Files
af/include/PreRender.h
T
2024-03-27 09:55:05 -07:00

46 lines
1.5 KiB
C

#ifndef PRE_RENDER_H
#define PRE_RENDER_H
#include "ultra64.h"
#include "unk.h"
typedef struct PreRender {
/* 0x00 */ u16 unk_00;
/* 0x02 */ u16 unk_02;
/* 0x04 */ u16 unk_04;
/* 0x04 */ u16 unk_06;
/* 0x08 */ UNK_TYPE1 unk_08[0x8];
/* 0x10 */ UNK_PTR unk_10;
/* 0x14 */ UNK_PTR unk_14;
/* 0x18 */ UNK_PTR unk_18;
/* 0x1C */ UNK_TYPE1 unk_1C[0x34];
} PreRender; // size = 0x50
// void wallpaper_draw1();
// void wallpaper_draw();
// void gfx_SetUpCFB();
void PreRender_setup_savebuf(PreRender* render, s32 arg1, s32 arg2, s32 arg3, s32 arg4, s32 arg5);
void PreRender_init(PreRender* render);
void PreRender_setup_renderbuf(PreRender* render, s32 arg1, s32 arg2, void* arg3, void* arg4);
void PreRender_cleanup(PreRender* render);
// void PreRender_TransBufferCopy();
// void PreRender_TransBuffer();
// void PreRender_TransBuffer1_env();
// void PreRender_TransBuffer1();
// void PreRender_TransBuffer2();
// void PreRender_ShowCoveredge();
void PreRender_CopyRGBC(PreRender* render, Gfx** gfxP, s32 arg2, s32 arg3);
// void PreRender_saveZBuffer();
void PreRender_saveFrameBuffer(PreRender* render, Gfx** gfx);
void PreRender_saveCVG(PreRender* render, Gfx** gfx);
// void PreRender_loadZBuffer();
// void PreRender_loadFrameBuffer();
// void PreRender_loadFrameBufferAlpha();
void PreRender_loadFrameBufferCopy(PreRender* render, Gfx** gfx);
// void ASAlgorithm();
// void AntiAliasFilter();
void PreRender_ConvertFrameBuffer_fg(PreRender* render);
// void PreRender_ConvertFrameBuffer();
#endif