Files
af/include/fp.h
T
emilybrooks 44f0a79323 c_keyframe OK (#25)
* matched a few functions

* found some function names from the dnm+ map

* floating point hell and struct hell

* investigating skeletoninfo

* structs

* g3

* matching progress

* cKF_SkeletonInfo_R_AnimationMove_base

* lots of matched functions

* matched 2 functions

* keycalc

* rodata problem fixed

* cKF_SkeletonInfo_R_morphJoint matched

* cKF_Si3_draw_R_SV fake match

* cKF_SkeletonInfo_R_combine_translation matched

* cKF_SkeletonInfo_R_combine_rotation matched

* func_80053384_jp matched

* cKF_SkeletonInfo_R_AnimationMove_ct_base matched

* started documenting

* naming some stuff

* wrong struct size

* moved stuff to header files

* documenting

* more documenting

* comments for FrameControl done

* cKF_Si3_draw_SV_R_child fake match

* cleaning up draw functions

* imported bss

* matched cKF_SkeletonInfo_R_combine_play

* matched cKF_SkeletonInfo_R_T_combine_play

* matched cKF_SkeletonInfo_R_play

* everything matching

* cleaning up cKF_SkeletonInfo_R_play

* started on morph stuff

* cleaning up draw functions

* cleaning up structs

* trying to make pr ready

* changed wording

* review feedback

* forgot some animation pointer temps

* reverted cKF_SkeletonInfo_R_init_reverse_setspeedandmorphandmode

* review2

* fixed draw function fake matches
2023-08-05 21:51:56 -04:00

28 lines
430 B
C

#ifndef FP_H
#define FP_H
#include "ultra64.h"
// void floorf();
// void floor();
// void lfloorf();
// void lfloor();
// void ceilf();
// void ceil();
// void lceilf();
// void lceil();
// void truncf();
// void trunc();
// void ltruncf();
// void ltrunc();
// void nearbyintf();
f64 nearbyint(f64 x);
// void lnearbyintf();
// void lnearbyint();
// void roundf();
// void round();
// void lroundf();
// void lround();
#endif