Files
af/include/graph.h
T
Anghelo Carvajal c7729c05c0 game.c OK (#37)
* C file

* game_dt

* game_ct

* fix offsets and building

* game_init_hyral and SetGameFrame

* more funcs

* game_main

* game_get_controller and func_800D2E00_jp

* Input

* game_draw_last

* a few attempts

* game_draw_first

* improve func_800D2E58_jp a bit

* format

* migrate data and bss

* what

* whoops

* name bss

* minor cleanup

* match game.c

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>

* fix malloc function wrongly named

* Update src/code/game.c

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>

* review

---------

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
2023-08-09 20:51:25 -04:00

22 lines
469 B
C

#ifndef GRAPH_H
#define GRAPH_H
#include "ultra64.h"
struct GraphicsContext;
// void func_800D38E0_jp();
// void graph_setup_double_buffer();
// void game_get_next_game_dlftbl();
// void func_800D3C94_jp();
// void graph_ct();
// void graph_dt();
void func_800D3E14_jp(struct GraphicsContext *gfxCtx);
void func_800D3E40_jp(struct GraphicsContext *gfxCtx);
// void graph_task_set00();
// void graph_draw_finish();
// void graph_main();
// void graph_proc();
#endif