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44f0a79323
* matched a few functions * found some function names from the dnm+ map * floating point hell and struct hell * investigating skeletoninfo * structs * g3 * matching progress * cKF_SkeletonInfo_R_AnimationMove_base * lots of matched functions * matched 2 functions * keycalc * rodata problem fixed * cKF_SkeletonInfo_R_morphJoint matched * cKF_Si3_draw_R_SV fake match * cKF_SkeletonInfo_R_combine_translation matched * cKF_SkeletonInfo_R_combine_rotation matched * func_80053384_jp matched * cKF_SkeletonInfo_R_AnimationMove_ct_base matched * started documenting * naming some stuff * wrong struct size * moved stuff to header files * documenting * more documenting * comments for FrameControl done * cKF_Si3_draw_SV_R_child fake match * cleaning up draw functions * imported bss * matched cKF_SkeletonInfo_R_combine_play * matched cKF_SkeletonInfo_R_T_combine_play * matched cKF_SkeletonInfo_R_play * everything matching * cleaning up cKF_SkeletonInfo_R_play * started on morph stuff * cleaning up draw functions * cleaning up structs * trying to make pr ready * changed wording * review feedback * forgot some animation pointer temps * reverted cKF_SkeletonInfo_R_init_reverse_setspeedandmorphandmode * review2 * fixed draw function fake matches
28 lines
430 B
C
28 lines
430 B
C
#ifndef FP_H
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#define FP_H
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#include "ultra64.h"
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// void floorf();
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// void floor();
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// void lfloorf();
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// void lfloor();
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// void ceilf();
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// void ceil();
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// void lceilf();
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// void lceil();
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// void truncf();
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// void trunc();
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// void ltruncf();
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// void ltrunc();
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// void nearbyintf();
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f64 nearbyint(f64 x);
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// void lnearbyintf();
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// void lnearbyint();
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// void roundf();
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// void round();
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// void lroundf();
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// void lround();
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#endif
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