Files
af/include/PreRender.h
T
Maide fca5307ea9 m_play (#50)
* m_play

* Some warnings

* lots of function renames from the gcn version

* fix warnings

* format

* a

* a

* PR

* PR2

---------

Co-authored-by: Maide <you@example.com>
Co-authored-by: angie <angheloalf95@gmail.com>
2023-08-16 11:11:19 -07:00

46 lines
1.4 KiB
C

#ifndef PRE_RENDER_H
#define PRE_RENDER_H
#include "ultra64.h"
typedef struct ListAlloc {
/* 0x0 */ struct ListAlloc* prev;
/* 0x4 */ struct ListAlloc* next;
} ListAlloc; // size = 0x8
typedef struct {
/* 0x00 */ char unk00[0x10];
/* 0x10 */ UNK_PTR unk_10;
/* 0x14 */ UNK_PTR unk_14;
/* 0x18 */ UNK_PTR unk_18;
/* 0x1C */ char unk1C[0x34];
} PreRender; // size = 0x50
// void wallpaper_draw1();
// void wallpaper_draw();
// void gfx_SetUpCFB();
void PreRender_setup_savebuf(PreRender* render, s32 arg1, s32 arg2, s32 arg3, s32 arg4, s32 arg5);
void PreRender_init(PreRender* render);
void PreRender_setup_renderbuf(PreRender* render, s32 arg1, s32 arg2, void* arg3, void* arg4);
void PreRender_cleanup(PreRender* render);
// void PreRender_TransBufferCopy();
// void PreRender_TransBuffer();
// void PreRender_TransBuffer1_env();
// void PreRender_TransBuffer1();
// void PreRender_TransBuffer2();
// void PreRender_ShowCoveredge();
// void PreRender_CopyRGBC();
// void PreRender_saveZBuffer();
void PreRender_saveFrameBuffer(PreRender* render, Gfx** gfx);
void PreRender_saveCVG(PreRender* render, Gfx** gfx);
// void PreRender_loadZBuffer();
// void PreRender_loadFrameBuffer();
// void PreRender_loadFrameBufferAlpha();
void PreRender_loadFrameBufferCopy(PreRender* render, Gfx** gfx);
// void ASAlgorithm();
// void AntiAliasFilter();
void PreRender_ConvertFrameBuffer_fg(PreRender* render);
// void PreRender_ConvertFrameBuffer();
#endif