_mode < 2))) {
|
|
gDPSetColorImage(POLY_OPA_DISP++, G_IM_FMT_RGBA, G_IM_SIZ_16b, SCREEN_WIDTH, gfxCtx->unk_008);
|
|
gDPSetCycleType(POLY_OPA_DISP++, G_CYC_FILL);
|
|
gDPSetRenderMode(POLY_OPA_DISP++, G_RM_NOOP, G_RM_NOOP2);
|
|
gDPSetFillColor(POLY_OPA_DISP++, (GPACK_RGBA5551(255, 255, 240, 0) << 16) | GPACK_RGBA5551(255, 255, 240, 0));
|
|
gDPFillRectangle(POLY_OPA_DISP++, 0, 0, SCREEN_WIDTH - 1, SCREEN_HEIGHT - 1);
|
|
gDPPipeSync(POLY_OPA_DISP++);
|
|
gDPSetColorImage(POLY_OPA_DISP++, G_IM_FMT_RGBA, G_IM_SIZ_16b, SCREEN_WIDTH, gfxCtx->unk_2E4);
|
|
gDPSetCycleType(POLY_OPA_DISP++, G_CYC_FILL);
|
|
gDPSetRenderMode(POLY_OPA_DISP++, G_RM_NOOP, G_RM_NOOP2);
|
|
gDPSetFillColor(POLY_OPA_DISP++,
|
|
(GPACK_RGBA5551(clearR, clearG, clearB, 1) << 16) | GPACK_RGBA5551(clearR, clearG, clearB, 1));
|
|
gDPFillRectangle(POLY_OPA_DISP++, 0, 0, SCREEN_WIDTH - 1, SCREEN_HEIGHT - 1);
|
|
gDPPipeSync(POLY_OPA_DISP++);
|
|
}
|
|
|
|
CLOSE_DISPS(gfxCtx);
|
|
|
|
func_80091074_jp(gfxCtx);
|
|
}
|
|
|
|
void fade_rgba8888_draw(Gfx** gfxP, u32 color) {
|
|
static Gfx fade_gfx[] = {
|
|
gsDPPipeSync(),
|
|
gsDPSetOtherMode(G_AD_DISABLE | G_CD_MAGICSQ | G_CK_NONE | G_TC_FILT | G_TF_BILERP | G_TT_NONE | G_TL_TILE |
|
|
G_TD_CLAMP | G_TP_NONE | G_CYC_1CYCLE | G_PM_1PRIMITIVE,
|
|
G_AC_NONE | G_ZS_PIXEL | G_RM_CLD_SURF | G_RM_CLD_SURF2),
|
|
gsDPSetCombineMode(G_CC_PRIMITIVE, G_CC_PRIMITIVE),
|
|
gsDPFillRectangle(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT),
|
|
gsDPPipeSync(),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
static Gfx fill_gfx[] = {
|
|
gsDPPipeSync(),
|
|
gsDPSetOtherMode(G_AD_DISABLE | G_CD_MAGICSQ | G_CK_NONE | G_TC_FILT | G_TF_BILERP | G_TT_NONE | G_TL_TILE |
|
|
G_TD_CLAMP | G_TP_NONE | G_CYC_FILL | G_PM_1PRIMITIVE,
|
|
G_AC_NONE | G_ZS_PIXEL | G_RM_NOOP | G_RM_NOOP2),
|
|
gsDPFillRectangle(0, 0, SCREEN_WIDTH - 1, SCREEN_HEIGHT - 1),
|
|
gsDPPipeSync(),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
Gfx* gfx;
|
|
|
|
if ((color & 0xFF) == 255) {
|
|
u32 c;
|
|
|
|
gfx = *gfxP;
|
|
c = ((color >> 27) << 11) | ((color >> 19) << 6) | (color >> 10) | 1;
|
|
gDPSetFillColor(gfx, (c << 0x10) | c);
|
|
gSPDisplayList(gfx + 1, fill_gfx);
|
|
*gfxP = gfx + 2;
|
|
} else if ((color & 0xFF) != 0) {
|
|
gfx = *gfxP;
|
|
gDPSetColor(gfx, G_SETPRIMCOLOR, color);
|
|
gSPDisplayList(gfx + 1, fade_gfx);
|
|
*gfxP = gfx + 2;
|
|
}
|
|
}
|
|
|
|
void func_800BE030_jp(Gfx** gfxP, u32 r, u32 g, u32 b, u32 a) {
|
|
fade_rgba8888_draw(gfxP, (r << 24) | (g << 16) | (b << 8) | a);
|
|
}
|
|
|
|
void fade_black_draw(Gfx** gfxP, u32 color) {
|
|
//! FAKE:
|
|
fade_rgba8888_draw(gfxP, color ^ 0);
|
|
}
|
|
|
|
Gfx* gfx_gDPFillRectangle1(Gfx* gfx, s32 ulx, s32 uly, s32 lrx, s32 lry) {
|
|
gDPFillRectangle(gfx++, ulx, uly, lrx, lry);
|
|
return gfx;
|
|
}
|
|
|
|
void func_800BE0E4_jp(Gfx** gfxP, s32 ulx, s32 uly, s32 lrx, s32 lry) {
|
|
gDPFillRectangle(*gfxP, ulx, uly, lrx, lry);
|
|
}
|
|
|
|
Gfx* gfx_gDPFillRectangleF(Gfx* gfx, s32 ulx, s32 uly, s32 lrx, s32 lry) {
|
|
gDPFillRectangle(gfx++, ulx, uly, lrx - 1, lry - 1);
|
|
return gfx;
|
|
}
|
|
|
|
void func_800BE184_jp(Gfx** gfxP, s32 ulx, s32 uly, s32 lrx, s32 lry) {
|
|
gDPFillRectangle(*gfxP, ulx, uly, lrx - 1, lry - 1);
|
|
}
|
|
|
|
Gfx* gfx_gSPTextureRectangle1(Gfx* gfx, s32 xl, s32 yl, s32 xh, s32 yh, s32 tile, s32 s, s32 t, s32 dsdx, s32 dtdy) {
|
|
gSPTextureRectangle(gfx++, xl, yl, xh, yh, tile, s, t, dsdx, dtdy);
|
|
return gfx;
|
|
}
|
|
|
|
Gfx* func_800BE27C_jp(Gfx* gfx, s32 xl, s32 yl, s32 xh, s32 yh, s32 tile, s32 s, s32 t) {
|
|
gSPTextureRectangle(gfx++, xl, yl, xh - 1, yh - 1, tile, s, t, 1 << 10, 1 << 10);
|
|
return gfx;
|
|
}
|
|
|
|
Gfx* gfx_gSPScisTextureRectangle1(Gfx* gfx, s32 xl, s32 yl, s32 xh, s32 yh, s32 tile, s32 s, s32 t, s32 dsdx,
|
|
s32 dtdy) {
|
|
gSPScisTextureRectangle(gfx++, (s16)xl, (s16)yl, xh, yh, tile, s, t, dsdx, dtdy);
|
|
return gfx;
|
|
}
|
|
|
|
Gfx* func_800BE4F8_jp(Gfx* gfx, s32 xl, s32 yl, s32 xh, s32 yh, s32 tile, s32 s, s32 t) {
|
|
gSPScisTextureRectangle(gfx++, (s16)xl, (s16)yl, xh - 1, yh - 1, tile, s, t, 1 << 10, 1 << 10);
|
|
return gfx;
|
|
}
|